forked from mfulz_github/qmk_firmware
		
	Adding new keyboard: Tenkey++ (tenkey_plusplus) (#11197)
Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
		
							parent
							
								
									436b5394bb
								
							
						
					
					
						commit
						b7f640ca76
					
				
							
								
								
									
										159
									
								
								keyboards/lizard_trick/tenkey_plusplus/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										159
									
								
								keyboards/lizard_trick/tenkey_plusplus/config.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,159 @@ | ||||
| /*
 | ||||
| Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "config_common.h" | ||||
| 
 | ||||
| /* USB Device descriptor parameter */ | ||||
| #define VENDOR_ID 0xFEED | ||||
| #define PRODUCT_ID 0x0000 | ||||
| #define DEVICE_VER 0x0001 | ||||
| #define MANUFACTURER Lizard Trick Electronics | ||||
| #define PRODUCT Tenkey++ | ||||
| 
 | ||||
| /* key matrix size */ | ||||
| #define MATRIX_ROWS 6 | ||||
| #define MATRIX_COLS 4 | ||||
| 
 | ||||
| /*
 | ||||
|  * Keyboard Matrix Assignments | ||||
|  * | ||||
|  * Change this to how you wired your keyboard | ||||
|  * COLS: AVR pins used for columns, left to right | ||||
|  * ROWS: AVR pins used for rows, top to bottom | ||||
|  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||||
|  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| #define MATRIX_ROW_PINS { B7, D4, B5, B6, C6, C7, } | ||||
| #define MATRIX_COL_PINS { D5, D3, D2, F7 } | ||||
| #define UNUSED_PINS | ||||
| 
 | ||||
| #define ENCODERS_PAD_A \ | ||||
|     { B4, F0, F4 } | ||||
| #define ENCODERS_PAD_B \ | ||||
|     { D7, E6, F1 } | ||||
| 
 | ||||
| /* COL2ROW, ROW2COL*/ | ||||
| #define DIODE_DIRECTION COL2ROW | ||||
| 
 | ||||
| /*
 | ||||
|  * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN. | ||||
|  */ | ||||
| //#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
 | ||||
| 
 | ||||
| //#define LED_NUM_LOCK_PIN B0
 | ||||
| //#define LED_CAPS_LOCK_PIN B1
 | ||||
| //#define LED_SCROLL_LOCK_PIN B2
 | ||||
| //#define LED_COMPOSE_PIN B3
 | ||||
| //#define LED_KANA_PIN B4
 | ||||
| 
 | ||||
| //#define BACKLIGHT_PIN B7
 | ||||
| //#define BACKLIGHT_LEVELS 3
 | ||||
| //#define BACKLIGHT_BREATHING
 | ||||
| 
 | ||||
| //#define RGB_DI_PIN E2
 | ||||
| //#ifdef RGB_DI_PIN
 | ||||
| //#    define RGBLED_NUM 16
 | ||||
| //#    define RGBLIGHT_HUE_STEP 8
 | ||||
| //#    define RGBLIGHT_SAT_STEP 8
 | ||||
| //#    define RGBLIGHT_VAL_STEP 8
 | ||||
| //#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
 | ||||
| //#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
 | ||||
| /*== all animations enable ==*/ | ||||
| //#    define RGBLIGHT_ANIMATIONS
 | ||||
| /*== or choose animations ==*/ | ||||
| //#    define RGBLIGHT_EFFECT_BREATHING
 | ||||
| //#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | ||||
