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				https://github.com/mfulz/qmk_firmware.git
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	[Keyboard] Add stickey4 keyboard (#15396)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>
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								keyboards/dailycraft/stickey4/config.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										156
									
								
								keyboards/dailycraft/stickey4/config.h
									
									
									
									
									
										Normal file
									
								
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					/*
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					Copyright 2021 yfuku
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					This program is free software: you can redistribute it and/or modify
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					it under the terms of the GNU General Public License as published by
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					the Free Software Foundation, either version 2 of the License, or
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					(at your option) any later version.
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					This program is distributed in the hope that it will be useful,
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					but WITHOUT ANY WARRANTY; without even the implied warranty of
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					MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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					GNU General Public License for more details.
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			||||||
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					You should have received a copy of the GNU General Public License
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			||||||
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					along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					*/
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					#pragma once
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					#include "config_common.h"
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					/* USB Device descriptor parameter */
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					#define VENDOR_ID 0x5946 // YF
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					#define PRODUCT_ID 0x0010
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					#define DEVICE_VER 0x0001
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					#define MANUFACTURER yfuku
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					#define PRODUCT      stickey4
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					/* key matrix size */
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					#define MATRIX_ROWS 1
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					#define MATRIX_COLS 8
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					/*
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					 * Keyboard Matrix Assignments
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					 *
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					 * Change this to how you wired your keyboard
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					 * COLS: AVR pins used for columns, left to right
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					 * ROWS: AVR pins used for rows, top to bottom
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					 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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					 *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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					 *
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					 */
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					#define DIRECT_PINS { \
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					    { D4, C6, D7, E6, NO_PIN, NO_PIN, NO_PIN, NO_PIN } \
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					}
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					#define UNUSED_PINS
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					/* COL2ROW, ROW2COL */
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					#define DIODE_DIRECTION COL2ROW
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					/*
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					 * Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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					 */
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					#define SOFT_SERIAL_PIN D0  // or D1, D2, D3, E6
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					//#define LED_NUM_LOCK_PIN B0
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					//#define LED_CAPS_LOCK_PIN B1
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					//#define LED_SCROLL_LOCK_PIN B2
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					//#define LED_COMPOSE_PIN B3
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					//#define LED_KANA_PIN B4
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					//#define BACKLIGHT_PIN B7
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					//#define BACKLIGHT_LEVELS 3
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					//#define BACKLIGHT_BREATHING
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					//#define RGB_DI_PIN E2
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					//#ifdef RGB_DI_PIN
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					//#    define RGBLED_NUM 16
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					//#    define RGBLIGHT_HUE_STEP 8
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					//#    define RGBLIGHT_SAT_STEP 8
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					//#    define RGBLIGHT_VAL_STEP 8
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					//#    define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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					//#    define RGBLIGHT_SLEEP  /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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					/*== all animations enable ==*/
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					//#    define RGBLIGHT_ANIMATIONS
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					/*== or choose animations ==*/
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					//#    define RGBLIGHT_EFFECT_BREATHING
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					//#    define RGBLIGHT_EFFECT_RAINBOW_MOOD
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					//#    define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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					//#    define RGBLIGHT_EFFECT_SNAKE
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					//#    define RGBLIGHT_EFFECT_KNIGHT
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					//#    define RGBLIGHT_EFFECT_CHRISTMAS
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					//#    define RGBLIGHT_EFFECT_STATIC_GRADIENT
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					//#    define RGBLIGHT_EFFECT_RGB_TEST
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					//#    define RGBLIGHT_EFFECT_ALTERNATING
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					/*== customize breathing effect ==*/
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					/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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					//#    define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
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					/*==== use exp() and sin() ====*/
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					//#    define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
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					//#    define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
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					//#endif
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					/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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					#define DEBOUNCE 5
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					/* define if matrix has ghost (lacks anti-ghosting diodes) */
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					//#define MATRIX_HAS_GHOST
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					/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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					#define LOCKING_SUPPORT_ENABLE
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					/* Locking resynchronize hack */
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					#define LOCKING_RESYNC_ENABLE
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					/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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					 * This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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					 */
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					//#define GRAVE_ESC_CTRL_OVERRIDE
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					/*
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					 * Force NKRO
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					 *
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					 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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					 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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					 * makefile for this to work.)
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					 *
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					 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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					 * until the next keyboard reset.
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					 *
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					 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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					 * fully operational during normal computer usage.
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					 *
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					 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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					 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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					 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
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					 * power-up.
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					 *
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					 */
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					//#define FORCE_NKRO
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					/*
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					 * Feature disable options
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					 *  These options are also useful to firmware size reduction.
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					 */
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					/* disable debug print */
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					//#define NO_DEBUG
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					/* disable print */
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					//#define NO_PRINT
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					/* disable action features */
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					//#define NO_ACTION_LAYER
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					//#define NO_ACTION_TAPPING
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					//#define NO_ACTION_ONESHOT
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					/* disable these deprecated features by default */
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					#define NO_ACTION_MACRO
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					#define NO_ACTION_FUNCTION
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					/* Bootmagic Lite key configuration */
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					//#define BOOTMAGIC_LITE_ROW 0
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					//#define BOOTMAGIC_LITE_COLUMN 0
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					#define ENCODERS_PAD_A { D4, D7 }
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					#define ENCODERS_PAD_B { C6, E6 }
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										43
									
