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	add UC_OSX_RALT to make unicode use the Right Alt key on OSX
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				| @ -24,6 +24,7 @@ sort of like macro. Unfortunately, each OS has different ideas on how Unicode is | ||||
| This is the current list of Unicode input method in QMK: | ||||
| 
 | ||||
| * UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex. | ||||
| * UC_OSX_RALT: Same as UC_OSX, but sends the Rigt Alt key for unicode input | ||||
| * UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else. | ||||
| * UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead. | ||||
| * UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows. | ||||
|  | ||||
| @ -49,6 +49,9 @@ void unicode_input_start (void) { | ||||
|   case UC_OSX: | ||||
|     register_code(KC_LALT); | ||||
|     break; | ||||
|   case UC_OSX_RALT: | ||||
|     register_code(KC_RALT); | ||||
|     break; | ||||
|   case UC_LNX: | ||||
|     register_code(KC_LCTL); | ||||
|     register_code(KC_LSFT); | ||||
| @ -78,6 +81,9 @@ void unicode_input_finish (void) { | ||||
|     case UC_WIN: | ||||
|       unregister_code(KC_LALT); | ||||
|       break; | ||||
|     case UC_OSX_RALT: | ||||
|       unregister_code(KC_RALT); | ||||
|       break; | ||||
|     case UC_LNX: | ||||
|       register_code(KC_SPC); | ||||
|       unregister_code(KC_SPC); | ||||
|  | ||||
| @ -37,6 +37,7 @@ void register_hex(uint16_t hex); | ||||
| #define UC_WIN 2  // Windows 'HexNumpad'
 | ||||
| #define UC_BSD 3  // BSD (not implemented)
 | ||||
| #define UC_WINC 4 // WinCompose https://github.com/samhocevar/wincompose
 | ||||
| #define UC_OSX_RALT 5 // Mac OS X using Right Alt key for Unicode Compose
 | ||||
| 
 | ||||
| #define UC_BSPC	UC(0x0008) | ||||
| 
 | ||||
|  | ||||
| @ -50,7 +50,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { | ||||
|     const uint32_t* map = unicode_map; | ||||
|     uint16_t index = keycode - QK_UNICODE_MAP; | ||||
|     uint32_t code = pgm_read_dword(&map[index]); | ||||
|     if (code > 0xFFFF && code <= 0x10ffff && input_mode == UC_OSX) { | ||||
|     if (code > 0xFFFF && code <= 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) { | ||||
|       // Convert to UTF-16 surrogate pair
 | ||||
|       code -= 0x10000; | ||||
|       uint32_t lo = code & 0x3ff; | ||||
| @ -59,7 +59,7 @@ bool process_unicode_map(uint16_t keycode, keyrecord_t *record) { | ||||
|       register_hex32(hi + 0xd800); | ||||
|       register_hex32(lo + 0xdc00); | ||||
|       unicode_input_finish(); | ||||
|     } else if ((code > 0x10ffff && input_mode == UC_OSX) || (code > 0xFFFFF && input_mode == UC_LNX)) { | ||||
|     } else if ((code > 0x10ffff && (input_mode == UC_OSX || input_mode == UC_OSX_RALT)) || (code > 0xFFFFF && input_mode == UC_LNX)) { | ||||
|       // when character is out of range supported by the OS
 | ||||
|       unicode_map_input_error(); | ||||
|     } else { | ||||
|  | ||||
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