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	[Keyboard] Atlantis AK81_VE support (#15392)
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								keyboards/atlantis/ak81_ve/ak81_ve.c
									
									
									
									
									
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								keyboards/atlantis/ak81_ve/ak81_ve.c
									
									
									
									
									
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							| @ -0,0 +1,60 @@ | |||||||
|  | /* Copyright 2022 @fOmey
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  |   | ||||||
|  | #include "ak81_ve.h" | ||||||
|  | 
 | ||||||
|  | #ifdef RGB_MATRIX_ENABLE | ||||||
|  | led_config_t g_led_config = { { | ||||||
|  |   // Key Matrix to LED Index
 | ||||||
|  |   { 12, 11, 10, 9,      8,      7,      6,  5,      4,      NO_LED, 3,  2,  1,      0 },            // 13 keys
 | ||||||
|  |   { 27, 26, 25, 24,     23,     22,     21, 20,     19,     18,     17, 16, 15,     14, 13 },       // 15 keys
 | ||||||
|  |   { 42, 41, 40, 39,     38,     37,     36, 35,     34,     33,     32, 31, 30,     29, 28 },       // 15 keys
 | ||||||
|  |   { 56, 55, 54, 53,     52,     51,     50, 49,     48,     47,     46, 45, 44,     43, NO_LED },   // 14 keys
 | ||||||
|  |   { 70, 69, 68, 67,     66,     65,     64, 63,     62,     61,     60, 59, NO_LED, 58, 57 },       // 14 keys
 | ||||||
|  |   { 79, 78, 77, NO_LED, NO_LED, NO_LED, 76, NO_LED, NO_LED, NO_LED, 75, 74, 73,     72, 71 }        // 9 keys
 | ||||||
|  | }, {  | ||||||
|  |   // LED Index to Physical Positon
 | ||||||
|  |   { 240,  0 }, { 224,  0 }, { 208,  0 }, { 192, 0 },   { 176, 0 },  { 160, 0 },  { 144, 0 },  { 128, 0 },  { 112, 0 },  { 96, 0 },  { 80, 0 },  { 64, 0 },             { 32, 0 }, | ||||||
|  |   { 240, 13 }, { 224, 13 }, { 208, 13 }, { 192 , 13 }, { 176, 13 }, { 160, 13 }, { 144, 13 }, { 128, 13 }, { 112, 13 }, { 96, 13 }, { 80, 13 }, { 64, 13}, { 48, 13 }, { 32, 13 }, { 16, 13 }, | ||||||
|  |   { 240, 26 }, { 224, 26 }, { 208, 26 }, { 192 , 26 }, { 176, 26 }, { 160, 26 }, { 144, 26 }, { 128, 26 }, { 112, 26 }, { 96, 26 }, { 80, 26 }, { 64, 26}, { 48, 26 }, { 32, 26 }, { 16, 26 }, | ||||||
|  |   { 240, 39 },       { 216, 39 },        { 192 , 39 }, { 176, 39 }, { 160, 39 }, { 144, 39 }, { 128, 39 }, { 112, 39 }, { 96, 39 }, { 80, 39 }, { 64, 39}, { 48, 39 }, { 32, 39 }, { 16, 39 }, | ||||||
|  |   { 240, 52 }, { 224, 52 }, { 208, 52 }, { 192 , 52 }, { 176, 52 }, { 160, 52 }, { 144, 52 }, { 128, 52 }, { 112, 52 }, { 96, 52 }, { 80, 52 }, { 64, 52}, { 48, 52 },       { 24, 52 }, | ||||||
|  |   { 240, 64 }, { 224, 64 }, { 208, 64 }, { 192, 64 },  { 176, 64 },                                        { 112, 64 },                                    { 48, 64 }, { 32, 64 }, { 16, 64 } | ||||||
|  | }, { | ||||||
|  |   // LED Index to Flag
 | ||||||
|  |   4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,  | ||||||
|  |   4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, | ||||||
|  |   4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, | ||||||
|  |   4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 8,  | ||||||
|  |   4, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, | ||||||
|  |   4, 4, 4, 1, 1, 4, 1, 1, 1,  | ||||||
|  |   2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2 | ||||||
|  | } }; | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | #if !defined(VIA_ENABLE) && defined(ENCODER_ENABLE) | ||||||
|  | bool encoder_update_kb(uint8_t index, bool clockwise) { | ||||||
|  |     if (!encoder_update_user(index, clockwise)) { | ||||||
|  |         return false; | ||||||
|  |     } | ||||||
|  |     if (clockwise) { | ||||||
|  |         tap_code(KC_VOLD); | ||||||
|  |     } else { | ||||||
|  |         tap_code(KC_VOLU); | ||||||
|  |     } | ||||||
|  |     return true; | ||||||
|  | } | ||||||
|  | #endif | ||||||
							
