diff --git a/keyboards/sofle/keymaps/noqmk/keymap.c b/keyboards/sofle/keymaps/noqmk/keymap.c
new file mode 100644
index 0000000000..ae92a7ec7f
--- /dev/null
+++ b/keyboards/sofle/keymaps/noqmk/keymap.c
@@ -0,0 +1,686 @@
+// Copyright 2022 axtlos (@axtloss)
+// SPDX-License-Identifier: GPL-2.0-only
+#include QMK_KEYBOARD_H
+
+
+enum sofle_layers {
+    /* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
+    _QWERTY,
+    _COLEMAK,
+    _GAME,
+    _LOWER,
+    _RAISE,
+    _ADJUST,
+};
+
+enum custom_keycodes {
+    KC_COLEMAK = SAFE_RANGE,
+    KC_QWERTY,
+    KC_LOWER,
+    KC_RAISE,
+    KC_ADJUST,
+    KC_GAME,
+    KC_PRVWD,
+    KC_NXTWD,
+    KC_LSTRT,
+    KC_LEND,
+    KC_DLINE,
+    KC_UNLOCK,
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ /*
+ * COLEMAK
+ * ,-----------------------------------------.                    ,-----------------------------------------.
+ * |  `   |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  `   |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | ESC  |   Q  |   W  |   F  |   P  |   G  |                    |   J  |   L  |   U  |   Y  |   ;  | Bspc |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | TAB  |   A  |   R  |   S  |   T  |   D  |-------.    ,-------|   H  |   N  |   E  |   I  |   O  |  '   |
+ * |------+------+------+------+------+------|  MUTE |    |ADJUST |------+------+------+------+------+------|
+ * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   K  |   M  |   ,  |   .  |   /  |RShift|
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Space  /       \Enter \  |RAISE | RCTR | RAlt | MOUSE |
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `----------------------------------'           '------''---------------------------'
+ */
+
+[_COLEMAK] = LAYOUT(
+  KC_GRV,   KC_1,   KC_2,    KC_3,    KC_4,    KC_5,                      KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_GRV,
+  KC_ESC,   KC_Q,   KC_W,    KC_F,    KC_P,    KC_G,                      KC_J,    KC_L,    KC_U,    KC_Y, KC_SCLN,  KC_BSPC,
+  KC_TAB,   KC_A,   KC_R,    KC_S,    KC_T,    KC_D,                      KC_H,    KC_N,    KC_E,    KC_I,    KC_O,  KC_QUOT,
+  KC_LSFT,  KC_Z,   KC_X,    KC_C,    KC_V,    KC_B, KC_MUTE,      KC_CAPS ,KC_K,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,  KC_RSFT,
+                 KC_LGUI,KC_LALT,KC_LCTRL,KC_LOWER, KC_ENT,      KC_SPC,  KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/*
+ * QWERTY
+ * ,-----------------------------------------.                    ,-----------------------------------------.
+ * |  `   |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  `   |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | ESC  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  | Bspc |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | Tab  |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
+ * |------+------+------+------+------+------|       |    |       |------+------+------+------+------+------|
+ * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |RShift|
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Enter  /       \Space \  |RAISE | RCTR | RAlt | Print|
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `----------------------------------'           '------''---------------------------'
+     */
+
+[_QWERTY] = LAYOUT(
+  KC_GRV,   KC_1,   KC_2,    KC_3,    KC_4,    KC_5,                     KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_GRV,
+  KC_ESC,   KC_Q,   KC_W,    KC_E,    KC_R,    KC_T,                     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,  KC_BSPC,
+  KC_TAB,   KC_A,   KC_S,    KC_D,    KC_F,    KC_G,                     KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN,  KC_QUOT,
+  KC_LSFT,  KC_Z,   KC_X,    KC_C,    KC_V,    KC_B, KC_MUTE,       KC_MPLY,KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,  KC_RSFT,
+  KC_LGUI,KC_LALT,KC_LCTRL, KC_LOWER, KC_ENT,      KC_SPC,  KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/* LOWER
+ * ,-----------------------------------------.                    ,-----------------------------------------.
