forked from mfulz_github/qmk_firmware
		
	Remove deprecated callbacks for encoders and dip switches (#13404)
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						b8a1e14f53
					
				@ -51,15 +51,18 @@ ENCODER_ENABLE = yes
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コールバック関数を `<keyboard>.c` に記述することができます:
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```c
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void encoder_update_kb(uint8_t index, bool clockwise) {
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    encoder_update_user(index, clockwise);
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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    if (!encoder_update_user(index, clockwise)) {
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        return false;
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    }
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}
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```
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あるいは `keymap.c` に記述することもできます:
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```c
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* First encoder */
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        if (clockwise) {
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            tap_code(KC_PGDN);
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@ -73,6 +76,7 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_UP);
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        }
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    }
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    return true;
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}
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```
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@ -16,16 +16,15 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
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//      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
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//      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
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//      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
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//      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
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//      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
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    //      ESC      F1       F2       F3       F4       F5       F6       F7       F8       F9       F10      F11      F12	     Del           Rotary(Mute)
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    //      ~        1        2        3        4        5        6        7        8        9        0         -       (=)	     BackSpc           Home
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    //      Tab      Q        W        E        R        T        Y        U        I        O        P        [        ]        \                 PgUp
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    //      Caps     A        S        D        F        G        H        J        K        L        ;        "                 Enter             PgDn
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    //      Sh_L              Z        X        C        V        B        N        M        ,        .        ?                 Sh_R     Up       End
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    //      Ct_L     Win_L    Alt_L                               SPACE                               Alt_R    FN       Ct_R     Left     Down     Right
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    [0] = LAYOUT(
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        KC_ESC,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_DEL,           KC_MUTE,
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        KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC,          KC_HOME,
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@ -61,14 +60,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        _______,          _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______,
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        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______, _______
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    ),
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};
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// clang-format on
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (clockwise) {
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        tap_code(KC_VOLU);
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    } else {
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        tap_code(KC_VOLD);
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    }
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    return true;
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}
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@ -2,8 +2,6 @@
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#include "quantum.h"
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#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT( \
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@ -82,7 +82,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    return true;
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};
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bool encoder_update(bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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  if (clockwise) {
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  tap_code(KC_VOLU);
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 } else {
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@ -15,15 +15,13 @@
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 */
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#include QMK_KEYBOARD_H
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_PLUS TRUE
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_ENTER TRUE
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// #define LED_MERGE_NUMPAD_LEFT_HANDED_ZERO TRUE
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#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = LAYOUT_left_handed(
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                 KC_MUTE,  KC_MPLY,
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@ -42,8 +40,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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                 _______,        _______
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)
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};
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// clang-format of
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* Left Encoder */
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        if (clockwise) {
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            tap_code(KC_VOLU);
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@ -57,5 +56,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_MPRV);
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        }
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    }
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    return true;
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}
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@ -15,15 +15,13 @@
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 */
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#include QMK_KEYBOARD_H
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_PLUS TRUE
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_ENTER TRUE
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// #define LED_MERGE_NUMPAD_RIGHT_HANDED_ZERO TRUE
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#define MO_NLCK LT(1, KC_NLCK)  // Numlock on tap, layer change on hold
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//NOT TESTED, WAITING ENDORSEMENT FROM MANUFACTURER
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@ -44,11 +42,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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           _______,        _______,    _______
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)
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};
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// clang-format on
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (index == 0) { /* Left Encoder */
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        if (clockwise) {
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            tap_code(KC_VOLU);
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@ -62,5 +58,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_MPRV);
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        }
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    }
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    return true;
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}
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@ -15,7 +15,7 @@
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 */
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_ortho_4x4(
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    KC_F1,  KC_F2,  KC_F3,  KC_F4,
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@ -36,6 +36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
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  ),
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};
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// clang-format on
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layer_state_t layer_state_set_user(layer_state_t state) {
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    switch (get_highest_layer(state)) {
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@ -55,7 +56,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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    return state;