								
								
									
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							| @ -0,0 +1,35 @@ | |||||||
|  | /* Copyright 2022 @fOmey
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | #include "quantum.h" | ||||||
|  | #include "encoder_actions.h" | ||||||
|  | 
 | ||||||
|  | #define LAYOUT( \ | ||||||
|  | 	K000, K001, K002, K003, K004, K005, K006, K007, K008,       K010, K011, K012, K013, K014, \ | ||||||
|  | 	K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \ | ||||||
|  | 	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \ | ||||||
|  | 	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312,       K314, \ | ||||||
|  | 	K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411,       K413, K414, \ | ||||||
|  | 	K500, K501, K502,                   K506,                   K510, K511, K512, K513, K514  \ | ||||||
|  | ) { \ | ||||||
|  | 	{ K000,  K001,  K002,  K003,  K004,  K005,  K006,  K007,  K008,  KC_NO, K010,  K011,  K012,  K013,  K014 }, \ | ||||||
|  | 	{ K100,  K101,  K102,  K103,  K104,  K105,  K106,  K107,  K108,  K109,  K110,  K111,  K112,  K113,  K114 }, \ | ||||||
|  | 	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212,  K213,  K214 }, \ | ||||||
|  | 	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312,  KC_NO, K314 }, \ | ||||||
|  | 	{ K400,  K401,  K402,  K403,  K404,  K405,  K406,  K407,  K408,  K409,  K410,  K411,  KC_NO, K413,  K414 }, \ | ||||||
|  | 	{ K500,  K501,  K502,  KC_NO, KC_NO, KC_NO, K506,  KC_NO, KC_NO, KC_NO, K510,  K511,  K512,  K513,  K514 } \ | ||||||
|  | } | ||||||
							
								
								