+ * |      |  F1  |  F2  |  F3  |  F4  |  F5  |                    |  F6  |  F7  |  F8  |  F9  | F10  | F11  |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * |  `   |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  | F12  |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | Tab  |   !  |   @  |   #  |   $  |   %  |-------.    ,-------|   ^  |   &  |   *  |   (  |   )  |   |  |
+ * |------+------+------+------+------+------|  MUTE |    |       |------+------+------+------+------+------|
+ * | Shift|  =   |  -   |  +   |   {  |   }  |-------|    |-------|   [  |   ]  |   ;  |   :  |   \  | Shift|
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Enter  /       \Space \  |RAISE | RCTR | RAlt | RGUI |
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `----------------------------------'           '------''---------------------------'
+ */
+[_LOWER] = LAYOUT(
+  _______,   KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,                       KC_F6,   KC_F7,   KC_F8,   KC_F9,  KC_F10,  KC_F11,
+  KC_GRV,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,                       KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_F12,
+  _______, KC_EXLM,   KC_AT, KC_HASH,  KC_DLR, KC_PERC,                       KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE,
+  _______,  KC_EQL, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, _______,       _______, KC_LBRC, KC_RBRC, KC_SCLN, KC_COLN, KC_BSLS, _______,
+                       _______, _______, _______, _______, _______,       _______, _______, _______, _______, _______
+),
+/* RAISE
+ * ,----------------------------------------.                    ,-----------------------------------------.
+ * |      |      |      |      |      |      |                    |      |      |      |      |      |      |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | Esc  | Ins  | Pscr | Menu |      |      |                    |      | PWrd |  Up  | NWrd | DLine| Bspc |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | Tab  |  ae  |  ue  |  oe  |  ss  | euro |-------.    ,-------|      | Left | Down | Rigth|  Del | Bspc |
+ * |------+------+------+------+------+------|  MUTE  |   |       |------+------+------+------+------+------|
+ * |Shift | Undo |  Cut | Copy | Paste| caps |-------|    |-------|      | LStr |      | LEnd |      | Shift|
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Enter  /       \Space \  |RAISE | RCTR | RAlt | RGUI |
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `----------------------------------'           '------''---------------------------'
+ */
+[_RAISE] = LAYOUT(
+  _______, _______ , _______ , _______ , _______ , _______,                           _______,  _______  , _______,  _______ ,  _______ ,_______,
+  _______,  LGUI(KC_1),  LGUI(KC_2),  LGUI(KC_3),  LGUI(KC_4), LGUI(KC_5),                        LGUI(KC_6), LGUI(KC_7),   KC_UP, LGUI(KC_9),LGUI(KC_0), KC_BSPC,
+  _______, RALT(KC_Q), RALT(KC_Y),  RALT(KC_P), RALT(KC_S) , RALT(KC_5),                       KC_PGDN,  KC_LEFT, KC_DOWN, KC_RGHT,  KC_DEL, KC_BSPC,
+  _______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_CAPS,  _______,       _______,  XXXXXXX, KC_LSTRT, XXXXXXX, KC_LEND,   XXXXXXX, _______,
+                         _______, _______, _______, _______, KC_ENT,       _______, _______, _______, _______, _______
+),
+/*
+ * QWERTY
+ * ,-----------------------------------------.                    ,-----------------------------------------.
+ * |  `   |   1  |   2  |   3  |   4  |   5  |                    |   6  |   7  |   8  |   9  |   0  |  `   |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | ESC  |   Q  |   W  |   E  |   R  |   T  |                    |   Y  |   U  |   I  |   O  |   P  | Bspc |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | Tab  |   A  |   S  |   D  |   F  |   G  |-------.    ,-------|   H  |   J  |   K  |   L  |   ;  |  '   |
+ * |------+------+------+------+------+------|       |    |       |------+------+------+------+------+------|
+ * |LShift|   Z  |   X  |   C  |   V  |   B  |-------|    |-------|   N  |   M  |   ,  |   .  |   /  |RShift|
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Space  /       \Enter \  |RAISE | RCTR | RAlt | Print|
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `----------------------------------'           '------''---------------------------'
+ */
+
+[_GAME] = LAYOUT(
+  KC_ESC,   KC_1,   KC_2,    KC_3,    KC_4,    KC_5,                     KC_6,    KC_7,    KC_8,    KC_9,    KC_0,  KC_GRV,
+  KC_TAB,   KC_Q,   KC_W,    KC_E,    KC_R,    KC_T,                     KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,  KC_BSPC,
+  KC_LCTRL,   KC_A,   KC_S,    KC_D,    KC_F,    KC_G,                     KC_H,    KC_J,    KC_K,    KC_L, KC_SCLN,  KC_QUOT,
+  KC_LSFT,  KC_Z,   KC_X,    KC_C,    KC_V,    KC_B, KC_MUTE,       KC_MPLY,KC_N,    KC_M, KC_COMM,  KC_DOT, KC_SLSH,  KC_RSFT,
+  KC_LGUI,KC_LALT,KC_SPC, KC_LOWER, KC_SPC,      KC_ENT,  KC_RAISE, KC_RCTRL, KC_RALT, KC_PSCR
+),
+/* ADJUST
+ * ,-----------------------------------------.                    ,-----------------------------------------.
