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	Userspace update for user bbaserdem (#3443)
* Put in my keymaps * Fixed all but weird lets split issue * Organized and tried to trobleshoot lets split * Organized and tried to trobleshoot lets split * Added bbaserdem keymaps * Added bbaserdem keymaps * Fixed stuff * FIxed a filename error * Lets split eh * Finalized things regarding keymap
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				| @ -1,5 +1,5 @@ | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| #define RGB_DI_PIN F6 | ||||
|  | ||||
| @ -21,7 +21,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     ) | ||||
| }; | ||||
| 
 | ||||
| void matrix_init_keymap(void) { | ||||
| void matrix_init_user(void) { | ||||
|     // Set LED's to max
 | ||||
|     _delay_us(300); | ||||
|     backlight_config.level = 2; | ||||
|  | ||||
| @ -2,13 +2,16 @@ ifndef QUANTUM_DIR | ||||
|   include ../../../../Makefile | ||||
| endif | ||||
| 
 | ||||
| USER_NAME := bbaserdem-nouserspace | ||||
| 
 | ||||
| STENO_ENABLE = no      # Additional protocols for Stenography(+1700), requires VIRTSER | ||||
| MOUSEKEY_ENABLE = no   # Mouse keys(+4700) | ||||
| EXTRAKEY_ENABLE = no   # Audio control and System control(+450) | ||||
| CONSOLE_ENABLE = no    # Console for debug(+400) | ||||
| COMMAND_ENABLE = no    # Commands for debug and configuration | ||||
| SLEEP_LED_ENABLE = no  # Breathing sleep LED during USB suspend | ||||
| NKRO_ENABLE = yes      # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| AUDIO_ENABLE = no 	   # Enable audio output from keyboard | ||||
| 
 | ||||
| NKRO_ENABLE = yes      # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||||
| RGBLIGHT_ENABLE = yes  # Enable RBG light strips | ||||
| BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | ||||
|  | ||||
| @ -1,5 +1,5 @@ | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| 
 | ||||
|  | ||||
| @ -20,18 +20,17 @@ uint32_t layer_state_set_keymap(uint32_t state) { | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     // Main Dvorak layer
 | ||||
|     [_DV] = DVORAK, | ||||
|     [_DV] = LAYOUT_letssplit_wrapper(DVORAK), | ||||
|     // Turkish and special character overlay
 | ||||
|     [_AL] = ALTCHAR, | ||||
|     [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR), | ||||
|     // Gaming layer
 | ||||
|     [_GA] = GAME, | ||||
|     [_GA] = LAYOUT_letssplit_wrapper(GAME), | ||||
|     // Numbers layer
 | ||||
|     [_NU] = NUMBERS, | ||||
|     [_NU] = LAYOUT_letssplit_wrapper(NUMBERS), | ||||
|     // Settings layer
 | ||||
|     [_SE] = SETTINGS, | ||||
|     [_SE] = LAYOUT_letssplit_wrapper(SETTINGS), | ||||
|     // Mouse emulation layer
 | ||||
|     [_MO] = MOUSE, | ||||
| #ifdef AUDIO_ENABLE | ||||
|     [_MU] = MUSIC, | ||||
| #endif | ||||
|     [_MO] = LAYOUT_letssplit_wrapper(MOUSE), | ||||
|     // Music layer
 | ||||
|     [_MU] = LAYOUT_letssplit_wrapper(MUSIC), | ||||
| }; | ||||
|  | ||||
| @ -1,5 +1,5 @@ | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| 
 | ||||
|  | ||||
| @ -22,10 +22,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|    * `-----------------------' `-----------------------' | ||||
|    */ | ||||
|   // Main Dvorak layer
 | ||||
|   [0] = LAYOUT( | ||||
|     LCTL(LALT(KC_DEL)), LGUI(KC_GRV), LGUI(KC_Q),   LGUI(KC_LALT), LGUI(KC_L), LGUI(KC_RGHT), KC_RPRN, KC_PMNS, KC_PPLS, KC_PEQL, KC_PENT, KC_BSPC, | ||||
|     LGUI(KC_F3),        LGUI(KC_M),   LGUI(KC_ENT), LGUI(KC_LCTL), LGUI(KC_K), LGUI(KC_UP),   KC_LPRN, KC_PAST, KC_P9,   KC_P6,   KC_P3,   KC_PDOT, | ||||
|     LGUI(KC_F2),        LGUI(KC_T),   LGUI(KC_SPC), LGUI(KC_LSFT), LGUI(KC_J), LGUI(KC_DOWN), KC_PERC, KC_PSLS, KC_P8,   KC_P5,   KC_P2,   KC_PCMM, | ||||
|     LGUI(KC_F1),        LGUI(KC_F),   LGUI(KC_P),   LGUI(KC_TAB),  LGUI(KC_H), LGUI(KC_LEFT), KC_NLCK, KC_TAB,  KC_P7,   KC_P4,   KC_P1,   KC_P0 | ||||
|   [0] = LAYOUT_ortho_4x12( | ||||
|     LCTL(LALT(KC_DEL)), LGUI(KC_GRV), LGUI(KC_Q),   LGUI(KC_LALT), LGUI(KC_L), LGUI(KC_RGHT), KC_RPRN, KC_PMNS, KC_PPLS, KC_PEQL, KC_PENT, KC_BSPC, \ | ||||
|     LGUI(KC_F3),        LGUI(KC_M),   LGUI(KC_ENT), LGUI(KC_LCTL), LGUI(KC_K), LGUI(KC_UP),   KC_LPRN, KC_PAST, KC_P9,   KC_P6,   KC_P3,   KC_PDOT, \ | ||||
|     LGUI(KC_F2),        LGUI(KC_T),   LGUI(KC_SPC), LGUI(KC_LSFT), LGUI(KC_J), LGUI(KC_DOWN), KC_PERC, KC_PSLS, KC_P8,   KC_P5,   KC_P2,   KC_PCMM, \ | ||||
|     LGUI(KC_F1),        LGUI(KC_F),   LGUI(KC_P),   LGUI(KC_TAB),  LGUI(KC_H), LGUI(KC_LEFT), KC_NLCK, KC_TAB,  KC_P7,   KC_P4,   KC_P1,   KC_P0   \ | ||||
|   ) | ||||
| }; | ||||
|  | ||||
| @ -1,5 +1,7 @@ | ||||
| # Build options
 | ||||
| 
 | ||||
| USER_NAME := bbaserdem-without-userspace | ||||
| 
 | ||||
| BACKLIGHT_ENABLE = no		# Switch LEDs | ||||
| MOUSEKEY_ENABLE = no		# Emulates mouse key using keypresses | ||||
| RGBLIGHT_ENABLE = no 		# LED strips | ||||
|  | ||||
							
