mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-10-31 13:22:31 +01:00 
			
		
		
		
	 9e4ac6cf29
			
		
	
	
		9e4ac6cf29
		
	
	
	
	
		
			
			* Migrate fn_actions for default keymaps * Rename the Grave/Escape Shift masks * No need for shift_esc_shift_mask * Change breaks to return false * Right align pointers * Add default case * Separate cases with empty lines
		
			
				
	
	
		
			68 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include QMK_KEYBOARD_H
 | |
| 
 | |
| #define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
 | |
| 
 | |
| enum custom_keycodes {
 | |
|   SFT_ESC = SAFE_RANGE
 | |
| };
 | |
| 
 | |
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | |
| 
 | |
| /*
 | |
|  * Default keymap with standard 60% layout. Split space possible but entirely optional with this layout, as this
 | |
|  * layout covers all three split space keys as space keycodes. This also has alt right next to the space bar
 | |
|  * on both sides (Windows keyboard layout), no right-side system/GUI key, and momentary layer switching on
 | |
|  * the right modifiers into the 3rd (macro) and 2nd (function/sfx) layers, respectively. This also has the grave
 | |
|  * accent key set up on the 2nd layer, although on the first layer it includes grave key (tilde) when shift is held down,
 | |
|  * via the function actions code at the bottom.
 | |
|  */
 | |
| 	LAYOUT(
 | |
| 		SFT_ESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
 | |
| 		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
 | |
| 		KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
 | |
| 		KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
 | |
| 		KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_NO, MO(1), KC_RCTL),
 | |
| 
 | |
| 	LAYOUT(
 | |
| 		KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
 | |
| 		KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
 | |
| 
 | |
| 	LAYOUT(
 | |
| 		KC_TRNS, M(1), M(2), M(3), M(4), M(5), M(6), M(7), M(8), M(9), M(10), M(11), M(12), KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
 | |
| 		KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
 | |
| };
 | |
| 
 | |
| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | |
|   switch (keycode) {
 | |
|     case SFT_ESC:
 | |
|       if (record->event.pressed) {
 | |
|         if (get_mods() & MODS_SHIFT_MASK) {
 | |
|           add_key(KC_GRV);
 | |
|           send_keyboard_report();
 | |
|         } else {
 | |
|           add_key(KC_ESC);
 | |
|           send_keyboard_report();
 | |
|         }
 | |
|       } else {
 | |
|         if (get_mods() & MODS_SHIFT_MASK) {
 | |
|           del_key(KC_GRV);
 | |
|           send_keyboard_report();
 | |
|         } else {
 | |
|           del_key(KC_ESC);
 | |
|           send_keyboard_report();
 | |
|         }
 | |
|       }
 | |
| 
 | |
|       return false;
 | |
| 
 | |
|     default:
 | |
|       return true;
 | |
|   }
 | |
| }
 |