forked from mfulz_github/qmk_firmware
		
	Updated Keymap (markdown)
This commit is contained in:
		
							parent
							
								
									44cd6aa41a
								
							
						
					
					
						commit
						4c9dae0e3b
					
				
							
								
								
									
										10
									
								
								Keymap.md
									
									
									
									
									
								
							
							
						
						
									
										10
									
								
								Keymap.md
									
									
									
									
									
								
							| @ -20,10 +20,12 @@ At the top of the file you'll find this: | |||||||
|     #define GRAVE_MODS  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) |     #define GRAVE_MODS  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) | ||||||
|     #define _______ KC_TRNS |     #define _______ KC_TRNS | ||||||
| 
 | 
 | ||||||
|     // Each layer gets a name for readability, which is then used in the keymap matrix below. |     // Each layer gets a name for readability. | ||||||
|     // The underscores don't mean anything - you can have a layer called STUFF or any other name. |     // The underscores don't mean anything - you can | ||||||
|     // Layer names don't all need to be of the same length, obviously, and you can also skip them |     // have a layer called STUFF or any other name. | ||||||
|     // entirely and just use numbers. |     // Layer names don't all need to be of the same  | ||||||
|  |     // length, and you can also skip them entirely | ||||||
|  |     // and just use numbers. | ||||||
|     #define _BL 0 |     #define _BL 0 | ||||||
|     #define _FL 1 |     #define _FL 1 | ||||||
|     #define _CL 2 |     #define _CL 2 | ||||||
|  | |||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user
	 skullydazed
						skullydazed