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	Merge remote-tracking branch 'upstream/master'
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						commit
						8a645aa9ad
					
				@ -15,3 +15,18 @@ You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
#include "infinity60.h"
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
	// put your keyboard start-up code here
 | 
			
		||||
	// runs once when the firmware starts up
 | 
			
		||||
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_scan_kb(void) {
 | 
			
		||||
	// put your looping keyboard code here
 | 
			
		||||
	// runs every cycle (a lot)
 | 
			
		||||
 | 
			
		||||
	matrix_scan_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -46,3 +46,12 @@ const uint16_t fn_actions[] = {
 | 
			
		||||
    
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs just one time when the keyboard initializes.
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs constantly in the background, in a loop.
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -80,3 +80,12 @@ const uint16_t PROGMEM fn_actions[] = {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs just one time when the keyboard initializes.
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs constantly in the background, in a loop.
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -111,3 +111,13 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
const uint16_t fn_actions[] = {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs just one time when the keyboard initializes.
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Runs constantly in the background, in a loop.
 | 
			
		||||
void matrix_scan_user(void) {
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
@ -62,6 +62,8 @@ void matrix_init(void)
 | 
			
		||||
#endif
 | 
			
		||||
    memset(matrix, 0, MATRIX_ROWS);
 | 
			
		||||
    memset(matrix_debouncing, 0, MATRIX_ROWS);
 | 
			
		||||
 | 
			
		||||
    matrix_init_quantum();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint8_t matrix_scan(void)
 | 
			
		||||
@ -146,6 +148,7 @@ uint8_t matrix_scan(void)
 | 
			
		||||
        }
 | 
			
		||||
        debouncing = false;
 | 
			
		||||
    }
 | 
			
		||||
    matrix_scan_quantum();
 | 
			
		||||
    return 1;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -14,13 +14,16 @@ extern keymap_config_t keymap_config;
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _QWERTY 0
 | 
			
		||||
#define _COLEMAK 1
 | 
			
		||||
#define _DVORAK 2
 | 
			
		||||
#define _LOWER 3
 | 
			
		||||
#define _RAISE 4
 | 
			
		||||
#define _PLOVER 5
 | 
			
		||||
#define _ADJUST 16
 | 
			
		||||
 | 
			
		||||
enum planck_layers {
 | 
			
		||||
  _QWERTY,
 | 
			
		||||
  _COLEMAK,
 | 
			
		||||
  _DVORAK,
 | 
			
		||||
  _LOWER,
 | 
			
		||||
  _RAISE,
 | 
			
		||||
  _PLOVER,
 | 
			
		||||
  _ADJUST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum planck_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
 | 
			
		||||
@ -9,12 +9,15 @@
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _QWERTY 0
 | 
			
		||||
#define _COLEMAK 1
 | 
			
		||||
#define _DVORAK 2
 | 
			
		||||
#define _LOWER 3
 | 
			
		||||
#define _RAISE 4
 | 
			
		||||
#define _ADJUST 16
 | 
			
		||||
 | 
			
		||||
enum preonic_layers {
 | 
			
		||||
  _QWERTY,
 | 
			
		||||
  _COLEMAK,
 | 
			
		||||
  _DVORAK,
 | 
			
		||||
  _LOWER,
 | 
			
		||||
  _RAISE,
 | 
			
		||||
  _ADJUST
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum preonic_keycodes {
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										3
									
								
								keyboards/preonic/keymaps/smt/Makefile
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								keyboards/preonic/keymaps/smt/Makefile
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,3 @@
 | 
			
		||||
ifndef QUANTUM_DIR
 | 
			
		||||
	include ../../../../Makefile
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										247
									
								
								keyboards/preonic/keymaps/smt/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										247
									
								
								keyboards/preonic/keymaps/smt/keymap.c
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,247 @@
 | 
			
		||||
#include "preonic.h"
 | 
			
		||||
#include "action_layer.h"
 | 
			
		||||
#include "eeconfig.h"
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
  #include "audio.h"
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
			
		||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | 
			
		||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
 | 
			
		||||
// entirely and just use numbers.
 | 
			
		||||
#define _DVORAK 0
 | 
			
		||||
#define _QWERTY 1
 | 
			
		||||
#define _LOWER 2
 | 
			
		||||
#define _RAISE 3
 | 
			
		||||
#define _ADJUST 16
 | 
			
		||||
 | 
			
		||||
enum preonic_keycodes {
 | 
			
		||||
  DVORAK = SAFE_RANGE,
 | 
			
		||||
  QWERTY,
 | 
			
		||||
  LOWER,
 | 
			
		||||
  RAISE,
 | 
			
		||||
  BACKLIT
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Fillers to make layering more clear
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
#define XXXXXXX KC_NO
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 | 
			
