mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-11-04 07:12:33 +01:00 
			
		
		
		
	Added custom keymap with french mac layout. (#9115)
* Added custom keymap with french mac layout. * Update keyboards/xd60/keymaps/melka/config.h Tested on my branch, seems to work well, thanks @drashna ! Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/xd60/keymaps/melka/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/xd60/keymaps/melka/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Update keyboards/xd60/keymaps/melka/keymap.c Co-authored-by: Ryan <fauxpark@gmail.com> * Comitted changes from merge request - Removed rules.mk Co-authored-by: Kamel Makhloufi <fabmanager@esaaa.fr> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
This commit is contained in:
		
							parent
							
								
									209942366b
								
							
						
					
					
						commit
						1044519f36
					
				
							
								
								
									
										1
									
								
								keyboards/xd60/keymaps/melka/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/xd60/keymaps/melka/.gitignore
									
									
									
									
										vendored
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
				
			|||||||
 | 
					passwd.h
 | 
				
			||||||
							
								
								
									
										20
									
								
								keyboards/xd60/keymaps/melka/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								keyboards/xd60/keymaps/melka/config.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#if __GNUC__ > 5
 | 
				
			||||||
 | 
					#    if __has_include("passwd.h")
 | 
				
			||||||
 | 
					#        include "passwd.h"
 | 
				
			||||||
 | 
					#    endif  // if file exists
 | 
				
			||||||
 | 
					#endif      // __GNUC__
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef PASSWORD_A
 | 
				
			||||||
 | 
					    #define PASSWORD_A "1234567890"
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef PASSWORD_B
 | 
				
			||||||
 | 
					    #define PASSWORD_B "pass123"
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define RGBLIGHT_LAYERS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LSPO_KEYS KC_LSFT, KC_TRNS, KC_5
 | 
				
			||||||
 | 
					#define RSPC_KEYS KC_RSFT, KC_TRNS, KC_MINS
 | 
				
			||||||
							
								
								
									
										165
									
								
								keyboards/xd60/keymaps/melka/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										165
									
								
								keyboards/xd60/keymaps/melka/keymap.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,165 @@
 | 
				
			|||||||
 | 
					#include QMK_KEYBOARD_H
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*
 | 
				
			||||||
 | 
					Security Note: While it is possible to use macros to send passwords, credit card numbers,
 | 
				
			||||||
 | 
					and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold
 | 
				
			||||||
 | 
					of your keyboard will be able to access that information by opening a text editor.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					enum custom_keycodes
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  PASS_A = SAFE_RANGE,
 | 
				
			||||||
 | 
					  PASS_B
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define ___ KC_NO
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LAYOUT_melka(                                                           \
 | 
				
			||||||
 | 
					    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E,  \
 | 
				
			||||||
 | 
					    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D,       \
 | 
				
			||||||
 | 
					    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C,            \
 | 
				
			||||||
 | 
					    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,  \
 | 
				
			||||||
 | 
					    K40, K41, K42, K43, K44, K45, K46, K47, K48)                                \
 | 
				
			||||||
 | 
					  {                                                                             \
 | 
				
			||||||
 | 
					    {K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D},     \
 | 
				
			||||||
 | 
					    {K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, ___},     \
 | 
				
			||||||
 | 
					    {K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K1D},     \
 | 
				
			||||||
 | 
					    {K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3E, K3D},     \
 | 
				
			||||||
 | 
					    {K40, K41, K42, ___, ___, K43, ___, K3C, K46, K0E, K44, K45, K47, K48}      \
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					    // 0: Base Layer
 | 
				
			||||||
 | 
					    LAYOUT_melka(
 | 
				
			||||||
 | 
					      KC_NUBS,  KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,       KC_MINS,    KC_EQL,     KC_DEL,     KC_BSPC,
 | 
				
			||||||
 | 
					      KC_TAB,   KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,       KC_LBRC,    KC_RBRC,    KC_ENT,
 | 
				
			||||||
 | 
					      KC_CAPS,  KC_A,       KC_S,       KC_D,       KC_F,       KC_G,       KC_H,       KC_J,       KC_K,       KC_L,       KC_SCLN,    KC_QUOT,    KC_BSLS,
 | 
				
			||||||
 | 
					      MT(KC_LSFT, KC_5),  KC_GRV,     KC_Z,       KC_X,       KC_C,       KC_V,       KC_B,       KC_N,       KC_M,       KC_COMM,    KC_DOT,     KC_SLSH,    MT(KC_RSFT, KC_MINS),    KC_UP,      MO(1),
 | 
				
