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	 801be60473
			
		
	
	
		801be60473
		
	
	
	
	
		
			
			As per the PR, the changes still holding it up. Add onekey for testing. Fix ARM builds. Fix device descriptor when either axes or buttons is zero. Add compile-time check for at least one axis or button. Move definition to try to fix conflict. PR review comments. qmk cformat
		
			
				
	
	
		
			781 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			781 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2016-2017 Jack Humbert
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include <ctype.h>
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| #include "quantum.h"
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| 
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| #ifdef PROTOCOL_LUFA
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| #    include "outputselect.h"
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| #endif
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| 
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| #ifdef BACKLIGHT_ENABLE
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| #    include "backlight.h"
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| extern backlight_config_t backlight_config;
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| #endif
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| 
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| #ifdef FAUXCLICKY_ENABLE
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| #    include "fauxclicky.h"
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| #endif
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| 
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| #ifdef API_ENABLE
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| #    include "api.h"
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| #endif
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| 
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| #ifdef MIDI_ENABLE
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| #    include "process_midi.h"
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| #endif
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| 
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| #ifdef VELOCIKEY_ENABLE
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| #    include "velocikey.h"
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| #endif
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| 
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| #ifdef HAPTIC_ENABLE
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| #    include "haptic.h"
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| #endif
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| 
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| #ifdef ENCODER_ENABLE
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| #    include "encoder.h"
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| #endif
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| 
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| #ifdef AUDIO_ENABLE
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| #    ifndef GOODBYE_SONG
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| #        define GOODBYE_SONG SONG(GOODBYE_SOUND)
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| #    endif
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| float goodbye_song[][2] = GOODBYE_SONG;
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| #    ifdef DEFAULT_LAYER_SONGS
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| float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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| #    endif
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| #    ifdef SENDSTRING_BELL
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| float bell_song[][2] = SONG(TERMINAL_SOUND);
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| #    endif
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| #endif
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| 
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| static void do_code16(uint16_t code, void (*f)(uint8_t)) {
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|     switch (code) {
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|         case QK_MODS ... QK_MODS_MAX:
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|             break;
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|         default:
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|             return;
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|     }
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| 
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|     uint8_t mods_to_send = 0;
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| 
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|     if (code & QK_RMODS_MIN) {  // Right mod flag is set
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RCTL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RSFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RGUI);
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|     } else {
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LCTL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LSFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LGUI);
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|     }
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| 
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|     f(mods_to_send);
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| }
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| 
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| void register_code16(uint16_t code) {
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|     if (IS_MOD(code) || code == KC_NO) {
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|         do_code16(code, register_mods);
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|     } else {
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|         do_code16(code, register_weak_mods);
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|     }
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|     register_code(code);
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| }
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| 
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| void unregister_code16(uint16_t code) {
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|     unregister_code(code);
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|     if (IS_MOD(code) || code == KC_NO) {
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|         do_code16(code, unregister_mods);
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|     } else {
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|         do_code16(code, unregister_weak_mods);
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|     }
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| }
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| 
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| void tap_code16(uint16_t code) {
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|     register_code16(code);
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| #if TAP_CODE_DELAY > 0
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|     wait_ms(TAP_CODE_DELAY);
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| #endif
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|     unregister_code16(code);
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| }
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| 
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| __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
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| 
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| __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
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| 
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| __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
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| 
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| void reset_keyboard(void) {
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|     clear_keyboard();
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| #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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|     process_midi_all_notes_off();
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| #endif
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| #ifdef AUDIO_ENABLE
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| #    ifndef NO_MUSIC_MODE
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|     music_all_notes_off();
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| #    endif
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|     uint16_t timer_start = timer_read();
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|     PLAY_SONG(goodbye_song);
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|     shutdown_user();
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|     while (timer_elapsed(timer_start) < 250) wait_ms(1);
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|     stop_all_notes();
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| #else
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|     shutdown_user();
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|     wait_ms(250);
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| #endif
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| #ifdef HAPTIC_ENABLE
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|     haptic_shutdown();
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| #endif
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| // this is also done later in bootloader.c - not sure if it's neccesary here
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| #ifdef BOOTLOADER_CATERINA
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|     *(uint16_t *)0x0800 = 0x7777;  // these two are a-star-specific
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| #endif
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|     bootloader_jump();
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| }
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| 
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| /* Convert record into usable keycode via the contained event. */
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| uint16_t get_record_keycode(keyrecord_t *record) { return get_event_keycode(record->event); }
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| 
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| /* Convert event into usable keycode. Checks the layer cache to ensure that it
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|  * retains the correct keycode after a layer change, if the key is still pressed.