		||||
/* Dvorak
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Tab  |   "  |   ,  |   .  |   P  |   Y  |   F  |   G  |   C  |   R  |   L  |  /   |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |   A  |   O  |   E  |   U  |   I  |   D  |   H  |   T  |   N  |   S  |  -   |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * | Shift|   ;  |   Q  |   J  |   K  |   X  |   B  |   M  |   W  |   V  |   Z  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_DVORAK] = {
 | 
			
		||||
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,       KC_BSPC},
 | 
			
		||||
  {KC_TAB,  KC_QUOT, KC_COMM, KC_DOT,  KC_P,    KC_Y,    KC_F,    KC_G,    KC_C,    KC_R,    KC_L,       KC_SLSH},
 | 
			
		||||
  {KC_ESC,  KC_A,    KC_O,    KC_E,    KC_U,    KC_I,    KC_D,    KC_H,    KC_T,    KC_N,    KC_S,       KC_MINS},
 | 
			
		||||
  {KC_LSFT, KC_SCLN, KC_Q,    KC_J,    KC_K,    KC_X,    KC_B,    KC_M,    KC_W,    KC_V,    KC_Z, SFT_T(KC_ENT)},
 | 
			
		||||
  {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER,   KC_SPC,  KC_SPC,  RAISE,   KC_LEFT, KC_DOWN, KC_UP,      KC_RGHT}
 | 
			
		||||
},
 | 
			
		||||
 | 
			
		||||
/* Qwerty
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Del  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_QWERTY] = {
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
 | 
			
		||||
  {_______, KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_DEL},
 | 
			
		||||
  {_______, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT},
 | 
			
		||||
  {_______, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, _______},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
 | 
			
		||||
},
 | 
			
		||||
 | 
			
		||||
/* Lower
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Del  |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Del  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   4  |   5  |   6  | Home |PageUp|
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   1  |   2  |   3  | End  |PageDn|
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_LOWER] = {
 | 
			
		||||
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL},
 | 
			
		||||
  {KC_GRV,  KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_DEL},
 | 
			
		||||
  {_______, KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_4,    KC_5,    KC_6,    KC_HOME, KC_PGUP},
 | 
			
		||||
  {_______, KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  KC_1,    KC_2,    KC_3,    KC_END,  KC_PGDN},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
 | 
			
		||||
},
 | 
			
		||||
 | 
			
		||||
/* Raise
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Del  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Del  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |      |      |   _  |   +  |   {  |   }  |  |   |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |      |      |   -  |   =  |   [  |   ]  |  \   |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_RAISE] = {
 | 
			
		||||
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
 | 
			
		||||
  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL,  KC_LBRC, KC_RBRC, KC_BSLS},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
 | 
			
		||||
},
 | 
			
		||||
 | 
			
		||||
/* Adjust (Lower + Raise)
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      | Reset|      |      |      |      |      |      |      |      |      |  Del |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |Aud on|AudOff|AGnorm|AGswap|Dvorak|Qwerty|      |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |      |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff|      |      |      |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |             |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_ADJUST] = {
 | 
			
		||||
  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
 | 
			
		||||
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
 | 
			
		||||
  {_______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, AG_SWAP, DVORAK,  QWERTY,  _______, _______, _______},
 | 
			
		||||
  {_______, MUV_DE,  MUV_IN,  MU_ON,   MU_OFF,  MI_ON,   MI_OFF,  _______, _______, _______, _______, _______},
 | 
			
		||||
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
float tone_startup[][2] = {
 | 
			
		||||
  {NOTE_B5, 20},
 | 
			
		||||
  {NOTE_B6, 8},
 | 
			
		||||
  {NOTE_DS6, 20},
 | 
			
		||||
  {NOTE_B6, 8}
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
 | 
			
		||||
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 | 
			
		||||
 | 
			
		||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
 | 
			
		||||
 | 
			
		||||
float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void persistant_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
        case DVORAK:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            #ifdef AUDIO_ENABLE
 | 
			
		||||
              PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
 | 
			
		||||
            #endif
 | 
			
		||||
            persistant_default_layer_set(1UL<<_DVORAK);
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
        case QWERTY:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            #ifdef AUDIO_ENABLE
 | 
			
