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				| @ -30,16 +30,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #define MATRIX_ROWS 5 | ||||
| #define MATRIX_COLS 4 | ||||
| 
 | ||||
| /*
 | ||||
|  * Keyboard Matrix Assignments | ||||
|  * | ||||
|  * Change this to how you wired your keyboard | ||||
|  * COLS: AVR pins used for columns, left to right | ||||
|  * ROWS: AVR pins used for rows, top to bottom | ||||
|  * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||||
|  *                  ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||||
|  * | ||||
|  */ | ||||
| #define MATRIX_ROW_PINS \ | ||||
|     { F0, C7, C6, B6, E6} | ||||
| #define MATRIX_COL_PINS \ | ||||
| @ -49,7 +39,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #define DIODE_DIRECTION COL2ROW | ||||
| 
 | ||||
| #define RGB_DI_PIN D1 | ||||
| // #ifdef RGB_DI_PIN
 | ||||
| #define RGBLED_NUM 11 | ||||
| #define RGBLIGHT_HUE_STEP 8 | ||||
| #define RGBLIGHT_SAT_STEP 8 | ||||
| @ -57,24 +46,17 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||||
| #define RGBLIGHT_SLEEP         /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||||
| // /*== all animations enable ==*/
 | ||||
| // #define RGBLIGHT_ANIMATIONS
 | ||||
| #define RGBLIGHT_ANIMATIONS | ||||
| // /*== or choose animations ==*/
 | ||||
| #define RGBLIGHT_EFFECT_BREATHING | ||||
| #define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||||
| #define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||||
| #define RGBLIGHT_EFFECT_SNAKE | ||||
| #define RGBLIGHT_EFFECT_KNIGHT | ||||
| //   #define RGBLIGHT_EFFECT_CHRISTMAS
 | ||||
| //   #define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | ||||
| //   #define RGBLIGHT_EFFECT_RGB_TEST
 | ||||
| //   #define RGBLIGHT_EFFECT_ALTERNATING
 | ||||
| // /*== customize breathing effect ==*/
 | ||||
| //   /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
 | ||||
| //   #define RGBLIGHT_BREATHE_TABLE_SIZE 256      // 256(default) or 128 or 64
 | ||||
| //   /*==== use exp() and sin() ====*/
 | ||||
| //   #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85  // 1 to 2.7
 | ||||
| //   #define RGBLIGHT_EFFECT_BREATHE_MAX    255   // 0 to 255
 | ||||
| // #endif
 | ||||
| // #define RGBLIGHT_EFFECT_BREATHING
 | ||||
| // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
 | ||||
| // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
 | ||||
| // #define RGBLIGHT_EFFECT_SNAKE
 | ||||
| // #define RGBLIGHT_EFFECT_KNIGHT
 | ||||
| // #define RGBLIGHT_EFFECT_CHRISTMAS
 | ||||
| // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
 | ||||
| // #define RGBLIGHT_EFFECT_RGB_TEST
 | ||||
| // #define RGBLIGHT_EFFECT_ALTERNATING
 | ||||
| 
 | ||||
| /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||||
| #define DEBOUNCE 20 | ||||
| @ -82,9 +64,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| /* ENCODER THINGS */ | ||||
| // #define ENCODER_DIRECTION_FLIP
 | ||||
| #define ENCODERS_PAD_A \ | ||||
|     { F6, B4 } | ||||
| #define ENCODERS_PAD_B \ | ||||
|     { F5, B5 } | ||||
| #define ENCODERS_PAD_B \ | ||||
|     { F6, B4 } | ||||
| 
 | ||||
| /* Tap Dance timing */ | ||||
| #define TAPPING_TERM 200 | ||||
|  | ||||
							
								
								
									
										31
									
								
								keyboards/hub16/info.json
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										31
									
								
								keyboards/hub16/info.json
									
									
									
									
									