								
								
									
										7
									
								
								keyboards/lets_split_eh/keymaps/bbaserdem/README.md
									
									
									
									
									
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								keyboards/lets_split_eh/keymaps/bbaserdem/README.md
									
									
									
									
									
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							| @ -0,0 +1,7 @@ | ||||
| # Lets Split Eh Layout | ||||
| 
 | ||||
| Check out [user readme](../../../../users/bbaserdem/README.md) for more info. | ||||
| 
 | ||||
| # Usage | ||||
| 
 | ||||
| Fill in after flashing | ||||
							
								
								
									
										4
									
								
								keyboards/lets_split_eh/keymaps/bbaserdem/config.h
									
									
									
									
									
										Executable file
									
								
							
							
						
						
									
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								keyboards/lets_split_eh/keymaps/bbaserdem/config.h
									
									
									
									
									
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							| @ -0,0 +1,4 @@ | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| #include "../../config.h" | ||||
| #endif | ||||
							
								
								
									
										27
									
								
								keyboards/lets_split_eh/keymaps/bbaserdem/keymap.c
									
									
									
									
									
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								keyboards/lets_split_eh/keymaps/bbaserdem/keymap.c
									
									
									
									
									
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							| @ -0,0 +1,27 @@ | ||||
| #include "lets_split_eh.h" | ||||
| #include "bbaserdem.h" | ||||
| 
 | ||||
| 
 | ||||
| void matrix_init_keymap (void) { | ||||
| } | ||||
| 
 | ||||
| uint32_t layer_state_set_keymap(uint32_t state) { | ||||
|     return state; | ||||
| } | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     // Main Dvorak layer
 | ||||
|     [_DV] = LAYOUT_letssplit_wrapper(DVORAK), | ||||
|     // Turkish and special character overlay
 | ||||
|     [_AL] = LAYOUT_letssplit_wrapper(ALTCHAR), | ||||
|     // Gaming layer
 | ||||
|     [_GA] = LAYOUT_letssplit_wrapper(GAME), | ||||
|     // Numbers layer
 | ||||
|     [_NU] = LAYOUT_letssplit_wrapper(NUMBERS), | ||||
|     // Settings layer
 | ||||
|     [_SE] = LAYOUT_letssplit_wrapper(SETTINGS), | ||||
|     // Mouse emulation layer
 | ||||
|     [_MO] = LAYOUT_letssplit_wrapper(MOUSE), | ||||
|     // Music layer
 | ||||
|     [_MU] = LAYOUT_letssplit_wrapper(MUSIC), | ||||
| }; | ||||
							
								
								
									
										11
									
								
								keyboards/lets_split_eh/keymaps/bbaserdem/rules.mk
									
									
									
									
									
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										11
									
								
								keyboards/lets_split_eh/keymaps/bbaserdem/rules.mk
									
									
									
									
									
