/*
Copyright 2015 Jun Wako <wakojun@gmail.com>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

/* USB Device descriptor parameter */
#define VENDOR_ID       0xB16B
#define PRODUCT_ID      0x00B5
#define DEVICE_VER      0x0012
#define MANUFACTURER Ramon Imbao
#define PRODUCT Wete
#define DESCRIPTION Southpaw Full-sized Keyboard

/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 20

#define MATRIX_COL_PINS { B13, B14, B15, A8, B0, A7, A5, A4, A3, B9, C13, C14, C15, F0, F1, A0, A1, A2, B8, B7 }
#define MATRIX_ROW_PINS { A9, B12, B11, B10, B2, B1 }
#define DIODE_DIRECTION COL2ROW

//LEDS A6
#define BACKLIGHT_PIN A6
#define BACKLIGHT_PWM_DRIVER PWMD3
#define BACKLIGHT_PWM_CHANNEL 1
#define BACKLIGHT_PAL_MODE 1
#define BACKLIGHT_LEVELS 24
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6

// RGB B4
#define RGB_DI_PIN B4
#define RGBLED_NUM 24
#define RGBLIGHT_ANIMATIONS

/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST


/* Set 0 if debouncing isn't needed */
#define DEBOUNCE    5

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

/*
 * Feature disable options
 *  These options are also useful to firmware size reduction.
 */

/* disable debug print */
//#define NO_DEBUG

/* disable print */
//#define NO_PRINT

/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