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}
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    /* With an if statement we can check which encoder was turned. */
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    if (index == 0) { /* First encoder */
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        /* And with another if statement we can check the direction. */
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@ -70,4 +71,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_AUDIO_VOL_DOWN);
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        }
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    }
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    return true;
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}
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@ -15,7 +15,7 @@
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 */
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#include QMK_KEYBOARD_H
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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  [0] = LAYOUT_ortho_4x4(
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    KC_F1,  KC_F2,  KC_F3,  KC_F4,
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@ -36,6 +36,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    KC_TRNS,  KC_TRNS,  KC_TRNS,  TO(0)
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  ),
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};
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// clang-format on
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layer_state_t layer_state_set_user(layer_state_t state) {
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    switch (get_highest_layer(state)) {
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        case 0:
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@ -54,7 +56,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
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    return state;
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}
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void encoder_update_user(uint8_t index, bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    /* With an if statement we can check which encoder was turned. */
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    if (index == 0) { /* First encoder */
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        /* And with another if statement we can check the direction. */
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@ -69,4 +71,5 @@ void encoder_update_user(uint8_t index, bool clockwise) {
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            tap_code(KC_AUDIO_VOL_DOWN);
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        }
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    }
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    return true;
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}
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@ -19,15 +19,13 @@
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#    include "oled_display.h"
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#endif
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enum layer_names {
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  _MA,
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  _FN
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};
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enum layer_names { _MA, _FN };
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enum custom_keycodes {
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    KC_CUST = SAFE_RANGE,
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};
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [_MA] = LAYOUT_ansi(
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                KC_ESC,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME,
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@ -44,6 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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        _______, _______, _______, _______,                   _______,                   _______, _______, _______, _______,          _______, _______
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    ),
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};
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// clang-format on
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#ifdef OLED_DRIVER_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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@ -64,7 +63,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    // Send keystrokes to host keyboard, if connected (see readme)
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    process_record_remote_kb(keycode, record);
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    switch(keycode) {
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    switch (keycode) {
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        case RGB_TOG:
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            if (record->event.pressed) {
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#ifdef OLED_DRIVER_ENABLE
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@ -72,7 +71,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif
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            }
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            break;
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        case KC_CUST: //custom macro
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        case KC_CUST:  // custom macro
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            if (record->event.pressed) {
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            }
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            break;
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@ -80,7 +79,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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    return true;
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}
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bool encoder_update_user(uint8_t index, bool clockwise) {
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    if (clockwise) {
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        tap_code(KC_VOLU);
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@ -71,7 +71,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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    return true;
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}
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// Encoder click function
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void dip_switch_update_user(uint8_t index, bool active) {
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bool dip_switch_update_user(uint8_t index, bool active) {
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    switch (index) {
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    /* First encoder */
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    case 0:
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@ -80,4 +80,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
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        }
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        break;
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    }
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    return true;
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}
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@ -85,7 +85,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
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    return true;
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}
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// Encoder click function
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void dip_switch_update_user(uint8_t index, bool active) {
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bool dip_switch_update_user(uint8_t index, bool active) {
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    switch (index) {
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    /* First encoder */
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    case 0:
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@ -94,4 +94,5 @@ void dip_switch_update_user(uint8_t index, bool active) {
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        }
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        break;
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    }
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    return true
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}
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@ -221,7 +221,7 @@ uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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bool encoder_update(bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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  if (muse_mode) {
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    if (IS_LAYER_ON(_RAISE)) {
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      if (clockwise) {
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@ -144,7 +144,7 @@ uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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bool encoder_update(bool clockwise) {
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bool encoder_update_user(uint8_t index, bool clockwise) {
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  if (muse_mode) {
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    if (IS_LAYER_ON(_RAISE)) {
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      if (clockwise) {
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@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -263,7 +263,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -187,7 +187,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -265,7 +265,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
 | 
			