										Executable file
									
								
							| @ -0,0 +1,11 @@ | ||||
| # Build options
 | ||||
| 
 | ||||
| BACKLIGHT_ENABLE = no		# Switch LEDs | ||||
| MOUSEKEY_ENABLE = yes		# Emulates mouse key using keypresses | ||||
| RGBLIGHT_ENABLE = yes 		# LED strips | ||||
| TAP_DANCE_ENABLE = no 		# Use multi-tap features | ||||
| AUDIO_ENABLE = no 			# Audio stuff | ||||
| 
 | ||||
| ifndef QUANTUM_DIR | ||||
| 	include ../../../../Makefile | ||||
| endif | ||||
| @ -1,7 +1,7 @@ | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| #include "config_common.h" | ||||
| 
 | ||||
| // LED strip stuff
 | ||||
| #ifdef RGBLIGHT_ENABLE | ||||
| @ -19,4 +19,6 @@ | ||||
| #define RGBLIGHT_EFFECT_CHRISTMAS_STEP 1 | ||||
| #endif | ||||
| 
 | ||||
| #define ENCODER_RESOLUTION 4 | ||||
| 
 | ||||
| #endif | ||||
|  | ||||
| @ -6,25 +6,23 @@ | ||||
|  * Check qmk_firmware/users/bbaserdem for the main part of the code | ||||
|  */ | ||||
| 
 | ||||
| #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example" | ||||
| #include "planck.h" | ||||
| #include "bbaserdem.h" | ||||
| 
 | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|     // Main Dvorak layer
 | ||||
|     [_DV] = DVORAK, | ||||
|     [_DV] = LAYOUT_planck_wrapper(DVORAK), | ||||
|     // Turkish and special character overlay
 | ||||
|     [_AL] = ALTCHAR, | ||||
|     [_AL] = LAYOUT_planck_wrapper(ALTCHAR), | ||||
|     // Gaming layer
 | ||||
|     [_GA] = GAME, | ||||
|     [_GA] = LAYOUT_planck_wrapper(GAME), | ||||
|     // Numbers layer
 | ||||
|     [_NU] = NUMBERS, | ||||
|     [_NU] = LAYOUT_planck_wrapper(NUMBERS), | ||||
|     // Settings layer
 | ||||
|     [_SE] = SETTINGS, | ||||
|     [_SE] = LAYOUT_planck_wrapper(SETTINGS), | ||||
|     // Mouse emulation layer
 | ||||
|     [_MO] = MOUSE, | ||||
| #ifdef MUSIC_ENABLE | ||||
|     [_MO] = LAYOUT_planck_wrapper(MOUSE), | ||||
|     // Music mode
 | ||||
|     [_MU] = MUSIC, | ||||
| #endif | ||||
|     [_MU] = LAYOUT_planck_wrapper(MUSIC), | ||||
| }; | ||||
|  | ||||
| @ -4,8 +4,4 @@ BACKLIGHT_ENABLE = yes		# Switch LEDs | ||||
| MOUSEKEY_ENABLE = yes		# Emulates mouse key using keypresses | ||||
| RGBLIGHT_ENABLE = yes 		# LED strips | ||||
| TAP_DANCE_ENABLE = no 		# Use multi-tap features | ||||
| AUDIO_ENABLE = no			# Audio stuff | ||||
| 
 | ||||
| ifndef QUANTUM_DIR | ||||
| 	include ../../../../Makefile | ||||
| endif | ||||
| AUDIO_ENABLE = yes			# Audio stuff | ||||
|  | ||||
| @ -1,21 +1,5 @@ | ||||
| /* Copyright 2017 REPLACE_WITH_YOUR_NAME
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 2 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
|  */ | ||||
| 
 | ||||
| #ifndef CONFIG_USER_H | ||||
| #define CONFIG_USER_H | ||||
| #ifndef CONFIG_KEYMAP_H | ||||
| #define CONFIG_KEYMAP_H | ||||
| 
 | ||||
| #include "../../config.h" | ||||
| 
 | ||||
|  | ||||
| @ -15,66 +15,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|  * |Tog|Mut|                                               | ] | | ||||
|  * `-----------------------------------------------------------' | ||||
|  */ | ||||
| [_DV] = KM( | ||||
|     BL_STEP, LGUI(KC_ESC), KC_GRV,KC_1,KC_2,KC_3,KC_4,KC_5,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINS,KC_EQL, | ||||
|     KC_WHOM, LGUI(KC_ENT), DVORAK_1, KC_CAPS, | ||||
|     KC_CALC, LGUI(KC_P),   DVORAK_2, KC_BSLS, | ||||
|     KC_MPRV, KC_MNXT,      DVORAK_3, KC_LBRC, | ||||
|     KC_MPLY, KC_MUTE,      DVORAK_4, KC_RBRC ), | ||||
| 
 | ||||
| [_AL] = KM( | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______, | ||||
|     _______,_______, ALTCHAR_1, _______, | ||||
|     _______,_______, ALTCHAR_2, _______, | ||||
|     _______,_______, ALTCHAR_3, _______, | ||||
|     _______,_______, ALTCHAR_4, _______ ), | ||||
| 
 | ||||
| [_GA] = KM( | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______, | ||||
|     _______,_______, GAME_1, _______, | ||||
|     _______,_______, GAME_2, _______, | ||||
|     _______,_______, GAME_3, _______, | ||||
|     _______,_______, GAME_4, _______ ), | ||||
| 
 | ||||
| [_NU] = KM( | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______, | ||||
|     _______,_______, NUMBERS_1, _______, | ||||
|     _______,_______, NUMBERS_2, _______, | ||||
|     _______,_______, NUMBERS_3, _______, | ||||
|     _______,_______, NUMBERS_4, _______ ), | ||||
| 
 | ||||
| [_SE] = KM( | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______, | ||||
|     _______,_______, SETTINGS_1, _______, | ||||
|     _______,_______, SETTINGS_2, _______, | ||||
|     _______,_______, SETTINGS_3, _______, | ||||
|     _______,_______, SETTINGS_4, _______ ), | ||||
| 
 | ||||
| [_MO] = KM( | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______,_______,_______,_______, | ||||
|     _______,_______,_______, | ||||
|     _______,_______, MOUSE_1, _______, | ||||
|     _______,_______, MOUSE_2, _______, | ||||
|     _______,_______, MOUSE_3, _______, | ||||
|     _______,_______, MOUSE_4, _______ ), | ||||
| 
 | ||||
| #ifdef AUDIO_ENABLE | ||||
| [_MU] = KM( | ||||
|     XXX, XXX, MASK,     XXX, | ||||
|     XXX, XXX, MASK,     XXX, | ||||
|     XXX, XXX, MASK,     XXX, | ||||
|     XXX, XXX, MASK,     XXX, | ||||
|     XXX, XXX, MUSIC_4,  XXX ), | ||||
| #endif | ||||
| 
 | ||||
| [0] = KM( FKLAVYE ), | ||||
| [1] = KM( AYARLAR ), | ||||
| }; | ||||
| 
 | ||||
|  | ||||
| @ -1,7 +1,9 @@ | ||||
| # XD75RE Setup | ||||
| 
 | ||||
| This layout is the xd75re layout, inspired by my planck keymap. | ||||
| Contains some code from the original keymap here, but had to be modded. | ||||
| (WIP) F keyboard for turkish, using unicode. | ||||
| 
 | ||||
| * Write down keymap in userspace | ||||
| * Figure out LED indicators | ||||
| 
 | ||||
| # Make | ||||
| 
 | ||||
|  | ||||
| @ -6,6 +6,7 @@ For this purpose, I collected them here. | ||||
| I have the following keymaps: | ||||
| 
 | ||||
| * Gherkin (Does not use the user space) | ||||
