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	typing_heatmap: Add macro to configure increase steps (#20300)
Co-authored-by: Joel Challis <git@zvecr.com>
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				| @ -690,6 +690,14 @@ Remove the spread effect entirely. | ||||
| #define RGB_MATRIX_TYPING_HEATMAP_SLIM | ||||
| ``` | ||||
| 
 | ||||
| It's also possible to adjust the tempo of *heating up*. It's defined as the number of shades that are | ||||
| increased on the [HSV scale](https://en.wikipedia.org/wiki/HSL_and_HSV). Decreasing this value increases | ||||
| the number of keystrokes needed to fully heat up the key. | ||||
| 
 | ||||
| ```c | ||||
| #define RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP 32 | ||||
| ``` | ||||
| 
 | ||||
| ### RGB Matrix Effect Solid Reactive :id=rgb-matrix-effect-solid-reactive | ||||
| 
 | ||||
| Solid reactive effects will pulse RGB light on key presses with user configurable hues. To enable gradient mode that will automatically change reactive color, add the following define: | ||||
|  | ||||
| @ -1,6 +1,9 @@ | ||||
| #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && defined(ENABLE_RGB_MATRIX_TYPING_HEATMAP) | ||||
| RGB_MATRIX_EFFECT(TYPING_HEATMAP) | ||||
| #    ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS | ||||
| #        ifndef RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP | ||||
| #            define RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP 32 | ||||
| #        endif | ||||
| 
 | ||||
| #        ifndef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS | ||||
| #            define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 25 | ||||
| @ -16,7 +19,7 @@ RGB_MATRIX_EFFECT(TYPING_HEATMAP) | ||||
| void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) { | ||||
| #        ifdef RGB_MATRIX_TYPING_HEATMAP_SLIM | ||||
|     // Limit effect to pressed keys
 | ||||
|     g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); | ||||
|     g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP); | ||||
| #        else | ||||
|     if (g_led_config.matrix_co[row][col] == NO_LED) { // skip as pressed key doesn't have an led position
 | ||||
|         return; | ||||
| @ -27,7 +30,7 @@ void process_rgb_matrix_typing_heatmap(uint8_t row, uint8_t col) { | ||||
|                 continue; | ||||
|             } | ||||
|             if (i_row == row && i_col == col) { | ||||
|                 g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], 32); | ||||
|                 g_rgb_frame_buffer[row][col] = qadd8(g_rgb_frame_buffer[row][col], RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP); | ||||
|             } else { | ||||
| #            define LED_DISTANCE(led_a, led_b) sqrt16(((int16_t)(led_a.x - led_b.x) * (int16_t)(led_a.x - led_b.x)) + ((int16_t)(led_a.y - led_b.y) * (int16_t)(led_a.y - led_b.y))) | ||||
|                 uint8_t distance = LED_DISTANCE(g_led_config.point[g_led_config.matrix_co[row][col]], g_led_config.point[g_led_config.matrix_co[i_row][i_col]]); | ||||
|  | ||||
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