									
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							| @ -0,0 +1,117 @@ | |||||||
|  | /* Copyright 2022 @fOmey
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "config_common.h" | ||||||
|  | 
 | ||||||
|  | /* USB Device descriptor parameter */ | ||||||
|  | #define VENDOR_ID       0x416B | ||||||
|  | #define PRODUCT_ID      0x0081 | ||||||
|  | #define DEVICE_VER      0x0001 | ||||||
|  | #define MANUFACTURER    Atlantis | ||||||
|  | #define PRODUCT         AK81_VE | ||||||
|  | 
 | ||||||
|  | /* Key matrix size */ | ||||||
|  | #define MATRIX_ROWS 6 | ||||||
|  | #define MATRIX_COLS 15 | ||||||
|  | 
 | ||||||
|  | /* Key matrix pins */ | ||||||
|  | #define MATRIX_ROW_PINS { F1, F7, F6, F5, F4, D5 } | ||||||
|  | #define MATRIX_COL_PINS { F0, C7, C6, B6, B5, B4, D7, D6, B2, B7, D3, D2, D1, D0, B3 } | ||||||
|  | #define UNUSED_PINS | ||||||
|  | 
 | ||||||
|  | /* Encoder pins */ | ||||||
|  | #define ENCODERS_PAD_A { B0 } | ||||||
|  | #define ENCODERS_PAD_B { E6 } | ||||||
|  | #define ENCODER_RESOLUTION 4 | ||||||
|  | #define ENCODERS 1 | ||||||
|  | #define ENCODERS_CCW_KEY { { 3, 5 } } // Note:  array is { col, row )
 | ||||||
|  | #define ENCODERS_CW_KEY  { { 4, 5 } } // Note:  array is { col, row )
 | ||||||
|  | 
 | ||||||
|  | /* LED pins */ | ||||||
|  | #define LED_CAPS_LOCK_PIN D4 | ||||||
|  | #define LED_PIN_ON_STATE 0 | ||||||
|  | 
 | ||||||
|  | /* COL2ROW or ROW2COL */ | ||||||
|  | #define DIODE_DIRECTION COL2ROW | ||||||
|  | 
 | ||||||
|  | /* Set 0 if debouncing isn't needed */ | ||||||
|  | #define DEBOUNCE 5 | ||||||
|  | 
 | ||||||
|  | /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||||||
|  | #define LOCKING_SUPPORT_ENABLE | ||||||
|  | 
 | ||||||
|  | /* Locking resynchronize hack */ | ||||||
|  | #define LOCKING_RESYNC_ENABLE | ||||||
|  | #define FORCE_NKRO | ||||||
|  | 
 | ||||||
|  | #define RGB_DI_PIN B1 | ||||||
|  | #ifdef RGB_DI_PIN | ||||||
|  | 
 | ||||||
|  | #define RGB_MATRIX_KEYPRESSES | ||||||
|  | #define RGB_MATRIX_FRAMEBUFFER_EFFECTS | ||||||
|  | #define RGB_DISABLE_WHEN_USB_SUSPENDED true | ||||||
|  | #define DRIVER_LED_TOTAL 96 | ||||||
|  | #define RGB_MATRIX_STARTUP_HUE 170 | ||||||
|  | #define RGB_MATRIX_STARTUP_SAT 255 | ||||||
|  | #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 130 | ||||||
|  | #define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS | ||||||
|  | 
 | ||||||
|  | #define RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
 | ||||||
|  | #define RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
 | ||||||
|  | #define RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
 | ||||||
|  | #define RGB_MATRIX_BREATHING                 // Single hue brightness cycling animation
 | ||||||
|  | #define RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
 | ||||||
|  | #define RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
 | ||||||
|  | #define RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
 | ||||||
|  | #define RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
 | ||||||
|  | #define RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
 | ||||||
|  | #define RGB_MATRIX_BAND_SPIRAL_VAL           // Single hue spinning spiral fades brightness
 | ||||||
|  | #define RGB_MATRIX_CYCLE_ALL                 // Full keyboard solid hue cycling through full gradient
 | ||||||
|  | #define RGB_MATRIX_CYCLE_LEFT_RIGHT          // Full gradient scrolling left to right
 | ||||||
|  | #define RGB_MATRIX_CYCLE_UP_DOWN             // Full gradient scrolling top to bottom
 | ||||||
|  | #define RGB_MATRIX_CYCLE_OUT_IN              // Full gradient scrolling out to in
 | ||||||
|  | #define RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
 | ||||||
|  | #define RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
 | ||||||
|  | #define RGB_MATRIX_CYCLE_PINWHEEL            // Full gradient spinning pinwheel around center of keyboard
 | ||||||
|  | #define RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
 | ||||||
|  | #define RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
 | ||||||
|  | #define RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
 | ||||||
|  | #define RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
 | ||||||
|  | #define RGB_MATRIX_RAINDROPS                 // Randomly changes a single key's hue
 | ||||||
|  | #define RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
 | ||||||
|  | #define RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
 | ||||||
|  | #define RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
 | ||||||
|  | #define RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
 | ||||||
|  | #define RGB_MATRIX_PIXEL_FRACTAL             // Single hue fractal filled keys pulsing horizontally out to edges
 | ||||||
|  | #define RGB_MATRIX_PIXEL_RAIN                // Randomly light keys with random hues
 | ||||||
|  | #define RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
 | ||||||
|  | #define RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_SIMPLE     // Pulses keys hit to hue & value then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE            // Static single hue, pulses keys hit to shifted hue then fades to current hue
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_CROSS      // Hue & value pulse the same column and row of a single key hit then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
 | ||||||
|  | #define RGB_MATRIX_SPLASH                    // Full gradient & value pulse away from a single key hit then fades value out
 | ||||||
|  | #define RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
 | ||||||
|  | #define RGB_MATRIX_SOLID_MULTISPLASH         // Hue & value pulse away from multiple key hits then fades value out
 | ||||||
|  | 
 | ||||||
|  | #endif | ||||||
							