		||||
@ -137,7 +137,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RIGHT)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -279,7 +279,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -89,7 +89,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -259,7 +259,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
void encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -289,6 +289,7 @@ void encoder_update(bool clockwise) {
 | 
			
		||||
      #endif
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
 | 
			
		||||
@ -190,7 +190,7 @@ uint16_t muse_tempo = 20;
 | 
			
		||||
 | 
			
		||||
extern float clicky_rand;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (is_clicky_on()) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -241,7 +241,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -273,6 +273,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        clicky_off();
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -266,7 +266,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update_user(uint16_t index, bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -317,7 +317,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -350,7 +350,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
 | 
			
		||||
@ -256,7 +256,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -293,7 +293,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -318,6 +318,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -128,7 +128,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -155,7 +155,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -180,6 +180,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -177,8 +177,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise)
 | 
			
		||||
{
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode)
 | 
			
		||||
  {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE))
 | 
			
		||||
@ -230,8 +229,7 @@ bool encoder_update(bool clockwise)
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active)
 | 
			
		||||
{
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  switch (index)
 | 
			
		||||
  {
 | 
			
		||||
  case 0:
 | 
			
		||||
@ -263,6 +261,7 @@ void dip_update(uint8_t index, bool active)
 | 
			
		||||
#endif
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void)
 | 
			
		||||
 | 
			
		||||
@ -170,7 +170,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -109,7 +109,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
 | 
			
		||||
  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise && !IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
        tap_code(KC_MS_WH_DOWN);
 | 
			
		||||
    } else if (!clockwise && !IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
 | 
			
		||||
@ -319,7 +319,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -157,7 +157,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -184,7 +184,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -209,6 +209,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -132,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 * |      |      |      |      |      |             |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_ALTGR] = LAYOUT_planck_grid(k
 | 
			
		||||
[_ALTGR] = LAYOUT_planck_grid(
 | 
			
		||||
    _______, SI_BSLS, SI_PIPE, SI_EURO, _______, _______, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, SI_LBRC, SI_RBRC, _______, _______, _______, _______, _______, _______,
 | 
			
		||||
    _______, _______, _______, _______, SI_AT,   SI_LCBR, SI_RCBR, _______, SI_LABK, SI_RABK, _______, _______,
 | 
			
		||||
@ -178,7 +178,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -205,7 +205,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -230,6 +230,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -232,7 +232,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -269,7 +269,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -294,6 +294,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -223,7 +223,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -250,7 +250,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -275,6 +275,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -154,7 +154,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -162,7 +162,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -264,7 +264,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -291,7 +291,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -316,6 +316,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -297,7 +297,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -322,7 +322,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -347,6 +347,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -247,7 +247,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (clockwise) {
 | 
			
		||||
      #ifdef MOUSEKEY_ENABLE
 | 
			
		||||
        register_code(KC_MS_WH_DOWN);
 | 
			
		||||
 | 
			
		||||
@ -308,7 +308,7 @@ uint16_t dac_value_generate(void) {
 | 
			
		||||
  return value;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (clockwise) {
 | 
			
		||||
    dac_morph = (dac_morph + 1) % AUDIO_DAC_WAVETABLE_CUSTOM_LENGTH;
 | 
			
		||||
  } else {
 | 
			
		||||
 | 
			
		||||
@ -139,7 +139,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -172,7 +172,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -197,6 +197,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -215,7 +215,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (muse_mode) {
 | 
			
		||||
        if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
            if (clockwise) {
 | 
			
		||||
 | 
			
		||||
@ -267,7 +267,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -294,7 +294,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -319,6 +319,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -149,7 +149,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -159,4 +159,5 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
      }
 | 
			
		||||
      break;
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@ -3,8 +3,6 @@
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define encoder_update(clockwise) encoder_update_user(uint8_t index, clockwise)
 | 
			
		||||
 | 
			
		||||
#if defined(KEYBOARD_planck_ez)
 | 
			
		||||
  #include "ez.h"
 | 
			
		||||
#elif defined(KEYBOARD_planck_light)
 | 
			
		||||
 | 
			
		||||
@ -40,31 +40,4 @@ led_config_t g_led_config = { {
 | 
			
		||||
//        0
 | 
			
		||||
//     7 8 1 2
 | 
			
		||||
 | 
			
		||||
void suspend_power_down_kb(void) {
 | 
			
		||||
    rgb_matrix_set_suspend_state(true);
 | 
			
		||||
    suspend_power_down_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void suspend_wakeup_init_kb(void) {
 | 
			
