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	Add bpruitt-goddard Ergodox Layout (#3080)
* Feat: Create personal ergodox keymap * FEAT: Update bpruitt-goddard keymap with custom layout * Fix: Remove unused pieces from bpruitt-goddard keyboard * Feat: Add QWERTY layer to bpruitt-goddard ergodox keymap * Refactor: Remove unused layers from bpruitt-goddard keymap * Fix: Update base layer for bpruitt-goddard keymap * Fix: Remove un-reachable key combo from FN layer * Fix: Rename FN layer to numpad layer * Feat: Create one-shot modifier layer for mac os use * Doc: Update readme to reflect my keymap * Feat: Add mac desktop space switching * feat: Update keymap layers to use ergodox pretty format
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								keyboards/ergodox_ez/keymaps/bpruitt-goddard/config.h
									
									
									
									
									
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								keyboards/ergodox_ez/keymaps/bpruitt-goddard/config.h
									
									
									
									
									
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					#include "../../config.h"
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					// Sets good default for the speed of the mouse.
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					#undef MOUSEKEY_INTERVAL
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					#undef MOUSEKEY_DELAY
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					#undef MOUSEKEY_TIME_TO_MAX
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					#undef MOUSEKEY_MAX_SPEED
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					#define MOUSEKEY_INTERVAL       20
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					#define MOUSEKEY_DELAY          100
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					#define MOUSEKEY_TIME_TO_MAX    60
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					#define MOUSEKEY_MAX_SPEED      7
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					#undef MOUSEKEY_WHEEL_MAX_SPEED
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					#undef MOUSEKEY_WHEEL_TIME_TO_MAX
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					#undef MOUSEKEY_WHEEL_DELAY
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					#define MOUSEKEY_WHEEL_MAX_SPEED    5
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					#define MOUSEKEY_WHEEL_TIME_TO_MAX  60
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					#define MOUSEKEY_WHEEL_DELAY        100
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					#undef TAPPING_TOGGLE
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					#undef TAPPING_TERM
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					#undef IGNORE_MOD_TAP_INTERRUPT
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					#define TAPPING_TOGGLE  1
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					#define TAPPING_TERM    150
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					#define IGNORE_MOD_TAP_INTERRUPT
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								keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c
									
									
									
									
									
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								keyboards/ergodox_ez/keymaps/bpruitt-goddard/keymap.c
									
									
									
									
									