								
								
									
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							| @ -0,0 +1,91 @@ | |||||||
|  | { | ||||||
|  |     "keyboard_name": "AK81_VE", | ||||||
|  |     "maintainer": "fOmey", | ||||||
|  |     "layouts": { | ||||||
|  |         "LAYOUT": { | ||||||
|  |             "layout": [ | ||||||
|  |                 { "label": "Esc", "x": 0, "y": 0 }, | ||||||
|  |                 { "label": "F1", "x": 2, "y": 0 }, | ||||||
|  |                 { "label": "F2", "x": 3, "y": 0 }, | ||||||
|  |                 { "label": "F3", "x": 4, "y": 0 }, | ||||||
|  |                 { "label": "F4", "x": 5, "y": 0 }, | ||||||
|  |                 { "label": "F5", "x": 6.5, "y": 0 }, | ||||||
|  |                 { "label": "F6", "x": 7.5, "y": 0 }, | ||||||
|  |                 { "label": "F7", "x": 8.5, "y": 0 }, | ||||||
|  |                 { "label": "F8", "x": 9.5, "y": 0 }, | ||||||
|  |                 { "label": "F9", "x": 11, "y": 0 }, | ||||||
|  |                 { "label": "F10", "x": 12, "y": 0 }, | ||||||
|  |                 { "label": "F11", "x": 13, "y": 0 }, | ||||||
|  |                 { "label": "F12", "x": 14, "y": 0 }, | ||||||
|  |                 { "label": "Del", "x": 16.25, "y": 0 }, | ||||||
|  |                 { "label": "~", "x": 0, "y": 1 }, | ||||||
|  |                 { "label": "!", "x": 1, "y": 1 }, | ||||||
|  |                 { "label": "@", "x": 2, "y": 1 }, | ||||||
|  |                 { "label": "#", "x": 3, "y": 1 }, | ||||||
|  |                 { "label": "$", "x": 4, "y": 1 }, | ||||||
|  |                 { "label": "%", "x": 5, "y": 1 }, | ||||||
|  |                 { "label": "^", "x": 6, "y": 1 }, | ||||||
|  |                 { "label": "&", "x": 7, "y": 1 }, | ||||||
|  |                 { "label": "*", "x": 8, "y": 1 }, | ||||||
|  |                 { "label": "(", "x": 9, "y": 1 }, | ||||||
|  |                 { "label": ")", "x": 10, "y": 1 }, | ||||||
|  |                 { "label": "_", "x": 11, "y": 1 }, | ||||||
|  |                 { "label": "+", "x": 12, "y": 1 }, | ||||||
|  |                 { "label": "Backspace", "w": 2, "x": 13, "y": 1 }, | ||||||
|  |                 { "label": "Home", "x": 16.25, "y": 1 }, | ||||||
|  |                 { "label": "Tab", "w": 1.5, "x": 0, "y": 2 }, | ||||||
|  |                 { "label": "Q", "x": 1.5, "y": 2 }, | ||||||
|  |                 { "label": "W", "x": 2.5, "y": 2 }, | ||||||
|  |                 { "label": "E", "x": 3.5, "y": 2 }, | ||||||
|  |                 { "label": "R", "x": 4.5, "y": 2 }, | ||||||
|  |                 { "label": "T", "x": 5.5, "y": 2 }, | ||||||
|  |                 { "label": "Y", "x": 6.5, "y": 2 }, | ||||||
|  |                 { "label": "U", "x": 7.5, "y": 2 }, | ||||||
|  |                 { "label": "I", "x": 8.5, "y": 2 }, | ||||||
|  |                 { "label": "O", "x": 9.5, "y": 2 }, | ||||||
|  |                 { "label": "P", "x": 10.5, "y": 2 }, | ||||||