| * XD75RE (Uses different keymap) | ||||
| * Let's Split | ||||
| * Let's Split It Up | ||||
| * Planck | ||||
| @ -13,7 +14,7 @@ I have the following keymaps: | ||||
| # Layout | ||||
| 
 | ||||
| I use DVORAK with an unorthodox Turkish layout. | ||||
| If you wanna grab my code, andused a previous layout with a persistent base | ||||
| If you wanna grab my code, and you used a layout with a persistent base | ||||
| layer change, change it to layer 0 before proceeding. | ||||
| 
 | ||||
| # Layers | ||||
| @ -24,26 +25,27 @@ layer change, change it to layer 0 before proceeding. | ||||
| * **Numeric**: Has numericals and symbols. Can be locked. | ||||
| * **Function**: Layer has media and function keys. | ||||
| * **Mouse**: Manipulates mouse. Can be locked. | ||||
| * **Music** Allows playing sounds like a keyboard. | ||||
| * **Music** Allows playing sounds. | ||||
| 
 | ||||
| # Functionality | ||||
| 
 | ||||
| * **RGB Backlight**: With layer indication, and ability to change base layer lighting mode. | ||||
| * **Secrets**: By placing a secrets.h, and not tracking it, you can store passwords etc. | ||||
| * **Secrets**: By placing a secrets.h, and not tracking it, passwords can be stored. | ||||
| * **Mouse**: Mouse emulation, complete with diagonal keys. | ||||
| * **Turkish**: An AltGr-like overlay that allows some non-common letters, in unicode. | ||||
| 
 | ||||
| I suggest checking out how I enabled shifting for Turkish layer, | ||||
| how I planned out RGB lighting, and my mouse implementation; they might offer | ||||
| some insight into fringe user cases. | ||||
| I suggest checking out how I enabled Turkish keys, | ||||
| how I planned out RGB lighting, | ||||
| and my mouse implementation; | ||||
| they might offer some insight into fringe user cases. | ||||
| 
 | ||||
| # Issues | ||||
| 
 | ||||
| All features are too big for the 32kB bootloader. | ||||
| Offenders are audio and rgb lights; it comes down to one or the other. | ||||
| ~The Proton board, and rev 6 should fix that.~ | ||||
| 
 | ||||
| ~The Proton board, and rev 6 might fix that.~ | ||||
| 
 | ||||
| # Credits | ||||
| 
 | ||||
| I have previously written my keymap by myself before, but I rewrote it here, | ||||
| heavily inspired by @drashna's user folder. | ||||
|  | ||||
| @ -14,6 +14,12 @@ | ||||
| #include "rgblight.h" | ||||
| #endif | ||||
| 
 | ||||
| /*-------------*\
 | ||||
| |*---UNICODE---*| | ||||
| \*-------------*/ | ||||
| #ifdef UNICODE_ENABLE | ||||
| #endif | ||||
| 
 | ||||
| /*-----------------*\
 | ||||
| |*-----SECRETS-----*| | ||||
| \*-----------------*/ | ||||
| @ -61,8 +67,6 @@ __attribute__ ((weak)) void led_set_keymap(uint8_t usb_led) { } | ||||
| /* ----------------------- *\
 | ||||
|  * -----RGB Functions----- * | ||||
| \* ----------------------- */ | ||||
| 
 | ||||
| 
 | ||||
| #ifdef RGBLIGHT_ENABLE | ||||
| // Storage variables
 | ||||
| extern  rgblight_config_t rgblight_config; | ||||
| @ -106,7 +110,7 @@ void rgblight_colorStatic( int hu, int sa, int va ) { | ||||
|     rgblight_mode(1); | ||||
|     rgblight_sethsv(hu,sa,va); | ||||
| } | ||||
| /* HSV values, thank you @drashna!
 | ||||
| /* HSV values
 | ||||
|  * white        (  0,   0, 255) | ||||
|  * red          (  0, 255, 255) | ||||
|  * coral        ( 16, 176, 255) | ||||
| @ -126,16 +130,15 @@ void rgblight_colorStatic( int hu, int sa, int va ) { | ||||
|  * magenta      (300, 255, 255) | ||||
|  * pink         (330, 128, 255) | ||||
|  */ | ||||
| 
 | ||||
| // Set RGBLIGHT state depending on layer
 | ||||
| void rgblight_change( uint8_t last_layer ) { | ||||
| void rgblight_change( uint8_t this_layer ) { | ||||
|     // Save state, if saving is requested
 | ||||
|     /*
 | ||||
|     if ( base_sta ) { | ||||
|         rgblight_saveBase(); | ||||
|     } | ||||
|     */ | ||||
|     // Change RGB light
 | ||||
|     switch ( last_layer ) { | ||||
|     switch ( this_layer ) { | ||||
|         case _DV: | ||||
|             // Load base layer
 | ||||
|             rgblight_loadBase(); | ||||
| @ -160,12 +163,10 @@ void rgblight_change( uint8_t last_layer ) { | ||||
|             // Do green for mouse
 | ||||
|             rgblight_colorStatic(120,255,255); | ||||
|             break; | ||||
| #ifdef AUDIO_ENABLE | ||||
|         case _MU: | ||||
|             // Do orange for music
 | ||||
|             rgblight_colorStatic( 39,255,255); | ||||
|             break; | ||||
| #endif | ||||
|         default: | ||||
|             // Something went wrong
 | ||||
|             rgblight_colorStatic(  0,255,255); | ||||
| @ -184,7 +185,9 @@ void matrix_init_user (void) { | ||||
|     matrix_init_keymap(); | ||||
| 
 | ||||
|     // Correct unicode
 | ||||
| #ifdef UNICODE_ENABLE | ||||
|     set_unicode_input_mode(UC_LNX); | ||||
| #endif | ||||
| 
 | ||||
|     // Make beginning layer DVORAK
 | ||||
|     set_single_persistent_default_layer(_DV); | ||||
| @ -212,7 +215,6 @@ void matrix_init_user (void) { | ||||
| void matrix_scan_user (void) { | ||||
|     // Keymap specific, do it first
 | ||||
|     matrix_scan_keymap(); | ||||
|     // Moved RGB check to layer_state_set_user
 | ||||
| } | ||||
| 
 | ||||
| /*------------------*\
 | ||||
| @ -227,15 +229,29 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
| 
 | ||||
|     switch (keycode) { | ||||
|         // Secrets implementation
 | ||||
|         case SECRET1 ... SECRET3: | ||||
| #if (__has_include("secrets.h")) | ||||
|         case SECRET1: | ||||
|             if( !record->event.pressed ) { | ||||
|                 send_string_P( secret[ keycode - SECRET1 ] ); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case SECRET2: | ||||
|             if( !record->event.pressed ) { | ||||
|                 send_string_P( secret[ keycode - SECRET2 ] ); | ||||
|             } | ||||
|             return false; | ||||
|             break; | ||||
