diff --git a/keyboards/lily58/keymaps/domnantas/config.h b/keyboards/lily58/keymaps/domnantas/config.h
new file mode 100644
index 0000000000..00104a1365
--- /dev/null
+++ b/keyboards/lily58/keymaps/domnantas/config.h
@@ -0,0 +1,36 @@
+/*
+This is the c configuration file for the keymap
+
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+Copyright 2015 Jack Humbert
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+//#define USE_MATRIX_I2C
+
+/* Select hand configuration */
+
+// #define MASTER_LEFT
+// #define MASTER_RIGHT
+#define EE_HANDS
+
+// #define SSD1306OLED
+
+#define USE_SERIAL_PD2
+
+#define TAPPING_FORCE_HOLD
+#define TAPPING_TERM 100
\ No newline at end of file
diff --git a/keyboards/lily58/keymaps/domnantas/keymap.c b/keyboards/lily58/keymaps/domnantas/keymap.c
new file mode 100644
index 0000000000..badc3bb63c
--- /dev/null
+++ b/keyboards/lily58/keymaps/domnantas/keymap.c
@@ -0,0 +1,284 @@
+ /* Copyright 2020 Domantas Petrauskas
+  * 
+  * This program is free software: you can redistribute it and/or modify 
+  * it under the terms of the GNU General Public License as published by 
+  * the Free Software Foundation, either version 2 of the License, or 
+  * (at your option) any later version. 
+  * 
+  * This program is distributed in the hope that it will be useful, 
+  * but WITHOUT ANY WARRANTY; without even the implied warranty of 
+  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
+  * GNU General Public License for more details. 
+  * 
+  * You should have received a copy of the GNU General Public License 
+  * along with this program.  If not, see <http://www.gnu.org/licenses/>. 
+  */ 
+
+#include QMK_KEYBOARD_H
+#include <stdio.h>
+
+#define LT_1 RALT(KC_1)
+#define LT_2 RALT(KC_2)
+#define LT_3 RALT(KC_3)
+#define LT_4 RALT(KC_4)
+#define LT_5 RALT(KC_5)
+#define LT_6 RALT(KC_6)
+#define LT_7 RALT(KC_7)
+#define LT_8 RALT(KC_8)
+#define LT_9 RALT(KC_9)
+#define LT_0 RALT(KC_0)
+
+// Naming according to Unicode specifications
+#define LT_A_OG KC_1
+#define LT_C_CA KC_2
+#define LT_E_OG KC_3
+#define LT_E_DO KC_4
+#define LT_I_OG KC_5
+#define LT_S_CA KC_6
+#define LT_U_OG KC_7
+#define LT_U_MA KC_8
+#define LT_Z_CA KC_EQL
+
+#define LT_EQL RALT(KC_EQL)
+
+// OLED setup
+#define IDLE_FRAMES 5
+#define IDLE_SPEED 30
+#define TAP_FRAMES 2
+#define TAP_SPEED 40
+#define ANIM_FRAME_DURATION 200
+#define ANIM_SIZE 512
+
+char     wpm_str[10];
+uint32_t anim_timer         = 0;
+uint32_t anim_sleep         = 0;
+uint8_t  current_idle_frame = 0;
+uint8_t  current_tap_frame  = 0;
+
+static long int oled_timeout = OLED_TIMEOUT;  // 10 minutes
+
+enum layer_number {
+    _QWERTY = 0,
+    _LOWER,
+    _RAISE,
+    _ADJUST,
+};
+
+const bool *is_keyboard_left(void);
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+    /* QWERTY
+     * ,-----------------------------------------.                    ,-----------------------------------------.
+     * | ESC  |   Ą  |   Č  |   Ę  |   Ė  |   Į  |                    |   Š  |   Ų  |   Ū  |   (  |   )  |   Ž  |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | Tab  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  |   -  |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * |LShift|   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |   '  |
+     * |------+------+------+------+------+------|   [   |    |    ]  |------+------+------+------+------+------|
+     * |LCTRL |   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  | RAlt |
+     * `-----------------------------------------/       /     \      \-----------------------------------------'
+     *                   | LGUI | LAlt |LOWER | / Space /       \Enter \  | Bksp |RAISE | Del  |
+     *                   |      |      |      |/       /         \      \ |      |      |      |
+     *                   `----------------------------'           '------''--------------------'
+     */
+    [_QWERTY] = LAYOUT(
+        KC_ESC,   LT_A_OG, LT_C_CA, LT_E_OG, LT_E_DO, LT_I_OG,                  LT_S_CA, LT_U_OG, LT_U_MA, KC_9,    KC_0,    LT_Z_CA,
+        KC_TAB,   KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,                     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_MINS,
+        KC_LSFT,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,                     KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,
+        KC_LCTRL, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_LBRC, KC_RBRC, KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RALT,
+                                KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC,  KC_ENT,  KC_BSPC, MO(_RAISE), KC_DEL
+    ),
+
+    /* LOWER
+     * ,-----------------------------------------.                    ,-----------------------------------------.