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					// An Ergodox EZ keymap mostly following the programmer's dvorak layout.
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					// There is a standard QWERTY layer as well
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					//
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					// See the README.md file for an image of this keymap.
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					#include QMK_KEYBOARD_H
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					// The layers that we are defining for this keyboards.
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					#define BASE 0
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					#define NUM 1
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					#define QWERTY 2
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					#define MAC 3
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					// The Tap Dance identifiers, used in the TD keycode and tap_dance_actions array.
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					#define TAP_MACRO 0
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					// SAFE_RANGE must be used to tag the first element of the enum.
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					// DYNAMIC_MACRO_RANGE must always be the last element of the enum if other
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					// values are added (as its value is used to create a couple of other keycodes
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					// after it).
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					enum custom_keycodes {
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					    MC_ARROW = SAFE_RANGE,
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					    DYNAMIC_MACRO_RANGE
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					};
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					// A 'transparent' key code (that falls back to the layers below it).
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					#define ___ KC_TRANSPARENT
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					// A 'blocking' key code. Does nothing but prevent falling back to another layer.
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					#define XXX KC_NO
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					// Some combined keys (one normal keycode when tapped and one modifier or layer
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					// toggle when held).
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					#define SPC_RALT  MT(MOD_RALT, KC_SPC)  // SPACE key and right alt modifier.
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					// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
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					#define MK_CUT    LSFT(KC_DEL)  // shift + delete
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					#define MK_COPY   LCTL(KC_INS)  // ctrl + insert
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					#define MK_PASTE  LSFT(KC_INS)  // shift + insert
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					//Move mac desktop spaces
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					#define MAC_L     LGUI(LSFT(KC_UP)) // cmd + shift + up
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					#define MAC_R     LGUI(LSFT(KC_DOWN)) // cmd + shift + down
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					// This file must be included after DYNAMIC_MACRO_RANGE is defined...
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					#include "dynamic_macro.h"
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					  // Layer 0: basic keys.
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					  [BASE] = LAYOUT_ergodox_pretty(
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					    KC_DLR,           KC_AMPR,  KC_LBRC,  KC_LCBR, KC_RCBR, KC_LPRN, KC_CIRC,           KC_F4,        KC_EQUAL,KC_ASTR, KC_BSLASH, KC_PLUS, KC_RBRACKET, KC_EXLM,
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					    GUI_T(KC_BSLASH), KC_SCOLON,KC_COMMA, KC_DOT,  KC_P,    KC_Y,    KC_PERC,           KC_DELETE,    KC_F,    KC_G,    KC_C,      KC_R,    KC_L,        KC_SLASH,
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					    MO(NUM),          KC_A,     KC_O,     KC_E,    KC_U,    KC_I,                                     KC_D,    KC_H,    KC_T,      KC_N,    KC_S,        KC_MINUS,
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					    KC_LSPO,          KC_QUOTE, KC_Q,     KC_J,    KC_K,    KC_X,    KC_LALT,           TD(TAP_MACRO),KC_B,    KC_M,    KC_W,      KC_V,    KC_Z,        KC_RSPC,
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					    KC_AT,            KC_HASH,  KC_GRAVE, KC_LEFT, KC_RIGHT,                                                   KC_UP,   KC_DOWN,   KC_HOME, KC_END,      TO(QWERTY),
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					                                         ALT_T(KC_APPLICATION), ALL_T(KC_NO),           KC_PGUP, KC_LGUI,
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					                                                                   KC_BSLASH,           TO(MAC),
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					                                          KC_ENTER, KC_TAB, CTL_T(KC_ESCAPE),           CTL_T(KC_ESCAPE), KC_BSPACE,  KC_SPACE),
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					  // Layer 1: function and numpad keys.
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					  [NUM] = LAYOUT_ergodox_pretty(
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					    ___,  KC_F1,   KC_F2,    KC_F3,       KC_F4,       KC_F5,      ___,         ___, KC_F6,   KC_F7,  KC_F8,  KC_F9,      KC_F10,       KC_F11,
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					    ___,  KC_EXLM, KC_COMMA, KC_DOT,      KC_MS_BTN1,  KC_MS_BTN2, ___,         ___, KC_UP,   KC_7,   KC_8,   KC_9,       KC_ASTR,      KC_F12,
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					    XXX,  ___,     KC_LCBR,  KC_RCBR,     MC_ARROW,    KC_GRAVE,                     KC_DOWN, KC_4,   KC_5,   KC_6,       KC_PLUS,      KC_UNDS,
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					    ___,  ___,     KC_CIRC,  KC_LBRACKET, KC_RBRACKET, KC_TILD,    ___,         ___, KC_0,    KC_1,   KC_2,   KC_3,       KC_KP_SLASH,  KC_BSLASH,
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					    ___,  ___,     ___,      ___,         ___,                                                ___,    KC_0,   KC_KP_DOT,  KC_EQUAL,     ___,
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					                                                           ___,    ___,         KC_KP_ASTERISK, KC_KP_SLASH,
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					                                                               KC_LCTL,         ___,
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					                                      KC_KP_PLUS,  KC_KP_MINUS, KC_DLR,         KC_DELETE, KC_BSPACE,  KC_SPACE),
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					  // Layer 2: QWERTY control.
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					  [QWERTY] = LAYOUT_ergodox_pretty(
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					    /* left hand */
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					    KC_EQUAL,   KC_1,     KC_2,         KC_3,     KC_4,     KC_5,    KC_LEFT,           KC_RIGHT,     KC_6,   KC_7,   KC_8,     KC_9,         KC_0,         KC_MINUS,
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					    KC_DELETE,  KC_Q,     KC_W,         KC_E,     KC_R,     KC_T,    KC_Y,              TO(BASE),     KC_Y,   KC_U,   KC_I,     KC_O,         KC_P,         KC_BSLASH,
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					    MO(NUM),    KC_A,     KC_S,         KC_D,     KC_F,     KC_G,                                     KC_H,   KC_J,   KC_K,     KC_L,         KC_SCLN,      GUI_T(KC_QUOT),
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					    KC_LSFT,    KC_Z,     KC_X,         KC_C,     KC_V,     KC_B, ALT_T(KC_NO),         MEH_T(KC_NO), KC_N,   KC_M,   KC_COMMA, KC_DOT,       KC_SLASH,     KC_RSPC,
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					    KC_GRAVE,   KC_QUOTE, LALT(KC_TAB), KC_LEFT,  KC_RIGHT,                                                   KC_UP,  KC_DOWN,  KC_LBRACKET,  KC_RBRACKET,  TO(BASE),
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					                                                  ___, KC_LGUI,                         ___, KC_ESCAPE,
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					                                                       KC_HOME,                         KC_PGUP,
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					                                      KC_ENTER, KC_TAB, KC_END,                         KC_PGDOWN, KC_BSPACE, KC_SPACE),
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					    // Layer 3: Mac layer
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					    [MAC] = LAYOUT_ergodox_pretty(
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					      /* left hand */
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					      ___,  KC_1, KC_2, KC_3,   KC_4,   KC_5, ___,        ___, KC_6,  KC_7, KC_8, KC_9, KC_0, ___,
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					      ___,  ___,  ___,  ___,    ___,    ___,  ___,        ___, ___,   ___,  ___,  ___,  ___,  ___,