|  |                 { "label": "{", "x": 11.5, "y": 2 }, | ||||||
|  |                 { "label": "}", "x": 12.5, "y": 2 }, | ||||||
|  |                 { "label": "|", "w": 1.5, "x": 13.5, "y": 2 }, | ||||||
|  |                 { "label": "PageUp", "x": 16.25, "y": 2 }, | ||||||
|  |                 { "label": "Capslock", "w": 1.75, "x": 0, "y": 3 }, | ||||||
|  |                 { "label": "A", "x": 1.75, "y": 3 }, | ||||||
|  |                 { "label": "S", "x": 2.75, "y": 3 }, | ||||||
|  |                 { "label": "D", "x": 3.75, "y": 3 }, | ||||||
|  |                 { "label": "F", "x": 4.75, "y": 3 }, | ||||||
|  |                 { "label": "G", "x": 5.75, "y": 3 }, | ||||||
|  |                 { "label": "H", "x": 6.75, "y": 3 }, | ||||||
|  |                 { "label": "J", "x": 7.75, "y": 3 }, | ||||||
|  |                 { "label": "K", "x": 8.75, "y": 3 }, | ||||||
|  |                 { "label": "L", "x": 9.75, "y": 3 }, | ||||||
|  |                 { "label": ":", "x": 10.75, "y": 3 }, | ||||||
|  |                 { "label": "\"", "x": 11.75, "y": 3 }, | ||||||
|  |                 { "label": "Enter", "w": 2.25, "x": 12.75, "y": 3 }, | ||||||
|  |                 { "label": "PageDown", "x": 16.25, "y": 3 }, | ||||||
|  |                 { "label": "Shift", "w": 2.25, "x": 0, "y": 4 }, | ||||||
|  |                 { "label": "Z", "x": 2.25, "y": 4 }, | ||||||
|  |                 { "label": "X", "x": 3.25, "y": 4 }, | ||||||
|  |                 { "label": "C", "x": 4.25, "y": 4 }, | ||||||
|  |                 { "label": "V", "x": 5.25, "y": 4 }, | ||||||
|  |                 { "label": "B", "x": 6.25, "y": 4 }, | ||||||
|  |                 { "label": "N", "x": 7.25, "y": 4 }, | ||||||
|  |                 { "label": "M", "x": 8.25, "y": 4 }, | ||||||
|  |                 { "label": ",", "x": 9.25, "y": 4 }, | ||||||
|  |                 { "label": ".", "x": 10.25, "y": 4 }, | ||||||
|  |                 { "label": "?", "x": 11.25, "y": 4 }, | ||||||
|  |                 { "label": "Shift", "w": 1.75, "x": 12.25, "y": 4 }, | ||||||
|  |                 { "label": "Up", "x": 14.25, "y": 4.25 }, | ||||||
|  |                 { "label": "End", "x": 16.25, "y": 4 }, | ||||||
|  |                 { "label": "Ctrl", "w": 1.25, "x": 0, "y": 5 }, | ||||||
|  |                 { "label": "Win", "w": 1.25, "x": 1.25, "y": 5 }, | ||||||
|  |                 { "label": "Alt", "w": 1.25, "x": 2.5, "y": 5 }, | ||||||
|  |                 { "w": 6.25, "x": 3.75, "y": 5 }, | ||||||
|  |                 { "label": "Alt", "w": 1.25, "x": 10, "y": 5 }, | ||||||
|  |                 { "label": "Fn", "w": 1.25, "x": 11.25, "y": 5 }, | ||||||
|  |                 { "label": "Left", "x": 13.25, "y": 5.25 }, | ||||||
|  |                 { "label": "Down", "x": 14.25, "y": 5.25 }, | ||||||
|  |                 { "label": "Right", "x": 15.25, "y": 5.25 } | ||||||
|  |             ] | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | } | ||||||
							