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|  */
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| uint16_t get_event_keycode(keyevent_t event) {
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| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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|     /* TODO: Use store_or_get_action() or a similar function. */
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|     if (!disable_action_cache) {
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|         uint8_t layer;
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| 
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|         if (event.pressed) {
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|             layer = layer_switch_get_layer(event.key);
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|             update_source_layers_cache(event.key, layer);
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|         } else {
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|             layer = read_source_layers_cache(event.key);
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|         }
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|         return keymap_key_to_keycode(layer, event.key);
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|     } else
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| #endif
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|         return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
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| }
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| 
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| /* Main keycode processing function. Hands off handling to other functions,
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|  * then processes internal Quantum keycodes, then processes ACTIONs.
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|  */
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| bool process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record);
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| 
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|     // This is how you use actions here
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|     // if (keycode == KC_LEAD) {
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|     //   action_t action;
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|     //   action.code = ACTION_DEFAULT_LAYER_SET(0);
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|     //   process_action(record, action);
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|     //   return false;
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|     // }
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| 
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| #ifdef VELOCIKEY_ENABLE
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|     if (velocikey_enabled() && record->event.pressed) {
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|         velocikey_accelerate();
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|     }
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| #endif
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| 
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| #ifdef TAP_DANCE_ENABLE
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|     preprocess_tap_dance(keycode, record);
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| #endif
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| 
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|     if (!(
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| #if defined(KEY_LOCK_ENABLE)
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|             // Must run first to be able to mask key_up events.
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|             process_key_lock(&keycode, record) &&
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| #endif
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| #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
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|             // Must run asap to ensure all keypresses are recorded.
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|             process_dynamic_macro(keycode, record) &&
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| #endif
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| #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
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|             process_clicky(keycode, record) &&
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| #endif  // AUDIO_CLICKY
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| #ifdef HAPTIC_ENABLE
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|             process_haptic(keycode, record) &&
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| #endif  // HAPTIC_ENABLE
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| #if defined(RGB_MATRIX_ENABLE)
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|             process_rgb_matrix(keycode, record) &&
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| #endif
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| #if defined(VIA_ENABLE)
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|             process_record_via(keycode, record) &&
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| #endif
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|             process_record_kb(keycode, record) &&
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| #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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|             process_midi(keycode, record) &&
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| #endif
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| #ifdef AUDIO_ENABLE
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|             process_audio(keycode, record) &&
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| #endif
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| #ifdef BACKLIGHT_ENABLE
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|             process_backlight(keycode, record) &&
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| #endif
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| #ifdef STENO_ENABLE
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|             process_steno(keycode, record) &&
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| #endif
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| #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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|             process_music(keycode, record) &&
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| #endif
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| #ifdef TAP_DANCE_ENABLE
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|             process_tap_dance(keycode, record) &&
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| #endif
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| #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
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|             process_unicode_common(keycode, record) &&
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| #endif
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| #ifdef LEADER_ENABLE
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|             process_leader(keycode, record) &&
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| #endif
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| #ifdef COMBO_ENABLE
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|             process_combo(keycode, record) &&
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| #endif
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| #ifdef PRINTING_ENABLE
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|             process_printer(keycode, record) &&
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| #endif
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| #ifdef AUTO_SHIFT_ENABLE
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|             process_auto_shift(keycode, record) &&
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| #endif
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| #ifdef TERMINAL_ENABLE
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|             process_terminal(keycode, record) &&
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| #endif
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| #ifdef SPACE_CADET_ENABLE
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|             process_space_cadet(keycode, record) &&
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| #endif
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| #ifdef MAGIC_KEYCODE_ENABLE
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|             process_magic(keycode, record) &&
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| #endif
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| #ifdef GRAVE_ESC_ENABLE
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|             process_grave_esc(keycode, record) &&
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| #endif
