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	Make the layer cache more efficient
Also change the internal representation to a one dimensional array
This commit is contained in:
		
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										21
									
								
								tests/layer_cache/config.h
									
									
									
									
									
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										21
									
								
								tests/layer_cache/config.h
									
									
									
									
									
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							@ -0,0 +1,21 @@
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/* Copyright 2018 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#pragma once
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 2
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#define PREVENT_STUCK_MODIFIERS
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										24
									
								
								tests/layer_cache/keymap.c
									
									
									
									
									
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										24
									
								
								tests/layer_cache/keymap.c
									
									
									
									
									
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							@ -0,0 +1,24 @@
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/* Copyright 2018 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "quantum.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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    [0] = {
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      {KC_A, KC_B},
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      {KC_C, KC_D},
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    }
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};
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										16
									
								
								tests/layer_cache/rules.mk
									
									
									
									
									
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										16
									
								
								tests/layer_cache/rules.mk
									
									
									
									
									
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							@ -0,0 +1,16 @@
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# Copyright 2018 Fred Sundvik
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program.  If not, see <http://www.gnu.org/licenses/>.
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CUSTOM_MATRIX=yes
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										140
									
								
								tests/layer_cache/test_layer_cache.cpp
									
									
									
									
									
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										140
									
								
								tests/layer_cache/test_layer_cache.cpp
									
									
									
									
									
