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		a9b3c0a807
		
			
		
	
	
	
	
		
			
			* Add TGR Tris * Update readme.md * Update rules.mk * Update keyboards/tgr/tris/keymaps/default/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/tgr/tris/keymaps/via/keymap.c Co-authored-by: Joel Challis <git@zvecr.com> * Update keyboards/tgr/tris/keymaps/default/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/tgr/tris/keymaps/via/keymap.c Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/tgr/tris/tris.h Co-authored-by: Drashna Jaelre <drashna@live.com> * Update keyboards/tgr/tris/info.json Co-authored-by: Joel Challis <git@zvecr.com> * update formatting * Revert "update formatting" This reverts commit ae2d6832673985a874f7f43d42bdb56679d851d6. Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
		
			
				
	
	
		
			64 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2020 halfenergized
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #pragma once
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| 
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| #include "quantum.h"
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| 
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| /* This is a shortcut to help you visually see your layout.
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|  *
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|  * The first section contains all of the arguments representing the physical
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|  * layout of the board and position of the keys.
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|  *
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|  * The second converts the arguments into a two-dimensional array which
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|  * represents the switch matrix.
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|  */
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| #define ___ KC_NO
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| 
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| #define LAYOUT_ortho_6x4( \
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|     k00, k01, k02, k03,  \
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|     k10, k11, k12, k13,  \
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|     k20, k21, k22, k23,  \
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|     k30, k31, k32, k33,  \
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|     k40, k41, k42, k43,  \
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|     k50, k51, k52, k53   \
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| )\
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| { \
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|     { k00, k01, k02, k03 },  \
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|     { k10, k11, k12, k13 },  \
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|     { k20, k21, k22, k23 },  \
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|     { k30, k31, k32, k33 },  \
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|     { k40, k41, k42, k43 },  \
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|     { k50, k51, k52, k53 }   \
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| }
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| 
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| #define LAYOUT_numpad_6x4( \
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|     k00, k01, k02, k03, \
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|     k10, k11, k12, k13, \
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|     k20, k21, k22,      \
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|     k30, k31, k32, k33, \
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|     k40, k41, k42,      \
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|     k50,      k52, k43  \
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| ) \
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| { \
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|     { k00, k01, k02, k03 }, \
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|     { k10, k11, k12, k13 }, \
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|     { k20, k21, k22, ___ }, \
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|     { k30, k31, k32, k33 }, \
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|     { k40, k41, k42, k43 }, \
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|     { k50, ___, k52, ___ }  \
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| }
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