From acf114315efb716ff6a45b63a7300cab16fad69d Mon Sep 17 00:00:00 2001
From: Yizhen Liu <62583086+edwardslau@users.noreply.github.com>
Date: Wed, 13 Jul 2022 02:04:42 -0600
Subject: [PATCH] [Keyboard] Kprepublic bm80v2 iso issue resolved (#17657)

Co-authored-by: Drashna Jaelre <drashna@live.com>
---
 keyboards/kprepublic/bm80v2_iso/config.h | 44 +++++++++++++++++++++---
 1 file changed, 40 insertions(+), 4 deletions(-)

diff --git a/keyboards/kprepublic/bm80v2_iso/config.h b/keyboards/kprepublic/bm80v2_iso/config.h
index 25c12ee169..62db871a0d 100644
--- a/keyboards/kprepublic/bm80v2_iso/config.h
+++ b/keyboards/kprepublic/bm80v2_iso/config.h
@@ -35,12 +35,48 @@
 
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCE 5
-
-#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
-#define RGB_MATRIX_KEYPRESSES
+/* disable these deprecated features by default */
+#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
+#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
+#define RGB_MATRIX_KEYPRESSES
+// RGB Matrix Animation modes. Explicitly enabled
+// For full list of effects, see:
+// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
+#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_BREATHING
+#define ENABLE_RGB_MATRIX_BAND_VAL
+#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+#define ENABLE_RGB_MATRIX_CYCLE_ALL
+#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+#define ENABLE_RGB_MATRIX_DUAL_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+#define ENABLE_RGB_MATRIX_HUE_WAVE
+#define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
+#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+#define ENABLE_RGB_MATRIX_SPLASH
+#define ENABLE_RGB_MATRIX_MULTISPLASH
+#define ENABLE_RGB_MATRIX_SOLID_SPLASH
+#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
 #define DRIVER_ADDR_1 0b0110000
-#define DRIVER_ADDR_2 0b0110000 // this is here for compliancy reasons.
 #define DRIVER_COUNT 1
 #define DRIVER_1_LED_TOTAL 88
 #define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL