forked from mfulz_github/qmk_firmware
Move documentation images into a dedicated sub-folder.
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@ -45,7 +45,7 @@ PROJECT_BRIEF =
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# exceed 55 pixels and the maximum width should not exceed 200 pixels.
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# Doxygen will copy the logo to the output directory.
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PROJECT_LOGO = ./DoxygenPages/LUFA_thumb.png
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PROJECT_LOGO = ./DoxygenPages/Images/LUFA_thumb.png
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# base path where the generated documentation will be put.
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@ -7,7 +7,7 @@
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/**
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* \page Page_Donating Donating to Support This Project
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*
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* \image html Author.jpg "Dean Camera, LUFA Developer"
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* \image html Images/Author.jpg "Dean Camera, LUFA Developer"
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*
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* I am a 23 year old Atmel Applications Engineer, living in Trondheim, Norway and working on LUFA in my spare time.
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* The development and support of this library requires much effort from myself, as I am the sole developer, maintainer
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@ -54,21 +54,21 @@
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* Copy over the exported library archive created via the steps listed in \ref Sec_LibraryExport to your AS5/AS6
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* project directory.
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*
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step1.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step1.png
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*
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* \subsubsection SSSec_AS56_Import_Step2 Extract exported library
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* Extract out the contents of the archive to a new folder. This may be any name you wish, however keep in mind
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* that this name will need to be referenced within your user application under most circumstances. It is
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* suggested that this folder be named "LUFA", or "LUFA" followed by the version string for easy reference.
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*
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step2.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step2.png
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*
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* \subsubsection SSSec_AS56_Import_Step3 Add the library files
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* Open your AVRStudio 5/Atmel Studio 6 project. From the "Solution Explorer" pane, click the "Show All Files"
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* button on the toolbar to display ghosted icons of files and folders located in the project source directory
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* that are not currently added to the project.
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*
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step3.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step3.png
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*
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* Right-click the ghosted version of the extracted LUFA export folder in the Solution Explorer pane, and
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* choose the "Add to Project" option from the context menu. This will add the entire LUFA source tree to the
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@ -79,7 +79,7 @@
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* open the Project Properties window. This window allows you to configure the various project global compiler,
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* assembler and linker options.
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*
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step4.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step4.png
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*
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* Click the "Toolchain" tab on the left side of the Project Properties window.
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*
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@ -94,13 +94,13 @@
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* - F_CPU
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* - F_USB
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* - BOARD
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step5_1.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_1.png
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*
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* Next, open the GNU C Compiler section's "Optimization" page. Ensure that the option to prepare functions for
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* garbage collection is enabled.
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step5_2.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_2.png
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*
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* Finally, in the GNU C Linker section, open the "Optimization" page. Ensure that the option to garbage collect
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* unused sections is selected.
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* \image html Images\AS5_AS6_Import\AS5_AS6_Import_Step5_3.png
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* \image html Images/AS5_AS6_Import/AS5_AS6_Import_Step5_3.png
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*/
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Before Width: | Height: | Size: 28 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
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@ -7,7 +7,7 @@
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/**
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* \mainpage
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*
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* \image html LUFA.png
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* \image html Images/LUFA.png
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* <div align="center"><small><i>Logo design by <a href="http://www.studiomonsoon.com">Studio Monsoon Photography</a></i></small></div>
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* \n
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* <div align="center"><a href="http://www.lufa-lib.org">http://www.lufa-lib.org</a></div>
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