								
								keyboards/dailycraft/stickey4/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										43
									
								
								keyboards/dailycraft/stickey4/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,43 @@
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					/* Copyright 2021 yfuku
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					 *
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					 * This program is free software: you can redistribute it and/or modify
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					 * it under the terms of the GNU General Public License as published by
 | 
				
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 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
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					 * (at your option) any later version.
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					 *
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					 * This program is distributed in the hope that it will be useful,
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					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
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					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
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					 *
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					 * You should have received a copy of the GNU General Public License
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					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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					 */
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					#include QMK_KEYBOARD_H
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					// Defines names for use in layer keycodes and the keymap
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					enum layer_names {
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					    _BASE,
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					    _FN1,
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					    _FN2,
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					    _FN3
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					};
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    [_BASE] = LAYOUT(
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					        KC_A,    KC_B,    KC_C,   KC_D,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO // for encoders
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					    ),
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					    [_FN1] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    ),
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					    [_FN2] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    ),
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					    [_FN3] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    )
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					};
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										1
									
								
								keyboards/dailycraft/stickey4/keymaps/default/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/dailycraft/stickey4/keymaps/default/readme.md
									
									
									
									
									
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							@ -0,0 +1 @@
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					# The default keymap for stickey4
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										115
									
								
								keyboards/dailycraft/stickey4/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										115
									
								
								keyboards/dailycraft/stickey4/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,115 @@
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					/* Copyright 2021 yfuku
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					 *
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					 * This program is free software: you can redistribute it and/or modify
 | 
				
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 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
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 | 
					 *
 | 
				
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					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
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					#include QMK_KEYBOARD_H
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					// Defines names for use in layer keycodes and the keymap
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					enum layer_names {
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					    _BASE,
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					    _FN1,
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					    _FN2,
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					    _FN3
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					};
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    [_BASE] = LAYOUT(
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					        KC_A,    KC_B,    KC_C,   KC_D,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO // for encoders
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					    ),
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					    [_FN1] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    ),
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					    [_FN2] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    ),
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					    [_FN3] = LAYOUT(
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO,
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					        KC_NO,   KC_NO,   KC_NO,  KC_NO
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					    )
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					};
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					keyevent_t encoder1_ccw = {
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					    .key = (keypos_t){.row = 0, .col = 4},
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					    .pressed = false
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					};
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					keyevent_t encoder1_cw = {
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					    .key = (keypos_t){.row = 0, .col = 5},
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					    .pressed = false
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					};
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					keyevent_t encoder2_ccw = {
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					    .key = (keypos_t){.row = 0, .col = 6},
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					    .pressed = false
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					};
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			||||||
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					keyevent_t encoder2_cw = {
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					    .key = (keypos_t){.row = 0, .col = 7},
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					    .pressed = false
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					};
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					void matrix_scan_user(void) {
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 | 
					    if (IS_PRESSED(encoder1_ccw)) {
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 | 
					        encoder1_ccw.pressed = false;
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					        encoder1_ccw.time = (timer_read() | 1);
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					        action_exec(encoder1_ccw);
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					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (IS_PRESSED(encoder1_cw)) {
 | 
				
			||||||
 | 
					        encoder1_cw.pressed = false;
 | 
				
			||||||
 | 
					        encoder1_cw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					        action_exec(encoder1_cw);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (IS_PRESSED(encoder2_ccw)) {
 | 
				
			||||||
 | 
					        encoder2_ccw.pressed = false;
 | 
				
			||||||
 | 
					        encoder2_ccw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					        action_exec(encoder2_ccw);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (IS_PRESSED(encoder2_cw)) {
 | 
				
			||||||
 | 
					        encoder2_cw.pressed = false;
 | 
				
			||||||
 | 
					        encoder2_cw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					        action_exec(encoder2_cw);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool encoder_update_user(uint8_t index, bool clockwise) {
 | 
				
			||||||
 | 
					    if (index == 0) { /* First encoder */
 | 
				
			||||||
 | 
					        if (clockwise) {
 | 
				
			||||||
 | 
					            encoder1_cw.pressed = true;
 | 
				
			||||||
 | 
					            encoder1_cw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					            action_exec(encoder1_cw);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            encoder1_ccw.pressed = true;
 | 
				
			||||||
 | 
					            encoder1_ccw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					            action_exec(encoder1_ccw);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else if (index == 1) {
 | 
				
			||||||
 | 
					        if (clockwise) {
 | 
				
			||||||
 | 
					            encoder2_cw.pressed = true;
 | 
				
			||||||
 | 
					            encoder2_cw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					            action_exec(encoder2_cw);
 | 
				
			||||||
 | 
					        } else {
 | 
				
			||||||
 | 
					            encoder2_ccw.pressed = true;
 | 
				
			||||||
 | 
					            encoder2_ccw.time = (timer_read() | 1);
 | 
				
			||||||
 | 
					            action_exec(encoder2_ccw);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/dailycraft/stickey4/keymaps/via/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/dailycraft/stickey4/keymaps/via/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
				
			|||||||
 | 
					# The via keymap for stickey4
 | 
				
			||||||
							
								
								