| //#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | ||||
| //#    define RGBLIGHT_EFFECT_SNAKE
 | ||||
| //#    define RGBLIGHT_EFFECT_KNIGHT
 | ||||
| //#    define RGBLIGHT_EFFECT_CHRISTMAS
 | ||||
| //#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | ||||
| //#    define RGBLIGHT_EFFECT_RGB_TEST
 | ||||
| //#    define RGBLIGHT_EFFECT_ALTERNATING
 | ||||
| /*== customize breathing effect ==*/ | ||||
| /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | ||||
| //#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
 | ||||
| /*==== use exp() and sin() ====*/ | ||||
| //#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
 | ||||
| //#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
 | ||||
| //#endif
 | ||||
| 
 | ||||
| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||||
| #define DEBOUNCE 5 | ||||
| 
 | ||||
| /* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||||
| //#define MATRIX_HAS_GHOST
 | ||||
| 
 | ||||
| /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||
| #define LOCKING_SUPPORT_ENABLE | ||||
| 
 | ||||
| /* Locking resynchronize hack */ | ||||
| #define LOCKING_RESYNC_ENABLE | ||||
| 
 | ||||
| /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
 | ||||
|  * This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||||
|  */ | ||||
| //#define GRAVE_ESC_CTRL_OVERRIDE
 | ||||
| 
 | ||||
| /*
 | ||||
|  * Force NKRO | ||||
|  * | ||||
|  * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||||
|  * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||||
|  * makefile for this to work.) | ||||
|  * | ||||
|  * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||||
|  * until the next keyboard reset. | ||||
|  * | ||||
|  * NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||||
|  * fully operational during normal computer usage. | ||||
|  * | ||||
|  * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||||
|  * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||||
|  * bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||||
|  * power-up. | ||||
|  * | ||||
|  */ | ||||
| //#define FORCE_NKRO
 | ||||
| 
 | ||||
| /*
 | ||||
|  * Feature disable options | ||||
|  *  These options are also useful to firmware size reduction. | ||||
|  */ | ||||
| 
 | ||||
| /* disable debug print */ | ||||
| //#define NO_DEBUG
 | ||||
| 
 | ||||
| /* disable print */ | ||||
| //#define NO_PRINT
 | ||||
| 
 | ||||
| /* disable action features */ | ||||
| //#define NO_ACTION_LAYER
 | ||||
| //#define NO_ACTION_TAPPING
 | ||||
| //#define NO_ACTION_ONESHOT
 | ||||
| 
 | ||||
| /* disable these deprecated features by default */ | ||||
| #define NO_ACTION_MACRO | ||||
| #define NO_ACTION_FUNCTION | ||||
| 
 | ||||
| /* Bootmagic Lite key configuration */ | ||||
| //#define BOOTMAGIC_LITE_ROW 0
 | ||||
| //#define BOOTMAGIC_LITE_COLUMN 0
 | ||||
							