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							| @ -0,0 +1,31 @@ | ||||
| { | ||||
|     "keyboard_name": "Hub16", | ||||
|     "url": "https://joshajohnson.com/hub16-keyboard/", | ||||
|     "maintainer": "Josh Johnson", | ||||
|     "width": 4, | ||||
|     "height": 5, | ||||
|     "layouts": { | ||||
|         "LAYOUT": { | ||||
|             "layout": [ | ||||
|                 {"label":"Mute", "x":0.5, "y":0}, | ||||
|                 {"label":"Play / Pause", "x":2.5, "y":0}, | ||||
|                 {"label":"7", "x":0, "y":1}, | ||||
|                 {"label":"8", "x":1, "y":1}, | ||||
|                 {"label":"9", "x":2, "y":1}, | ||||
|                 {"label":"*", "x":3, "y":1}, | ||||
|                 {"label":"4", "x":0, "y":2}, | ||||
|                 {"label":"5", "x":1, "y":2}, | ||||
|                 {"label":"6", "x":2, "y":2}, | ||||
|                 {"label":"-", "x":3, "y":2}, | ||||
|                 {"label":"1", "x":0, "y":3}, | ||||
|                 {"label":"2", "x":1, "y":3}, | ||||
|                 {"label":"3", "x":2, "y":3}, | ||||
|                 {"label":"+", "x":3, "y":3}, | ||||
|                 {"label":"MO(1)", "x":0, "y":4}, | ||||
|                 {"label":"0", "x":1, "y":4}, | ||||
|                 {"label":".", "x":2, "y":4}, | ||||
|                 {"label":"N.ENT", "x":3, "y":4} | ||||
|             ] | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -1,7 +1,7 @@ | ||||
| # AutoHotKey Companion | ||||
| 
 | ||||
| ## Overview | ||||
| AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Super16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.  | ||||
| AutoHotKey Companion Keymap for <a href="https://www.tindie.com/products/joshajohnson/hub16-programmable-macro-keyboard/">Hub16 macropad</a> is designed be a quick and easy way to get started with AutoHotKey and to provide a foundation for customizing your own macropad. I upgraded to the Hub16 from a Super16 because it kept the RGB underglow lights for an easy way (RGB) to identify what layer I was on with a quick glance or peripheral vision and added 2 rotary encoders and a USB 2.0 hub with USB-C ports. The F13 to F24 keys were selected as they are rarely used so you won't run into conflicts with existing application shortcuts and AutoHotKey recognizes them without any issues. *Note:* MacOS does not support/recognize F21 to F24 so these would need to be remapped for Mac users.  | ||||
| 
 | ||||
| Same functionality can be accomplished with other similar applications on the host system like Keyboard Maestro, AutoIt, etc.  | ||||
| 
 | ||||
| @ -64,7 +64,7 @@ While the first 5 layers are accessible with only 1 key press at most, the 5th ( | ||||
|      | ||||
| ## Host Configuration | ||||
| 
 | ||||
| Once the keymap has been flashed to the Super16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time. | ||||
| Once the keymap has been flashed to the Hub16, you can download the accompanying AutoHotKey file or create your own and have it start automatically either via a Windows Task or another way. Using AutoHotKey allows adjustment of functionality of the buttons without the need to change your map and reflash the macropad every time. | ||||
| Starting the AHK file can be done either by: | ||||
| * Creating a Windows Task  | ||||
| * Adding the AHK to the startup folder | ||||
|  | ||||
| @ -1,3 +0,0 @@ | ||||
| TAP_DANCE_ENABLE = no      # Support for tap dancing | ||||
| 
 | ||||
| 
 | ||||
							
								
								
									
										50
									
								
								keyboards/hub16/keymaps/default/keymap.c
									
									
									
									
									
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								keyboards/hub16/keymaps/default/keymap.c
									
									
									
									
									