									
										1
									
								
								keyboards/dailycraft/stickey4/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/dailycraft/stickey4/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1 @@
 | 
				
			|||||||
 | 
					VIA_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										26
									
								
								keyboards/dailycraft/stickey4/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										26
									
								
								keyboards/dailycraft/stickey4/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,26 @@
 | 
				
			|||||||
 | 
					# stickey4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					macropad
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* Keyboard Maintainer: [yfuku](https://github.com/yfuku)
 | 
				
			||||||
 | 
					* Hardware Supported: stickey4 PCB, Pro Micro
 | 
				
			||||||
 | 
					* Hardware Availability: https://shop.dailycraft.jp/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Make example for this keyboard (after setting up your build environment):
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make dailycraft/stickey4:default
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Flashing example for this keyboard:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    make dailycraft/stickey4:default:flash
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Bootloader
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Enter the bootloader in 2 ways:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					* **Physical reset button**: Briefly press the button on the PCB
 | 
				
			||||||
 | 
					* **Keycode in layout**: Press the key mapped to `RESET` if it is available
 | 
				
			||||||
							
								
								
									
										20
									
								
								keyboards/dailycraft/stickey4/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										20
									
								
								keyboards/dailycraft/stickey4/rules.mk
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,20 @@
 | 
				
			|||||||
 | 
					# MCU name
 | 
				
			||||||
 | 
					MCU = atmega32u4
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Bootloader selection
 | 
				
			||||||
 | 
					BOOTLOADER = atmel-dfu
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Build Options
 | 
				
			||||||
 | 
					#   change yes to no to disable
 | 
				
			||||||
 | 
					#
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite
 | 
				
			||||||
 | 
					MOUSEKEY_ENABLE = yes       # Mouse keys
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE = yes       # Audio control and System control
 | 
				
			||||||
 | 
					CONSOLE_ENABLE = no         # Console for debug
 | 
				
			||||||
 | 
					COMMAND_ENABLE = no         # Commands for debug and configuration
 | 
				
			||||||
 | 
					NKRO_ENABLE = no            # Enable N-Key Rollover
 | 
				
			||||||
 | 
					BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no        # Enable keyboard RGB underglow
 | 
				
			||||||
 | 
					AUDIO_ENABLE = no           # Audio output
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					ENCODER_ENABLE = yes
 | 
				
			||||||
							
								
								
									
										17
									
								
								keyboards/dailycraft/stickey4/stickey4.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								keyboards/dailycraft/stickey4/stickey4.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,17 @@
 | 
				
			|||||||
 | 
					/* Copyright 2021 yfuku
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "stickey4.h"
 | 
				
			||||||
							
								
								
									
										36
									
								
								keyboards/dailycraft/stickey4/stickey4.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										36
									
								
								keyboards/dailycraft/stickey4/stickey4.h
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,36 @@
 | 
				
			|||||||
 | 
					/* Copyright 2021 yfuku
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is free software: you can redistribute it and/or modify
 | 
				
			||||||
 | 
					 * it under the terms of the GNU General Public License as published by
 | 
				
			||||||
 | 
					 * the Free Software Foundation, either version 2 of the License, or
 | 
				
			||||||
 | 
					 * (at your option) any later version.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This program is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
				
			||||||
 | 
					 * GNU General Public License for more details.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * You should have received a copy of the GNU General Public License
 | 
				
			||||||
 | 
					 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "quantum.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* This is a shortcut to help you visually see your layout.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * The first section contains all of the arguments representing the physical
 | 
				
			||||||
 | 
					 * layout of the board and position of the keys.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * The second converts the arguments into a two-dimensional array which
 | 
				
			||||||
 | 
					 * represents the switch matrix.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LAYOUT( \
 | 
				
			||||||
 | 
					    k00, k01, k02, k03, \
 | 
				
			||||||
 | 
					    k04, k05, k06, k07 \
 | 
				
			||||||
 | 
					) \
 | 
				
			||||||
 | 
					{ \
 | 
				
			||||||
 | 
					    {k00, k01, k02, k03, k04, k05, k06, k07 } \
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Loading…
	
	
			
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		Reference in New Issue
	
	Block a user