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					      ___,  ___,  ___,  ___,    ___,    ___,                   ___,   ___,  ___,  ___,  ___,  ___,
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					      ___,  ___,  ___,  ___,    ___,    ___,  ___,        ___, ___,   ___,  ___,  ___,  ___,  ___,
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					      ___,  ___,  ___,  MAC_L,  MAC_R,                                ___,  ___,  ___,  ___,  ___,
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					                                        ___,  ___,        ___, ___,
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					                                              ___,        TO(BASE),
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					                      KC_LGUI,  KC_LALT,  KC_LGUI,        KC_LGUI, KC_LALT, KC_LGUI),
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					};
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					// Whether the macro 1 is currently being recorded.
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					static bool is_macro1_recording = false;
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					// The current set of active layers (as a bitmask).
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					// There is a global 'layer_state' variable but it is set after the call
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					// to layer_state_set_user().
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					static uint32_t current_layer_state = 0;
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					uint32_t layer_state_set_user(uint32_t state);
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					// Method called at the end of the tap dance on the TAP_MACRO key. That key is
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					// used to start recording a macro (double tap or more), to stop recording (any
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					// number of tap), or to play the recorded macro (1 tap).
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					void macro_tapdance_fn(qk_tap_dance_state_t *state, void *user_data) {
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					  uint16_t keycode;
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					  keyrecord_t record;
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					  dprintf("macro_tap_dance_fn %d\n", state->count);
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					  if (is_macro1_recording) {
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					    keycode = DYN_REC_STOP;
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					    is_macro1_recording = false;
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					    layer_state_set_user(current_layer_state);
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					  } else if (state->count == 1) {
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					    keycode = DYN_MACRO_PLAY1;
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					  } else {
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					    keycode = DYN_REC_START1;
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					    is_macro1_recording = true;
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					    layer_state_set_user(current_layer_state);
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					  }
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					  record.event.pressed = true;
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					  process_record_dynamic_macro(keycode, &record);
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					  record.event.pressed = false;
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					  process_record_dynamic_macro(keycode, &record);
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					}
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					// The definition of the tap dance actions:
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					qk_tap_dance_action_t tap_dance_actions[] = {
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					  // This Tap dance plays the macro 1 on TAP and records it on double tap.
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					  [TAP_MACRO] = ACTION_TAP_DANCE_FN(macro_tapdance_fn)
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					};
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					// Runs for each key down or up event.
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					bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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					  if (keycode != TD(TAP_MACRO)) {
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					    // That key is processed by the macro_tapdance_fn. Not ignoring it here is
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					    // mostly a no-op except that it is recorded in the macros (and uses space).
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					    // We can't just return false when the key is a tap dance, because
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					    // process_record_user, is called before the tap dance processing (and
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					    // returning false would eat the tap dance).
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					    if (!process_record_dynamic_macro(keycode, record)) {
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					      return false;
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					    }
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					    if(record->event.pressed) {
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					      switch(keycode) {
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					        case MC_ARROW:
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					          SEND_STRING("=>");
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					          return false;
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					          break;
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					      }
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					    }
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					  }
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					  return true; // Let QMK send the enter press/release events
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					}
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					// Runs just one time when the keyboard initializes.
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					void matrix_init_user(void) {
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					  ergodox_right_led_1_off();
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					  ergodox_right_led_2_off();
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					  ergodox_right_led_3_off();
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					};
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					// Runs constantly in the background, in a loop.
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					void matrix_scan_user(void) {
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					};
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					// Value to use to switch LEDs on. The default value of 255 is far too bright.
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					static const uint8_t max_led_value = 20;
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					// Whether the given layer (one of the constant defined at the top) is active.
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					#define LAYER_ON(layer) (current_layer_state & (1<<layer))
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					void led_1_on(void) {
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					  ergodox_right_led_1_on();
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					  ergodox_right_led_1_set(max_led_value);
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					}
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					void led_2_on(void) {
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					  ergodox_right_led_2_on();
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					  ergodox_right_led_2_set(max_led_value);
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					}
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					void led_3_on(void) {
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					  ergodox_right_led_3_on();
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					  ergodox_right_led_3_set(max_led_value);
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					}
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					void led_1_off(void) {
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					  ergodox_right_led_1_off();
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					}
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					void led_2_off(void) {
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					  ergodox_right_led_2_off();
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					}
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					void led_3_off(void) {
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					  ergodox_right_led_3_off();
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					}
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			||||||
 | 
					
