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	Addition of a keypad (#14896)
* Add files via upload * Update readme.md * Update readme.md * Add files via upload * Add files via upload * Update keymap.c * Update config.h * Delete config.h * Update readme.md * Update readme.md * Delete readme.md * Delete info.json.bak
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								keyboards/deltapad/config.h
									
									
									
									
									
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										152
									
								
								keyboards/deltapad/config.h
									
									
									
									
									
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					/*
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					Copyright 2021 Richard Snijder
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					GNU General Public License for more details.
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			||||||
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					You should have received a copy of the GNU General Public License
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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					#pragma once
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					#include "config_common.h"
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					/* USB Device descriptor parameter */
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					#define VENDOR_ID    0xFEED
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					#define PRODUCT_ID   0x0123
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					#define DEVICE_VER   0x0001
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					#define MANUFACTURER Richard Snijder
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					#define PRODUCT      deltapad
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					/* key matrix size */
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					#define MATRIX_ROWS 4
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					#define MATRIX_COLS 4
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					/*
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					 * Keyboard Matrix Assignments
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					 *
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					 * Change this to how you wired your keyboard
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					 * COLS: AVR pins used for columns, left to right
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					 * ROWS: AVR pins used for rows, top to bottom
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					 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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					 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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					 *
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					 */
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					#define MATRIX_ROW_PINS { D2, D3, D1, D0 }
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					#define MATRIX_COL_PINS { D7, E6, B4, B5 }
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					#define UNUSED_PINS
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					/* COL2ROW, ROW2COL */
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					#define DIODE_DIRECTION COL2ROW
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					/*
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					 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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					 */
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					#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
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					//#define LED_NUM_LOCK_PIN B0
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					//#define LED_CAPS_LOCK_PIN B1
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					//#define LED_SCROLL_LOCK_PIN B2
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					//#define LED_COMPOSE_PIN B3
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					//#define LED_KANA_PIN B4
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					//#define BACKLIGHT_PIN B7
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					//#define BACKLIGHT_LEVELS 3
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					//#define BACKLIGHT_BREATHING
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					//#define RGB_DI_PIN E2
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					//#ifdef RGB_DI_PIN
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					//#    define RGBLED_NUM 16
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					//#    define RGBLIGHT_HUE_STEP 8
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					//#    define RGBLIGHT_SAT_STEP 8
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					//#    define RGBLIGHT_VAL_STEP 8
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					//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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					//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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					/*== all animations enable ==*/
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					//#    define RGBLIGHT_ANIMATIONS
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					/*== or choose animations ==*/
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					//#    define RGBLIGHT_EFFECT_BREATHING
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					//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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					//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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					//#    define RGBLIGHT_EFFECT_SNAKE
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					//#    define RGBLIGHT_EFFECT_KNIGHT
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					//#    define RGBLIGHT_EFFECT_CHRISTMAS
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					//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					//#    define RGBLIGHT_EFFECT_RGB_TEST
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					//#    define RGBLIGHT_EFFECT_ALTERNATING
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					/*== customize breathing effect ==*/
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					/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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					//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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					/*==== use exp() and sin() ====*/
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					//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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					//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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					//#endif
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					/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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					#define DEBOUNCE 5
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					/* define if matrix has ghost (lacks anti-ghosting diodes) */
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					//#define MATRIX_HAS_GHOST
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					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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					#define LOCKING_SUPPORT_ENABLE
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					/* Locking resynchronize hack */
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					#define LOCKING_RESYNC_ENABLE
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					/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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					 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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					 */
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					//#define GRAVE_ESC_CTRL_OVERRIDE
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					/*
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					 * Force NKRO
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					 *
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					 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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					 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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					 * makefile for this to work.)
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					 *
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					 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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					 * until the next keyboard reset.
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					 *
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					 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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					 * fully operational during normal computer usage.
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					 *
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					 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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					 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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					 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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					 * power-up.
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					 *
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					 */
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					//#define FORCE_NKRO
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					/*
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					 * Feature disable options
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					 *  These options are also useful to firmware size reduction.
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					 */
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					/* disable debug print */
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					//#define NO_DEBUG
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					/* disable print */
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					//#define NO_PRINT
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					/* disable action features */
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					//#define NO_ACTION_LAYER
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					//#define NO_ACTION_TAPPING
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					//#define NO_ACTION_ONESHOT
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					/* disable these deprecated features by default */
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					#define NO_ACTION_MACRO
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					#define NO_ACTION_FUNCTION
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					/* Bootmagic Lite key configuration */
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					//#define BOOTMAGIC_LITE_ROW 0
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					//#define BOOTMAGIC_LITE_COLUMN 0
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										17
									
								
								keyboards/deltapad/deltapad.c
									
									
									
