forked from mfulz_github/qmk_firmware
		
	* Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
		
			
				
	
	
		
			388 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			388 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "report.h"
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#include "debug.h"
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#include "action_util.h"
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#include "action_layer.h"
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#include "timer.h"
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#include "keycode_config.h"
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extern keymap_config_t keymap_config;
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static uint8_t real_mods  = 0;
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static uint8_t weak_mods  = 0;
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static uint8_t macro_mods = 0;
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#ifdef USB_6KRO_ENABLE
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#    define RO_ADD(a, b) ((a + b) % KEYBOARD_REPORT_KEYS)
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#    define RO_SUB(a, b) ((a - b + KEYBOARD_REPORT_KEYS) % KEYBOARD_REPORT_KEYS)
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#    define RO_INC(a) RO_ADD(a, 1)
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#    define RO_DEC(a) RO_SUB(a, 1)
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static int8_t cb_head  = 0;
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static int8_t cb_tail  = 0;
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static int8_t cb_count = 0;
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#endif
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// TODO: pointer variable is not needed
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// report_keyboard_t keyboard_report = {};
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report_keyboard_t *keyboard_report = &(report_keyboard_t){};
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extern inline void add_key(uint8_t key);
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extern inline void del_key(uint8_t key);
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extern inline void clear_keys(void);
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#ifndef NO_ACTION_ONESHOT
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static uint8_t oneshot_mods        = 0;
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static uint8_t oneshot_locked_mods = 0;
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uint8_t        get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
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void           set_oneshot_locked_mods(uint8_t mods) {
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    if (mods != oneshot_locked_mods) {
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        oneshot_locked_mods = mods;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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void clear_oneshot_locked_mods(void) {
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    if (oneshot_locked_mods) {
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        oneshot_locked_mods = 0;
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        oneshot_locked_mods_changed_kb(oneshot_locked_mods);
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    }
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}
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_time = 0;
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bool            has_oneshot_mods_timed_out(void) { return TIMER_DIFF_16(timer_read(), oneshot_time) >= ONESHOT_TIMEOUT; }
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#    else
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bool has_oneshot_mods_timed_out(void) { return false; }
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#    endif
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#endif
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/* oneshot layer */
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#ifndef NO_ACTION_ONESHOT
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/** \brief oneshot_layer_data bits
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 * LLLL LSSS
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 * where:
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 *   L => are layer bits
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 *   S => oneshot state bits
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 */
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static int8_t oneshot_layer_data = 0;
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inline uint8_t get_oneshot_layer(void) { return oneshot_layer_data >> 3; }
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inline uint8_t get_oneshot_layer_state(void) { return oneshot_layer_data & 0b111; }
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#    ifdef SWAP_HANDS_ENABLE
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enum {
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    SHO_OFF,
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    SHO_ACTIVE,   // Swap hands button was pressed, and we didn't send any swapped keys yet
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    SHO_PRESSED,  // Swap hands button is currently pressed
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    SHO_USED,     // Swap hands button is still pressed, and we already sent swapped keys
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} swap_hands_oneshot = SHO_OFF;
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#    endif
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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static uint16_t oneshot_layer_time = 0;
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inline bool     has_oneshot_layer_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_layer_time) >= ONESHOT_TIMEOUT && !(get_oneshot_layer_state() & ONESHOT_TOGGLED); }
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#        ifdef SWAP_HANDS_ENABLE
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static uint16_t oneshot_swaphands_time = 0;
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inline bool     has_oneshot_swaphands_timed_out() { return TIMER_DIFF_16(timer_read(), oneshot_swaphands_time) >= ONESHOT_TIMEOUT && (swap_hands_oneshot == SHO_ACTIVE); }
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#        endif
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#    endif
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#    ifdef SWAP_HANDS_ENABLE
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void set_oneshot_swaphands(void) {
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    swap_hands_oneshot = SHO_PRESSED;
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    swap_hands         = true;
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#        if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_swaphands_time = timer_read();
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    if (oneshot_layer_time != 0) {
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        oneshot_layer_time = oneshot_swaphands_time;
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    }
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#        endif
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}
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void release_oneshot_swaphands(void) {
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    if (swap_hands_oneshot == SHO_PRESSED) {
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        swap_hands_oneshot = SHO_ACTIVE;
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    }
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    if (swap_hands_oneshot == SHO_USED) {
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        clear_oneshot_swaphands();
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    }
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}
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void use_oneshot_swaphands(void) {
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    if (swap_hands_oneshot == SHO_PRESSED) {
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        swap_hands_oneshot = SHO_USED;
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    }
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    if (swap_hands_oneshot == SHO_ACTIVE) {
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        clear_oneshot_swaphands();
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    }
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}
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void clear_oneshot_swaphands(void) {
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    swap_hands_oneshot = SHO_OFF;
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    swap_hands         = false;
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#        if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_swaphands_time = 0;
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#        endif
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}
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#    endif
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/** \brief Set oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_layer(uint8_t layer, uint8_t state) {
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    oneshot_layer_data = layer << 3 | state;
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    layer_on(layer);
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_layer_time = timer_read();
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#    endif
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    oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Reset oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void reset_oneshot_layer(void) {
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    oneshot_layer_data = 0;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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    oneshot_layer_time = 0;
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#    endif
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    oneshot_layer_changed_kb(get_oneshot_layer());
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}
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/** \brief Clear oneshot layer
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_layer_state(oneshot_fullfillment_t state) {
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    uint8_t start_state = oneshot_layer_data;
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    oneshot_layer_data &= ~state;
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    if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
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        layer_off(get_oneshot_layer());
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        reset_oneshot_layer();
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    }
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}
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/** \brief Is oneshot layer active
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 *
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 * FIXME: needs doc
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 */
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bool is_oneshot_layer_active(void) { return get_oneshot_layer_state(); }
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#endif
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/** \brief Send keyboard report
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 *
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 * FIXME: needs doc
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 */
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void send_keyboard_report(void) {