								
								
									
										38
									
								
								keyboards/lizard_trick/tenkey_plusplus/info.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								keyboards/lizard_trick/tenkey_plusplus/info.json
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,38 @@ | ||||
| { | ||||
|     "keyboard_name": "tenkey_plusplus", | ||||
|     "url": "https://github.com/jonbobcar/tenkey_plusplus", | ||||
|     "maintainer": "Jonathon Carstens", | ||||
|     "width": 4, | ||||
|     "height": 5, | ||||
|     "layouts": { | ||||
|         "default": { | ||||
|             "LAYOUT": [ | ||||
|                 {"label": "Mute", "x": 0, "y": 0, "w": 1.3}, | ||||
|                 {"label": "MDPL", "x": 1.3, "y": 0, "w": 1.4}, | ||||
|                 {"label": "MDNX", "x": 2.7, "y": 0, "w": 1.3}, | ||||
| 
 | ||||
|                 {"label": "Num Lock", "x": 0, "y": 1}, | ||||
|                 {"label": "/", "x": 1, "y": 1}, | ||||
|                 {"label": "*", "x": 2, "y": 1}, | ||||
|                 {"label": "-", "x": 3, "y": 1}, | ||||
| 
 | ||||
|                 {"label": "7", "x": 0, "y": 2}, | ||||
|                 {"label": "8", "x": 1, "y": 2}, | ||||
|                 {"label": "9", "x": 2, "y": 2}, | ||||
|                 {"label": "+", "x": 3, "y": 2, "h": 2}, | ||||
| 
 | ||||
|                 {"label": "4", "x": 0, "y": 3}, | ||||
|                 {"label": "5", "x": 1, "y": 3}, | ||||
|                 {"label": "6", "x": 2, "y": 3}, | ||||
| 
 | ||||
|                 {"label": "1", "x": 0, "y": 4}, | ||||
|                 {"label": "2", "x": 1, "y": 4}, | ||||
|                 {"label": "3", "x": 2, "y": 4}, | ||||
|                 {"label": "Enter", "x": 3, "y": 4, "h" :2}, | ||||
| 
 | ||||
|                 {"label": "0", "x": 0, "y": 5, "w": 2}, | ||||
|                 {"label": ".", "x": 2, "y": 5} | ||||
|             ] | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -0,0 +1,78 @@ | ||||
| /*
 | ||||
| Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| // Defines names for use in layer keycodes and the keymap
 | ||||
| enum layer_names { | ||||
|     _BASE, | ||||
| }; | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     /*
 | ||||
|      * | ||||
|      *  Left    Middle  Right | ||||
|      *  VolDn   PgDn    Alt+Tab    (Rotary Counterclockwise) | ||||
|      *  VolUp   PgUp    Tab        (Rotary Clockwise) | ||||
|      *  Mute    Play    Next       (Rotary Click) | ||||
|      * | ||||
|      * | ||||
|      * | ||||
|      *   ┌───┬───┬───┬───┐ | ||||
|      *   │TG1│ / │ * │ - │ | ||||
|      *   ├───┼───┼───┼───┤ | ||||
|      *   │ 7 │ 8 │ 9 │   │ | ||||
|      *   ├───┼───┼───┤ + │ | ||||
|      *   │ 4 │ 5 │ 6 │   │ | ||||
|      *   ├───┼───┼───┼───┤ | ||||
|      *   │ 1 │ 2 │ 3 │   │ | ||||
|      *   ├───┴───┼───┤Ent│ | ||||
|      *   │   0   │ . │   │ | ||||
|      *   └───────┴───┴───┘ | ||||
|      */ | ||||
| 
 | ||||
|     [_BASE] = LAYOUT( | ||||
|         KC_MUTE,    KC_MPLY,    KC_MNXT, | ||||
|         KC_NLCK,    KC_PSLS,    KC_PAST,    KC_PMNS, | ||||
|         KC_P7,      KC_P8,      KC_P9,      KC_PPLS, | ||||
|         KC_P4,      KC_P5,      KC_P6, | ||||
|         KC_P1,      KC_P2,      KC_P3,      KC_PENT, | ||||
|         KC_P0,                  KC_PDOT | ||||
|     ) | ||||
| }; | ||||
| 
 | ||||
| void encoder_update_user(uint8_t index, bool clockwise) { | ||||
|     if (index == 0) {           /* Left Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_VOLU); | ||||
|         } else { | ||||
|             tap_code16(KC_VOLD); | ||||
|         } | ||||
|     } else if (index == 1) {    /* Middle Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_PGDN); | ||||
|         } else { | ||||
|             tap_code16(KC_PGUP); | ||||
|         } | ||||
|     } else if (index == 2) {    /* Right Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_TAB); | ||||
|         } else { | ||||
|             tap_code16(S(KC_TAB)); | ||||
|         } | ||||
|     } | ||||
| } | ||||
							
								
								
									
										103
									
								
								keyboards/lizard_trick/tenkey_plusplus/keymaps/macro/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										103
									