								
								
									
										37
									
								
								keyboards/atlantis/ak81_ve/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										37
									
								
								keyboards/atlantis/ak81_ve/keymaps/default/keymap.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,37 @@ | |||||||
|  | /* Copyright 2022 @fOmey
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #include QMK_KEYBOARD_H | ||||||
|  | 
 | ||||||
|  | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  | 
 | ||||||
|  | 	[0] = LAYOUT( | ||||||
|  | 		KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,  | ||||||
|  | 		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,  | ||||||
|  | 		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,  | ||||||
|  | 		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,  | ||||||
|  | 		KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,  | ||||||
|  | 		KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT), | ||||||
|  | 
 | ||||||
|  | 	[1] = LAYOUT( | ||||||
|  | 		KC_SYSTEM_SLEEP, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, RGB_TOG,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPI,  | ||||||
|  | 		_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, RGB_VAI,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD,  | ||||||
|  | 		_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, _______, _______, _______, _______, RGB_HUI, RGB_SPD,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, RGB_SAD, RGB_HUD, RGB_SAI) | ||||||
|  | 
 | ||||||
|  | }; | ||||||
							
								
								
									
										69
									
								
								keyboards/atlantis/ak81_ve/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										69
									
								
								keyboards/atlantis/ak81_ve/keymaps/via/keymap.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,69 @@ | |||||||
|  | /* Copyright 2022 @fOmey
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 2 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #include QMK_KEYBOARD_H | ||||||
|  | 
 | ||||||
|  | #define LAYOUT_via( \ | ||||||
|  | 	K000, K001, K002, K003, K004, K005, K006, K007, K008,       K010, K011, K012, K013, K014, \ | ||||||
|  | 	K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \ | ||||||
|  | 	K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \ | ||||||
|  | 	K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312,       K314, \ | ||||||
|  | 	K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411,       K413, K414, \ | ||||||
|  | 	K500, K501, K502, K503, K504,       K506,                   K510, K511, K512, K513, K514  \ | ||||||
|  | ) { \ | ||||||
|  | 	{ K000,  K001,  K002,  K003,  K004,  K005,  K006,  K007,  K008,  KC_NO, K010,  K011,  K012,  K013,  K014 }, \ | ||||||
|  | 	{ K100,  K101,  K102,  K103,  K104,  K105,  K106,  K107,  K108,  K109,  K110,  K111,  K112,  K113,  K114 }, \ | ||||||
|  | 	{ K200,  K201,  K202,  K203,  K204,  K205,  K206,  K207,  K208,  K209,  K210,  K211,  K212,  K213,  K214 }, \ | ||||||
|  | 	{ K300,  K301,  K302,  K303,  K304,  K305,  K306,  K307,  K308,  K309,  K310,  K311,  K312,  KC_NO, K314 }, \ | ||||||
|  | 	{ K400,  K401,  K402,  K403,  K404,  K405,  K406,  K407,  K408,  K409,  K410,  K411,  KC_NO, K413,  K414 }, \ | ||||||
|  | 	{ K500,  K501,  K502,  K503,  K504, KC_NO, K506,  KC_NO, KC_NO, KC_NO, K510,  K511,  K512,  K513,  K514 } \ | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||||
|  | 
 | ||||||
|  | 	[0] = LAYOUT_via( | ||||||
|  | 		KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,  | ||||||
|  | 		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,  | ||||||
|  | 		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,  | ||||||
|  | 		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,  | ||||||
|  | 		KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,  | ||||||
|  | 		KC_LCTL, KC_LGUI, KC_LALT, KC_VOLU, KC_VOLD, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT), | ||||||
|  | 
 | ||||||
|  | 	[1] = LAYOUT_via( | ||||||
|  | 		KC_SYSTEM_SLEEP, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, RGB_TOG,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPI,  | ||||||
|  | 		_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, RGB_VAI,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD,  | ||||||
|  | 		_______, _______, _______, KC_CALC, _______, _______, _______, KC_MUTE, _______, _______, _______, _______, RGB_HUI, RGB_SPD,  | ||||||
|  | 		_______, _______, _______, RGB_MOD, RGB_RMOD, _______, _______, _______, RGB_SAD, RGB_HUD, RGB_SAI), | ||||||
|  | 
 | ||||||
|  | 	[2] = LAYOUT_via( | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______), | ||||||
|  | 
 | ||||||
|  | 	[3] = LAYOUT_via( | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,  | ||||||
|  | 		_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______) | ||||||
|  | 
 | ||||||
|  | }; | ||||||
							