+ * |      |      |      |      |      |      |                    |      |      |      |      |      |      |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * | QK_BOOT|      |QWERTY|COLEMAK|      |      |                    |      |      |      |      |      |      |
+ * |------+------+------+------+------+------|                    |------+------+------+------+------+------|
+ * |      |      |MACWIN|GAMING|      |      |-------.    ,-------|      | VOLDO| MUTE | VOLUP|      |      |
+ * |------+------+------+------+------+------|  MUTE |    |       |------+------+------+------+------+------|
+ * |UNLOCK|      |      |      |      |      |-------|    |-------|      | PREV | PLAY | NEXT |      |      |
+ * `-----------------------------------------/       /     \      \-----------------------------------------'
+ *            | LGUI | LAlt | LCTR |LOWER | /Enter  /       \Space \  |RAISE | RCTR | RAlt | RGUI |
+ *            |      |      |      |      |/       /         \      \ |      |      |      |      |
+ *            `---------------------------''------'           '------''---------------------------'
+ */
+[_ADJUST] = LAYOUT(
+  XXXXXXX , XXXXXXX,  XXXXXXX ,  XXXXXXX , XXXXXXX, XXXXXXX,                     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+  QK_BOOT  , XXXXXXX,KC_QWERTY,KC_COLEMAK,CG_TOGG,XXXXXXX,                     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
+  XXXXXXX , XXXXXXX,CG_TOGG, KC_GAME,    XXXXXXX,  XXXXXXX,                     XXXXXXX, KC_VOLD, KC_MUTE, KC_VOLU, XXXXXXX, XXXXXXX,
+  KC_UNLOCK , XXXXXXX, XXXXXXX, XXXXXXX,    XXXXXXX,  XXXXXXX, XXXXXXX,     XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
+                   _______, _______, _______, _______, _______,     _______, _______, _______, _______, _______
+),
+};
+
+#ifdef OLED_ENABLE
+
+bool show_lock = true; // this is used to display the lock icon and disable keypresses when the keyboard is locked
+bool animate = true; // this variable is used to fix the flickering bug
+
+static void render_logo(void) {
+    static const char PROGMEM no_qmk[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xf0, 0xe0, 0xe0, 0xc0, 0x80, 0x00, 0x80, 0x80, 0x80,
+                                          0x80, 0x80, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00, 0x80, 0x80, 0x80, 0x00, 0x00, 0x80, 0xe0, 0xf0,
+                                          0xf8, 0xf8, 0xe0, 0x00, 0x00, 0x0e, 0xfe, 0xfe, 0xfc, 0xfc, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8, 0xf8,
+                                          0xf8, 0xf8, 0xf8, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+                                          0x08, 0x88, 0x88, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf0, 0x00, 0x00, 0x00, 0x00,
+                                          0x08, 0x08, 0x88, 0x88, 0x88, 0x48, 0x48, 0x48, 0x28, 0x28, 0x18, 0x18, 0x08, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0xf0, 0xfc, 0xf8, 0x03, 0xf3, 0xe7, 0xdf, 0x9f, 0x3f, 0xfe, 0xfe, 0xfc, 0xf9,
+                                          0xfb, 0xf3, 0xf7, 0xf7, 0xe7, 0xef, 0xcf, 0x90, 0xa1, 0x81, 0x81, 0x81, 0xa0, 0xbd, 0xff, 0xff,
+                                          0xff, 0xff, 0x7f, 0x3f, 0x9c, 0xdc, 0xf8, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+                                          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60,
+                                          0x60, 0x00, 0x00, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x00, 0x00, 0x4c, 0x4f,
+                                          0x47, 0x43, 0x43, 0x42, 0x42, 0x42, 0x42, 0x42, 0x42, 0xc2, 0xc2, 0x41, 0x00, 0x00, 0x00, 0x00,
+                                          0xe3, 0x13, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0x12, 0xe2, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x3f, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+                                          0xff, 0xff, 0x03, 0x79, 0x1d, 0x1d, 0x1d, 0x1d, 0x1d, 0x79, 0x03, 0xff, 0xff, 0xff, 0xff, 0x1f,
+                                          0x03, 0x00, 0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
+                                          0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x40, 0x40,
+                                          0x40, 0x40, 0x40, 0x40, 0x44, 0x4a, 0x4a, 0x51, 0x51, 0x60, 0x60, 0x40, 0x00, 0x00, 0x00, 0x00,
+                                          0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x03, 0x03, 0x07, 0x07, 0x0f, 0x0f, 0x1f,
