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	clarified tap
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				| @ -6,6 +6,7 @@ | |||||||
| #include "quantum.h" | #include "quantum.h" | ||||||
| 
 | 
 | ||||||
| #define _______ KC_TRNS | #define _______ KC_TRNS | ||||||
|  | #define EMOJIBLOCK 5 | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| //declarations for tap dancing emojis
 | //declarations for tap dancing emojis
 | ||||||
| @ -189,7 +190,7 @@ void cycleEmojis(qk_tap_dance_state_t *state, void *user_data) { | |||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count])); |     register_hex32(pgm_read_dword(&unicode_map[state->count])); | ||||||
|     unicode_input_finish(); |     unicode_input_finish(); | ||||||
|   } |   } | ||||||
|   else if(state->count <= 5) { |   else if(state->count <= EMOJIBLOCK) { | ||||||
|     tap(KC_BSPC); |     tap(KC_BSPC); | ||||||
|     unicode_input_start(); |     unicode_input_start(); | ||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count])); |     register_hex32(pgm_read_dword(&unicode_map[state->count])); | ||||||
| @ -203,7 +204,7 @@ void cycleAnimals(qk_tap_dance_state_t *state, void *user_data) { | |||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+5])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+5])); | ||||||
|     unicode_input_finish(); |     unicode_input_finish(); | ||||||
|   } |   } | ||||||
|   else if(state->count <= 5) { |   else if(state->count <= EMOJIBLOCK) { | ||||||
|     tap(KC_BSPC); |     tap(KC_BSPC); | ||||||
|     unicode_input_start(); |     unicode_input_start(); | ||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+5])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+5])); | ||||||
| @ -217,7 +218,7 @@ void cycleHands(qk_tap_dance_state_t *state, void *user_data) { | |||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+10])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+10])); | ||||||
|     unicode_input_finish(); |     unicode_input_finish(); | ||||||
|   } |   } | ||||||
|   else if(state->count <= 5) { |   else if(state->count <= EMOJIBLOCK) { | ||||||
|     tap(KC_BSPC); |     tap(KC_BSPC); | ||||||
|     unicode_input_start(); |     unicode_input_start(); | ||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+10])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+10])); | ||||||
| @ -231,7 +232,7 @@ void cycleMemes(qk_tap_dance_state_t *state, void *user_data) { | |||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+15])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+15])); | ||||||
|     unicode_input_finish(); |     unicode_input_finish(); | ||||||
|   } |   } | ||||||
|   else if(state->count <= 5) { |   else if(state->count <= EMOJIBLOCK) { | ||||||
|     tap(KC_BSPC); |     tap(KC_BSPC); | ||||||
|     unicode_input_start(); |     unicode_input_start(); | ||||||
|     register_hex32(pgm_read_dword(&unicode_map[state->count+15])); |     register_hex32(pgm_read_dword(&unicode_map[state->count+15])); | ||||||
|  | |||||||
| @ -1,6 +1,9 @@ | |||||||
| # Tap Dancing to different beats. | # Tap Dancing to different beats. | ||||||
| Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance. | Tap Dance is constrained normally by `TAPPING_TERM` defined in your keyboard's config.h This proves to be challenging to work with when sometimes you just need more time to tap out your dance, or even a different "beat". | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | - `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end. This way you can set a specific tap dance to have a longer or shorter tap in between your taps, giving you more, or less, time in between each tap.    | ||||||
| 
 | 
 | ||||||
| - `ACTION_TAP_DANCE_FN_ADVANCED_TIME(user_fn_on_each_tap, user_fn_on_dance_finished, user_fn_on_dance_reset, tap_specific_tapping_term)` : This works the same as `ACTION_TAP_DANCE_FN_ADVANCED` just with the extra `tap_specific_tapping_term` arguement at the end.   |  | ||||||
| 
 | 
 | ||||||
| `tap_specific_tapping_term` should be the same type and range of values that one would put into the `TAPPING_TERM` definition in the config.h file. | `tap_specific_tapping_term` should be the same type and range of values that one would put into the `TAPPING_TERM` definition in the config.h file. | ||||||
|  | |||||||
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