mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-10-31 21:32:31 +01:00 
			
		
		
		
	Added a README and minor tweaks
This commit is contained in:
		
							parent
							
								
									8ee9be11de
								
							
						
					
					
						commit
						5e926d7b07
					
				
										
											Binary file not shown.
										
									
								
							| @ -3,8 +3,8 @@ | ||||
| #include "action_layer.h" | ||||
| 
 | ||||
| #define BASE 0 // default layer
 | ||||
| #define PROG 1 // symbols
 | ||||
| #define NAVI 2 // navigation keys
 | ||||
| #define PROG 1 // programming
 | ||||
| #define NAVI 2 // navigation
 | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
| /* Keymap 0: Basic layer
 | ||||
| @ -18,16 +18,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|  * |--------+------+------+------+------+------|   H  |           |   B  |------+------+------+------+------+--------| | ||||
|  * | LShift |   Z  |   X  |   C  |   V  |   B  |      |           |      |   N  |   M  |   ,  |   .  |   /  | RShift | | ||||
|  * `--------+------+------+------+------+-------------'           `-------------+------+------+------+------+--------' | ||||
|  *   |`/Ctrl|   \  |      |      | LAlt |                                       | RAlt |      |   [  |   ]  |'/Ctrl| | ||||
|  *   |`/Ctrl|   \  |      |      | LAlt |                                       | RAlt |   [  |   ]  |      |'/Ctrl| | ||||
|  *   `----------------------------------'                                       `----------------------------------' | ||||
|  *                                        ,-------------.       ,-------------. | ||||
|  *                                        | PrtS | Apps |       | Paus | CtAl | | ||||
|  *                                        | PrtS | PrtS |       | CtAl | CtAl | | ||||
|  *                                 ,------+------+------|       |------+------+------. | ||||
|  *                                 |      |      |  L1  |       |  L1  |      |      | | ||||
|  *                                 | Spce | ~L2  +------|       |------+  ~L1 | Spce | | ||||
|  *                                 |      |      | LGui |       | RGui |      |      | | ||||
|  *                                 `--------------------'       `--------------------' | ||||
|  */ | ||||
| // If it accepts an argument (i.e, is a function), it doesn't need KC_.
 | ||||
| // Otherwise, it needs KC_*
 | ||||
| [BASE] = KEYMAP(  // layer 0 : default
 | ||||
|         // left hand
 | ||||
|         KC_ESC,   KC_1,     KC_2,    KC_3,    KC_4,    KC_5,   KC_6, | ||||
| @ -35,7 +37,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|         KC_LCTRL, KC_A,     KC_S,    KC_D,    KC_F,    KC_G, | ||||
|         KC_LSFT,  KC_Z,     KC_X,    KC_C,    KC_V,    KC_B,   KC_H, | ||||
|         CTL_T(KC_GRV),KC_NUBS,KC_NO, KC_NO,   KC_LALT, | ||||
|                                                    KC_PSCREEN,    KC_APP, | ||||
|                                                   KC_PSCREEN, KC_PSCREEN, | ||||
|                                                       TO(PROG, ON_PRESS), | ||||
|                                                KC_SPC, MO(NAVI), KC_LGUI, | ||||
|         // right hand
 | ||||
| @ -43,8 +45,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|              KC_G,    KC_Y,   KC_U,   KC_I,   KC_O,   KC_P,    KC_ENTER, | ||||
|                       KC_H,   KC_J,   KC_K,   KC_L,   KC_SCLN, KC_ENTER, | ||||
|              KC_B,    KC_N,   KC_M,   KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, | ||||
|                               KC_RALT,KC_NO,  KC_LBRC,KC_RBRC, CTL_T(KC_QUOT), | ||||
|              KC_PAUS, MT(0x5, KC_NO), | ||||
|                               KC_RALT,KC_LBRC,KC_RBRC,KC_NO,   CTL_T(KC_QUOT), | ||||
|              MT(0x5, KC_NO), MT(0x5, KC_NO), | ||||
|              TO(PROG, ON_PRESS), | ||||
|              KC_RGUI, MO(PROG), KC_SPC | ||||
|     ), | ||||
| @ -70,6 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|  *                                 |      |      |      |       |      |      |      | | ||||
|  *                                 `--------------------'       `--------------------' | ||||
|  */ | ||||
| // PROGRAMMING
 | ||||
| [PROG] = KEYMAP( | ||||
|        // left hand
 | ||||
|        KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
| @ -105,20 +108,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|  *   |      | MsLt | MsDn | MsRt |      |                                       |VolDn | Mute |VolUp |      |      | | ||||
|  *   `----------------------------------'                                       `----------------------------------' | ||||
|  *                                        ,-------------.       ,-------------. | ||||
|  *                                        | Powr |  Log |       |      |      | | ||||
|  *                                        |      |      |       |      |      | | ||||
|  *                                 ,------|------|------|       |------+------+------. | ||||
|  *                                 |      |      |  L0  |       |  L0  |      |      | | ||||
|  *                                 |      |      |------|       |------|      |      | | ||||
|  *                                 |      |      |      |       |      |      |      | | ||||
|  *                                 `--------------------'       `--------------------' | ||||
|  */ | ||||
| // NAVIGATION
 | ||||
| [NAVI] = KEYMAP( | ||||
|        KC_TRNS, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6, | ||||
|        KC_TRNS, KC_HOME, KC_UP,   KC_END,  KC_INS,  KC_PGUP, KC_TRNS, | ||||
|        KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DELT, KC_PGDN, | ||||
|        KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|        KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, | ||||
|                                 KC_PWR, LCTL(LALT(KC_DELT)), | ||||
|                                            KC_TRNS, KC_TRNS, | ||||
|                                          TO(BASE, ON_PRESS), | ||||
|                                   KC_TRNS, KC_TRNS, KC_TRNS, | ||||
|     // right hand
 | ||||
|  | ||||
							