+                                          0x3f, 0x3f, 0x7f, 0x7c, 0x78, 0x78, 0x78, 0x78, 0x7c, 0x7e, 0x7f, 0x7f, 0x4f, 0x43, 0x40, 0x60,
+                                          0x60, 0x78, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
+                                          0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x21, 0x21,
+                                          0x11, 0x11, 0x09, 0x09, 0x05, 0x05, 0x03, 0x03, 0x05, 0x09, 0x11, 0x21, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+    oled_write_raw_P(no_qmk, sizeof(no_qmk));
+}
+
+static const char PROGMEM locked_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xfc, 0xce, 0xc6,
+                                           0xc6, 0xce, 0xfc, 0xf0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                           0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f,
+                                           0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+
+/* 32 * 14 os logos */
+static const char PROGMEM linux_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe, 0xff, 0x27, 0x27, 0x8f, 0x9f, 0x03,
+                                          0x73, 0xff, 0x03, 0xf2, 0xfe, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                          0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x1f, 0x19, 0x19, 0x1b, 0x1b, 0x1b,
+                                          0x1a, 0x18, 0x18, 0x1f, 0x1f, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+static const char PROGMEM mac_logo[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xf0, 0xf8, 0xf8, 0xf8, 0xf0, 0xf6, 0xfb, 0xfb, 0x38, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x07, 0x0f, 0x1f, 0x1f, 0x0f, 0x0f, 0x1f, 0x1f, 0x0f, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
+
+
+/* KEYBOARD PET START */
+
+/* settings */
+#    define MIN_WALK_SPEED      10
+#    define MIN_RUN_SPEED       40
+
+/* advanced settings */
+#    define ANIM_FRAME_DURATION 200  // how long each frame lasts in ms
+#    define ANIM_SIZE           96   // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
+
+/* timers */
+uint32_t anim_timer = 0;
+uint32_t anim_sleep = 0;
+
+/* current frame */
+uint8_t current_frame = 0;
+
+/* status variables */
+int   current_wpm = 0;
+led_t led_usb_state;
+
+bool isSneaking = false;
+bool isJumping  = false;
+bool showedJump = true;
+
+/* logic */
+static void render_luna(int LUNA_X, int LUNA_Y) {
+    /* Sit */
+    static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   },
+
+                                                   /* 'sit2', 32x22px */
+                                                   {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
+
+    /* Walk */
+    static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
+                                                    {
+                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    },
+
+                                                    /* 'walk2', 32x22px */
+                                                    {
+                                                        0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    }};
+
+    /* Run */
+    static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   },
+
+                                                   /* 'run2', 32x22px */
+                                                   {
+                                                       0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                   }};
+
+    /* Bark */
+    static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
+                                                    {
+                                                        0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    },
+
+                                                    /* 'bark2', 32x22px */
+                                                    {
+                                                        0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                    }};
+
+    /* Sneak */
+    static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
+                                                     {
+                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+                                                     },
+
+                                                     /* 'sneak2', 32x22px */