		||||
              PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
 | 
			
		||||
            #endif
 | 
			
		||||
            persistant_default_layer_set(1UL<<_QWERTY);
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
        case LOWER:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            layer_on(_LOWER);
 | 
			
		||||
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
          } else {
 | 
			
		||||
            layer_off(_LOWER);
 | 
			
		||||
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
        case RAISE:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            layer_on(_RAISE);
 | 
			
		||||
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
          } else {
 | 
			
		||||
            layer_off(_RAISE);
 | 
			
		||||
            update_tri_layer(_LOWER, _RAISE, _ADJUST);
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
        case BACKLIT:
 | 
			
		||||
          if (record->event.pressed) {
 | 
			
		||||
            register_code(KC_RSFT);
 | 
			
		||||
            #ifdef BACKLIGHT_ENABLE
 | 
			
		||||
              backlight_step();
 | 
			
		||||
            #endif
 | 
			
		||||
          } else {
 | 
			
		||||
            unregister_code(KC_RSFT);
 | 
			
		||||
          }
 | 
			
		||||
          return false;
 | 
			
		||||
          break;
 | 
			
		||||
      }
 | 
			
		||||
    return true;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
    #ifdef AUDIO_ENABLE
 | 
			
		||||
        startup_user();
 | 
			
		||||
    #endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
 | 
			
		||||
void startup_user()
 | 
			
		||||
{
 | 
			
		||||
    _delay_ms(20); // gets rid of tick
 | 
			
		||||
    PLAY_NOTE_ARRAY(tone_startup, false, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void shutdown_user()
 | 
			
		||||
{
 | 
			
		||||
    PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
 | 
			
		||||
    _delay_ms(150);
 | 
			
		||||
    stop_all_notes();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void music_on_user(void)
 | 
			
		||||
{
 | 
			
		||||
    music_scale_user();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void music_scale_user(void)
 | 
			
		||||
{
 | 
			
		||||
    PLAY_NOTE_ARRAY(music_scale, false, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										85
									
								
								keyboards/preonic/keymaps/smt/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										85
									
								
								keyboards/preonic/keymaps/smt/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,85 @@
 | 
			
		||||
# smt's Preonic keymap
 | 
			
		||||
 | 
			
		||||
This keymap is primarily based on the default Preonic keymap, which in turn is derived from Planck's default.
 | 
			
		||||
 | 
			
		||||
Notable differences from the default are:
 | 
			
		||||
 | 
			
		||||
1. **Dvorak by default**
 | 
			
		||||
 | 
			
		||||
    I happen to type in Dvorak, and prefer that layer to be the default on my keyboard. This is easy enough to switch around with Qwerty, Colemak, or whatever.
 | 
			
		||||
 | 
			
		||||
2. **Right Shift**
 | 
			
		||||
 | 
			
		||||
    I use both the left and right shift keys when I type. When I want to modify a key with shift, I hold shift with the hand opposite the one typing the key. In the default keymap, Enter is where shift would be on a standard keyboard layout. Oh, muscle memory.
 | 
			
		||||
 | 
			
		||||
    Thankfully, QMK supports [mod-tap](https://github.com/jackhumbert/qmk_firmware/wiki#fun-with-modifier-keys) keys, and this allows me to set the Enter key to send a modifier (MOD_LSFT) when held, and KC_ENT when tapped. Awesome!
 | 
			
		||||
 | 
			
		||||
## Dvorak (default)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
,-----------------------------------------------------------------------------------.
 | 
			
		||||
|   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
| Tab  |   "  |   ,  |   .  |   P  |   Y  |   F  |   G  |   C  |   R  |   L  |  /   |
 | 
			
		||||
|------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
| Esc  |   A  |   O  |   E  |   U  |   I  |   D  |   H  |   T  |   N  |   S  |  -   |
 | 
			
		||||
|------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
| Shift|   ;  |   Q  |   J  |   K  |   X  |   B  |   M  |   W  |   V  |   Z  |Enter |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
| Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 | 
			
		||||
`-----------------------------------------------------------------------------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Qwerty (same as default)
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
,-----------------------------------------------------------------------------------.
 | 
			
		||||
|   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
| Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Del  |
 | 
			
		||||
|------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
| Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |  "   |
 | 
			
		||||
|------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
| Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Enter |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
| Brite| Ctrl | Alt  | GUI  |Lower |    Space    |Raise | Left | Down |  Up  |Right |
 | 
			
		||||
`-----------------------------------------------------------------------------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Lower
 | 
			