								
								
									
										4
									
								
								keyboards/atlantis/ak81_ve/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								keyboards/atlantis/ak81_ve/keymaps/via/rules.mk
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,4 @@ | |||||||
|  | VIA_ENABLE = yes | ||||||
|  | LTO_ENABLE = yes | ||||||
|  | 
 | ||||||
|  | SRC += encoder_actions.c | ||||||
							
								
								
									
										23
									
								
								keyboards/atlantis/ak81_ve/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								keyboards/atlantis/ak81_ve/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,23 @@ | |||||||
|  | # ATLANTIS AK81_VE | ||||||
|  | 
 | ||||||
|  |  | ||||||
|  | 
 | ||||||
|  | A 75% hotswap keyboard with per key RGB backlighting, RGB underglow and a rotary encoder. | ||||||
|  | 
 | ||||||
|  | * Keyboard Maintainer: [fOmey](https://github.com/fOmey) | ||||||
|  | * Hardware Supported: AK75X@AK81_VE | ||||||
|  | * Hardware Availability: [AliExpress.com](https://aliexpress.com), [Shopee](https://shopee.com.my) | ||||||
|  | 
 | ||||||
|  | Make example for this keyboard (after setting up your build environment): | ||||||
|  | 
 | ||||||
|  |     make atlantis/ak81_ve:default | ||||||
|  | 
 | ||||||
|  | ## Bootloader | ||||||
|  | 
 | ||||||
|  | Enter the bootloader in 2 ways: | ||||||
|  | 
 | ||||||
|  | * **Bootmagic reset**: Hold down the key at (0,0) in the matrix | ||||||
|  | * **Keycode in layout**: Press the key mapped to `RESET` if it is available | ||||||
|  | * **Physical reset pins**: Briefly short the reset pins using tweezers, a paperclip, or any other conductive material. | ||||||
|  | 
 | ||||||
|  | See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||||||
							
								
								
									
										22
									
								
								keyboards/atlantis/ak81_ve/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/atlantis/ak81_ve/rules.mk
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,22 @@ | |||||||
|  | # MCU name
 | ||||||
|  | MCU = atmega32u4 | ||||||
|  | 
 | ||||||
|  | # Bootloader selection
 | ||||||
|  | BOOTLOADER = atmel-dfu | ||||||
|  | 
 | ||||||
|  | # Build Options
 | ||||||
|  | #   change yes to no to disable
 | ||||||
|  | #
 | ||||||
|  | BOOTMAGIC_ENABLE = yes      # Enable Bootmagic Lite | ||||||
|  | MOUSEKEY_ENABLE = yes       # Mouse keys | ||||||
|  | EXTRAKEY_ENABLE = yes       # Audio control and System control | ||||||
|  | CONSOLE_ENABLE = no         # Console for debug | ||||||
|  | COMMAND_ENABLE = no         # Commands for debug and configuration | ||||||
|  | NKRO_ENABLE = yes           # Enable N-Key Rollover | ||||||
|  | BACKLIGHT_ENABLE = no       # Keyboard backlight functionality | ||||||
|  | RGBLIGHT_ENABLE = no        # Keyboard RGB underglow | ||||||
|  | RGB_MATRIX_ENABLE = yes		# Enable RGB matrix effects | ||||||
|  | RGB_MATRIX_DRIVER = WS2812 | ||||||
|  | AUDIO_ENABLE = no           # Audio output | ||||||
|  | DYNAMIC_MACRO_ENABLE = yes | ||||||
|  | ENCODER_ENABLE = yes | ||||||
							
								
								