|         case SECRET3: | ||||
|             if( !record->event.pressed ) { | ||||
|                 send_string_P( secret[ keycode - SECRET3 ] ); | ||||
|             } | ||||
|             return false; | ||||
|             break; | ||||
| #endif  | ||||
| 
 | ||||
|         // If these keys are pressed, load base layer config, and mark saving
 | ||||
| #ifdef RGBLIGHT_ENABLE | ||||
|         case RGB_TOG: | ||||
|         case RGB_MOD: | ||||
|         case RGB_VAI: | ||||
| @ -244,13 +260,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|         case RGB_SAD: | ||||
|         case RGB_HUI: | ||||
|         case RGB_HUD: | ||||
| #ifdef RGBLIGHT_ENABLE | ||||
|             if ( !base_sta ) { | ||||
|                 rgblight_loadBase();  | ||||
|             } | ||||
| #endif | ||||
|             return true; | ||||
|             break; | ||||
| #endif | ||||
| 
 | ||||
|         // Lock functionality: These layers are locked if the LOCKED buttons are
 | ||||
|         // pressed. Otherwise, they are momentary toggles
 | ||||
| @ -261,7 +276,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|             return false; | ||||
|             break; | ||||
|         case K_MOUSE: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 layer_on(_MO); | ||||
|                 lock_flag = false; | ||||
| @ -272,7 +286,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     layer_off(_MO); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case K_NUMBR: | ||||
| @ -314,7 +327,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|             return false; | ||||
|             break; | ||||
|         case MU_TOG: | ||||
| #ifdef AUDIO_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 // On press, turn off layer if active
 | ||||
|                 if ( layer == _SE ) { | ||||
| @ -324,14 +336,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     layer_off(_MU); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return true; | ||||
|             break; | ||||
| 
 | ||||
| //------UNICODE
 | ||||
|         // Unicode switches with sound
 | ||||
|         case UNI_LI: | ||||
| #ifdef UNICODE_ENABLE | ||||
|         case UNI_LI: | ||||
|             if (record->event.pressed) { | ||||
| #ifdef AUDIO_ENABLE | ||||
|                 stop_all_notes(); | ||||
| @ -339,11 +350,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
| #endif | ||||
|                 set_unicode_input_mode(UC_LNX); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case UNI_WN: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
| #ifdef AUDIO_ENABLE | ||||
|                 stop_all_notes(); | ||||
| @ -351,13 +360,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
| #endif | ||||
|                 set_unicode_input_mode(UC_WIN); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
| 
 | ||||
|         // Turkish letters, with capital functionality
 | ||||
|         case TUR_A: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -369,11 +376,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_O: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -385,11 +390,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_U: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -401,11 +404,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_I: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -417,11 +418,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_G: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -433,11 +432,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_C: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -449,11 +446,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case TUR_S: | ||||
| #ifdef UNICODE_ENABLE | ||||
|             if (record->event.pressed) { | ||||
|                 if ( is_capital ) { | ||||
|                     unicode_input_start(); | ||||
| @ -465,13 +460,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                     unicode_input_finish(); | ||||
|                 } | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
| #endif | ||||
| 
 | ||||
| //-------Diagonal mouse movements
 | ||||
|         case MO_NE: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|         case MO_NE: | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_N); | ||||
|                 mousekey_on(MO_E); | ||||
| @ -481,11 +476,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_E); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_NW: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_N); | ||||
|                 mousekey_on(MO_W); | ||||
| @ -495,11 +488,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_W); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_SE: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S); | ||||
|                 mousekey_on(MO_E); | ||||
| @ -509,11 +500,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_E); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_SW: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S); | ||||
|                 mousekey_on(MO_W); | ||||
| @ -523,11 +512,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_W); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_S_NE: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S_N); | ||||
|                 mousekey_on(MO_S_E); | ||||
| @ -537,11 +524,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_S_E); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_S_NW: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S_N); | ||||
|                 mousekey_on(MO_S_W); | ||||
| @ -551,11 +536,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_S_W); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_S_SE: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S_S); | ||||
|                 mousekey_on(MO_S_E); | ||||
| @ -565,11 +548,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_S_E); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