									
									
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										17
									
								
								keyboards/deltapad/deltapad.c
									
									
									
									
									
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					/* Copyright 2021 Richard Snijder
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#include "deltapad.h"
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										51
									
								
								keyboards/deltapad/deltapad.h
									
									
									
									
									
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										51
									
								
								keyboards/deltapad/deltapad.h
									
									
									
									
									
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					/* Copyright 2021 Richard Snijder
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
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					 * the Free Software Foundation, either version 2 of the License, or
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#pragma once
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					#include "quantum.h"
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					/* This is a shortcut to help you visually see your layout.
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					 *
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					 * The first section contains all of the arguments representing the physical
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					 * layout of the board and position of the keys.
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					 *
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					 * The second converts the arguments into a two-dimensional array which
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					 * represents the switch matrix.
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					 */
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					#define LAYOUT_ortho_4x4( \
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					  K00, K01, K02, K03, \
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					  K10, K11, K12, K13, \
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					  K20, K21, K22, K23, \
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					  K30, K31, K32, K33  \
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					) { \
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					  { K00, K01, K02, K03 }, \
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					  { K10, K11, K12, K13 }, \
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					  { K20, K21, K22, K23 }, \
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					  { K30, K31, K32, K33 }  \
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					}
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					#define LAYOUT_numpad_4x4( \
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					  K00, K01, K02, K03, \
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					  K10, K11, K12,      \
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					  K20, K21, K22, K23, \
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					     K31,   K32      \
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					) { \
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					    { K00,   K01, K02, K03 }, \
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					    { K10,   K11, K12, KC_NO }, \
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					    { K20,   K21, K22, K23 }, \
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					    { KC_NO, K31, K32, KC_NO }  \
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					}
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										13
									
								
								keyboards/deltapad/info.json
									
									
									
									
									
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										13
									
								
								keyboards/deltapad/info.json
									
									
									
									
									
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					{
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					  "keyboard_name": "deltapad",
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					  "url": "",
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					  "maintainer": "Richard Snijder",
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					  "layouts": {
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					    "LAYOUT_ortho_4x4": {
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					      "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}]
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					    },
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					    "LAYOUT_numpad_4x4": {
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					      "layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0, "h":2}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2, "h":2}, {"x":0, "y":3, "w":2}, {"x":2, "y":3}]
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					    }
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					  }
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					}
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										91
									
								
								keyboards/deltapad/keymaps/default/keymap.c
									
									
									
									
									
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										91
									
								
								keyboards/deltapad/keymaps/default/keymap.c
									
									
									
									
									
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					/*
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					Copyright 2021 Richard Snijder
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					This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					(at your option) any later version.
 | 
				
			||||||
 | 
					This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					GNU General Public License for more details.
 | 
				
			||||||
 | 
					You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					*/
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					#include QMK_KEYBOARD_H
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 | 
					uint16_t copy_paste_timer;
 | 
				
			||||||
 | 
					uint16_t enter_timer;
 | 
				
			||||||
 | 
					
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 | 
					//extern rgblight_config_t rgblight_config;
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					// Define custom keycodes
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			||||||
 | 
					enum my_keycodes {
 | 
				
			||||||
 | 
						KC_CCCV = SAFE_RANGE,
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			||||||
 | 
						KC_2ENTER
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					        //Layer 0 - Base Layer (F13 to F24, and One Shot Layer 1,2,3,4)
 | 
				
			||||||
 | 
					        [0] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					                KC_F13, KC_F14, KC_F15, KC_F16,
 | 
				
			||||||
 | 
					                KC_F17, KC_F18, KC_F19, KC_F20,
 | 
				
			||||||
 | 
					                KC_F21, KC_F22, KC_F23, KC_F24,
 | 
				
			||||||
 | 
					                TO(1), OSL(2), OSL(3),  LCA(KC_J)    //Transparent to let you go between layers
 | 
				
			||||||
 | 
							),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        [1] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					                LALT(KC_KP_1), LALT(KC_KP_2), LALT(KC_KP_3), LALT(KC_KP_4),
 | 
				