								
								keyboards/lizard_trick/tenkey_plusplus/keymaps/macro/keymap.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,103 @@ | ||||
| /*
 | ||||
| Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| // Defines names for use in layer keycodes and the keymap
 | ||||
| enum layer_names { | ||||
|     _BASE, | ||||
|     _TG1, | ||||
| }; | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     /*
 | ||||
|      * | ||||
|      *  Left    Middle  Right | ||||
|      *  VolDn   PgDn    Alt+Tab    (Rotary Counterclockwise) | ||||
|      *  VolUp   PgUp    Tab        (Rotary Clockwise) | ||||
|      *  Mute    Play    Next       (Rotary Click) | ||||
|      * | ||||
|      * | ||||
|      * | ||||
|      *   ┌───┬───┬───┬───┐ | ||||
|      *   │TG1│ / │ * │ - │ | ||||
|      *   ├───┼───┼───┼───┤ | ||||
|      *   │ 7 │ 8 │ 9 │   │ | ||||
|      *   ├───┼───┼───┤ + │ | ||||
|      *   │ 4 │ 5 │ 6 │   │ | ||||
|      *   ├───┼───┼───┼───┤ | ||||
|      *   │ 1 │ 2 │ 3 │   │ | ||||
|      *   ├───┴───┼───┤Ent│ | ||||
|      *   │   0   │ . │   │ | ||||
|      *   └───────┴───┴───┘ | ||||
|      */ | ||||
| 
 | ||||
|     [_BASE] = LAYOUT( | ||||
|         KC_MUTE,  KC_MPLY,  KC_MNXT, | ||||
|         TG(1),    KC_SLSH,  KC_ASTR,  KC_MINS, | ||||
|         KC_7,     KC_8,     KC_9,     KC_PLUS, | ||||
|         KC_4,     KC_5,     KC_6, | ||||
|         KC_1,     KC_2,     KC_3,     KC_ENT, | ||||
|         KC_0,               KC_DOT | ||||
|     ), | ||||
| 
 | ||||
|     /*
 | ||||
|      * | ||||
|      * ┌─────────┬─────────┬─────────┬─────────┐ | ||||
|      * │   TG1   │    /    │    *    │    -    │ | ||||
|      * ├─────────┼─────────┼─────────┼─────────┤ | ||||
|      * │  Alt 7  │  Alt 8  │  Alt 9  │         │ | ||||
|      * ├─────────┼─────────┼─────────┤    +    │ | ||||
|      * │  Alt 4  │  Alt 5  │  Alt 6  │         │ | ||||
|      * ├─────────┼─────────┼─────────┼─────────┤ | ||||
|      * │  Alt 1  │  Alt 2  │  Alt 3  │         │ | ||||
|      * ├─────────┴─────────┼─────────┤   Ent   │ | ||||
|      * │      Escape       │   Del   │         │ | ||||
|      * └───────────────────┴─────────┴─────────┘ | ||||
|      */ | ||||
| 
 | ||||
|     [_TG1] = LAYOUT( | ||||
|         _______,        _______,        _______, | ||||
|         _______,     _______,   _______,   _______, | ||||
|         A(KC_7),     A(KC_8),   A(KC_9),   _______, | ||||
|         A(KC_4),     A(KC_5),   A(KC_6), | ||||
|         A(KC_1),     A(KC_2),   A(KC_3),   _______, | ||||
|         KC_ESC,                 KC_DEL | ||||
|     ) | ||||
| }; | ||||
| 
 | ||||
| void encoder_update_user(uint8_t index, bool clockwise) { | ||||
|     if (index == 0) {           /* Left Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_VOLU); | ||||
|         } else { | ||||
|             tap_code16(KC_VOLD); | ||||
|         } | ||||
|     } else if (index == 1) {    /* Middle Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_PGDN); | ||||
|         } else { | ||||
|             tap_code16(KC_PGUP); | ||||
|         } | ||||
|     } else if (index == 2) {    /* Right Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code16(KC_TAB); | ||||
|         } else { | ||||
|             tap_code16(S(KC_TAB)); | ||||
|         } | ||||
|     } | ||||
| } | ||||
							
								
								
									
										25
									
								
								keyboards/lizard_trick/tenkey_plusplus/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								keyboards/lizard_trick/tenkey_plusplus/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,25 @@ | ||||
| # Tenkey++ | ||||
| 
 | ||||
|  | ||||
| 
 | ||||
| Tenkey++ is a USB-C hotswap numpad with the layout of a standard 10-key. Tenkey++ also has three rotary encoders at the top for additional functionality. | ||||
| 
 | ||||
| * Keyboard Maintainer: [Jonathon Carstens](https://github.com/jonbobcar) :: [jonathon@lizardtrick.com](mailto:jonathon@lizardtrick.com) | ||||
| * Hardware Source Files: [Tenkey++ GitHub Repository](https://github.com/jonbobcar/tenkey_plusplus) | ||||
| * Hardware Availability: [Tenkey++ on Tindie](https://www.tindie.com/products/lizardtrick/tenkey/) | ||||
| 
 | ||||
| Make example for default layout (set up QMK build environment first): | ||||
| 
 | ||||
|     make lizard_trick/tenkey_plusplus:default | ||||
|      | ||||
| Flashing example for this keyboard: | ||||
|      | ||||
|     make lizard_trick/tenkey_plusplus:default:flash | ||||
|      | ||||
| Default Layout: | ||||
| 
 | ||||
|  | ||||
|      | ||||
| See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with the [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||||
| 
 | ||||
|  | ||||
							