|         case MO_S_SW: | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
|             if( record->event.pressed ) { | ||||
|                 mousekey_on(MO_S_S); | ||||
|                 mousekey_on(MO_S_W); | ||||
| @ -579,9 +560,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|                 mousekey_off(MO_S_W); | ||||
|                 mousekey_send(); | ||||
|             } | ||||
| #endif | ||||
|             return false; | ||||
|             break; | ||||
| #endif | ||||
| 
 | ||||
| //------DOUBLE PRESS, with added left navigation
 | ||||
|         case DBL_SPC: | ||||
|             if( record->event.pressed ) { | ||||
|  | ||||
| @ -23,7 +23,7 @@ | ||||
| #define CUT     LCTL(KC_X) | ||||
| #define PASTE   LCTL(KC_V) | ||||
| 
 | ||||
| // Rename mouse keys
 | ||||
| // Rename mouse keys with 7 letters
 | ||||
| #ifdef MOUSEKEY_ENABLE | ||||
| #define MO_S_N  KC_MS_WH_UP | ||||
| #define MO_S_S  KC_MS_WH_DOWN | ||||
| @ -60,6 +60,25 @@ | ||||
| #define MO_AC_2 KC_NO | ||||
| #endif | ||||
| 
 | ||||
| // Rename music keys with <8 letters
 | ||||
| #ifdef AUDIO_ENABLE | ||||
| #define MU_REC  KC_LCTL | ||||
| #define MU_STOP KC_LALT | ||||
| #define MU_PLAY KC_LGUI | ||||
| #define MU_PLAY KC_LGUI | ||||
| #define MU_FAST KC_UP | ||||
| #define MU_SLOW KC_DOWN | ||||
| #define MU_MASK KC_A | ||||
| #else | ||||
| #define MU_REC  KC_NO | ||||
| #define MU_STOP KC_NO | ||||
| #define MU_PLAY KC_NO | ||||
| #define MU_PLAY KC_NO | ||||
| #define MU_FAST KC_NO | ||||
| #define MU_SLOW KC_NO | ||||
| #define MU_MASK KC_NO | ||||
| #endif | ||||
| 
 | ||||
| // Define non-capitalized UTF shortcuts here
 | ||||
| #ifdef UNICODE_ENABLE | ||||
| #define PHY_HBR UC(0x0127) | ||||
| @ -79,11 +98,6 @@ | ||||
| #define CUR_YEN KC_NO | ||||
| #endif | ||||
| 
 | ||||
| // Make only KC_NO be grabbed by music mode
 | ||||
| #ifdef AUDIO_ENABLE | ||||
| #define MUSIC_MASK keycode == XXX | ||||
| #endif | ||||
| 
 | ||||
| // Custom keycodes
 | ||||
| enum userspace_custom_keycodes { | ||||
|     // Turkish letters, with shifting
 | ||||
| @ -128,8 +142,6 @@ enum userspace_custom_keycodes { | ||||
| 
 | ||||
| // Do tap dancable semicolon key if available
 | ||||
| #ifdef TAP_DANCE_ENABLE | ||||
| #define TAPPING_TERM 300 | ||||
| #define TAPPING_TOGGLE 1 | ||||
| enum { | ||||
|     SCL = 0 | ||||
| }; | ||||
| @ -139,7 +151,8 @@ enum { | ||||
| #endif | ||||
| 
 | ||||
| // Shared keymaps
 | ||||
| #define KM(...) KEYMAP(__VA_ARGS__) // Required to expand the CSVs
 | ||||
| #define LAYOUT_planck_wrapper(...) LAYOUT_planck_grid(__VA_ARGS__) | ||||
| #define LAYOUT_letssplit_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) | ||||
| 
 | ||||
| /* Dvorak
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -151,15 +164,11 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * | TUR | OS  | Ctrl| Alt | Shf | Spc || Ent | Lft | Dwn |  Up | Rght| MSE | | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define DVORAK_1 \ | ||||
|     KC_ESC, KC_QUOT,KC_COMM,KC_DOT, KC_P,   KC_Y,   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,   KC_BSPC | ||||
| #define DVORAK_2 \ | ||||
|     KC_TAB, KC_A,   KC_O,   KC_E,   KC_U,   KC_I,   KC_D,   KC_H,   KC_T,   KC_N,   KC_S,   KC_SLSH | ||||
| #define DVORAK_3 \ | ||||
|     K_NUMBR,MY_SCL, KC_Q,   KC_J,   KC_K,   KC_X,   KC_B,   KC_M,   KC_W,   KC_V,   KC_Z,   MO(_SE) | ||||
| #define DVORAK_4 \ | ||||
|     MO(_AL),KC_LGUI,KC_LCTL,KC_LALT,KC_LSFT,KC_SPC, KC_ENT, KC_LEFT,KC_DOWN,KC_RGHT,KC_UP,  K_MOUSE | ||||
| #define DVORAK KM(DVORAK_1,DVORAK_2,DVORAK_3,DVORAK_4) | ||||
| #define DVORAK \ | ||||
|     KC_ESC, KC_QUOT,KC_COMM,KC_DOT, KC_P,   KC_Y,   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,   KC_BSPC, \ | ||||
|     KC_TAB, KC_A,   KC_O,   KC_E,   KC_U,   KC_I,   KC_D,   KC_H,   KC_T,   KC_N,   KC_S,   KC_SLSH, \ | ||||
|     K_NUMBR,MY_SCL, KC_Q,   KC_J,   KC_K,   KC_X,   KC_B,   KC_M,   KC_W,   KC_V,   KC_Z,   MO(_SE), \ | ||||
|     MO(_AL),KC_LGUI,KC_LCTL,KC_LALT,KC_LSFT,KC_SPC, KC_ENT, KC_LEFT,KC_DOWN,KC_UP,  KC_RGHT,K_MOUSE | ||||
| 
 | ||||
| /* Alternative character overlay
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -171,15 +180,11 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |     |     |     |     |     |     ||     | Home|PgDwn| PgUp| End |     | | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define ALTCHAR_1 \ | ||||
|     _______,DBL_QUO,UNDO,   REDO,   CUR_BPN,CUR_YEN,_______,TUR_G,  TUR_C,  _______,CUR_LIR,KC_DEL | ||||
| #define ALTCHAR_2 \ | ||||
|     _______,TUR_A,  TUR_O,  CUR_EUR,TUR_U,  TUR_I,  PHY_DEG,PHY_HBR,_______,_______,TUR_S,  KC_INS | ||||
| #define ALTCHAR_3 \ | ||||
|     _______,DBL_DQT,CUT,    COPY,   PASTE,  _______,CUR_BIT,DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,_______ | ||||
| #define ALTCHAR_4 \ | ||||
|     _______,_______,_______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END,_______ | ||||
| #define ALTCHAR KM(ALTCHAR_1,ALTCHAR_2,ALTCHAR_3,ALTCHAR_4) | ||||
| #define ALTCHAR \ | ||||
|     _______,DBL_QUO,UNDO,   REDO,   CUR_BPN,CUR_YEN,_______,TUR_G,  TUR_C,  _______,CUR_LIR,KC_DEL , \ | ||||
|     _______,TUR_A,  TUR_O,  CUR_EUR,TUR_U,  TUR_I,  PHY_DEG,PHY_HBR,_______,_______,TUR_S,  KC_INS , \ | ||||
|     _______,DBL_DQT,CUT,    COPY,   PASTE,  DBL_GRV,CUR_BIT,DBL_ANG,DBL_PAR,DBL_SQR,DBL_BRC,_______, \ | ||||
|     _______,_______,_______,_______,_______,DBL_SPC,_______,KC_HOME,KC_PGDN,KC_PGUP,KC_END, _______ | ||||
| 
 | ||||
| /* Game layer
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -191,15 +196,11 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |  /  |  `  |     |     |     | Spc || Spc | Ent |  0  |  <  |  v  |  >  | | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define GAME_1 \ | ||||
|     K_GAMES,KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_ESC, KC_P7,  KC_P8,  KC_P9,  KC_NLCK,KC_BSPC | ||||