			||||||
 | 
					      KC_LCTL,  KC_LALT,    KC_LGUI,                                        KC_SPC,                                         KC_RGUI,    KC_RALT,    KC_LEFT,  KC_DOWN,      KC_RIGHT),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // 1: Function Layer
 | 
				
			||||||
 | 
					  LAYOUT_melka(
 | 
				
			||||||
 | 
					      KC_ESC,   KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_F6,      KC_F7,      KC_F8,      KC_F9,      KC_F10,     KC_F11,     KC_F12,     _______,    _______,
 | 
				
			||||||
 | 
					      _______,  KC_WH_U,    KC_UP,      KC_WH_D,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
				
			||||||
 | 
					      _______,  KC_LEFT,    KC_DOWN,    KC_RIGHT,   _______,    _______,    _______,    _______,    _______,    _______,    KC_HOME,    KC_PGUP,    _______,
 | 
				
			||||||
 | 
					      TO(2),    TO(3),      _______,    KC_APP,     BL_STEP,    _______,    _______,    _______,    _______,    _______,    _______,    KC_END,     KC_PGDN,    KC_VOLU,    _______,
 | 
				
			||||||
 | 
					      _______,  _______,    _______,                                        _______,                                        _______,    _______,    _______,    KC_VOLD,    KC_MUTE),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // 2: RGB Layer
 | 
				
			||||||
 | 
					  LAYOUT_melka(
 | 
				
			||||||
 | 
					      RGB_TOG,  RGB_M_P,    RGB_RMOD,   RGB_MOD,    RGB_M_B,    RGB_M_R,    RGB_M_SW,   RGB_M_SN,   RGB_M_K,    RGB_M_X,    RGB_M_G,    RGB_M_T,    _______,    _______,    RESET,
 | 
				
			||||||
 | 
					      _______,  RGB_HUD,    RGB_HUI,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
				
			||||||
 | 
					      _______,  RGB_SAD,    RGB_SAI,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,
 | 
				
			||||||
 | 
					      TO(0),    _______,    RGB_VAD,    RGB_VAI,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    PASS_A,      PASS_B,    _______,    _______,
 | 
				
			||||||
 | 
					      _______,  _______,    _______,                                        _______,                                        _______,    _______,    _______,    _______,    _______),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  // 3: Keypad Layer
 | 
				
			||||||
 | 
					  LAYOUT_melka(
 | 
				
			||||||
 | 
					      KC_ESC,   _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    KC_NLCK,    KC_PEQL,    KC_PSLS,    KC_PAST,    _______,    _______,
 | 
				
			||||||
 | 
					      _______,  _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    KC_P7,      KC_P8,      KC_P9,      KC_PMNS,    _______,
 | 
				
			||||||
 | 
					      _______,  _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    KC_P4,      KC_P5,      KC_P6,      KC_PPLS,
 | 
				
			||||||
 | 
					      TO(0),    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    _______,    KC_P1,      KC_P2,      KC_P3,      KC_PENT,    TO(0),
 | 
				
			||||||
 | 
					      _______,  _______,    _______,                                        _______,                                        KC_P0,      KC_P0,      KC_PDOT,    KC_PENT,    _______)
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Light LEDs 6 to 9 and 12 to 15 red when caps lock is active. Hard to ignore!
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM rgb_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					    {2, 4, HSV_RED},       // Light 4 LEDs, starting with LED 6
 | 
				
			||||||
 | 
					    {6, 4, HSV_RED}       // Light 4 LEDs, starting with LED 12
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM rgb_function_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					    {9, 2, HSV_CYAN}
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					// Light LEDs 11 & 12 in purple when keyboard layer 2 is active
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM rgb_backlight_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					    {10, 2, HSV_PURPLE}
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					const rgblight_segment_t PROGMEM rgb_keypad_layer[] = RGBLIGHT_LAYER_SEGMENTS(
 | 
				
			||||||
 | 
					    {4, 4, HSV_RED}
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					// Now define the array of layers. Later layers take precedence
 | 
				
			||||||
 | 
					const rgblight_segment_t* const PROGMEM rgb_layers[] = RGBLIGHT_LAYERS_LIST(
 | 
				
