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	[Docs] Fix listed defaults in quantum painter docs (#21429)
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				| @ -40,7 +40,7 @@ Supported devices: | |||||||
| | `QUANTUM_PAINTER_NUM_FONTS`                       | `4`     | The maximum number of fonts that can be loaded at any one time.                                                                                                                              | | | `QUANTUM_PAINTER_NUM_FONTS`                       | `4`     | The maximum number of fonts that can be loaded at any one time.                                                                                                                              | | ||||||
| | `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS`           | `4`     | The maximum number of animations that can be executed at the same time.                                                                                                                      | | | `QUANTUM_PAINTER_CONCURRENT_ANIMATIONS`           | `4`     | The maximum number of animations that can be executed at the same time.                                                                                                                      | | ||||||
| | `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM`               | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash.                                                              | | | `QUANTUM_PAINTER_LOAD_FONTS_TO_RAM`               | `FALSE` | Whether or not fonts should be loaded to RAM. Relevant for fonts stored in off-chip persistent storage, such as external flash.                                                              | | ||||||
| | `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE`             | `32`    | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU.                                                  | | | `QUANTUM_PAINTER_PIXDATA_BUFFER_SIZE`             | `1024`  | The limit of the amount of pixel data that can be transmitted in one transaction to the display. Higher values require more RAM on the MCU.                                                  | | ||||||
| | `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`            | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU.                                                                                                             | | | `QUANTUM_PAINTER_SUPPORTS_256_PALETTE`            | `FALSE` | If 256-color palettes are supported. Requires significantly more RAM on the MCU.                                                                                                             | | ||||||
| | `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS`          | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU.                                                                                                              | | | `QUANTUM_PAINTER_SUPPORTS_NATIVE_COLORS`          | `FALSE` | If native color range is supported. Requires significantly more RAM on the MCU.                                                                                                              | | ||||||
| | `QUANTUM_PAINTER_DEBUG`                           | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging.                                                      | | | `QUANTUM_PAINTER_DEBUG`                           | _unset_ | Prints out significant amounts of debugging information to CONSOLE output. Significant performance degradation, use only for debugging.                                                      | | ||||||
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