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	add an anyway and a reset callback
				
					
				
			when using tap dance, we have the `regular` callback that is called on the last tap. this commit adds an `anyway` callback that is called on every tap, and a `reset` callback that is called on reset of the tap dance taps.
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				| @ -40,7 +40,24 @@ void process_tap_dance_action (uint16_t keycode) | ||||
|                                     action.pair.kc1, action.pair.kc2); | ||||
|     break; | ||||
|   case QK_TAP_DANCE_TYPE_FN: | ||||
|     _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn); | ||||
|     _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular); | ||||
|     break; | ||||
| 
 | ||||
|   default: | ||||
|     break; | ||||
|   } | ||||
| } | ||||
| 
 | ||||
| void process_tap_dance_action_anyway (uint16_t keycode) | ||||
| { | ||||
|   uint16_t idx = keycode - QK_TAP_DANCE; | ||||
|   qk_tap_dance_action_t action; | ||||
| 
 | ||||
|   action = tap_dance_actions[idx]; | ||||
| 
 | ||||
|   switch (action.type) { | ||||
|   case QK_TAP_DANCE_TYPE_FN: | ||||
|     _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway); | ||||
|     break; | ||||
| 
 | ||||
|   default: | ||||
| @ -53,6 +70,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { | ||||
| 
 | ||||
|   switch(keycode) { | ||||
|   case QK_TAP_DANCE ... QK_TAP_DANCE_MAX: | ||||
|     process_tap_dance_action_anyway (qk_tap_dance_state.keycode); | ||||
|     if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) { | ||||
|       process_tap_dance_action (qk_tap_dance_state.keycode); | ||||
|     } else { | ||||
| @ -68,6 +86,7 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) { | ||||
| 
 | ||||
|   default: | ||||
|     if (qk_tap_dance_state.keycode) { | ||||
|       //process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
 | ||||
|       process_tap_dance_action (qk_tap_dance_state.keycode); | ||||
| 
 | ||||
|       reset_tap_dance (&qk_tap_dance_state); | ||||
| @ -87,6 +106,21 @@ void matrix_scan_tap_dance () { | ||||
| } | ||||
| 
 | ||||
| void reset_tap_dance (qk_tap_dance_state_t *state) { | ||||
|   uint16_t idx = state->keycode - QK_TAP_DANCE; | ||||
|   qk_tap_dance_action_t action; | ||||
| 
 | ||||
|   action = tap_dance_actions[idx]; | ||||
|   switch (action.type) { | ||||
|   case QK_TAP_DANCE_TYPE_FN: | ||||
|     if (action.fn.reset) { | ||||
|       action.fn.reset(); | ||||
|     } | ||||
|     break; | ||||
| 
 | ||||
|   default: | ||||
|     break; | ||||
|   } | ||||
| 
 | ||||
|   state->keycode = 0; | ||||
|   state->count = 0; | ||||
| } | ||||
|  | ||||
| @ -22,6 +22,7 @@ typedef enum | ||||
| } qk_tap_dance_type_t; | ||||
| 
 | ||||
| typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state); | ||||
| typedef void (*qk_tap_dance_user_fn_reset_t) (void); | ||||
| 
 | ||||
| typedef struct | ||||
| { | ||||
| @ -31,18 +32,37 @@ typedef struct | ||||
|       uint16_t kc1; | ||||
|       uint16_t kc2; | ||||
|     } pair; | ||||
|     qk_tap_dance_user_fn_t fn; | ||||
|     struct { | ||||
|       qk_tap_dance_user_fn_t regular; | ||||
|       qk_tap_dance_user_fn_t anyway; | ||||
|       qk_tap_dance_user_fn_reset_t reset; | ||||
|     } fn; | ||||
|   }; | ||||
| } qk_tap_dance_action_t; | ||||
| 
 | ||||
| #define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \ | ||||
|     .type = QK_TAP_DANCE_TYPE_PAIR,         \ | ||||
|     .pair = { kc1, kc2 }                    \ | ||||
|     .type = QK_TAP_DANCE_TYPE_PAIR, \ | ||||
|     .pair = { kc1, kc2 }            \ | ||||
|   } | ||||
| 
 | ||||
| #define ACTION_TAP_DANCE_FN(user_fn) { \ | ||||
|     .type = QK_TAP_DANCE_TYPE_FN, \ | ||||
|     .fn = user_fn                 \ | ||||
|     .fn = { user_fn, NULL, NULL } \ | ||||
|   } | ||||
| 
 | ||||
| #define ACTION_TAP_DANCE_FN_ANYWAY(user_fn, user_fn_anyway) { \ | ||||
|     .type = QK_TAP_DANCE_TYPE_FN,           \ | ||||
|     .fn = { user_fn, user_fn_anyway, NULL } \ | ||||
|   } | ||||
| 
 | ||||
| #define ACTION_TAP_DANCE_FN_RESET(user_fn, user_fn_reset) { \ | ||||
|     .type = QK_TAP_DANCE_TYPE_FN,          \ | ||||
|     .fn = { user_fn, NULL, user_fn_reset } \ | ||||
|   } | ||||
| 
 | ||||
| #define ACTION_TAP_DANCE_FN_ANYWAY_RESET(user_fn, user_fn_anyway, user_fn_reset) { \ | ||||
|     .type = QK_TAP_DANCE_TYPE_FN,                    \ | ||||
|     .fn = { user_fn, user_fn_anyway, user_fn_reset } \ | ||||
|   } | ||||
| 
 | ||||
| extern const qk_tap_dance_action_t tap_dance_actions[]; | ||||
|  | ||||
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