+                                                     {
+                                                         0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+                                                     }};
+
+    /* animation */
+    void animate_luna(void) {
+        /* jump */
+        if (isJumping || !showedJump) {
+            /* clear */
+            oled_set_cursor(LUNA_X, LUNA_Y + 2);
+            oled_write("     ", false);
+
+            oled_set_cursor(LUNA_X, LUNA_Y - 1);
+
+            showedJump = true;
+        } else {
+            /* clear */
+            oled_set_cursor(LUNA_X, LUNA_Y - 1);
+            oled_write("     ", false);
+
+            oled_set_cursor(LUNA_X, LUNA_Y);
+        }
+
+        /* switch frame */
+        current_frame = (current_frame + 1) % 2;
+
+        /* current status */
+        if (led_usb_state.caps_lock) {
+            oled_write_raw_P(bark[abs(1 - current_frame)], ANIM_SIZE);
+
+        } else if (isSneaking) {
+            oled_write_raw_P(sneak[abs(1 - current_frame)], ANIM_SIZE);
+
+        } else if (current_wpm <= MIN_WALK_SPEED) {
+            oled_write_raw_P(sit[abs(1 - current_frame)], ANIM_SIZE);
+
+        } else if (current_wpm <= MIN_RUN_SPEED) {
+            oled_write_raw_P(walk[abs(1 - current_frame)], ANIM_SIZE);
+
+        } else {
+            oled_write_raw_P(run[abs(1 - current_frame)], ANIM_SIZE);
+        }
+    }
+
+    /* animation timer, stops the animation logic when the oled is turned off  */
+    if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION && animate == true) {
+        anim_timer = timer_read32();
+        animate_luna();
+    }
+
+    /* this fixes the screen on and off bug by disabling the animation logic when the oled is off */
+    if (current_wpm > 0) {
+        oled_on();
+        anim_sleep = timer_read32();
+        animate = true;
+    } else if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
+        oled_off();
+        animate = false;
+    }
+}
+
+/* KEYBOARD PET END */
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+    if (is_keyboard_master()) {
+        return OLED_ROTATION_270;
+    }
+    return rotation;
+}
+
+static void print_logo_narrow(void) {
+    render_logo();
+}
+
+static void print_status_narrow(void) {
+    /* Print current mode */
+    oled_set_cursor(0, 0);
+    if (show_lock == true) {
+        oled_write_raw_P(locked_logo, sizeof(locked_logo));
+    } else if (keymap_config.swap_lctl_lgui) {
+        oled_write_raw_P(mac_logo, sizeof(mac_logo));
+    } else {
+        oled_write_raw_P(linux_logo, sizeof(linux_logo));
+    }
+
+    oled_set_cursor(0, 3);
+
+    switch (get_highest_layer(default_layer_state)) {
+        case _COLEMAK:
+            oled_write_P(PSTR(" CLMK "), false);
+            break;
+        case _GAME:
+            oled_write_P(PSTR(" GAME "), false);
+            break;
+        case _QWERTY:
+            oled_write_P(PSTR("QWERT"), false);
+            break;
+        default:
+            oled_write_P(PSTR("UNDEF"), false);
+    }
+
+    oled_set_cursor(0, 5);
+
+    /* Print current layer */
+    oled_write_P(PSTR("LAYER"), false);
+
+    oled_set_cursor(0, 6);
+
+    switch (get_highest_layer(layer_state)) {
+        case _QWERTY:
+            oled_write_P(PSTR("Base "), false);
+            break;
+        case _RAISE:
+            oled_write_P(PSTR("Raise"), false);
+            break;
+        case _LOWER:
+            oled_write_P(PSTR("Lower"), false);
+            break;
+        case _ADJUST:
+            oled_write_P(PSTR(" Adj "), false);
+            break;
+        default:
+            oled_write_P(PSTR("Undef"), false);
+    }
+
+    /* caps lock */
+    oled_set_cursor(0, 8);
+    oled_write_P(PSTR("CPSLK"), led_usb_state.caps_lock);
+
+    /* KEYBOARD PET RENDER START */
+
+    render_luna(0, 13);
+
+    /* KEYBOARD PET RENDER END */
+}
+
+bool oled_task_user(void) {
+    /* KEYBOARD PET VARIABLES START */
+
+    current_wpm   = get_current_wpm();
+    led_usb_state = host_keyboard_led_state();
+
+    /* KEYBOARD PET VARIABLES END */
+
+    if (is_keyboard_master()) {
+        print_status_narrow();
+    } else {
+        print_logo_narrow();
+    }
+    return false;
+}
+
+#endif
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+    switch (keycode) {
+        case KC_QWERTY:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                set_single_persistent_default_layer(_QWERTY);
+            }
+            return false;