| #define GAME_2 \ | ||||
|     KC_TAB, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_F1,  KC_P4,  KC_P5,  KC_P6,  KC_BSLS,KC_ENT  | ||||
| #define GAME_3 \ | ||||
|     _______,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_F2,  KC_P1,  KC_P2,  KC_P3,  KC_UP,  _______ | ||||
| #define GAME_4 \ | ||||
| #define GAME \ | ||||
|     K_GAMES,KC_Q,   KC_W,   KC_E,   KC_R,   KC_T,   KC_ESC, KC_P7,  KC_P8,  KC_P9,  KC_NLCK,KC_BSPC, \ | ||||
|     KC_TAB, KC_A,   KC_S,   KC_D,   KC_F,   KC_G,   KC_F1,  KC_P4,  KC_P5,  KC_P6,  KC_BSLS,KC_ENT , \ | ||||
|     _______,KC_Z,   KC_X,   KC_C,   KC_V,   KC_B,   KC_F2,  KC_P1,  KC_P2,  KC_P3,  KC_UP,  _______, \ | ||||
|     KC_SLSH,KC_GRV, _______,_______,_______,KC_SPC, KC_SPC, KC_ENT, KC_P0,  KC_LEFT,KC_DOWN,KC_RGHT | ||||
| #define GAME KM(GAME_1,GAME_2,GAME_3,GAME_4) | ||||
| 
 | ||||
| /* Symbols layer
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -209,17 +210,13 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |     |  !  |  @  |  #  |  $  |  %  ||  ^  |  &  |  *  |  (  |  )  | LCK | | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |  |  |     |     |  |  |     |     ||     |     |     |     |     |     | | ||||
|  * |  |  |     |     |     |     |     ||     |     |     |     |     |     | | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define NUMBERS_1 \ | ||||
|     K_NUMBR,KC_GRV, KC_TILD,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS,_______ | ||||
| #define NUMBERS_2 \ | ||||
|     _______,KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_BSLS | ||||
| #define NUMBERS_3 \ | ||||
|     _______,KC_EXLM,KC_AT,  KC_HASH,KC_DLR, KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,K_LOCK | ||||
| #define NUMBERS_4 \ | ||||
| #define NUMBERS \ | ||||
|     K_NUMBR,KC_GRV, KC_TILD,KC_LBRC,KC_RBRC,KC_LCBR,KC_RCBR,KC_MINS,KC_UNDS,KC_EQL, KC_PLUS,_______, \ | ||||
|     _______,KC_1,   KC_2,   KC_3,   KC_4,   KC_5,   KC_6,   KC_7,   KC_8,   KC_9,   KC_0,   KC_BSLS, \ | ||||
|     _______,KC_EXLM,KC_AT,  KC_HASH,KC_DLR, KC_PERC,KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,K_LOCK , \ | ||||
|     KC_PIPE,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ | ||||
| #define NUMBERS KM(NUMBERS_1,NUMBERS_2,NUMBERS_3,NUMBERS_4) | ||||
| 
 | ||||
| /* Settings layer
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -231,15 +228,11 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |Musir|     |     |     |     |Vol -||Vol +| Prev| Stop|TogMu| Next|     | | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define SETTINGS_1 \ | ||||
|     BL_STEP,KC_F1,  KC_F2,  KC_F3,  KC_F4,  UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,RESET   | ||||
| #define SETTINGS_2 \ | ||||
|     _______,KC_F5,  KC_F6,  KC_F7,  KC_F8,  _______,_______,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______ | ||||
| #define SETTINGS_3 \ | ||||
|     K_GAMES,KC_F9,  KC_F10, KC_F11, KC_F12, KC_MUTE,KC_PSCR,_______,RGB_MOD,RGB_VAD,RGB_VAI,_______ | ||||
| #define SETTINGS_4 \ | ||||
| #define SETTINGS \ | ||||
|     BL_STEP,KC_F1,  KC_F2,  KC_F3,  KC_F4,  UNI_LI, UNI_WN, KC_WAKE,_______,RGB_HUD,RGB_HUI,RESET  , \ | ||||
|     _______,KC_F5,  KC_F6,  KC_F7,  KC_F8,  _______,_______,_______,RGB_TOG,RGB_SAD,RGB_SAI,_______, \ | ||||
|     K_GAMES,KC_F9,  KC_F10, KC_F11, KC_F12, KC_MUTE,KC_PSCR,_______,RGB_MOD,RGB_VAD,RGB_VAI,_______, \ | ||||
|     MU_TOG, _______,_______,_______,_______,KC_VOLD,KC_VOLU,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,_______ | ||||
| #define SETTINGS KM(SETTINGS_1,SETTINGS_2,SETTINGS_3,SETTINGS_4) | ||||
| 
 | ||||
| /* Mouse layer
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -251,15 +244,11 @@ enum { | ||||
|  * |-----+-----+-----+-----+-----+-----++-----+-----+-----+-----+-----+-----| | ||||
|  * |     |     |     |     |     | Left||Right|     |     |Accl0|Accl1|Accl2| | ||||
|  * `------------------------------------------------------------------------' */ | ||||
| #define MOUSE_1 \ | ||||
|     K_MOUSE,MO_NW,  MO_N,   MO_NE,  XXX,    XXX    ,XXX,    XXX,    MO_S_NW,MO_S_N, MO_S_NE,_______ | ||||
| #define MOUSE_2 \ | ||||
|     _______,MO_W,   MO_CL_M,MO_E,   MO_CL_4,XXX    ,XXX,    MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______ | ||||
| #define MOUSE_3 \ | ||||
|     _______,MO_SW,  MO_S,   MO_SE,  XXX,    XXX    ,XXX,    XXX,    MO_S_SW,MO_S_S, MO_S_SE,K_LOCK | ||||
| #define MOUSE_4 \ | ||||
| #define MOUSE \ | ||||
|     K_MOUSE,MO_NW,  MO_N,   MO_NE,  XXX,    XXX    ,XXX,    XXX,    MO_S_NW,MO_S_N, MO_S_NE,_______, \ | ||||
|     _______,MO_W,   MO_CL_M,MO_E,   MO_CL_4,XXX    ,XXX,    MO_CL_5,MO_S_W, MO_CL_M,MO_S_E, _______, \ | ||||
|     _______,MO_SW,  MO_S,   MO_SE,  XXX,    XXX    ,XXX,    XXX,    MO_S_SW,MO_S_S, MO_S_SE,K_LOCK , \ | ||||
|     _______,_______,_______,_______,_______,MO_CL_L,MO_CL_R,_______,MO_AC_0,MO_AC_1,MO_AC_2,_______ | ||||
| #define MOUSE KM(MOUSE_1,MOUSE_2,MOUSE_3,MOUSE_4) | ||||
| 
 | ||||
| /* Music layer
 | ||||
|  * ,------------------------------------------------------------------------. | ||||
| @ -272,8 +261,10 @@ enum { | ||||
|  * | togg| rec | stop| play| slow| fast||modes|.....|.....|.....|.....|.....| | ||||
|  * `------------------------------------------------------------------------' | ||||
|  */ | ||||
| #define MASK XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX, XXX | ||||
| #define MUSIC_4 MU_TOG, KC_LCTL, KC_LALT, KC_LGUI, KC_DOWN, KC_UP, MU_MOD, XXX, XXX, XXX, XXX, XXX | ||||
| #define MUSIC KM(MASK,MASK,MASK,MUSIC_4) | ||||
| #define MUSIC \ | ||||
|     MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||||
|     MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||||
|     MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK, \ | ||||
|     MU_TOG, MU_REC, MU_STOP,MU_PLAY,MU_SLOW,MU_FAST,MU_MOD, MU_MASK,MU_MASK,MU_MASK,MU_MASK,MU_MASK | ||||
| 
 | ||||
| #endif | ||||
|  | ||||
							
