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	Run dos2unix on whole repo (#6644)
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				| @ -1,4 +1,4 @@ | ||||
| /* Copyright 2018 Jarred Steenvoorden
 | ||||
| /* Copyright 2018 Jarred Steenvoorden
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
| #include QMK_KEYBOARD_H | ||||
| #include "rs.h" | ||||
| 
 | ||||
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| /* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
 | ||||
| /* Copyright 2018 @TurboMech /u/TurboMech <discord> @A9entOran9e#6134
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| enum custom_layers { | ||||
|   _QWERTY, | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| // Each layer gets a name for readability, which is then used in the keymap matrix below.
 | ||||
| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| /* Copyright 2015-2017 Jack Humbert
 | ||||
| /* Copyright 2015-2017 Jack Humbert
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| #pragma once | ||||
| #pragma once | ||||
| 
 | ||||
| #ifdef AUDIO_ENABLE | ||||
|     #define STARTUP_SONG SONG(PREONIC_SOUND) | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| /* Copyright 2015-2017 Jack Humbert
 | ||||
| /* Copyright 2015-2017 Jack Humbert
 | ||||
|  * | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| #include QMK_KEYBOARD_H | ||||
| #include QMK_KEYBOARD_H | ||||
| 
 | ||||
| extern keymap_config_t keymap_config; | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 8  Custom | ||||
| ### 8  Custom | ||||
| The custom keymap - [keymap.c](keymap.c) - is where I tested all the switches, not being concerned with a specific layout or layers. It's a plain layout option with the extra keys used on ISO & HHKB layouts being assigned some other keys. | ||||
| 
 | ||||
| #### 8.0 Default layer | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 1  Standard - ANSI | ||||
| ### 1  Standard - ANSI | ||||
| The standard keymap is the one that is pre-flashed on the S60-X. | ||||
| 
 | ||||
| #### 1.0 Default layer | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 5. Hasu | ||||
| ### 5. Hasu | ||||
| This is Hasu's favorite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap.c](keymap.c) for detail. | ||||
| 
 | ||||
| (Hasu is the initial creator of the TMK firmware, in case you weren't aware.) | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 7. HHKB | ||||
| ### 7. HHKB | ||||
| [keymap.c](keymap.c) emulates original HHKB layers. | ||||
| #### 7.0: Default layer | ||||
|     ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐ | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 2  Standard - ISO | ||||
| ### 2  Standard - ISO | ||||
| The same as the standard keymap, but with additional ISO keys. | ||||
| 
 | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 4. Plain | ||||
| ### 4. Plain | ||||
| Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host. | ||||
| See [keymap.c](keymap.c) for detail. | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 3  Poker | ||||
| ### 3  Poker | ||||
| [keymap_poker](../poker/readme.md) emulates original Poker layers | ||||
| while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 3  Poker | ||||
| ### 3  Poker | ||||
| [keymap_poker](../poker/readme.md) emulates original Poker layers | ||||
| while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 3  Poker | ||||
| ### 3  Poker | ||||
| [keymap_poker](../poker/readme.md) emulates original Poker layers | ||||
| while both [keymap_poker_bit](../poker_bit/readme.md) and [keymap_poker_set](../poker_set/readme.md) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys. | ||||
| 
 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| ### 6. SpaceFN | ||||
| ### 6. SpaceFN | ||||
| This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap.c](keymap.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0). | ||||
| 
 | ||||
| #### 6.0 Default layer | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| # The Default Zinc Layout | ||||
| # The Default Zinc Layout | ||||
| ## 配列 | ||||
| 
 | ||||
| ### Qwerty配列 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| # The Default Zinc Layout | ||||
| # The Default Zinc Layout | ||||
| ## 配列 | ||||
| 
 | ||||
| ### Qwerty配列 | ||||
|  | ||||
| @ -1,4 +1,4 @@ | ||||
| # monksoffunk's personal zinc Layout | ||||
| # monksoffunk's personal zinc Layout | ||||
| ## 配列 | ||||
| 
 | ||||
| ### Qwerty配列 | ||||
|  | ||||
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