								
								
									
										23
									
								
								keyboards/lizard_trick/tenkey_plusplus/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								keyboards/lizard_trick/tenkey_plusplus/rules.mk
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,23 @@ | ||||
| # MCU name
 | ||||
| MCU = atmega32u4 | ||||
| 
 | ||||
| # Bootloader selection
 | ||||
| BOOTLOADER = atmel-dfu | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   change yes to no to disable
 | ||||
| #
 | ||||
| BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration | ||||
| MOUSEKEY_ENABLE = yes       # Mouse keys | ||||
| EXTRAKEY_ENABLE = yes       # Audio control and System control | ||||
| CONSOLE_ENABLE = no         # Console for debug | ||||
| COMMAND_ENABLE = no         # Commands for debug and configuration | ||||
| # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | ||||
| SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend | ||||
| # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | ||||
| NKRO_ENABLE = no            # USB Nkey Rollover | ||||
| BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality | ||||
| RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow | ||||
| BLUETOOTH_ENABLE = no       # Enable Bluetooth | ||||
| AUDIO_ENABLE = no           # Audio output | ||||
| ENCODER_ENABLE = yes | ||||
							
								
								
									
										18
									
								
								keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,18 @@ | ||||
| /*
 | ||||
| Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #include "tenkey_plusplus.h" | ||||
							
								
								
									
										45
									
								
								keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										45
									
								
								keyboards/lizard_trick/tenkey_plusplus/tenkey_plusplus.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,45 @@ | ||||
| /*
 | ||||
| Copyright 2020 Jonathon Carstens jonathon@lizardtrick.com | ||||
| 
 | ||||
| This program is free software: you can redistribute it and/or modify | ||||
| it under the terms of the GNU General Public License as published by | ||||
| the Free Software Foundation, either version 2 of the License, or | ||||
| (at your option) any later version. | ||||
| 
 | ||||
| This program is distributed in the hope that it will be useful, | ||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
| GNU General Public License for more details. | ||||
| 
 | ||||
| You should have received a copy of the GNU General Public License | ||||
| along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
| */ | ||||
| 
 | ||||
| #pragma once | ||||
| 
 | ||||
| #include "quantum.h" | ||||
| 
 | ||||
| /* This is a shortcut to help you visually see your layout.
 | ||||
|  * | ||||
|  * The first section contains all of the arguments representing the physical | ||||
|  * layout of the board and position of the keys. | ||||
|  * | ||||
|  * The second converts the arguments into a two-dimensional array which | ||||
|  * represents the switch matrix. | ||||
|  */ | ||||
| 
 | ||||
| #define LAYOUT( \ | ||||
|     K00, K01,      K03, \ | ||||
|     K10, K11, K12, K13, \ | ||||
|     K20, K21, K22, K23, \ | ||||
|     K30, K31, K32,      \ | ||||
|     K40, K41, K42, K43, \ | ||||
|          K51, K52       \ | ||||
| ) { \ | ||||
|     { K00,   K01,   KC_NO, K03    }, \ | ||||
|     { K10,   K11,   K12,   K13    }, \ | ||||
|     { K20,   K21,   K22,   K23    }, \ | ||||
|     { K30,   K31,   K32,   KC_NO  }, \ | ||||
|     { K40,   K41,   K42,   K43    }, \ | ||||
|     { KC_NO, K51,   K52,   KC_NO  }  \ | ||||
| } | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user
	 Jonathon Carstens
						Jonathon Carstens