		||||
    rgb_matrix_set_suspend_state(false);
 | 
			
		||||
    suspend_wakeup_init_user();
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef DIP_SWITCH_ENABLE
 | 
			
		||||
__attribute__((weak))
 | 
			
		||||
bool dip_update(uint8_t index, bool active) { return true; }
 | 
			
		||||
 | 
			
		||||
__attribute__((weak))
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    return dip_update(index, active);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@ -175,7 +175,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -191,6 +191,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        muse_mode = false;
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -202,7 +202,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -221,6 +221,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -242,7 +242,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -261,6 +261,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -197,7 +197,7 @@ uint16_t muse_counter = 0;
 | 
			
		||||
uint8_t muse_offset = 70;
 | 
			
		||||
uint16_t muse_tempo = 50;
 | 
			
		||||
 | 
			
		||||
bool encoder_update(bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
  if (muse_mode) {
 | 
			
		||||
    if (IS_LAYER_ON(_RAISE)) {
 | 
			
		||||
      if (clockwise) {
 | 
			
		||||
@ -224,7 +224,7 @@ bool encoder_update(bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -243,6 +243,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -101,7 +101,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -120,6 +120,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
   return true
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -43,23 +43,6 @@ led_config_t g_led_config = { {
 | 
			
		||||
//     7 8 1 2
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef DIP_SWITCH_ENABLE
 | 
			
		||||
 __attribute__((weak))
 | 
			
		||||
bool dip_update(uint8_t index, bool active) { return true;}
 | 
			
		||||
 | 
			
		||||
 __attribute__((weak))
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    return dip_update(index, active);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#ifdef SWAP_HANDS_ENABLE
 | 
			
		||||
__attribute__ ((weak))
 | 
			
		||||
 | 
			
		||||
@ -1,4 +1,4 @@
 | 
			
		||||
 /* Copyright 2021 HellSingCoder
 | 
			
		||||
/* Copyright 2021 HellSingCoder
 | 
			
		||||
 *
 | 
			
		||||
 * This program is free software: you can redistribute it and/or modify
 | 
			
		||||
 * it under the terms of the GNU General Public License as published by
 | 
			
		||||
@ -25,6 +25,7 @@ enum sofle_layers {
 | 
			
		||||
    _ADJUST,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
enum custom_keycodes {
 | 
			
		||||
    KC_QWERTY = SAFE_RANGE,
 | 
			
		||||
    KC_GAMING,
 | 
			
		||||
@ -40,9 +41,8 @@ enum custom_keycodes {
 | 
			
		||||
    KC_LAYER
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
/*
 | 
			
		||||
    /*
 | 
			
		||||
     * QWERTY
 | 
			
		||||
     * ,-----------------------------------------.                    ,-----------------------------------------.
 | 
			
		||||
     * | Esc  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  BS  |
 | 
			
		||||
@ -155,39 +155,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
                   _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______
 | 
			
		||||
  )
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
#ifdef OLED_DRIVER_ENABLE
 | 
			
