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	Fix a few led test animation issues
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							| @ -63,7 +63,7 @@ keyframe_animation_t led_test_animation = { | |||||||
|     }, |     }, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| static uint8_t fade_led_color(keyframe_animation_t* animation, uint8_t from, uint8_t to) { | static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) { | ||||||
|     int frame_length = animation->frame_lengths[animation->current_frame]; |     int frame_length = animation->frame_lengths[animation->current_frame]; | ||||||
|     int current_pos = frame_length - animation->time_left_in_frame; |     int current_pos = frame_length - animation->time_left_in_frame; | ||||||
|     int delta = to - from; |     int delta = to - from; | ||||||
| @ -107,8 +107,8 @@ bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_stat | |||||||
| 
 | 
 | ||||||
| bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { | bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { | ||||||
|     (void)state; |     (void)state; | ||||||
|     int frame_length = animation->frame_lengths[animation->current_frame]; |     float frame_length = animation->frame_lengths[animation->current_frame]; | ||||||
|     int current_pos = frame_length - animation->time_left_in_frame; |     float current_pos = frame_length - animation->time_left_in_frame; | ||||||
|     float t = current_pos / frame_length; |     float t = current_pos / frame_length; | ||||||
|     for (int i=0; i< NUM_COLS; i++) { |     for (int i=0; i< NUM_COLS; i++) { | ||||||
|         uint8_t color = compute_gradient_color(t, i, NUM_COLS); |         uint8_t color = compute_gradient_color(t, i, NUM_COLS); | ||||||
| @ -119,8 +119,8 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual | |||||||
| 
 | 
 | ||||||
| bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { | bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) { | ||||||
|     (void)state; |     (void)state; | ||||||
|     int frame_length = animation->frame_lengths[animation->current_frame]; |     float frame_length = animation->frame_lengths[animation->current_frame]; | ||||||
|     int current_pos = frame_length - animation->time_left_in_frame; |     float current_pos = frame_length - animation->time_left_in_frame; | ||||||
|     float t = current_pos / frame_length; |     float t = current_pos / frame_length; | ||||||
|     for (int i=0; i< NUM_ROWS; i++) { |     for (int i=0; i< NUM_ROWS; i++) { | ||||||
|         uint8_t color = compute_gradient_color(t, i, NUM_ROWS); |         uint8_t color = compute_gradient_color(t, i, NUM_ROWS); | ||||||
| @ -156,12 +156,12 @@ bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer | |||||||
|     (void)state; |     (void)state; | ||||||
|     (void)animation; |     (void)animation; | ||||||
|     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); |     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180); | ||||||
|     return true; |     return false; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { | bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) { | ||||||
|     (void)state; |     (void)state; | ||||||
|     (void)animation; |     (void)animation; | ||||||
|     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); |     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0); | ||||||
|     return true; |     return false; | ||||||
| } | } | ||||||
|  | |||||||
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	 Fred Sundvik
						Fred Sundvik