forked from mfulz_github/qmk_firmware
Simplify CDC device demos, by directly assigning the string to transmit to the pointer, rather than using an intermediatary table to hold all the possible transmit strings.
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c830fcb0e1
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33a5715e91
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@ -124,25 +124,16 @@ void CheckJoystickMovement(void)
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char* ReportString = NULL;
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static bool ActionSent = false;
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char* const JoystickStrings[] =
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{
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"Joystick Up\r\n",
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"Joystick Down\r\n",
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"Joystick Left\r\n",
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"Joystick Right\r\n",
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"Joystick Pressed\r\n",
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};
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if (JoyStatus_LCL & JOY_UP)
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ReportString = JoystickStrings[0];
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ReportString = "Joystick Up\r\n";
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else if (JoyStatus_LCL & JOY_DOWN)
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ReportString = JoystickStrings[1];
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ReportString = "Joystick Down\r\n";
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else if (JoyStatus_LCL & JOY_LEFT)
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ReportString = JoystickStrings[2];
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ReportString = "Joystick Left\r\n";
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else if (JoyStatus_LCL & JOY_RIGHT)
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ReportString = JoystickStrings[3];
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ReportString = "Joystick Right\r\n";
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else if (JoyStatus_LCL & JOY_PRESS)
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ReportString = JoystickStrings[4];
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ReportString = "Joystick Pressed\r\n";
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else
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ActionSent = false;
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@ -132,25 +132,16 @@ void CheckJoystickMovement(void)
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char* ReportString = NULL;
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static bool ActionSent = false;
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char* const JoystickStrings[] =
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{
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"Joystick Up\r\n",
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"Joystick Down\r\n",
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"Joystick Left\r\n",
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"Joystick Right\r\n",
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"Joystick Pressed\r\n",
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};
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if (JoyStatus_LCL & JOY_UP)
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ReportString = JoystickStrings[0];
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ReportString = "Joystick Up\r\n";
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else if (JoyStatus_LCL & JOY_DOWN)
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ReportString = JoystickStrings[1];
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ReportString = "Joystick Down\r\n";
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else if (JoyStatus_LCL & JOY_LEFT)
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ReportString = JoystickStrings[2];
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ReportString = "Joystick Left\r\n";
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else if (JoyStatus_LCL & JOY_RIGHT)
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ReportString = JoystickStrings[3];
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ReportString = "Joystick Right\r\n";
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else if (JoyStatus_LCL & JOY_PRESS)
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ReportString = JoystickStrings[4];
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ReportString = "Joystick Pressed\r\n";
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else
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ActionSent = false;
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@ -247,14 +247,6 @@ void CDC_Task(void)
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char* ReportString = NULL;
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uint8_t JoyStatus_LCL = Joystick_GetStatus();
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static bool ActionSent = false;
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char* JoystickStrings[] =
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{
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"Joystick Up\r\n",
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"Joystick Down\r\n",
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"Joystick Left\r\n",
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"Joystick Right\r\n",
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"Joystick Pressed\r\n",
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};
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/* Device must be connected and configured for the task to run */
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if (USB_DeviceState != DEVICE_STATE_Configured)
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@ -285,22 +277,20 @@ void CDC_Task(void)
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/* Determine if a joystick action has occurred */
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if (JoyStatus_LCL & JOY_UP)
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ReportString = JoystickStrings[0];
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ReportString = "Joystick Up\r\n";
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else if (JoyStatus_LCL & JOY_DOWN)
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ReportString = JoystickStrings[1];
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ReportString = "Joystick Down\r\n";
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else if (JoyStatus_LCL & JOY_LEFT)
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ReportString = JoystickStrings[2];
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ReportString = "Joystick Left\r\n";
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else if (JoyStatus_LCL & JOY_RIGHT)
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ReportString = JoystickStrings[3];
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ReportString = "Joystick Right\r\n";
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else if (JoyStatus_LCL & JOY_PRESS)
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ReportString = JoystickStrings[4];
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ReportString = "Joystick Pressed\r\n";
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else
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ActionSent = false;
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/* Flag management - Only allow one string to be sent per action */
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if (ReportString == NULL)
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{
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ActionSent = false;
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}
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else if ((ActionSent == false) && LineEncoding.BaudRateBPS)
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if ((ReportString != NULL) && (ActionSent == false) && LineEncoding.BaudRateBPS)
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{
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ActionSent = true;
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@ -230,14 +230,6 @@ void CDC1_Task(void)
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char* ReportString = NULL;
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uint8_t JoyStatus_LCL = Joystick_GetStatus();
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static bool ActionSent = false;
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char* JoystickStrings[] =
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{
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"Joystick Up\r\n",
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"Joystick Down\r\n",
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"Joystick Left\r\n",
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"Joystick Right\r\n",
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"Joystick Pressed\r\n",
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};
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/* Device must be connected and configured for the task to run */
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if (USB_DeviceState != DEVICE_STATE_Configured)
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@ -245,22 +237,20 @@ void CDC1_Task(void)
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/* Determine if a joystick action has occurred */
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if (JoyStatus_LCL & JOY_UP)
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ReportString = JoystickStrings[0];
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ReportString = "Joystick Up\r\n";
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else if (JoyStatus_LCL & JOY_DOWN)
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ReportString = JoystickStrings[1];
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ReportString = "Joystick Down\r\n";
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else if (JoyStatus_LCL & JOY_LEFT)
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ReportString = JoystickStrings[2];
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ReportString = "Joystick Left\r\n";
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else if (JoyStatus_LCL & JOY_RIGHT)
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ReportString = JoystickStrings[3];
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ReportString = "Joystick Right\r\n";
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else if (JoyStatus_LCL & JOY_PRESS)
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ReportString = JoystickStrings[4];
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ReportString = "Joystick Pressed\r\n";
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else
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ActionSent = false;
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/* Flag management - Only allow one string to be sent per action */
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if (ReportString == NULL)
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{
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ActionSent = false;
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}
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else if ((ActionSent == false) && LineEncoding1.BaudRateBPS)
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if ((ReportString != NULL) && (ActionSent == false) && LineEncoding1.BaudRateBPS)
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{
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ActionSent = true;
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