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	Adjust headings on unicode
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				| @ -1,20 +1,20 @@ | |||||||
| ## Unicode support | # Unicode support | ||||||
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| There are three Unicode keymap definition method available in QMK: | There are three Unicode keymap definition method available in QMK: | ||||||
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| ### UNICODE_ENABLE | ## UNICODE_ENABLE | ||||||
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| Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in | Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in | ||||||
| keymap file, where *n* is a 4 digit hexadecimal. | keymap file, where *n* is a 4 digit hexadecimal. | ||||||
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| ### UNICODEMAP_ENABLE | ## UNICODEMAP_ENABLE | ||||||
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| Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping | Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping | ||||||
| table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. | table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file. | ||||||
| The keycode function is `X(n)` where *n* is the array index of the mapping | The keycode function is `X(n)` where *n* is the array index of the mapping | ||||||
| table. | table. | ||||||
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| ### UCIS_ENABLE | ## UCIS_ENABLE | ||||||
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| TBD | TBD | ||||||
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| @ -28,11 +28,11 @@ This is the current list of Unicode input method in QMK: | |||||||
| * UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. | * UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. | ||||||
| * UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. | * UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. | ||||||
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| ## Additional language support | # Additional language support | ||||||
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| In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware. | In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware. | ||||||
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| ## International Characters on Windows | # International Characters on Windows | ||||||
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| [AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others. | [AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys among others. | ||||||
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