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	Fix compilation error when NO_ACTION_LAYER is defined.
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				| @ -188,10 +188,10 @@ action_t store_or_get_action(bool pressed, keypos_t key) | ||||
| 
 | ||||
| int8_t layer_switch_get_layer(keypos_t key) | ||||
| { | ||||
| #ifndef NO_ACTION_LAYER | ||||
|     action_t action; | ||||
|     action.code = ACTION_TRANSPARENT; | ||||
| 
 | ||||
| #ifndef NO_ACTION_LAYER | ||||
|     uint32_t layers = layer_state | default_layer_state; | ||||
|     /* check top layer first */ | ||||
|     for (int8_t i = 31; i >= 0; i--) { | ||||
|  | ||||
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						Joe Wasson