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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|             process_rgb(keycode, record) &&
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| #endif
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| #ifdef JOYSTICK_ENABLE
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|             process_joystick(keycode, record) &&
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| #endif
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|             true)) {
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|         return false;
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|     }
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| 
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|     if (record->event.pressed) {
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|         switch (keycode) {
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|             case RESET:
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|                 reset_keyboard();
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|                 return false;
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| #ifndef NO_DEBUG
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|             case DEBUG:
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|                 debug_enable ^= 1;
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|                 if (debug_enable) {
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|                     print("DEBUG: enabled.\n");
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|                 } else {
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|                     print("DEBUG: disabled.\n");
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|                 }
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| #endif
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|                 return false;
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|             case EEPROM_RESET:
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|                 eeconfig_init();
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|                 return false;
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| #ifdef FAUXCLICKY_ENABLE
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|             case FC_TOG:
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|                 FAUXCLICKY_TOGGLE;
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|                 return false;
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|             case FC_ON:
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|                 FAUXCLICKY_ON;
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|                 return false;
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|             case FC_OFF:
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|                 FAUXCLICKY_OFF;
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|                 return false;
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| #endif
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| #ifdef VELOCIKEY_ENABLE
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|             case VLK_TOG:
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|                 velocikey_toggle();
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|                 return false;
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| #endif
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| #ifdef BLUETOOTH_ENABLE
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|             case OUT_AUTO:
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|                 set_output(OUTPUT_AUTO);
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|                 return false;
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|             case OUT_USB:
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|                 set_output(OUTPUT_USB);
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|                 return false;
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|             case OUT_BT:
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|                 set_output(OUTPUT_BLUETOOTH);
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|                 return false;
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| #endif
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|         }
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|     }
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| 
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|     return process_action_kb(record);
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| }
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| 
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| // clang-format off
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| 
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| /* Bit-Packed look-up table to convert an ASCII character to whether
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|  * [Shift] needs to be sent with the keycode.
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|  */
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| __attribute__((weak)) const uint8_t ascii_to_shift_lut[16] PROGMEM = {
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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| 
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|     KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 0),
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|     KCLUT_ENTRY(1, 1, 1, 1, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 1, 0, 1, 0, 1, 1),
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|     KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
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|     KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
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|     KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
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|     KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0),
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| };
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| 
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| /* Bit-Packed look-up table to convert an ASCII character to whether
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|  * [AltGr] needs to be sent with the keycode.
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|  */
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| __attribute__((weak)) const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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| 
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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|     KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
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| };
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| 
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| /* Look-up table to convert an ASCII character to a keycode.
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|  */
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| __attribute__((weak)) const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
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|     // NUL   SOH      STX      ETX      EOT      ENQ      ACK      BEL
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|     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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|     // BS    TAB      LF       VT       FF       CR       SO       SI
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|     KC_BSPC, KC_TAB,  KC_ENT,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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|     // DLE   DC1      DC2      DC3      DC4      NAK      SYN      ETB
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|     XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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|     // CAN   EM       SUB      ESC      FS       GS       RS       US
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|     XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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| 
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|     //       !        "        #        $        %        &        '
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|     KC_SPC,  KC_1,    KC_QUOT, KC_3,    KC_4,    KC_5,    KC_7,    KC_QUOT,
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|     // (     )        *        +        ,        -        .        /
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|     KC_9,    KC_0,    KC_8,    KC_EQL,  KC_COMM, KC_MINS, KC_DOT,  KC_SLSH,
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|     // 0     1        2        3        4        5        6        7
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|     KC_0,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,
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|     // 8     9        :        ;        <        =        >        ?