+     * | ESC  |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  `   |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | Tab  |   4  |   5  |   6  |      |      |                    |      |      |      |      |      |      |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * |LShift|   7  |   8  |   9  |   0  |      |-------.    ,-------|      |      |      |      |      |      |
+     * |------+------+------+------+------+------|   [   |    |    ]  |------+------+------+------+------+------|
+     * |LCTRL |   =  |   +  |   -  |   |  |      |-------|    |-------|      |      |      |      |      |      |
+     * `-----------------------------------------/       /     \      \-----------------------------------------'
+     *                   | LGUI | LAlt |LOWER | / Space /       \ Enter\  | Bksp |RAISE | Del  |
+     *                   |      |      ||||||||/       /         \      \ |      |      |      |
+     *                   `----------------------------'           '------''--------------------'
+     */
+    [_LOWER] = LAYOUT(
+        _______, LT_1,    LT_2,    LT_3,    LT_4,    LT_5,                      LT_6,    LT_7,    LT_8,    LT_9,    LT_0,    KC_GRV,
+        _______, LT_4,    LT_5,    LT_6,    _______, _______,                   _______, _______, _______, _______, _______, _______,
+        _______, LT_7,    LT_8,    LT_9,    LT_0,    _______,                   _______, _______, _______, _______, _______, _______,
+        _______, LT_EQL, KC_PPLS, KC_PMNS, KC_PIPE, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+                                   _______, _______, _______, _______, _______, _______, _______, _______
+    ),
+
+    /* RAISE
+     * ,-----------------------------------------.                    ,-----------------------------------------.
+     * | ESC  |  F1  |  F2  |  F3  |  F4  |  F5  |                    |  F6  |  F7  |  F8  |  F9  | F10  |PrScr |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | Tab  | F11  | F12  |      |      |      |                    |      | PgUp | Home |  Up  | End  | Vol+ |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * |LShift|      |      |      |      |      |-------.    ,-------|      | PgDn | Left | Down |Right | Vol- |
+     * |------+------+------+------+------+------|   [   |    |    ]  |------+------+------+------+------+------|
+     * |LCTRL | Undo | Cut  | Copy |Paste |      |-------|    |-------|      |      |MPrev |MNext |MPlPa |      |
+     * `-----------------------------------------/       /     \      \-----------------------------------------'
+     *                   | LGUI | LAlt |LOWER | / Space /       \ Enter\  | Bksp |RAISE | Del  |
+     *                   |      |      |      |/       /         \      \ |      ||||||||      |
+     *                   `----------------------------'           '------''--------------------'
+     */
+    [_RAISE] = LAYOUT(
+        _______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                     KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_PSCR,
+        _______, KC_F11,  KC_F12,  _______, _______, _______,                   _______, KC_PGUP, KC_HOME, KC_UP,   KC_END,  KC_VOLU,
+        _______, _______, _______, _______, _______, _______,                   _______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_VOLD,
+        _______, C(KC_Z), C(KC_X), C(KC_C), C(KC_V), _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, _______,
+                                   _______, _______, _______, _______, _______, _______, _______, _______
+    ),
+
+    /* ADJUST
+     * ,-----------------------------------------.                    ,-----------------------------------------.