										Executable file
									
								
							| @ -0,0 +1,50 @@ | ||||
| /* Copyright 2019 Josh Johnson
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 2 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
|  */ | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|   [0] = LAYOUT( /* Base */ | ||||
|        KC_MUTE,        KC_MPLY, | ||||
|     KC_7,   KC_8,   KC_9,   KC_PAST, | ||||
|     KC_4,   KC_5,   KC_6,   KC_PMNS, | ||||
|     KC_1,   KC_2,   KC_3,   KC_PPLS, | ||||
|     MO(1),  KC_0,   KC_PDOT,KC_PENT | ||||
|   ), | ||||
| 
 | ||||
|   [1] = LAYOUT( /* LED Control */ | ||||
|         _______,           _______, | ||||
|     _______, RGB_MOD, RGB_RMOD, RGB_TOG, | ||||
|     RGB_VAD, RGB_VAI, RGB_HUD,  RGB_HUI, | ||||
|     RGB_SAD, RGB_SAI, _______,  _______, | ||||
|     _______, _______, RESET,    _______ | ||||
|   ), | ||||
| }; | ||||
| 
 | ||||
| void encoder_update_user(uint8_t index, bool clockwise) { | ||||
|     if (index == 0) { /* Left Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code(KC_VOLD); | ||||
|         } else { | ||||
|             tap_code(KC_VOLU); | ||||
|         } | ||||
|     } else if (index == 1) { /* Right Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code(KC_MPRV); | ||||
|         } else { | ||||
|             tap_code(KC_MNXT); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| @ -1 +0,0 @@ | ||||
| {"version":1,"notes":"","documentation":"\"This file is a QMK Configurator export. You can import this at <https://config.qmk.fm>. It can also be used directly with QMK's source code.\n\nTo setup your QMK environment check out the tutorial: <https://docs.qmk.fm/#/newbs>\n\nYou can convert this file to a keymap.c using this command: `qmk json2c {keymap}`\n\nYou can compile this keymap using this command: `qmk compile {keymap}`\"\n","keyboard":"hub16","keymap":"default","layout":"LAYOUT","layers":[["KC_NLCK","KC_PSLS","KC_P7","KC_P8","KC_P9","KC_PPLS","KC_P4","KC_P5","KC_P6","KC_PCMM","KC_P1","KC_P2","KC_P3","KC_PEQL","KC_P0","KC_P0","KC_PDOT","KC_PENT"]],"author":""} | ||||
| @ -1 +0,0 @@ | ||||
| TAP_DANCE_ENABLE = yes      # Support for tap dancing | ||||
							
								
								
									
										1
									
								
								keyboards/hub16/keymaps/macro/rules.mk
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1
									
