forked from mfulz_github/qmk_firmware
Add Serial_IsSendReady() and Serial_IsSendComplete() serial driver API functions.
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@ -10,6 +10,7 @@
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* <b>New:</b>
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* - Core:
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* - Updated the BUILD build system module to add a new COMPILER_PATH optional variable
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* - Added Serial_IsSendReady() and Serial_IsSendComplete() functions to the Serial hardware peripheral driver
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*
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* <b>Fixed:</b>
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* - Core:
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@ -210,14 +210,39 @@
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return ((UCSR1A & (1 << RXC1)) ? true : false);
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}
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/** Indicates whether there is hardware buffer space for a new transmit on the USART. This
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* function can be used to determine if a call to \ref Serial_SendByte() will block in advance.
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*
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* \return Boolean \c true if a character can be queued for transmission immediately, \c false otherwise.
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*/
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static inline bool Serial_IsSendReady(void) ATTR_WARN_UNUSED_RESULT ATTR_ALWAYS_INLINE;
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static inline bool Serial_IsSendReady(void)
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{
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return ((UCSR1A & (1 << UDRE1)) ? true : false);
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}
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/** Indicates whether the hardware USART transmit buffer is completely empty, indicating all
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* pending transmissions have completed.
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*
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* \return Boolean \c true if no characters are buffered for transmission, \c false otherwise.
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*/
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static inline bool Serial_IsSendComplete(void) ATTR_WARN_UNUSED_RESULT ATTR_ALWAYS_INLINE;
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static inline bool Serial_IsSendComplete(void)
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{
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return ((UCSR1A & (1 << TXC1)) ? true : false);
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}
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/** Transmits a given byte through the USART.
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*
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* \note If no buffer space is available in the hardware USART, this function will block. To check if
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* space is available before calling this function, see \ref Serial_IsSendReady().
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*
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* \param[in] DataByte Byte to transmit through the USART.
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*/
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static inline void Serial_SendByte(const char DataByte) ATTR_ALWAYS_INLINE;
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static inline void Serial_SendByte(const char DataByte)
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{
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while (!(UCSR1A & (1 << UDRE1)));
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while (!(Serial_IsSendReady()));
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UDR1 = DataByte;
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}
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@ -216,7 +216,36 @@
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return ((USART->STATUS & USART_RXCIF_bm) ? true : false);
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}
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/** Indicates whether there is hardware buffer space for a new transmit on the USART. This
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* function can be used to determine if a call to \ref Serial_SendByte() will block in advance.
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*
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* \param[in,out] USART Pointer to the base of the USART peripheral within the device.
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*
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* \return Boolean \c true if a character can be queued for transmission immediately, \c false otherwise.
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*/
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static inline bool Serial_IsSendReady(USART_t* const USART) ATTR_ALWAYS_INLINE ATTR_WARN_UNUSED_RESULT ATTR_NON_NULL_PTR_ARG(1);
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static inline bool Serial_IsSendReady(USART_t* const USART)
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{
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return (USART->STATUS & USART_DREIF_bm) ? true : false);
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}
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/** Indicates whether the hardware USART transmit buffer is completely empty, indicating all
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* pending transmissions have completed.
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*
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* \param[in,out] USART Pointer to the base of the USART peripheral within the device.
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*
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* \return Boolean \c true if no characters are buffered for transmission, \c false otherwise.
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*/
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static inline bool Serial_IsSendComplete(USART_t* const USART) ATTR_ALWAYS_INLINE ATTR_WARN_UNUSED_RESULT ATTR_NON_NULL_PTR_ARG(1);
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static inline bool Serial_IsSendComplete(USART_t* const USART)
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{
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return (USART->STATUS & USART_TCXIF_bm) ? true : false);
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}
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/** Transmits a given byte through the USART.
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*
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* \note If no buffer space is available in the hardware USART, this function will block. To check if
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* space is available before calling this function, see \ref Serial_IsSendReady().
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*
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* \param[in,out] USART Pointer to the base of the USART peripheral within the device.
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* \param[in] DataByte Byte to transmit through the USART.
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@ -226,7 +255,7 @@
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static inline void Serial_SendByte(USART_t* const USART,
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const char DataByte)
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{
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while (!(USART->STATUS & USART_DREIF_bm));
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while (!(Serial_IsSendReady(USART));
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USART->DATA = DataByte;
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}
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