 | 
				
			||||||
 | 
					uint32_t layer_state_set_user(uint32_t state) {
 | 
				
			||||||
 | 
					  current_layer_state = state;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  if (is_macro1_recording) {
 | 
				
			||||||
 | 
					    led_1_on();
 | 
				
			||||||
 | 
					    led_2_on();
 | 
				
			||||||
 | 
					    led_3_on();
 | 
				
			||||||
 | 
					    return state;
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  if (LAYER_ON(NUM)) {
 | 
				
			||||||
 | 
					    led_1_on();
 | 
				
			||||||
 | 
					  } else {
 | 
				
			||||||
 | 
					    led_1_off();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  if (LAYER_ON(MAC)) {
 | 
				
			||||||
 | 
					    led_2_on();
 | 
				
			||||||
 | 
					  } else {
 | 
				
			||||||
 | 
					    led_2_off();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  if (LAYER_ON(QWERTY)) {
 | 
				
			||||||
 | 
					    led_3_on();
 | 
				
			||||||
 | 
					  } else {
 | 
				
			||||||
 | 
					    led_3_off();
 | 
				
			||||||
 | 
					  }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  return state;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
							
								
								
									
										23
									
								
								keyboards/ergodox_ez/keymaps/bpruitt-goddard/readme.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								keyboards/ergodox_ez/keymaps/bpruitt-goddard/readme.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
 | 
				
			|||||||
 | 
					# Ergodox EZ Layout by bpruitt-goddard
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[KLE link](http://www.keyboard-layout-editor.com/#/gists/5896c5a729a64633d3f63de71e7e0e79)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Layers
 | 
				
			||||||
 | 
					| Layer | Legend |
 | 
				
			||||||
 | 
					| ----- | ------ |
 | 
				
			||||||
 | 
					| Base  |  Top (black) |
 | 
				
			||||||
 | 
					| Num | Center (blue) |
 | 
				
			||||||
 | 
					| QWERTY | Bottom (Red) |
 | 
				
			||||||
 | 
					| MAC | Front/Bottom-most (Yellow) |
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					## Features
 | 
				
			||||||
 | 
					* Tap-dance dynamic macro key.
 | 
				
			||||||
 | 
					  * Tap twice for starting macro. Then tap once to complete the macro
 | 
				
			||||||
 | 
					  * Tap one for replaying macro
 | 
				
			||||||
 | 
					* Numpad on right hand with momentary Num layer
 | 
				
			||||||
 | 
					* QWERTY layer for non-dvorak users
 | 
				
			||||||
 | 
					* Mac layer for changing thumbpad modifier keys with Command
 | 
				
			||||||
 | 
					* Uses the following dual function keys
 | 
				
			||||||
 | 
					    * Space Cadet shifts (shift/paren)
 | 
				
			||||||
 | 
					    * Ctrl/Esc
 | 
				
			||||||
							
								
								
									
										15
									
								
								keyboards/ergodox_ez/keymaps/bpruitt-goddard/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								keyboards/ergodox_ez/keymaps/bpruitt-goddard/rules.mk
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,15 @@
 | 
				
			|||||||
 | 
					MOUSEKEY_ENABLE  = yes # Mouse keys
 | 
				
			||||||
 | 
					EXTRAKEY_ENABLE  = yes # Audio control and System control
 | 
				
			||||||
 | 
					COMMAND_ENABLE   = yes # Commands for debug and configuration
 | 
				
			||||||
 | 
					NKRO_ENABLE      = yes # USB Nkey Rollover - for issues, see github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
				
			||||||
 | 
					ONEHAND_ENABLE   = yes # Allow swapping hands of keyboard
 | 
				
			||||||
 | 
					KEY_LOCK_ENABLE  = yes # Enable the KC_LOCK key
 | 
				
			||||||
 | 
					TAP_DANCE_ENABLE = yes # Enable the tap dance feature.
 | 
				
			||||||
 | 
					CONSOLE_ENABLE   = yes  # Console for debug
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					BOOTMAGIC_ENABLE = no  # Virtual DIP switch configuration
 | 
				
			||||||
 | 
					UNICODE_ENABLE   = no
 | 
				
			||||||
 | 
					SLEEP_LED_ENABLE = no
 | 
				
			||||||
 | 
					API_SYSEX_ENABLE = no
 | 
				
			||||||
 | 
					RGBLIGHT_ENABLE = no
 | 
				
			||||||
 | 
					RGBLIGHT_ANIMATION = no
 | 
				
			||||||
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	Block a user