								
								keyboards/hub16/keymaps/macro/rules.mk
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1 @@ | ||||
| TAP_DANCE_ENABLE = yes | ||||
| @ -1,78 +0,0 @@ | ||||
| /* Copyright 2019 Josh Johnson
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 2 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  * | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||||
|  * GNU General Public License for more details. | ||||
|  * | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | ||||
|  */ | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| // Keyboard Layers
 | ||||
| enum keyboard_layers{ | ||||
|     _BASE = 0, | ||||
|     _CONTROL | ||||
| }; | ||||
| 
 | ||||
| // Tap Dance Declarations
 | ||||
| enum tap_dance { TD_TO_LED = 0, TD_TO_DEFAULT = 1 }; | ||||
| 
 | ||||
| qk_tap_dance_action_t tap_dance_actions[] = { | ||||
|     // Tap once for standard key, twice to toggle to control layer
 | ||||
|     [TD_TO_LED]     = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _CONTROL), | ||||
|     [TD_TO_DEFAULT] = ACTION_TAP_DANCE_DUAL_ROLE(KC_P, _BASE)}; | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|   [_BASE] = LAYOUT( /* Base */ | ||||
|         KC_S,      KC_V,     | ||||
|     KC_A, KC_B, KC_C, KC_D,  | ||||
|     KC_E, KC_F, KC_G, KC_H,  | ||||
|     KC_I, KC_J, KC_K, KC_L,  | ||||
|     KC_M, KC_N, KC_O, TD(TD_TO_LED)  | ||||
|   ), | ||||
| 
 | ||||
|   [_CONTROL] = LAYOUT( /* LED Control */ | ||||
|           KC_NO,            KC_NO,         | ||||
|     _______, RGB_MOD, RGB_RMOD, RGB_TOG, | ||||
|     RGB_VAD, RGB_VAI, RGB_HUD,  RGB_HUI,  | ||||
|     RGB_SAD, RGB_SAI, _______,  _______,  | ||||
|     _______, _______, RESET,    TD(TD_TO_DEFAULT)  | ||||
|   ), | ||||
| }; | ||||
| 
 | ||||
| void encoder_update_user(uint8_t index, bool clockwise) { | ||||
|     if (index == 0) { /* Left Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code(KC_R); | ||||
|         } else { | ||||
|             tap_code(KC_Q); | ||||
|         } | ||||
|     } else if (index == 1) { /* Right Encoder */ | ||||
|         if (clockwise) { | ||||
|             tap_code(KC_U); | ||||
|         } else { | ||||
|             tap_code(KC_T); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| bool process_record_user(uint16_t keycode, keyrecord_t *record) { | ||||
|   switch (keycode) { | ||||
|     // Example of "pressing" CONTROL+SHIFT+V instead of "A" on keyboard
 | ||||
|     // More info: https://docs.qmk.fm/#/feature_macros
 | ||||
|     // case KC_A:
 | ||||
|     //   if (record->event.pressed) {
 | ||||
|     //     SEND_STRING(SS_LCTL(SS_LSFT("v")));
 | ||||
|     //   } else {
 | ||||
|     //   }
 | ||||
|     //   break; 
 | ||||
|   } | ||||
|   return true; | ||||
| }; | ||||
| @ -1,4 +1 @@ | ||||
| VIA_ENABLE = yes | ||||
| CONSOLE_ENABLE = no | ||||
| COMMAND_ENABLE = no | ||||
| TAP_DANCE_ENABLE = no | ||||
|  | ||||
| @ -19,7 +19,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #include "wait.h" | ||||
| #include "util.h" | ||||
| #include "matrix.h" | ||||
| #include "debounce.h" | ||||
| #include "quantum.h" | ||||
| 
 | ||||
| // Encoder things
 | ||||
| @ -27,65 +26,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||||
| #define SWITCH_2 D7 | ||||
| static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row); | ||||
| 
 | ||||
| #ifdef MATRIX_MASKED | ||||
| extern const matrix_row_t matrix_mask[]; | ||||
| #endif | ||||
| 
 | ||||
| #ifdef DIRECT_PINS | ||||
| static pin_t direct_pins[MATRIX_ROWS][MATRIX_COLS] = DIRECT_PINS; | ||||
| #elif (DIODE_DIRECTION == ROW2COL) || (DIODE_DIRECTION == COL2ROW) | ||||
| static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS; | ||||
| static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS; | ||||
| #endif | ||||
| 
 | ||||
| /* matrix state(1:on, 0:off) */ | ||||
| static matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
 | ||||
| static matrix_row_t matrix[MATRIX_ROWS];      // debounced values
 | ||||
| 
 | ||||
| // helper functions
 | ||||
| 
 | ||||
| inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); } | ||||
| 
 | ||||
| inline matrix_row_t matrix_get_row(uint8_t row) { | ||||
|     // Matrix mask lets you disable switches in the returned matrix data. For example, if you have a
 | ||||
|     // switch blocker installed and the switch is always pressed.
 | ||||
| #ifdef MATRIX_MASKED | ||||
|     return matrix[row] & matrix_mask[row]; | ||||
| #else | ||||
|     return matrix[row]; | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| // matrix code
 | ||||
| 
 | ||||
