forked from mfulz_github/qmk_firmware
		
	Revert lib/usbhost changes (#19165)
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				| @ -757,7 +757,7 @@ size_t SPP::write(const uint8_t *data, size_t size) { | |||||||
| void SPP::write(const uint8_t *data, size_t size) { | void SPP::write(const uint8_t *data, size_t size) { | ||||||
| #endif | #endif | ||||||
|         for(uint8_t i = 0; i < size; i++) { |         for(uint8_t i = 0; i < size; i++) { | ||||||
|                 if(sppIndex >= ARRAY_SIZE(sppOutputBuffer)) |                 if(sppIndex >= sizeof (sppOutputBuffer) / sizeof (sppOutputBuffer[0])) | ||||||
|                         send(); // Send the current data in the buffer
 |                         send(); // Send the current data in the buffer
 | ||||||
|                 sppOutputBuffer[sppIndex++] = data[i]; // All the bytes are put into a buffer and then send using the send() function
 |                 sppOutputBuffer[sppIndex++] = data[i]; // All the bytes are put into a buffer and then send using the send() function
 | ||||||
|         } |         } | ||||||
|  | |||||||
| @ -19,7 +19,7 @@ USB Usb; | |||||||
| 
 | 
 | ||||||
| BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
 | BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
 | ||||||
| PS3BT *PS3[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
 | PS3BT *PS3[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
 | ||||||
| const uint8_t length = ARRAY_SIZE(PS3); // Get the lenght of the array
 | const uint8_t length = sizeof(PS3) / sizeof(PS3[0]); // Get the lenght of the array
 | ||||||
| bool printAngle[length]; | bool printAngle[length]; | ||||||
| bool oldControllerState[length]; | bool oldControllerState[length]; | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -19,7 +19,7 @@ USB Usb; | |||||||
| 
 | 
 | ||||||
| BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
 | BTD Btd(&Usb); // You have to create the Bluetooth Dongle instance like so
 | ||||||
| WII *Wii[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
 | WII *Wii[2]; // We will use this pointer to store the two instance, you can easily make it larger if you like, but it will use a lot of RAM!
 | ||||||
| const uint8_t length = ARRAY_SIZE(Wii); // Get the lenght of the array
 | const uint8_t length = sizeof(Wii) / sizeof(Wii[0]); // Get the lenght of the array
 | ||||||
| bool printAngle[length]; | bool printAngle[length]; | ||||||
| bool oldControllerState[length]; | bool oldControllerState[length]; | ||||||
| 
 | 
 | ||||||
|  | |||||||
| @ -25,7 +25,7 @@ public: | |||||||
| 	virtual void OnGamePadChanged(const GamePadEventData *evt); | 	virtual void OnGamePadChanged(const GamePadEventData *evt); | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| #define RPT_GAMEPAD_LEN	sizeof(GamePadEventData) | #define RPT_GAMEPAD_LEN	sizeof(GamePadEventData)/sizeof(uint8_t) | ||||||
| 
 | 
 | ||||||
| class JoystickReportParser : public HIDReportParser | class JoystickReportParser : public HIDReportParser | ||||||
| { | { | ||||||
|  | |||||||
| @ -38,7 +38,7 @@ public: | |||||||
| 	virtual void OnScaleChanged(const ScaleEventData *evt); | 	virtual void OnScaleChanged(const ScaleEventData *evt); | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| #define RPT_SCALE_LEN	sizeof(ScaleEventData) | #define RPT_SCALE_LEN	sizeof(ScaleEventData)/sizeof(uint8_t) | ||||||
| 
 | 
 | ||||||
| class ScaleReportParser : public HIDReportParser | class ScaleReportParser : public HIDReportParser | ||||||
| { | { | ||||||
|  | |||||||
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