+        case KC_COLEMAK:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                set_single_persistent_default_layer(_COLEMAK);
+            }
+            return false;
+        case KC_GAME:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                set_single_persistent_default_layer(_GAME);
+            }
+            return false;
+        case KC_LOWER:
+            if (record->event.pressed) {
+                layer_on(_LOWER);
+                update_tri_layer(_LOWER, _RAISE, _ADJUST);
+            } else {
+                layer_off(_LOWER);
+                update_tri_layer(_LOWER, _RAISE, _ADJUST);
+            }
+            return false;
+        case KC_RAISE:
+            if (record->event.pressed) {
+                layer_on(_RAISE);
+                update_tri_layer(_LOWER, _RAISE, _ADJUST);
+            } else {
+                layer_off(_RAISE);
+                update_tri_layer(_LOWER, _RAISE, _ADJUST);
+            }
+            return false;
+        case KC_ADJUST:
+            if (record->event.pressed) {
+                layer_on(_ADJUST);
+            } else {
+                layer_off(_ADJUST);
+            }
+            return false;
+        case KC_PRVWD:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                if (keymap_config.swap_lctl_lgui) {
+                    register_mods(mod_config(MOD_LALT));
+                    register_code(KC_LEFT);
+                } else {
+                    register_mods(mod_config(MOD_LCTL));
+                    register_code(KC_LEFT);
+                }
+            } else {
+                if (keymap_config.swap_lctl_lgui) {
+                    unregister_mods(mod_config(MOD_LALT));
+                    unregister_code(KC_LEFT);
+                } else {
+                    unregister_mods(mod_config(MOD_LCTL));
+                    unregister_code(KC_LEFT);
+                }
+            }
+            break;
+        case KC_NXTWD:
+            if (show_lock == true) {
+                return false;
+            }
+             if (record->event.pressed) {
+                if (keymap_config.swap_lctl_lgui) {
+                    register_mods(mod_config(MOD_LALT));
+                    register_code(KC_RIGHT);
+                } else {
+                    register_mods(mod_config(MOD_LCTL));
+                    register_code(KC_RIGHT);
+                }
+            } else {
+                if (keymap_config.swap_lctl_lgui) {
+                    unregister_mods(mod_config(MOD_LALT));
+                    unregister_code(KC_RIGHT);
+                } else {
+                    unregister_mods(mod_config(MOD_LCTL));
+                    unregister_code(KC_RIGHT);
+                }
+            }
+            break;
+        case KC_LSTRT:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                if (keymap_config.swap_lctl_lgui) {
+                     //CMD-arrow on Mac, but we have CTL and GUI swapped
+                    register_mods(mod_config(MOD_LCTL));
+                    register_code(KC_LEFT);
+                } else {
+                    register_code(KC_HOME);
+                }
+            } else {
+                if (keymap_config.swap_lctl_lgui) {
+                    unregister_mods(mod_config(MOD_LCTL));
+                    unregister_code(KC_LEFT);
+                } else {
+                    unregister_code(KC_HOME);
+                }
+            }
+            break;
+        case KC_LEND:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                if (keymap_config.swap_lctl_lgui) {
+                    //CMD-arrow on Mac, but we have CTL and GUI swapped
+                    register_mods(mod_config(MOD_LCTL));
+                    register_code(KC_RIGHT);
+                } else {
+                    register_code(KC_END);
+                }
+            } else {
+                if (keymap_config.swap_lctl_lgui) {
+                    unregister_mods(mod_config(MOD_LCTL));
+                    unregister_code(KC_RIGHT);
+                } else {
+                    unregister_code(KC_END);
+                }
+            }
+            break;
+        case KC_DLINE:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                register_mods(mod_config(MOD_RCTL));
+                register_code(KC_BSPC);
+            } else {
+                unregister_mods(mod_config(MOD_LCTL));
+                unregister_code(KC_BSPC);
+            }