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|     KC_8,    KC_9,    KC_SCLN, KC_SCLN, KC_COMM, KC_EQL,  KC_DOT,  KC_SLSH,
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|     // @     A        B        C        D        E        F        G
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|     KC_2,    KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
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|     // H     I        J        K        L        M        N        O
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|     KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
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|     // P     Q        R        S        T        U        V        W
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|     KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
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|     // X     Y        Z        [        \        ]        ^        _
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|     KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_6,    KC_MINS,
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|     // `     a        b        c        d        e        f        g
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|     KC_GRV,  KC_A,    KC_B,    KC_C,    KC_D,    KC_E,    KC_F,    KC_G,
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|     // h     i        j        k        l        m        n        o
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|     KC_H,    KC_I,    KC_J,    KC_K,    KC_L,    KC_M,    KC_N,    KC_O,
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|     // p     q        r        s        t        u        v        w
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|     KC_P,    KC_Q,    KC_R,    KC_S,    KC_T,    KC_U,    KC_V,    KC_W,
 | |
|     // x     y        z        {        |        }        ~        DEL
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|     KC_X,    KC_Y,    KC_Z,    KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV,  KC_DEL
 | |
| };
 | |
| 
 | |
| // clang-format on
 | |
| 
 | |
| // Note: we bit-pack in "reverse" order to optimize loading
 | |
| #define PGM_LOADBIT(mem, pos) ((pgm_read_byte(&((mem)[(pos) / 8])) >> ((pos) % 8)) & 0x01)
 | |
| 
 | |
| void send_string(const char *str) { send_string_with_delay(str, 0); }
 | |
| 
 | |
| void send_string_P(const char *str) { send_string_with_delay_P(str, 0); }
 | |
| 
 | |
| void send_string_with_delay(const char *str, uint8_t interval) {
 | |
|     while (1) {
 | |
|         char ascii_code = *str;
 | |
|         if (!ascii_code) break;
 | |
|         if (ascii_code == SS_QMK_PREFIX) {
 | |
|             ascii_code = *(++str);
 | |
|             if (ascii_code == SS_TAP_CODE) {
 | |
|                 // tap
 | |
|                 uint8_t keycode = *(++str);
 | |
|                 register_code(keycode);
 | |
|                 unregister_code(keycode);
 | |
|             } else if (ascii_code == SS_DOWN_CODE) {
 | |
|                 // down
 | |
|                 uint8_t keycode = *(++str);
 | |
|                 register_code(keycode);
 | |
|             } else if (ascii_code == SS_UP_CODE) {
 | |
|                 // up
 | |
|                 uint8_t keycode = *(++str);
 | |
|                 unregister_code(keycode);
 | |
|             } else if (ascii_code == SS_DELAY_CODE) {
 | |
|                 // delay
 | |
|                 int     ms      = 0;
 | |
|                 uint8_t keycode = *(++str);
 | |
|                 while (isdigit(keycode)) {
 | |
|                     ms *= 10;
 | |
|                     ms += keycode - '0';
 | |
|                     keycode = *(++str);
 | |