		||||
 | 
			
		||||
/* 32 * 32 logo */
 | 
			
		||||
static void render_logo(void) {
 | 
			
		||||
    static const char PROGMEM hell_logo[] = {
 | 
			
		||||
    0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80,
 | 
			
		||||
    0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00,
 | 
			
		||||
    0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f,
 | 
			
		||||
    0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01,
 | 
			
		||||
    0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80,
 | 
			
		||||
    0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38,
 | 
			
		||||
    0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b,
 | 
			
		||||
    0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
	};
 | 
			
		||||
    static const char PROGMEM hell_logo[] = {0x00, 0x80, 0xc0, 0xc0, 0x60, 0x60, 0x30, 0x30, 0x18, 0x1c, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x80, 0xe0, 0x78, 0x1e, 0x06, 0x00, 0x0c, 0x1c, 0x18, 0x30, 0x30, 0x60, 0x60, 0xc0, 0xc0, 0x80, 0x00, 0x01, 0x03, 0x07, 0x06, 0x0c, 0x0c, 0x18, 0x18, 0x30, 0x70, 0x60, 0x00, 0xc0, 0xf0, 0x3c, 0x0f, 0x03, 0x00, 0x00, 0x00, 0x00, 0x60, 0x70, 0x30, 0x18, 0x18, 0x0c, 0x0c, 0x06, 0x07, 0x03, 0x01, 0x00, 0xf8, 0xf8, 0x80, 0x80, 0x80, 0xf8, 0xf8, 0x00, 0x80, 0xc0, 0xc0, 0x40, 0xc0, 0xc0, 0x80, 0x00, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0x00, 0x08, 0x38, 0x08, 0x00, 0x38, 0x08, 0x30, 0x08, 0x38, 0x00, 0x1f, 0x1f, 0x01, 0x01, 0x01, 0x1f, 0x1f, 0x00, 0x0f, 0x1f, 0x1a, 0x12, 0x1a, 0x1b, 0x0b, 0x00, 0x1f, 0x1f, 0x00, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
    oled_write_raw_P(hell_logo, sizeof(hell_logo));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* 32 * 14 os logos */
 | 
			
		||||
static const char PROGMEM windows_logo[] = {
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00,
 | 
			
		||||
    0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00,
 | 
			
		||||
    0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
};
 | 
			
		||||
static const char PROGMEM windows_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xbc, 0xbc, 0xbe, 0xbe, 0x00, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x07, 0x0f, 0x0f, 0x00, 0x0f, 0x0f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
static const char PROGMEM mac_logo[] = {
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8,
 | 
			
		||||
    0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f,
 | 
			
		||||
    0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
};
 | 
			
		||||
static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
 | 
			
		||||
 | 
			
		||||
/* Smart Backspace Delete */
 | 
			
		||||
 | 
			
		||||
@ -197,12 +179,12 @@ static uint16_t held_shift = 0;
 | 
			
		||||
/* KEYBOARD PET START */
 | 
			
		||||
 | 
			
		||||
/* settings */
 | 
			
		||||
#define MIN_WALK_SPEED 10
 | 
			
		||||
#define MIN_RUN_SPEED 40
 | 
			
		||||
#    define MIN_WALK_SPEED      10
 | 
			
		||||
#    define MIN_RUN_SPEED       40
 | 
			
		||||
 | 
			
		||||
/* advanced settings */
 | 
			
		||||
#define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
 | 
			
		||||
#define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
 | 
			
		||||
#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
 | 
			
		||||
#    define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
 | 
			
		||||
 | 
			
		||||
/* timers */
 | 
			
		||||
uint32_t anim_timer = 0;
 | 
			
		||||
@ -221,158 +203,92 @@ bool showedJump = true;
 | 
			
		||||
 | 
			
		||||
/* logic */
 | 
			
		||||
static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		||||
 | 
			
		||||
    /* Sit */
 | 
			
		||||
    static const char PROGMEM sit[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'sit1', 32x22px */
 | 
			
		||||
    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
 | 
			
		||||
            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
 | 
			
		||||
            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   },
 | 
			
		||||
 | 
			
		||||
                                                   /* 'sit2', 32x22px */
 | 
			
		||||
        {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c,
 | 
			
		||||
            0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28,
 | 
			
		||||
            0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
 | 
			
		||||
 | 
			
		||||
    /* Walk */
 | 
			
		||||
    static const char PROGMEM walk[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'walk1', 32x22px */
 | 
			
		||||
    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80,
 | 
			
		||||
            0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03,
 | 
			
		||||
            0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    },
 | 
			
		||||
 | 
			
		||||
                                                    /* 'walk2', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
 | 
			
		||||
            0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e,
 | 
			
		||||
            0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    }};
 | 
			
		||||
 | 
			
		||||
    /* Run */
 | 
			
		||||
    static const char PROGMEM run[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'run1', 32x22px */
 | 
			