								
								
									
										38
									
								
								keyboard/ergodox_ez/keymaps/dave/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										38
									
								
								keyboard/ergodox_ez/keymaps/dave/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,38 @@ | ||||
| This keymap is my preferred layout (after a certain amount of experimentation). | ||||
| The rationale behind the design is as follows: | ||||
| 
 | ||||
| I grew up typing from a very early age and thus never learned the "correct" way | ||||
| to touch type (essentially, I'm self-taught). As a, result my fingers don't | ||||
| tend to stay on the "home keys" and occasionally my right hand wants to type | ||||
| keys that are on the left of the keyboard, and vice versa. | ||||
| 
 | ||||
| Hence, despite liking the idea of split keyboards in principle, I've never been | ||||
| able to get on with them because the split simply doesn't work with my style of | ||||
| typing. The Ergodox solves this neatly by virtue of having a few extra keys in | ||||
| the "middle" of the keyboard which I can utilise for deliberate redundancy. | ||||
| Thus in this keymap there are two "6" keys (one on the left, one on the right) | ||||
| and likewise Y, H, G, and B are all duplicated to enable one-handed patterns | ||||
| that I use frequently (e.g. "byobu" with the right hand, "yes" with the left, | ||||
| etc.). | ||||
| 
 | ||||
| I occasionally use the numeric pad for data entry, thus this is duplicated | ||||
| under the natural home position of the right hand in layer 1 (activated by | ||||
| holding one of the right thumb buttons), while the cursor keys are duplicated | ||||
| under the classic WASD gaming layout of the left hand in layer 2 (activated by | ||||
| holding one of the left thumb buttons). Various other useful keys also appear | ||||
| in these layers (brackets and symbols for coding in layer 1, navigation and | ||||
| F-keys in layer 2, etc.). | ||||
| 
 | ||||
| Finally, modifier keys like Ctrl, Shift, and Alt, along with Backspace and | ||||
| Enter are all in traditional locations in an effort to reuse existing muscle | ||||
| memory as much as possible (keys like =, #, and ' are in layer 1). The layout | ||||
| maps are in the comments of keymap_dave.c so I won't bother duplicating them | ||||
| here. | ||||
| 
 | ||||
| Oh, and the LEDs are rather pimped ... because I could! | ||||
| 
 | ||||
| Anyway, although I'm sure this keymap won't be to many people's taste you might | ||||
| find some interesting ideas in here for your own layouts. Do tweet me | ||||
| (@waveform80) if you have any questions / suggestions / bugs. | ||||
| 
 | ||||
| Dave. | ||||
		Loading…
	
	
			
			x
			
			
		
	
		Reference in New Issue
	
	Block a user
	 Dave Jones
						Dave Jones