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    keyboard_report->mods = real_mods;
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    keyboard_report->mods |= weak_mods;
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    keyboard_report->mods |= macro_mods;
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#ifndef NO_ACTION_ONESHOT
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    if (oneshot_mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        if (has_oneshot_mods_timed_out()) {
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            dprintf("Oneshot: timeout\n");
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            clear_oneshot_mods();
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        }
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#    endif
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        keyboard_report->mods |= oneshot_mods;
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        if (has_anykey(keyboard_report)) {
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            clear_oneshot_mods();
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        }
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    }
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#endif
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    host_keyboard_send(keyboard_report);
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}
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/** \brief Get mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_mods(void) { return real_mods; }
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/** \brief add mods
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 *
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 * FIXME: needs doc
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 */
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void add_mods(uint8_t mods) { real_mods |= mods; }
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/** \brief del mods
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 *
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 * FIXME: needs doc
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 */
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void del_mods(uint8_t mods) { real_mods &= ~mods; }
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/** \brief set mods
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 *
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 * FIXME: needs doc
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 */
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void set_mods(uint8_t mods) { real_mods = mods; }
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/** \brief clear mods
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 *
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 * FIXME: needs doc
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 */
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void clear_mods(void) { real_mods = 0; }
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/** \brief get weak mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_weak_mods(void) { return weak_mods; }
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/** \brief add weak mods
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 *
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 * FIXME: needs doc
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 */
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void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
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/** \brief del weak mods
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 *
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 * FIXME: needs doc
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 */
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void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
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/** \brief set weak mods
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 *
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 * FIXME: needs doc
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 */
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void set_weak_mods(uint8_t mods) { weak_mods = mods; }
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/** \brief clear weak mods
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 *
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 * FIXME: needs doc
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 */
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void clear_weak_mods(void) { weak_mods = 0; }
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/* macro modifier */
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/** \brief get macro mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_macro_mods(void) { return macro_mods; }
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/** \brief add macro mods
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 *
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 * FIXME: needs doc
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 */
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void add_macro_mods(uint8_t mods) { macro_mods |= mods; }
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/** \brief del macro mods
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 *
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 * FIXME: needs doc
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 */
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void del_macro_mods(uint8_t mods) { macro_mods &= ~mods; }
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/** \brief set macro mods
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 *
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 * FIXME: needs doc
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 */
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void set_macro_mods(uint8_t mods) { macro_mods = mods; }
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/** \brief clear macro mods
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 *
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 * FIXME: needs doc
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 */
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void clear_macro_mods(void) { macro_mods = 0; }
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#ifndef NO_ACTION_ONESHOT
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/** \brief get oneshot mods
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 *
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 * FIXME: needs doc
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 */
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uint8_t get_oneshot_mods(void) { return oneshot_mods; }
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void add_oneshot_mods(uint8_t mods) {
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    if ((oneshot_mods & mods) != mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = timer_read();
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#    endif
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        oneshot_mods |= mods;
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        oneshot_mods_changed_kb(mods);
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    }
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}
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void del_oneshot_mods(uint8_t mods) {
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    if (oneshot_mods & mods) {
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        oneshot_mods &= ~mods;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = oneshot_mods ? timer_read() : 0;
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#    endif
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        oneshot_mods_changed_kb(oneshot_mods);
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    }
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}
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/** \brief set oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void set_oneshot_mods(uint8_t mods) {
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    if (oneshot_mods != mods) {
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = timer_read();
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#    endif
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        oneshot_mods = mods;
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        oneshot_mods_changed_kb(mods);
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    }
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}
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/** \brief clear oneshot mods
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 *
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 * FIXME: needs doc
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 */
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void clear_oneshot_mods(void) {
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    if (oneshot_mods) {
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        oneshot_mods = 0;
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#    if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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        oneshot_time = 0;
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#    endif
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        oneshot_mods_changed_kb(oneshot_mods);
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    }
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}
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#endif
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_locked_mods_changed_user(uint8_t mods) {}
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/** \brief Called when the locked one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_locked_mods_changed_kb(uint8_t mods) { oneshot_locked_mods_changed_user(mods); }
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_mods_changed_user(uint8_t mods) {}
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/** \brief Called when the one shot modifiers have been changed.
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 *
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 * \param mods Contains the active modifiers active after the change.
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 */
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__attribute__((weak)) void oneshot_mods_changed_kb(uint8_t mods) { oneshot_mods_changed_user(mods); }
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/** \brief Called when the one shot layers have been changed.
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 *
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 * \param layer Contains the layer that is toggled on, or zero when toggled off.
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 */
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__attribute__((weak)) void oneshot_layer_changed_user(uint8_t layer) {}
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/** \brief Called when the one shot layers have been changed.
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 *
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 * \param layer Contains the layer that is toggled on, or zero when toggled off.
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 */
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__attribute__((weak)) void oneshot_layer_changed_kb(uint8_t layer) { oneshot_layer_changed_user(layer); }
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/** \brief inspect keyboard state
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 *
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 * FIXME: needs doc
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 */
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uint8_t has_anymod(void) { return bitpop(real_mods); }
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