+     * |      |      |      |      |      |      |                    |      |      |      |      |      |      |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * |      |      |      |      |      |      |                    |      |      |      |      |      |      |
+     * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+     * | CAPS |      |      |      |      |      |-------.    ,-------|      |      |      |      |      |      |
+     * |------+------+------+------+------+------|       |    |       |------+------+------+------+------+------|
+     * |      |      |      |      |      |      |-------|    |-------|      |      |      |      |      |      |
+     * `-----------------------------------------/       /     \      \-----------------------------------------'
+     *                   | LGUI | LAlt |LOWER | /Space  /       \Enter \  | Bksp |RAISE | Del  |
+     *                   |      |      ||||||||/       /         \      \ |      ||||||||      |
+     *                   `----------------------------'           '------''--------------------'
+     */
+    [_ADJUST] = LAYOUT(
+        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+        KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,                   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+        XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+                                   _______, _______, _______, _______, _______,  _______, _______, _______
+    )
+};
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+    if (is_keyboard_left()) return OLED_ROTATION_270;
+    return OLED_ROTATION_180;
+}
+
+layer_state_t layer_state_set_user(layer_state_t state) {
+  return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
+}
+
+static void render_bongo_cat(void) {
+
+    // Idle animation
+    static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,  0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16,  16, 16, 16, 8,  8,  4,  4, 4, 8, 48, 64, 128, 0, 0, 0, 0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0,   12, 12, 12, 13, 1,  0,  64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8,  8,  4,   4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1,   1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8,   8,   8, 8, 7, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0,   0,   0,   0,   0, 0, 0,  0,  0,  0,   0, 0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,  0, 0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16,  16, 16, 16, 8,  8,  4,  4, 4, 8, 48, 64, 128, 0, 0, 0, 0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 100, 130, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 56, 4, 3, 0, 0, 0, 0, 0, 0, 0,   12, 12, 12, 13, 1,  0,  64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8,  8,  4,   4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1,   1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8,   8,   8, 8, 7, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0,   0,   0,   0,   0, 0, 0,  0,  0,  0,   0, 0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 64, 64, 64, 64, 32, 32,  32, 32, 16, 8,  4,  2,  2,  4, 24, 96, 128, 0, 0, 0, 0, 0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 60, 194, 1, 1, 2, 2, 4, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 96, 96, 0, 129, 130, 130, 132, 8, 16, 32, 64, 128, 0, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 25, 6, 0, 0, 0, 0, 0, 0, 0, 24,  24,  24, 27, 3,  0,  64, 160, 34, 36, 20, 18, 18, 18, 11, 8, 8,  8,  8,   5, 5, 9, 9, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8, 8, 8, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0,  0,  0, 0,   0,   0,   0,   0, 0,  0,  0,  0,   0, 0, 0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16,  16, 16, 8,  4,  2,  1,  1, 2, 12, 48, 64, 128, 0, 0, 0, 0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3,   0,   0, 0, 0, 0, 0, 0,   12, 12, 12, 13, 1,  0,  64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8,  8,  8,  4,   4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8,   8,   8, 8, 7, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0,   0,   0,   0,   0, 0, 0,  0,  0,  0,   0, 0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  0, 0, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16,  16, 16, 8,  8,  4,  2,  2, 2, 4, 56, 64, 128, 0, 0, 0, 0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 226, 1, 1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 192, 193, 193, 194, 4, 8, 16, 32, 64, 128, 0, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3, 0, 0, 0, 0, 0, 0, 0,   12, 12, 12, 13, 1,  0,  64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8, 8,  8,  4,   4, 8, 8, 16, 16, 16, 16, 16, 17, 15, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1, 1, 1, 1, 1, 1, 2, 2, 4, 4, 8, 8,   8,   8, 8, 7, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0,   0,   0,   0,   0, 0, 0,  0,  0,  0,   0, 0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
+
+    };
+
+    // Prep animation
+    static const char PROGMEM prep[][ANIM_SIZE] = {
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  128, 128, 0, 0,  0, 0, 0,   128, 64,  64,  32,  32, 32, 32, 16, 16, 16, 16, 8,  4,  2,  1,  1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3,   0,   0, 24, 6, 5, 152, 153, 132, 195, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8,  8,  8,  4,   4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1, 1, 1, 1, 1, 1, 0,   0,   0,   0, 0, 0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0, 0, 0,   0,  0, 0, 0,  0,  0, 0,   0,   0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
+
+    };