		||||
 | 
			
		||||
This is where I put the number row, a numpad cluster, function keys, and some light navigation via Home/End/PageUp/PageDn. Like the "Raise" layer, the top row is redundant to help with Planck compatibility.
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
,-----------------------------------------------------------------------------------.
 | 
			
		||||
|   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Del  |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
|   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Del  |
 | 
			
		||||
|------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
|      |  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |   4  |   5  |   6  | Home |PageUp|
 | 
			
		||||
|------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
|      |  F7  |  F8  |  F9  |  F10 |  F11 |  F12 |   1  |   2  |   3  | End  |PageDn|
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
|      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 | 
			
		||||
`-----------------------------------------------------------------------------------'
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Raise
 | 
			
		||||
 | 
			
		||||
As a developer, it makes the most sense for me to group all the commonly-used symbols that don't fit on the main layer. In particular, having the dual-column of parens-braces-brackets really helps a lot.
 | 
			
		||||
 | 
			
		||||
I haven't completely filled this layer, which leaves room for future mappings and macros.
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
,-----------------------------------------------------------------------------------.
 | 
			
		||||
|   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Del  |
 | 
			
		||||
|------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
|   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  | Del  |
 | 
			
		||||
|------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
|      |      |      |      |      |      |      |   _  |   +  |   {  |   }  |  |   |
 | 
			
		||||
|------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
|      |      |      |      |      |      |      |   -  |   =  |   [  |   ]  |  \   |
 | 
			
		||||
|------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
|      |      |      |      |      |             |      | Next | Vol- | Vol+ | Play |
 | 
			
		||||
`-----------------------------------------------------------------------------------'
 | 
			
		||||
```
 | 
			
		||||
@ -1,6 +1,6 @@
 | 
			
		||||
# Quantum Mechanical Keyboard Firmware
 | 
			
		||||
 | 
			
		||||
[](https://travis-ci.org/jackhumbert/qmk_firmware)
 | 
			
		||||
[](https://travis-ci.org/jackhumbert/qmk_firmware) [](https://gitter.im/qmk/qmk_firmware?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
 | 
			
		||||
 | 
			
		||||
This is a keyboard firmware based on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.com), the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard, and the [Clueboard product line](http://clueboard.co/).
 | 
			
		||||
 | 
			
		||||
@ -23,7 +23,7 @@ The project also includes community support for [lots of other keyboards](/keybo
 | 
			
		||||
 | 
			
		||||
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, [Hasu](https://github.com/tmk). This repo used to be a fork of [TMK](https://github.com/tmk/tmk_keyboard), and we are incredibly grateful for his founding contributions to the firmware. We've had to break the fork due to purely technical reasons - it simply became too different over time, and we've had to start refactoring some of the basic bits and pieces. We are huge fans of TMK and Hasu :)
 | 
			
		||||
 | 
			
		||||
This documentation is edited and maintained by Erez Zukerman of ErgoDox EZ. If you spot any typos or inaccuracies, please [open an issue](https://github.com/jackhumbert/qmk_firmware/issues/new).
 | 
			
		||||
This documentation is edited and maintained by Erez Zukerman of ErgoDox EZ. If you spot any typos or inaccuracies, please [open an issue](https://github.com/qmk/qmk_firmware/issues/new).
 | 
			
		||||
 | 
			
		||||
The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/jackhumbert), the Ergodox EZ by [Erez Zukerman](https://github.com/ezuk), and the Clueboard by [Zach White](https://github.com/skullydazed).
 | 
			
		||||
 | 
			
		||||
@ -31,7 +31,7 @@ The OLKB product firmwares are maintained by [Jack Humbert](https://github.com/j
 | 
			
		||||
 | 
			
		||||
This is not a tiny project. While this is the main readme, there are many other files you might want to consult. Here are some points of interest:
 | 
			
		||||
 | 
			
		||||
* [**The Wiki**](https://github.com/jackhumbert/qmk_firmware/wiki) - the entirety of the readme has been moved here
 | 
			
		||||
* [**The Wiki**](https://github.com/qmk/qmk_firmware/wiki) - the entirety of the readme has been moved here
 | 
			
		||||
* The readme for your own keyboard: This is found under `keyboards/<your keyboards's name>/`. So for the ErgoDox EZ, it's [here](keyboards/ergodox/ez/); for the Planck, it's [here](keyboards/planck/) and so on.
 | 
			
		||||
* The list of possible keycodes you can use in your keymap is actually spread out in a few different places:
 | 
			
		||||
  * [doc/keycode.txt](doc/keycode.txt) - an explanation of those same keycodes.
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user