+            break;
+        case KC_COPY:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                register_mods(mod_config(MOD_LCTL));
+                register_code(KC_C);
+            } else {
+                unregister_mods(mod_config(MOD_LCTL));
+                unregister_code(KC_C);
+            }
+            return false;
+        case KC_PASTE:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                register_mods(mod_config(MOD_LCTL));
+                register_code(KC_V);
+            } else {
+                unregister_mods(mod_config(MOD_LCTL));
+                unregister_code(KC_V);
+            }
+            return false;
+        case KC_CUT:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                register_mods(mod_config(MOD_LCTL));
+                register_code(KC_X);
+            } else {
+                unregister_mods(mod_config(MOD_LCTL));
+                unregister_code(KC_X);
+            }
+            return false;
+            break;
+        case KC_UNDO:
+            if (show_lock == true) {
+                return false;
+            }
+            if (record->event.pressed) {
+                register_mods(mod_config(MOD_LCTL));
+                register_code(KC_Z);
+            } else {
+                unregister_mods(mod_config(MOD_LCTL));
+                unregister_code(KC_Z);
+            }
+            return false;
+        case KC_UNLOCK:
+            if (record->event.pressed) {
+                if (show_lock == true) {
+                    show_lock = false;
+                    print_status_narrow();
+                } else {
+                    show_lock = true;
+                    print_status_narrow();
+                }
+            }
+    }
+    /* This stops any keypress to be sent to the computer when the keyboard is locked */
+    if (show_lock == false) {
+        return true;
+    } else {
+        return false;
+    }
+}
+
+#ifdef ENCODER_ENABLE
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+    if (index == 0) {
+        if (clockwise) {
+            tap_code(KC_VOLU);
+        } else {
+            tap_code(KC_VOLD);
+        }
+    } else if (index == 1) {
+        if (clockwise) {
+            tap_code(KC_MNXT);
+        } else {
+            tap_code(KC_MPRV);
+        }
+    }
+    return true;
+}
+
+#endif
diff --git a/keyboards/sofle/keymaps/noqmk/readme.md b/keyboards/sofle/keymaps/noqmk/readme.md
new file mode 100644
index 0000000000..8fce20ad0c
--- /dev/null
+++ b/keyboards/sofle/keymaps/noqmk/readme.md
@@ -0,0 +1,28 @@
+![no qmk?](https://user-images.githubusercontent.com/60044824/181124856-0ebe0cc9-4b91-4fa2-89df-4e0841a61b9d.png)
+
+
+# Custom keymap for Sofle Keyboard, based on [Helltm](https://github.com/qmk/qmk_firmware/tree/master/keyboards/sofle/keymaps/helltm)
+
+Features:
+
+- Symmetric modifiers (CMD/Super, Alt/Opt, Ctrl, Shift)
+- Various modes, can be switched (using Adjust layer and the selected one is stored in EEPROM).
+- Modes for Qwerty and Colemak support
+- Modes for Mac vs Linux/Win support -> different order of modifiers and different action shortcuts on the "UPPER" layer. Designed to simplify transtions when switching between operating systems often.
+- The OLED on master half shows selected mode and caps lock state and is rotated.
+- Left encoder controls volume up/down/mute. Right encoder PREV/NEXT media controls.
+- Keyboard lock, change to the adjust layer (up and down pressed at the same time) and press the left shift to lock/unlock, current lock state is displayed on oled
+- Apple logo for Mac mode, Fedora Silverblue logo for Linux/Win mode, Lock icon for locked
+- Fixed flickering on main OLED
+- Gaming layout, switches space to the left half of the keyboard and raises the most left column up by one key
+
+#Luna, the keyboard pet
+
+Features:
+- Luna reacts to your wpm counter
+    - under 10 wpm she sits
+    - between 10 and 40 wpm she walks
+    - over 40 wpm she runs
+- She will move sneakily if you hold down Ctrl
+- Will bark at people on the internet if you activate Caps Lock!
+- Luna jumps every time you hit Space
diff --git a/keyboards/sofle/keymaps/noqmk/rules.mk b/keyboards/sofle/keymaps/noqmk/rules.mk
new file mode 100644
index 0000000000..6685b8492c
--- /dev/null
+++ b/keyboards/sofle/keymaps/noqmk/rules.mk
@@ -0,0 +1,6 @@
+OLED_ENABLE = yes
+OLED_DRIVER = SSD1306
+ENCODER_ENABLE = yes
+CONSOLE_ENABLE = no
+EXTRAKEY_ENABLE = yes
+WPM_ENABLE = yes