									
										68
									
								
								keyboards/atlantis/encoder_actions.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										68
									
								
								keyboards/atlantis/encoder_actions.c
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,68 @@ | |||||||
|  | /* Copyright 2020 Neil Brian Ramirez
 | ||||||
|  |  * Copyright 2021 drashna jael're (@drashna) | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #include "encoder_actions.h" | ||||||
|  | 
 | ||||||
|  | #if defined(VIA_ENABLE) && defined(ENCODER_ENABLE) | ||||||
|  | 
 | ||||||
|  | #    ifdef ENCODERS | ||||||
|  | static uint8_t  encoder_state[ENCODERS] = {0}; | ||||||
|  | static keypos_t encoder_cw[ENCODERS]    = ENCODERS_CW_KEY; | ||||||
|  | static keypos_t encoder_ccw[ENCODERS]   = ENCODERS_CCW_KEY; | ||||||
|  | #    endif | ||||||
|  | 
 | ||||||
|  | void encoder_action_unregister(void) { | ||||||
|  | #    ifdef ENCODERS | ||||||
|  |     for (int index = 0; index < ENCODERS; ++index) { | ||||||
|  |         if (encoder_state[index]) { | ||||||
|  |             keyevent_t encoder_event = (keyevent_t) { | ||||||
|  |                 .key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], | ||||||
|  |                 .pressed = false, | ||||||
|  |                 .time = (timer_read() | 1) | ||||||
|  |             }; | ||||||
|  |             encoder_state[index] = 0; | ||||||
|  |             action_exec(encoder_event); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | #    endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void encoder_action_register(uint8_t index, bool clockwise) { | ||||||
|  | #    ifdef ENCODERS | ||||||
|  |     keyevent_t encoder_event = (keyevent_t) { | ||||||
|  |         .key = clockwise ? encoder_cw[index] : encoder_ccw[index], | ||||||
|  |         .pressed = true, | ||||||
|  |         .time = (timer_read() | 1) | ||||||
|  |     }; | ||||||
|  |     encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); | ||||||
|  |     action_exec(encoder_event); | ||||||
|  | #    endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | void matrix_scan_kb(void) { | ||||||
|  |     encoder_action_unregister(); | ||||||
|  |     matrix_scan_user(); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | bool encoder_update_kb(uint8_t index, bool clockwise) { | ||||||
|  |     encoder_action_register(index, clockwise); | ||||||
|  |     // don't return user actions, because they are in the keymap
 | ||||||
|  |     // encoder_update_user(index, clockwise);
 | ||||||
|  |     return true; | ||||||
|  | }; | ||||||
|  | 
 | ||||||
|  | #endif | ||||||
							
								
								
									
										21
									
								
								keyboards/atlantis/encoder_actions.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								keyboards/atlantis/encoder_actions.h
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,21 @@ | |||||||
|  | /* Copyright 2020 Neil Brian Ramirez
 | ||||||
|  |  * | ||||||
|  |  * This program is free software: you can redistribute it and/or modify | ||||||
|  |  * it under the terms of the GNU General Public License as published by | ||||||
|  |  * the Free Software Foundation, either version 3 of the License, or | ||||||
|  |  * (at your option) any later version. | ||||||
|  |  * | ||||||
|  |  * This program is distributed in the hope that it will be useful, | ||||||
|  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||||
|  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||||
|  |  * GNU General Public License for more details. | ||||||
|  |  * | ||||||
|  |  * You should have received a copy of the GNU General Public License | ||||||
|  |  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||||
|  |  */ | ||||||
|  | 
 | ||||||
|  | #include "quantum.h" | ||||||
|  | 
 | ||||||
|  | void encoder_action_unregister(void); | ||||||
|  | 
 | ||||||
|  | void encoder_action_register(uint8_t index, bool clockwise); | ||||||
							
								
								
									
										7
									
								
								keyboards/atlantis/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								keyboards/atlantis/readme.md
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,7 @@ | |||||||
|  | # Atlantis | ||||||
|  | 
 | ||||||
|  | A company that has been known to create some unorthodox and unique styled keyboard layouts, a great example of this is the AK82. The AK82 is a 60% layout with a numpad (numpad pictured commonly on the left, however a right side variant the AK82_VE exists). | ||||||
|  | 
 | ||||||
|  | Atlantis also produce some more traditional layouts like the AK81 a 75% layout (AK81_VE variant includes a rotary enconder) and a large range of macro pads. | ||||||
|  | 
 | ||||||
|  | Atlantis seem to be operating mainly out of Malaysia, products can be difficult to source internationally. | ||||||
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