		||||
    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
 | 
			
		||||
            0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01,
 | 
			
		||||
            0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   },
 | 
			
		||||
 | 
			
		||||
                                                   /* 'run2', 32x22px */
 | 
			
		||||
                                                   {
 | 
			
		||||
            0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
 | 
			
		||||
            0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37,
 | 
			
		||||
            0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                   }};
 | 
			
		||||
 | 
			
		||||
    /* Bark */
 | 
			
		||||
    static const char PROGMEM bark[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'bark1', 32x22px */
 | 
			
		||||
    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
            0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
 | 
			
		||||
            0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
 | 
			
		||||
            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    },
 | 
			
		||||
 | 
			
		||||
                                                    /* 'bark2', 32x22px */
 | 
			
		||||
                                                    {
 | 
			
		||||
            0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40,
 | 
			
		||||
            0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02,
 | 
			
		||||
            0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                    }};
 | 
			
		||||
 | 
			
		||||
    /* Sneak */
 | 
			
		||||
    static const char PROGMEM sneak[2][ANIM_SIZE] = {
 | 
			
		||||
        /* 'sneak1', 32x22px */
 | 
			
		||||
    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
 | 
			
		||||
                                                     {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04,
 | 
			
		||||
            0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06,
 | 
			
		||||
            0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                     },
 | 
			
		||||
 | 
			
		||||
                                                     /* 'sneak2', 32x22px */
 | 
			
		||||
                                                     {
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04,
 | 
			
		||||
            0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00,
 | 
			
		||||
            0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04,
 | 
			
		||||
            0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
        }
 | 
			
		||||
    };
 | 
			
		||||
                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
 | 
			
		||||
                                                     }};
 | 
			
		||||
 | 
			
		||||
    /* animation */
 | 
			
		||||
    void animate_luna(void) {
 | 
			
		||||
 | 
			
		||||
        /* jump */
 | 
			
		||||
        if (isJumping || !showedJump) {
 | 
			
		||||
 | 
			
		||||
            /* clear */
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y +2);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y + 2);
 | 
			
		||||
            oled_write("     ", false);
 | 
			
		||||
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y -1);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y - 1);
 | 
			
		||||
 | 
			
		||||
            showedJump = true;
 | 
			
		||||
        } else {
 | 
			
		||||
 | 
			
		||||
            /* clear */
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y -1);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y - 1);
 | 
			
		||||
            oled_write("     ", false);
 | 
			
		||||
 | 
			
		||||
            oled_set_cursor(LUNA_X,LUNA_Y);
 | 
			
		||||
            oled_set_cursor(LUNA_X, LUNA_Y);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /* switch frame */
 | 
			
		||||
        current_frame = (current_frame + 1) % 2;
 | 
			
		||||
 | 
			
		||||
        /* current status */
 | 
			
		||||
        if(led_usb_state.caps_lock) {
 | 
			
		||||
        if (led_usb_state.caps_lock) {
 | 
			
		||||
            oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(isSneaking) {
 | 
			
		||||
        } else if (isSneaking) {
 | 
			
		||||
            oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(current_wpm <= MIN_WALK_SPEED) {
 | 
			
		||||
        } else if (current_wpm <= MIN_WALK_SPEED) {
 | 
			
		||||
            oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else if(current_wpm <= MIN_RUN_SPEED) {
 | 
			
		||||
        } else if (current_wpm <= MIN_RUN_SPEED) {
 | 
			
		||||
            oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
 | 
			
		||||
 | 
			
		||||
        } else {
 | 
			
		||||
@ -381,7 +297,7 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* animation timer */
 | 
			
		||||
    if(timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
 | 
			
		||||
        anim_timer = timer_read32();
 | 
			
		||||
        animate_luna();
 | 
			
		||||
    }
 | 
			
		||||
@ -390,10 +306,9 @@ static void render_luna(int LUNA_X, int LUNA_Y) {
 | 
			
		||||
    if (current_wpm > 0) {
 | 
			
		||||
        oled_on();
 | 
			
		||||
        anim_sleep = timer_read32();
 | 
			
		||||
    } else if(timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
 | 
			
		||||
    } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
 | 
			
		||||
        oled_off();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
/* KEYBOARD PET END */
 | 
			