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							@ -0,0 +1,140 @@
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/* Copyright 2018 Fred Sundvik
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "test_common.hpp"
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#if MAX_LAYER_BITS != 5
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#error "Tese tests assume that the MAX_LAYER_BITS is equal to 5"
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// If this is changed, change the constants below
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#endif
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#if MATRIX_COLS != 2 || MATRIX_ROWS !=2
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#error "These tests assume that the second row starts after the second column"
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#endif
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namespace
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{
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  constexpr uint8_t max_layer_value = 0b11111;
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  constexpr uint8_t min_layer_value = 0;
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  constexpr uint8_t alternating_starting_with_1 = 0b10101;
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  constexpr uint8_t alternating_starting_with_0 = 0b01010;
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  uint8_t read_cache(uint8_t col, uint8_t row) {
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    keypos_t key;
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    key.col = col;
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    key.row =  row;
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    return read_source_layers_cache(key);
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  }
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  void write_cache(uint8_t col, uint8_t row, uint8_t value) {
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    keypos_t key;
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    key.col = col;
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    key.row =  row;
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    return update_source_layers_cache(key, value);
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  }
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  void fill_cache() {
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    for (int i=0; i < MATRIX_ROWS; i++) {
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      for (int j=0; j < MATRIX_COLS; j++) {
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        write_cache(j, i, max_layer_value);
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      }
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    }
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  }
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  void clear_cache() {
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    for (int i=0; i < MATRIX_ROWS; i++) {
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      for (int j=0; j < MATRIX_COLS; j++) {
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        write_cache(j, i, min_layer_value);
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      }
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    }
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  }
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}
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class LayerCache : public testing::Test
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{
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public:
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  LayerCache()
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  {
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    clear_cache();
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  }
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};
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TEST_F(LayerCache, LayerCacheIsInitializedToZero) {
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  for (int i=0; i < MATRIX_ROWS; i++) {
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    for (int j=0; j < MATRIX_COLS; j++) {
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      EXPECT_EQ(read_cache(j, i), min_layer_value);
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    }
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  }
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}
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TEST_F(LayerCache, FillAndClearCache) {
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  fill_cache();
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  clear_cache();
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  for (int i=0; i < MATRIX_ROWS; i++) {
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    for (int j=0; j < MATRIX_COLS; j++) {
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      EXPECT_EQ(read_cache(j, i), min_layer_value);
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    }
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  }
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}
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TEST_F(LayerCache, WriteAndReadFirstPosMaximumValue) {
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  write_cache(0, 0, max_layer_value);
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  EXPECT_EQ(read_cache(0, 0), max_layer_value);
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  // The second position should not be updated
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  EXPECT_EQ(read_cache(1, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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TEST_F(LayerCache, WriteAndReadSecondPosMaximumValue) {
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  write_cache(1, 0, max_layer_value);
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  EXPECT_EQ(read_cache(1, 0), max_layer_value);
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  // The surrounding positions should not be updated
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  EXPECT_EQ(read_cache(0, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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TEST_F(LayerCache, WriteAndReadFirstPosAlternatingBitsStartingWith1) {
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  write_cache(0, 0, alternating_starting_with_1);
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  EXPECT_EQ(read_cache(0, 0), alternating_starting_with_1);
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  // The second position should not be updated
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  EXPECT_EQ(read_cache(1, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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TEST_F(LayerCache, WriteAndReadSecondPosAlternatingBitsStartingWith1) {
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  write_cache(1, 0, alternating_starting_with_1);
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  EXPECT_EQ(read_cache(1, 0), alternating_starting_with_1);
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  // The surrounding positions should not be updated
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  EXPECT_EQ(read_cache(0, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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TEST_F(LayerCache, WriteAndReadFirstPosAlternatingBitsStartingWith0) {
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  write_cache(0, 0, alternating_starting_with_0);
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  EXPECT_EQ(read_cache(0, 0), alternating_starting_with_0);
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  // The second position should not be updated
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  EXPECT_EQ(read_cache(1, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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TEST_F(LayerCache, WriteAndReadSecondPosAlternatingBitsStartingWith0) {
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  write_cache(1, 0, alternating_starting_with_0);
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  EXPECT_EQ(read_cache(1, 0), alternating_starting_with_0);
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  // The surrounding positions should not be updated
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  EXPECT_EQ(read_cache(0, 0), min_layer_value);
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  EXPECT_EQ(read_cache(0, 1), min_layer_value);
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}
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@ -220,37 +220,72 @@ void layer_debug(void)
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#endif
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#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
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uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS * MAX_LAYER_BITS + 7) / 8] = {0};
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static const uint8_t layer_cache_mask = (1u << MAX_LAYER_BITS) - 1;
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void update_source_layers_cache(keypos_t key, uint8_t layer)
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{
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    const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
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    const uint8_t storage_row = key_number / 8;
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    const uint8_t storage_bit = key_number % 8;
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  const uint16_t key_number = key.col + (key.row * MATRIX_COLS);
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  const uint32_t bit_number = key_number * MAX_LAYER_BITS;
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  const uint16_t byte_number = bit_number / 8;
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  if (byte_number >= sizeof(source_layers_cache)) {
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    return;
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  }
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  const uint8_t bit_position = bit_number % 8;
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  int8_t shift = 16 - MAX_LAYER_BITS - bit_position;
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    for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
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        source_layers_cache[storage_row][bit_number] ^=
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            (-((layer & (1U << bit_number)) != 0)
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             ^ source_layers_cache[storage_row][bit_number])
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            & (1U << storage_bit);
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  if (shift > 8 ) {
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    // We need to write only one byte
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    shift -= 8;
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    const uint8_t mask = layer_cache_mask << shift;
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    const uint8_t shifted_layer = layer << shift;
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    source_layers_cache[byte_number] = (shifted_layer & mask) | (source_layers_cache[byte_number] & (~mask));
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  } else {
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    if (byte_number + 1 >= sizeof(source_layers_cache)) {
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      return;
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    }
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    // We need to write two bytes
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    uint16_t value = layer;
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    uint16_t mask = layer_cache_mask;
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    value <<= shift;
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    mask <<= shift;
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    uint16_t masked_value = value & mask;
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    uint16_t inverse_mask = ~mask;
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    // This could potentially be done with a single write, but then we have to assume the endian
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    source_layers_cache[byte_number + 1] = masked_value | (source_layers_cache[byte_number + 1] & (inverse_mask));
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    masked_value >>= 8;
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    inverse_mask >>= 8;
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    source_layers_cache[byte_number] = masked_value | (source_layers_cache[byte_number] & (inverse_mask));
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  }
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}
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uint8_t read_source_layers_cache(keypos_t key)
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{
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    const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
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    const uint8_t storage_row = key_number / 8;
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    const uint8_t storage_bit = key_number % 8;
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    uint8_t layer = 0;
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  const uint16_t key_number = key.col + (key.row * MATRIX_COLS);
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  const uint32_t bit_number = key_number * MAX_LAYER_BITS;
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  const uint16_t byte_number = bit_number / 8;
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  if (byte_number >= sizeof(source_layers_cache)) {
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    return 0;
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  }
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  const uint8_t bit_position = bit_number % 8;
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    for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
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        layer |=
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            ((source_layers_cache[storage_row][bit_number]
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              & (1U << storage_bit)) != 0)
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            << bit_number;
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  int8_t shift = 16 - MAX_LAYER_BITS - bit_position;
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  if (shift > 8 ) {
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    // We need to read only one byte
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    shift -= 8;
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    return (source_layers_cache[byte_number] >> shift) & layer_cache_mask;
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  } else {
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    if (byte_number + 1 >= sizeof(source_layers_cache)) {
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      return 0;
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    }
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    return layer;
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    // Otherwise read two bytes
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    // This could potentially be done with a single read, but then we have to assume the endian
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    uint16_t value = source_layers_cache[byte_number] << 8 | source_layers_cache[byte_number + 1];
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    return (value >> shift) & layer_cache_mask;
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  }
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}
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#endif
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