|                 }
 | |
|                 while (ms--) wait_ms(1);
 | |
|             }
 | |
|         } else {
 | |
|             send_char(ascii_code);
 | |
|         }
 | |
|         ++str;
 | |
|         // interval
 | |
|         {
 | |
|             uint8_t ms = interval;
 | |
|             while (ms--) wait_ms(1);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void send_string_with_delay_P(const char *str, uint8_t interval) {
 | |
|     while (1) {
 | |
|         char ascii_code = pgm_read_byte(str);
 | |
|         if (!ascii_code) break;
 | |
|         if (ascii_code == SS_QMK_PREFIX) {
 | |
|             ascii_code = pgm_read_byte(++str);
 | |
|             if (ascii_code == SS_TAP_CODE) {
 | |
|                 // tap
 | |
|                 uint8_t keycode = pgm_read_byte(++str);
 | |
|                 register_code(keycode);
 | |
|                 unregister_code(keycode);
 | |
|             } else if (ascii_code == SS_DOWN_CODE) {
 | |
|                 // down
 | |
|                 uint8_t keycode = pgm_read_byte(++str);
 | |
|                 register_code(keycode);
 | |
|             } else if (ascii_code == SS_UP_CODE) {
 | |
|                 // up
 | |
|                 uint8_t keycode = pgm_read_byte(++str);
 | |
|                 unregister_code(keycode);
 | |
|             } else if (ascii_code == SS_DELAY_CODE) {
 | |
|                 // delay
 | |
|                 int     ms      = 0;
 | |
|                 uint8_t keycode = pgm_read_byte(++str);
 | |
|                 while (isdigit(keycode)) {
 | |
|                     ms *= 10;
 | |
|                     ms += keycode - '0';
 | |
|                     keycode = pgm_read_byte(++str);
 | |
|                 }
 | |
|                 while (ms--) wait_ms(1);
 | |
|             }
 | |
|         } else {
 | |
|             send_char(ascii_code);
 | |
|         }
 | |
|         ++str;
 | |
|         // interval
 | |
|         {
 | |
|             uint8_t ms = interval;
 | |
|             while (ms--) wait_ms(1);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| void send_char(char ascii_code) {
 | |
| #if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
 | |
|     if (ascii_code == '\a') {  // BEL
 | |
|         PLAY_SONG(bell_song);
 | |
|         return;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     uint8_t keycode    = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]);
 | |
|     bool    is_shifted = PGM_LOADBIT(ascii_to_shift_lut, (uint8_t)ascii_code);
 | |
|     bool    is_altgred = PGM_LOADBIT(ascii_to_altgr_lut, (uint8_t)ascii_code);
 | |
| 
 | |
|     if (is_shifted) {
 | |
|         register_code(KC_LSFT);
 | |
|     }
 | |
|     if (is_altgred) {
 | |
|         register_code(KC_RALT);
 | |
|     }
 | |
|     tap_code(keycode);
 | |
|     if (is_altgred) {
 | |
|         unregister_code(KC_RALT);
 | |
|     }
 | |
|     if (is_shifted) {
 | |
|         unregister_code(KC_LSFT);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void set_single_persistent_default_layer(uint8_t default_layer) {
 | |
| #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
 | |
|     PLAY_SONG(default_layer_songs[default_layer]);
 | |
| #endif
 | |
|     eeconfig_update_default_layer(1U << default_layer);
 | |
|     default_layer_set(1U << default_layer);
 | |
| }
 | |
| 
 | |
| layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
 | |
|     layer_state_t mask12 = (1UL << layer1) | (1UL << layer2);
 | |
|     layer_state_t mask3  = 1UL << layer3;
 | |
|     return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
 | |
| }
 | |
| 
 | |
| void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
 | |
| 
 | |
| void tap_random_base64(void) {
 | |
| #if defined(__AVR_ATmega32U4__)