		||||
@ -404,27 +319,27 @@ static void print_logo_narrow(void) {
 | 
			
		||||
    /* wpm counter */
 | 
			
		||||
    uint8_t n = get_current_wpm();
 | 
			
		||||
    char    wpm_str[4];
 | 
			
		||||
    oled_set_cursor(0,14);
 | 
			
		||||
    oled_set_cursor(0, 14);
 | 
			
		||||
    wpm_str[3] = '\0';
 | 
			
		||||
    wpm_str[2] = '0' + n % 10;
 | 
			
		||||
    wpm_str[1] = '0' + ( n /= 10) % 10;
 | 
			
		||||
    wpm_str[1] = '0' + (n /= 10) % 10;
 | 
			
		||||
    wpm_str[0] = '0' + n / 10;
 | 
			
		||||
    oled_write(wpm_str, false);
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,15);
 | 
			
		||||
    oled_set_cursor(0, 15);
 | 
			
		||||
    oled_write(" wpm", false);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void print_status_narrow(void) {
 | 
			
		||||
    /* Print current mode */
 | 
			
		||||
    oled_set_cursor(0,0);
 | 
			
		||||
    oled_set_cursor(0, 0);
 | 
			
		||||
    if (keymap_config.swap_lctl_lgui) {
 | 
			
		||||
        oled_write_raw_P(mac_logo, sizeof(mac_logo));
 | 
			
		||||
    } else {
 | 
			
		||||
        oled_write_raw_P(windows_logo, sizeof(windows_logo));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,3);
 | 
			
		||||
    oled_set_cursor(0, 3);
 | 
			
		||||
 | 
			
		||||
    switch (get_highest_layer(default_layer_state)) {
 | 
			
		||||
        case _QWERTY:
 | 
			
		||||
@ -437,12 +352,12 @@ static void print_status_narrow(void) {
 | 
			
		||||
            oled_write("UNDEF", false);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,5);
 | 
			
		||||
    oled_set_cursor(0, 5);
 | 
			
		||||
 | 
			
		||||
    /* Print current layer */
 | 
			
		||||
    oled_write("LAYER", false);
 | 
			
		||||
 | 
			
		||||
    oled_set_cursor(0,6);
 | 
			
		||||
    oled_set_cursor(0, 6);
 | 
			
		||||
 | 
			
		||||
    switch (get_highest_layer(layer_state)) {
 | 
			
		||||
        case _QWERTY:
 | 
			
		||||
@ -465,22 +380,19 @@ static void print_status_narrow(void) {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* caps lock */
 | 
			
		||||
    oled_set_cursor(0,8);
 | 
			
		||||
    oled_set_cursor(0, 8);
 | 
			
		||||
    oled_write("CPSLK", led_usb_state.caps_lock);
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET RENDER START */
 | 
			
		||||
 | 
			
		||||
    render_luna(0,13);
 | 
			
		||||
    render_luna(0, 13);
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET RENDER END */
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
 | 
			
		||||
    return OLED_ROTATION_270;
 | 
			
		||||
}
 | 
			
		||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
 | 
			
		||||
 | 
			
		||||
void oled_task_user(void) {
 | 
			
		||||
 | 
			
		||||
    /* KEYBOARD PET VARIABLES START */
 | 
			
		||||
 | 
			
		||||
    current_wpm   = get_current_wpm();
 | 
			
		||||
@ -687,7 +599,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
                    if (record->event.pressed) {
 | 
			
		||||
                        if (get_highest_layer(default_layer_state) == _QWERTY) {
 | 
			
		||||
                            set_single_persistent_default_layer(_GAMING);
 | 
			
		||||
                        } else if(get_highest_layer(default_layer_state) == _GAMING) {
 | 
			
		||||
                        } else if (get_highest_layer(default_layer_state) == _GAMING) {
 | 
			