			||||||
 | 
					                LALT(KC_KP_5), LALT(KC_KP_6), LALT(KC_KP_7), LALT(KC_KP_8),
 | 
				
			||||||
 | 
					                LALT(KC_KP_9), LALT(KC_A), LALT(KC_B), LALT(KC_C),
 | 
				
			||||||
 | 
					                TO(2),LALT(KC_D),LALT(KC_E),LALT(KC_F)         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //Layer 2 - Shift + Function Key Layer
 | 
				
			||||||
 | 
					        [2] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					                LCA(KC_F1), LCA(KC_F2), LCA(KC_F3), LCA(KC_F4),
 | 
				
			||||||
 | 
					                LCA(KC_F5), LCA(KC_F6), LCA(KC_F7), LCA(KC_F8),
 | 
				
			||||||
 | 
					                LCA(KC_F9), LCA(KC_F10),LCA(KC_F11),LCA(KC_F12),
 | 
				
			||||||
 | 
									TO(3),         LCA(KC_D), LCA(KC_E), LCA(KC_F)         //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //Layer 3 - Control + Function Key
 | 
				
			||||||
 | 
					        [3] = LAYOUT_ortho_4x4(
 | 
				
			||||||
 | 
					                LCA(KC_F13), LCA(KC_F14), LCA(KC_F15), LCA(KC_F16),
 | 
				
			||||||
 | 
					                LCA(KC_F17), LCA(KC_F18), LCA(KC_F19), LCA(KC_F20),
 | 
				
			||||||
 | 
					                LCA(KC_F21), LCA(KC_F22),LCA(KC_F23),LCA(KC_F24),
 | 
				
			||||||
 | 
									TO(0),         LCA(KC_G), LCA(KC_H), LCA(KC_I)          //Transparent to let you go between layers
 | 
				
			||||||
 | 
					        ),
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
				
			||||||
 | 
					    switch (keycode) {
 | 
				
			||||||
 | 
					        case KC_CCCV:  // One key copy/paste
 | 
				
			||||||
 | 
					            if (record->event.pressed) {
 | 
				
			||||||
 | 
					                copy_paste_timer = timer_read();
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) {  // Hold, copy
 | 
				
			||||||
 | 
					                    tap_code16(LCTL(KC_C));
 | 
				
			||||||
 | 
					                } else {  // Tap, paste
 | 
				
			||||||
 | 
					                    tap_code16(LCTL(KC_V));
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            } return true;
 | 
				
			||||||
 | 
							case KC_2ENTER:
 | 
				
			||||||
 | 
							    if (record->event.pressed) {
 | 
				
			||||||
 | 
					                enter_timer = timer_read();
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                if (timer_elapsed(enter_timer) > TAPPING_TERM) {  // Hold, shift+enter
 | 
				
			||||||
 | 
					                    tap_code16(LSFT(KC_ENTER));
 | 
				
			||||||
 | 
					                } else {  // Tap, enter
 | 
				
			||||||
 | 
					                    tap_code16(KC_F24);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            } 
 | 
				
			||||||
 | 
								return true;
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            return true;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										28
									
								
								keyboards/deltapad/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								keyboards/deltapad/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,28 @@
 | 
				
			|||||||
 | 
					# deltapad
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					*A short description of the keyboard/project*
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					A 4x4 keypad 
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* Keyboard Maintainer: [Richard Snijder](https://github.com/rich239)
 | 
				
			||||||
 | 
					* Hardware Supported: Atmel 32u4 based keypads
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make deltapad:default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Flashing example for this keyboard:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make deltapad:default:flash
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Bootloader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Enter the bootloader in the following way:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										21
									
								
								keyboards/deltapad/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/deltapad/rules.mk
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,21 @@
 | 
				
			|||||||
 | 
					# MCU name
 | 
				
			||||||
 | 
					MCU = atmega32u4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Bootloader selection
 | 
				
			||||||
 | 
					BOOTLOADER = atmel-dfu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   change yes to no to disable
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no         # Console for debug
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
				
			||||||
 | 
					# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
				
			||||||
 | 
					SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 | 
				
			||||||
 | 
					# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
				
			||||||
 | 
					NKRO_ENABLE = no            # USB Nkey Rollover
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no           # Audio output
 | 
				
			||||||
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