+
+    // Typing animation
+    static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  128, 128, 0, 0,  0, 0, 0,   128, 64,  64, 32,  32, 32, 32, 16, 16, 16, 16, 8,  4,  2,  1,  1, 2, 12, 48, 64, 128, 0, 0, 0, 0,  0,  0,  0,  248, 248, 248, 248, 0,  0,   0,   0,   0,   128, 128, 0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 225, 0, 0, 1, 1, 2, 2, 129, 128, 128, 0, 0, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 1, 2, 4, 8, 16, 32, 67, 135, 7, 1, 0, 184, 188, 190, 159, 95, 95, 79, 76, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3,   0,   0, 24, 6, 5, 152, 153, 132, 67, 124, 65, 65, 64, 64, 32, 33, 34, 18, 17, 17, 17, 9, 8, 8,  8,  8,  4,   4, 8, 8, 16, 16, 16, 16, 16,  17,  15,  1,   61, 124, 252, 252, 252, 252, 252, 60, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 2,  2,   1, 1, 1, 1, 1, 1, 0,   0,   0,   0, 0, 0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0, 0, 0, 0, 0, 0, 0,  0,  0,  0,   0, 0, 0, 0,   0,   1,   3,   3,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
+
+        {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,  128, 128, 0, 0, 0, 0, 0, 128, 64, 64, 32, 32, 32, 32, 16, 16,  16, 16, 8,  4,  2,  1,  1, 2, 12, 48, 64, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30,  225, 0,   0,   1,   1,   2,  2,  1, 0, 0, 0, 0, 128, 128, 0,   0,   0,   0,   0, 0, 0, 0, 0, 128, 0, 48, 48, 0, 0, 1, 225, 26, 6, 9, 49, 53, 1, 138, 124, 0, 0, 128, 128, 128, 128, 64, 64, 64, 64, 32, 32, 32, 32, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0,
+         0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 112, 12, 3,   0,   0, 0, 0, 0, 0, 0,   0,  0,  0,  1,  1,  0,  64, 160, 33, 34, 18, 17, 17, 17, 9, 8, 8,  8,  8,  4,   4, 4, 4, 4, 4, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,   0,   0,   0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128, 128, 128, 128, 128, 64, 64, 64, 64, 64, 32, 32, 32, 32, 32, 16, 16, 16, 16, 16, 8, 8, 8, 8, 8, 4, 4, 4, 4, 4, 2, 3, 122, 122, 121, 121, 121, 121, 57, 49, 2, 2, 4, 4, 8, 8,   8,   136, 136, 135, 128, 0, 0, 0, 0, 0, 0,   0, 0,  0,  0, 0, 0, 0,   0,  0, 0, 0,  0,  0, 0,   0,   0, 0, 0,   0,   0,   0,   0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
+
+    };
+
+    void animation_phase(void) {
+        if (get_current_wpm() <= IDLE_SPEED) {
+            current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
+            oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
+        }
+
+        if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
+            oled_write_raw_P(prep[0], ANIM_SIZE);
+        }
+
+        if (get_current_wpm() >= TAP_SPEED) {
+            current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
+            oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
+        }
+    }
+
+    if (get_current_wpm() != 000) {
+        oled_on();
+
+        if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+            anim_timer = timer_read32();
+            animation_phase();
+        }
+
+        anim_sleep = timer_read32();
+    } else {
+        if (timer_elapsed32(anim_sleep) > oled_timeout) {
+            oled_off();
+        } else {
+            if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
+                anim_timer = timer_read32();
+                animation_phase();
+            }
+        }
+    }
+}
+
+static void render_status(void) {
+    // WPM
+    oled_write_ln_P(PSTR("wpm"), false);
+    sprintf(wpm_str, "%03d", get_current_wpm());
+    oled_write_ln(wpm_str, false);
+    oled_write_ln_P(PSTR(""), false);
+
+    // Layer display
+    switch (get_highest_layer(layer_state)) {
+        case _QWERTY:
+            oled_write_ln_P(PSTR("deflt"), false);
+            break;
+        case _RAISE:
+            oled_write_ln_P(PSTR("raise"), false);
+            break;
+        case _LOWER:
+            oled_write_ln_P(PSTR("lower"), false);
+            break;
+        case _ADJUST:
+            oled_write_ln_P(PSTR("adjst"), false);
+            break;
+        default:
+            oled_write_ln_P(PSTR("error"), false);
+    }
+
+    led_t led_state = host_keyboard_led_state();
+    oled_write_ln_P(PSTR(""), false);
+    oled_write_ln_P(PSTR(""), false);
+    oled_write_ln_P(PSTR("caps"), led_state.caps_lock);
+}
+
+void oled_task_user(void) {
+    if (is_keyboard_left()) {
+        render_status();
+    } else {
+        render_bongo_cat();
+    }
+}
diff --git a/keyboards/lily58/keymaps/domnantas/readme.md b/keyboards/lily58/keymaps/domnantas/readme.md
new file mode 100644
index 0000000000..262f7ffad6
--- /dev/null
+++ b/keyboards/lily58/keymaps/domnantas/readme.md
@@ -0,0 +1,21 @@
+# Domnantas layout for Lily58 Pro
+
+## Features
+
+- Optimised for lithuanian layout, but works on English too
+- Backspace, Enter and Space are under thumbs, very little hand movement
+- LShift swapped with LCtrl
+- Numpad on Lower layer for left hand
+- Navigation, media keys on Raise layer for right hand
+- Status on the left OLED
+- BONGOCAT on the right
+
+## Instructions
+Since status is always on the left and Bongocat on the right, the keymap has to be flashed with different commands:
+
+```bash
+# Right hand
+qmk flash -kb lily58/rev1 -km domnantas -bl avrdude-split-left
+# Left hand
+qmk flash -kb lily58/rev1 -km domnantas -bl avrdude-split-right
+```
\ No newline at end of file
diff --git a/keyboards/lily58/keymaps/domnantas/rules.mk b/keyboards/lily58/keymaps/domnantas/rules.mk
new file mode 100644
index 0000000000..2942e18ed3
--- /dev/null
+++ b/keyboards/lily58/keymaps/domnantas/rules.mk
@@ -0,0 +1,2 @@
+EXTRAKEY_ENABLE = yes
+WPM_ENABLE = yes