			||||||
 | 
					    rgb_capslock_layer,
 | 
				
			||||||
 | 
					    rgb_function_layer,
 | 
				
			||||||
 | 
					    rgb_backlight_layer,    // Overrides caps lock layer
 | 
				
			||||||
 | 
					    rgb_keypad_layer     // Overrides other layers
 | 
				
			||||||
 | 
					);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					layer_state_t layer_state_set_user(layer_state_t state) {
 | 
				
			||||||
 | 
					    // Both layers will light up if both kb layers are active
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(1, layer_state_cmp(state, 1));
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(2, layer_state_cmp(state, 2));
 | 
				
			||||||
 | 
					    return state;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool led_update_user(led_t led_state) {
 | 
				
			||||||
 | 
					    rgblight_set_layer_state(0, led_state.caps_lock);
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void keyboard_post_init_user(void) {
 | 
				
			||||||
 | 
					    // Enable the LED layers
 | 
				
			||||||
 | 
					    rgblight_layers = rgb_layers;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					// Loop
 | 
				
			||||||
 | 
					void matrix_scan_user(void) {
 | 
				
			||||||
 | 
					  // Empty
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static bool control_disabled = false;
 | 
				
			||||||
 | 
					static bool delete_pressed = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_user(uint16_t keycode, keyrecord_t *record)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					  if (keycode == KC_BSPC)
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    if (record->event.pressed)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      if (keyboard_report->mods & MOD_BIT(KC_LCTL))
 | 
				
			||||||
 | 
					      {
 | 
				
			||||||
 | 
					        delete_pressed = true;
 | 
				
			||||||
 | 
					        control_disabled = true;
 | 
				
			||||||
 | 
					        unregister_code(KC_LCTL);
 | 
				
			||||||
 | 
					        register_code(KC_DEL);
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    else if (delete_pressed)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      delete_pressed = false;
 | 
				
			||||||
 | 
					      unregister_code(KC_DEL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					      if (control_disabled)
 | 
				
			||||||
 | 
					      {
 | 
				
			||||||
 | 
					        control_disabled = false;
 | 
				
			||||||
 | 
					        register_code(KC_LCTL);
 | 
				
			||||||
 | 
					      }
 | 
				
			||||||
 | 
					      return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  else if (keycode == KC_LCTL && !record->event.pressed && delete_pressed)
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					    delete_pressed = false;
 | 
				
			||||||
 | 
					    control_disabled = false;
 | 
				
			||||||
 | 
					    unregister_code(KC_DEL);
 | 
				
			||||||
 | 
					    register_code(KC_BSPC);
 | 
				
			||||||
 | 
					    return false;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  switch (keycode)
 | 
				
			||||||
 | 
					  {
 | 
				
			||||||
 | 
					  case PASS_A:
 | 
				
			||||||
 | 
					    if (record->event.pressed)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      SEND_STRING(PASSWORD_A "\n");
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;
 | 
				
			||||||
 | 
					  case PASS_B:
 | 
				
			||||||
 | 
					    if (record->event.pressed)
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					      SEND_STRING(PASSWORD_B "\n");
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    break;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					  return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										10
									
								
								keyboards/xd60/keymaps/melka/passwd_template.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								keyboards/xd60/keymaps/melka/passwd_template.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,10 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					To define your password, rename this file to passwd.h and edit the defines below.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Security Note: While it is possible to use macros to send passwords, credit card numbers,
 | 
				
			||||||
 | 
					and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold
 | 
				
			||||||
 | 
					of your keyboard will be able to access that information by opening a text editor.
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define PASSWORD_A "enter your first password here"
 | 
				
			||||||
 | 
					#define PASSWORD_B "second password if you need"
 | 
				
			||||||
							
								
								
									
										21
									
								
								keyboards/xd60/keymaps/melka/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/xd60/keymaps/melka/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,21 @@
 | 
				
			|||||||
 | 
					# melka's keymap for XIUDI's 60% XD60 rev3 PCB
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Additional Notes
 | 
				
			||||||
 | 
					Custom Keymap for XD60 rev3. French Mac layout.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Security Note
 | 
				
			||||||
 | 
					This keymap includes macros for entering passwords.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					While it is possible to use macros to send passwords, credit card numbers,
 | 
				
			||||||
 | 
					and other sensitive information it is a supremely bad idea to do so. Anyone who gets a hold
 | 
				
			||||||
 | 
					of your keyboard will be able to access that information by opening a text editor.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Use this functionnality at your own risk.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To define your password, rename passwd_template.h file to passwd.h and edit the defines inside.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Build
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					To build this keymap, simply run:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make xd60/rev3:melka  # XD60 rev3
 | 
				
			||||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user