		||||
                            set_single_persistent_default_layer(_QWERTY);
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
@ -727,16 +639,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
 | 
			
		||||
#ifdef ENCODER_ENABLE
 | 
			
		||||
 | 
			
		||||
void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    if (index == 0) {
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_MNXT);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_RIGHT);
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_MPRV);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_LEFT);
 | 
			
		||||
@ -744,19 +656,20 @@ void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
        }
 | 
			
		||||
    } else if (index == 1) {
 | 
			
		||||
        if (clockwise) {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_VOLU);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_DOWN);
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
            if(shift_held) {
 | 
			
		||||
            if (shift_held) {
 | 
			
		||||
                tap_code(KC_VOLD);
 | 
			
		||||
            } else {
 | 
			
		||||
                tap_code(KC_UP);
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
@ -15,10 +15,8 @@
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// clang-format off
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /* Base */
 | 
			
		||||
    [0] = LAYOUT(
 | 
			
		||||
        KC_MUTE, KC_MPLY, R_M_TOG, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,  MO(1)
 | 
			
		||||
    ),
 | 
			
		||||
@ -29,9 +27,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
        RESET,   _______, R_M_TOG, R_M_MOD, R_M_HUI, R_M_HUD, R_M_SAI, R_M_SAD, R_M_VAI, R_M_VAD, _______, _______
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
// clang-format on
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
// bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//     if (index == 0) {
 | 
			
		||||
//         if (clockwise) {
 | 
			
		||||
//             tap_code(KC_VOLD);
 | 
			
		||||
@ -51,4 +49,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
//             rgb_matrix_step();
 | 
			
		||||
//         }
 | 
			
		||||
//     }
 | 
			
		||||
//     return false;
 | 
			
		||||
// }
 | 
			
		||||
 | 
			
		||||
@ -15,23 +15,16 @@
 | 
			
		||||
 */
 | 
			
		||||
#include QMK_KEYBOARD_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /* Base */
 | 
			
		||||
    [0] = LAYOUT(
 | 
			
		||||
        KC_PSCR, KC_LSFT, MO(1)
 | 
			
		||||
    ),
 | 
			
		||||
    [1] = LAYOUT(
 | 
			
		||||
        RESET,   KC_LCTL, _______
 | 
			
		||||
    )
 | 
			
		||||
};
 | 
			
		||||
    [0] = LAYOUT(KC_PSCR, KC_LSFT, MO(1)),
 | 
			
		||||
    [1] = LAYOUT(RESET, KC_LCTL, _______)};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//  void encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//  bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
//     if (clockwise) {
 | 
			
		||||
//         tap_code(KC_PGDN);
 | 
			
		||||
//     } else {
 | 
			
		||||
//         tap_code(KC_PGUP);
 | 
			
		||||
//     }
 | 
			
		||||
//     return false;
 | 
			
		||||
// }
 | 
			
		||||
 | 
			
		||||
@ -368,7 +368,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
#endif  // ENCODER_ENABLE
 | 
			
		||||
 | 
			
		||||
#ifdef KEYBOARD_planck_rev6
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    switch (index) {
 | 
			
		||||
        case 0:
 | 
			
		||||
            if (active) {
 | 
			
		||||
@ -391,6 +391,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
            userspace_config.nuke_switch = active;
 | 
			
		||||
            break;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
#endif  // KEYBOARD_planck_rev6
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -395,7 +395,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
  switch (index) {
 | 
			
		||||
    case 0:
 | 
			
		||||
      if (active) {
 | 
			
		||||
@ -420,6 +420,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
        #endif
 | 
			
		||||
      }
 | 
			
		||||
   }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
@ -293,7 +293,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void dip_update(uint8_t index, bool active) {
 | 
			
		||||
bool dip_switch_update_user(uint8_t index, bool active) {
 | 
			
		||||
    switch (index) {
 | 
			
		||||
        case 0:
 | 
			
		||||
            if (active) {
 | 
			
		||||
@ -318,6 +318,7 @@ void dip_update(uint8_t index, bool active) {
 | 
			
		||||
#endif
 | 
			
		||||
            }
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
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