| #ifdef DIRECT_PINS | ||||
| 
 | ||||
| static void init_pins(void) { | ||||
|     for (int row = 0; row < MATRIX_ROWS; row++) { | ||||
|         for (int col = 0; col < MATRIX_COLS; col++) { | ||||
|             pin_t pin = direct_pins[row][col]; | ||||
|             if (pin != NO_PIN) { | ||||
|                 setPinInputHigh(pin); | ||||
|             } | ||||
|         } | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) { | ||||
|     matrix_row_t last_row_value = current_matrix[current_row]; | ||||
|     current_matrix[current_row] = 0; | ||||
| 
 | ||||
|     for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) { | ||||
|         pin_t pin = direct_pins[current_row][col_index]; | ||||
|         if (pin != NO_PIN) { | ||||
|             current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     return (last_row_value != current_matrix[current_row]); | ||||
| } | ||||
| 
 | ||||
| #elif (DIODE_DIRECTION == COL2ROW) | ||||
| extern matrix_row_t raw_matrix[MATRIX_ROWS];  // raw values
 | ||||
| extern matrix_row_t matrix[MATRIX_ROWS];      // debounced values
 | ||||
| 
 | ||||
| static void select_row(uint8_t row) { | ||||
|     setPinOutput(row_pins[row]); | ||||
| @ -133,112 +79,28 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) | ||||
|     return (last_row_value != current_matrix[current_row]); | ||||
| } | ||||
| 
 | ||||
| #elif (DIODE_DIRECTION == ROW2COL) | ||||
| 
 | ||||
| static void select_col(uint8_t col) { | ||||
|     setPinOutput(col_pins[col]); | ||||
|     writePinLow(col_pins[col]); | ||||
| } | ||||
| 
 | ||||
| static void unselect_col(uint8_t col) { setPinInputHigh(col_pins[col]); } | ||||
| 
 | ||||
| static void unselect_cols(void) { | ||||
|     for (uint8_t x = 0; x < MATRIX_COLS; x++) { | ||||
|         setPinInputHigh(col_pins[x]); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| static void init_pins(void) { | ||||
|     unselect_cols(); | ||||
|     for (uint8_t x = 0; x < MATRIX_ROWS; x++) { | ||||
|         setPinInputHigh(row_pins[x]); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col) { | ||||
|     bool matrix_changed = false; | ||||
| 
 | ||||
|     // Select col and wait for col selecton to stabilize
 | ||||
|     select_col(current_col); | ||||
|     wait_us(30); | ||||
| 
 | ||||
|     // For each row...
 | ||||
|     for (uint8_t row_index = 0; row_index < MATRIX_ROWS; row_index++) { | ||||
|         // Store last value of row prior to reading
 | ||||
|         matrix_row_t last_row_value = current_matrix[row_index]; | ||||
| 
 | ||||
|         // Check row pin state
 | ||||
|         if (readPin(row_pins[row_index]) == 0) { | ||||
|             // Pin LO, set col bit
 | ||||
|             current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col); | ||||
|         } else { | ||||
|             // Pin HI, clear col bit
 | ||||
|             current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col); | ||||
|         } | ||||
| 
 | ||||
|         // Determine if the matrix changed state
 | ||||
|         if ((last_row_value != current_matrix[row_index]) && !(matrix_changed)) { | ||||
|             matrix_changed = true; | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     // Unselect col
 | ||||
|     unselect_col(current_col); | ||||
| 
 | ||||
|     return matrix_changed; | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
| 
 | ||||
| void matrix_init(void) { | ||||
| void matrix_init_custom(void) { | ||||
|     // initialize key pins
 | ||||
|     setPinInput(SWITCH_1); | ||||
|     setPinInput(SWITCH_2); | ||||
|     init_pins(); | ||||
| 
 | ||||
|     // initialize matrix state: all keys off
 | ||||
|     for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | ||||
|         raw_matrix[i] = 0; | ||||
|         matrix[i]     = 0; | ||||
|     } | ||||
| 
 | ||||
|     debounce_init(MATRIX_ROWS); | ||||
| 
 | ||||
|     matrix_init_quantum(); | ||||
| } | ||||
| 
 | ||||
| uint8_t matrix_scan(void) { | ||||
| bool matrix_scan_custom(void) { | ||||
|     bool changed = false; | ||||
| 
 | ||||
| #if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW) | ||||
|     // Set row, read cols
 | ||||
|     for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) { | ||||
|         changed |= read_cols_on_row(raw_matrix, current_row); | ||||
|     } | ||||
| #elif (DIODE_DIRECTION == ROW2COL) | ||||
|     // Set col, read rows
 | ||||
|     for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) { | ||||
|         changed |= read_rows_on_col(raw_matrix, current_col); | ||||
|     } | ||||
| #endif | ||||