								
								
									
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								users/bbaserdem/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										9
									
								
								users/bbaserdem/config.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,9 @@ | ||||
| #ifndef USERSPACE_CONFIG_H | ||||
| #define USERSPACE_CONFIG_H | ||||
| 
 | ||||
| #ifdef TAP_DANCE_ENABLE | ||||
|     #define TAPPING_TERM 300 | ||||
|     #define TAPPING_TOGGLE 1 | ||||
| #endif | ||||
| 
 | ||||
| #endif // !USERSPACE_CONFIG_H
 | ||||
| @ -1,13 +1,15 @@ | ||||
| SRC += bbaserdem.c | ||||
| EXTRAFLAGS += -flto | ||||
| EXTRAFLAGS += -flto			# Used to make code smaller | ||||
| 
 | ||||
| # ENABLE
 | ||||
| UNICODE_ENABLE = yes	# Used for unicode character emulation | ||||
| EXTRAKEY_ENABLE = yes 	# OS signals like volume control | ||||
| 
 | ||||
| # DISABLE
 | ||||
| ifndef BLUETOOTH_ENABLE  | ||||
| 	BLUETOOTH_ENABLE = no 	# No bluetooth | ||||
| COMMAND_ENABLE = no			# Some bootmagic thing | ||||
| endif | ||||
| COMMAND_ENABLE = no			# Some bootmagic thing i dont use | ||||
| BOOTMAGIC_ENABLE = no 		# Access to EEPROM settings, not needed | ||||
| CONSOLE_ENABLE = no			# Allows console output with a command | ||||
| SLEEP_LED_ENABLE = no  		# Breathes LED's when computer is asleep. Untested. | ||||
| @ -18,5 +20,5 @@ KEY_LOCK_ENABLE = no 		# Allows locking any key. Not used | ||||
| API_SYSEX_ENABLE = no 		# Allows OS to send signals. | ||||
| KEY_LOCK_ENABLE = no 		# Allows locking any key. Not used | ||||
| 
 | ||||
| # Disabling this makes it compile, prob bad upstream code
 | ||||
| # Disabling this makes it compile, i dont know why
 | ||||
| # VARIABLE_TRACE = no 		# Allows debugging variables
 | ||||
|  | ||||
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	 Batuhan Baserdem
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