| 
 | ||||
|     debounce(raw_matrix, matrix, MATRIX_ROWS, changed); | ||||
| 
 | ||||
|     // Read encoder switches, already debounced
 | ||||
|     changed |= read_encoder_switches(matrix, 4); | ||||
| 
 | ||||
|     matrix_scan_quantum(); | ||||
|     return (uint8_t)changed; | ||||
|     return changed; | ||||
| } | ||||
| 
 | ||||
| // Customisations for the encoders
 | ||||
| void matrix_init_kb(void) { | ||||
|     setPinInput(SWITCH_1); | ||||
|     setPinInput(SWITCH_2); | ||||
| } | ||||
| 
 | ||||
| void matrix_scan_kb(void) {} | ||||
| 
 | ||||
| void matrix_print(void) {} | ||||
| 
 | ||||
| static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current_row) { | ||||
|     // Store last value of row prior to reading
 | ||||
|     matrix_row_t last_row_value = current_matrix[current_row]; | ||||
| @ -249,18 +111,18 @@ static bool read_encoder_switches(matrix_row_t current_matrix[], uint8_t current | ||||
|     // Debounce the encoder buttons using a shift register
 | ||||
|     static uint8_t btn_1_array; | ||||
|     static uint8_t btn_2_array; | ||||
|     bool           btn_1_pressed = 0; | ||||
|     bool           btn_2_pressed = 0; | ||||
|     bool           btn_1_rise = 0; | ||||
|     bool           btn_2_rise = 0; | ||||
|     btn_1_array <<= 1; | ||||
|     btn_2_array <<= 1; | ||||
|     btn_1_array |= readPin(SWITCH_1); | ||||
|     btn_2_array |= readPin(SWITCH_2); | ||||
|     (btn_1_array == 0b11111111) ? (btn_1_pressed = 1) : (btn_1_pressed = 0); | ||||
|     (btn_2_array == 0b11111111) ? (btn_2_pressed = 1) : (btn_2_pressed = 0); | ||||
|     (btn_1_array == 0b01111111) ? (btn_1_rise = 1) : (btn_1_rise = 0); | ||||
|     (btn_2_array == 0b01111111) ? (btn_2_rise = 1) : (btn_2_rise = 0); | ||||
| 
 | ||||
|     // Populate the matrix row with the state of the encoder
 | ||||
|     current_matrix[current_row] |= btn_1_pressed ? (1 << 0) : 0; | ||||
|     current_matrix[current_row] |= btn_2_pressed ? (1 << 1) : 0; | ||||
|     current_matrix[current_row] |= btn_1_rise ? (1 << 0) : 0; | ||||
|     current_matrix[current_row] |= btn_2_rise ? (1 << 1) : 0; | ||||
| 
 | ||||
|     return (last_row_value != current_matrix[current_row]); | ||||
| } | ||||
| @ -10,6 +10,6 @@ For more information regarding the keyboard, please visit the [Hub16 Website](ht | ||||
| 
 | ||||
| Make example for this keyboard (after setting up your build environment): | ||||
| 
 | ||||
|     make hub16:default | ||||
|     make hub16:default:flash | ||||
| 
 | ||||
| See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||||
|  | ||||
| @ -1,35 +1,23 @@ | ||||
| # MCU name
 | ||||
| MCU = atmega32u4 | ||||
| 
 | ||||
| # Bootloader selection
 | ||||
| #   Teensy       halfkay
 | ||||
| #   Pro Micro    caterina
 | ||||
| #   Atmel DFU    atmel-dfu
 | ||||
| #   LUFA DFU     lufa-dfu
 | ||||
| #   QMK DFU      qmk-dfu
 | ||||
| #   ATmega32A    bootloadHID
 | ||||
| #   ATmega328P   USBasp
 | ||||
| BOOTLOADER = caterina | ||||
| 
 | ||||
| # Build Options
 | ||||
| #   change yes to no to disable
 | ||||
| #
 | ||||
| CUSTOM_MATRIX = yes			# Custom scanning of matrix | ||||
| CUSTOM_MATRIX = lite		# Custom scanning of matrix | ||||
| BOOTMAGIC_ENABLE = no       # Virtual DIP switch configuration | ||||
| MOUSEKEY_ENABLE = no        # Mouse keys | ||||
| MOUSEKEY_ENABLE = yes       # Mouse keys | ||||
| EXTRAKEY_ENABLE = yes       # Audio control and System control | ||||
| CONSOLE_ENABLE = yes        # Console for debug | ||||
| COMMAND_ENABLE = yes        # Commands for debug and configuration | ||||
| CONSOLE_ENABLE = no         # Console for debug | ||||
| COMMAND_ENABLE = no         # Commands for debug and configuration | ||||
| # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | ||||
| SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend | ||||
| # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | ||||
| NKRO_ENABLE = no            # USB Nkey Rollover | ||||
| BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality | ||||
| RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow | ||||
| MIDI_ENABLE = no            # MIDI support | ||||
| UNICODE_ENABLE = no         # Unicode | ||||
| BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID | ||||
| AUDIO_ENABLE = no           # Audio output on port C6 | ||||
| BLUETOOTH_ENABLE = no       # Enable Bluetooth | ||||
| AUDIO_ENABLE = no           # Audio output | ||||
| ENCODER_ENABLE = yes        # Rotary Encoder support | ||||
| 
 | ||||
| SRC = matrix.c | ||||
|  | ||||
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