 | |
|     uint8_t key = (TCNT0 + TCNT1 + TCNT3 + TCNT4) % 64;
 | |
| #else
 | |
|     uint8_t key = rand() % 64;
 | |
| #endif
 | |
|     switch (key) {
 | |
|         case 0 ... 25:
 | |
|             register_code(KC_LSFT);
 | |
|             register_code(key + KC_A);
 | |
|             unregister_code(key + KC_A);
 | |
|             unregister_code(KC_LSFT);
 | |
|             break;
 | |
|         case 26 ... 51:
 | |
|             register_code(key - 26 + KC_A);
 | |
|             unregister_code(key - 26 + KC_A);
 | |
|             break;
 | |
|         case 52:
 | |
|             register_code(KC_0);
 | |
|             unregister_code(KC_0);
 | |
|             break;
 | |
|         case 53 ... 61:
 | |
|             register_code(key - 53 + KC_1);
 | |
|             unregister_code(key - 53 + KC_1);
 | |
|             break;
 | |
|         case 62:
 | |
|             register_code(KC_LSFT);
 | |
|             register_code(KC_EQL);
 | |
|             unregister_code(KC_EQL);
 | |
|             unregister_code(KC_LSFT);
 | |
|             break;
 | |
|         case 63:
 | |
|             register_code(KC_SLSH);
 | |
|             unregister_code(KC_SLSH);
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| void matrix_init_quantum() {
 | |
| #ifdef BOOTMAGIC_LITE
 | |
|     bootmagic_lite();
 | |
| #endif
 | |
|     if (!eeconfig_is_enabled()) {
 | |
|         eeconfig_init();
 | |
|     }
 | |
| #ifdef BACKLIGHT_ENABLE
 | |
| #    ifdef LED_MATRIX_ENABLE
 | |
|     led_matrix_init();
 | |
| #    else
 | |
|     backlight_init_ports();
 | |
| #    endif
 | |
| #endif
 | |
| #ifdef AUDIO_ENABLE
 | |
|     audio_init();
 | |
| #endif
 | |
| #ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_init();
 | |
| #endif
 | |
| #ifdef ENCODER_ENABLE
 | |
|     encoder_init();
 | |
| #endif
 | |
| #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
 | |
|     unicode_input_mode_init();
 | |
| #endif
 | |
| #ifdef HAPTIC_ENABLE
 | |
|     haptic_init();
 | |
| #endif
 | |
| #ifdef OUTPUT_AUTO_ENABLE
 | |
|     set_output(OUTPUT_AUTO);
 | |
| #endif
 | |
| #ifdef DIP_SWITCH_ENABLE
 | |
|     dip_switch_init();
 | |
| #endif
 | |
| 
 | |
|     matrix_init_kb();
 | |
| }
 | |
| 
 | |
| void matrix_scan_quantum() {
 | |
| #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
 | |
|     matrix_scan_music();
 | |
| #endif
 | |
| 
 | |
| #ifdef TAP_DANCE_ENABLE
 | |
|     matrix_scan_tap_dance();
 | |
| #endif
 | |
| 
 | |
| #ifdef COMBO_ENABLE
 | |
|     matrix_scan_combo();
 | |
| #endif
 | |
| 
 | |
| #ifdef LED_MATRIX_ENABLE
 | |
|     led_matrix_task();
 | |
| #endif
 | |
| 
 | |
| #ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_task();
 | |
| #endif
 | |
| 
 | |
| #ifdef ENCODER_ENABLE
 | |
|     encoder_read();
 | |
| #endif
 | |
| 
 | |
| #ifdef HAPTIC_ENABLE
 | |
|     haptic_task();
 | |
| #endif
 | |
| 
 | |
| #ifdef DIP_SWITCH_ENABLE
 | |
|     dip_switch_read(false);
 | |
| #endif
 | |
| 
 | |
|     matrix_scan_kb();
 | |
| }
 | |
| 
 | |
| #ifdef HD44780_ENABLED
 | |
| #    include "hd44780.h"
 | |
| #endif
 | |
| 
 | |
| // Functions for spitting out values
 | |
| //
 | |
| 
 | |
| void send_dword(uint32_t number) {
 | |
|     uint16_t word = (number >> 16);
 | |
|     send_word(word);
 | |
|     send_word(number & 0xFFFFUL);
 | |
| }
 | |
| 
 | |
| void send_word(uint16_t number) {
 | |
|     uint8_t byte = number >> 8;
 | |
|     send_byte(byte);
 | |
|     send_byte(number & 0xFF);
 | |
| }
 | |
| 
 | |
| void send_byte(uint8_t number) {
 | |
|     uint8_t nibble = number >> 4;
 | |
|     send_nibble(nibble);
 | |
|     send_nibble(number & 0xF);
 | |
| }
 | |
| 
 | |
| void send_nibble(uint8_t number) {
 | |
|     switch (number) {
 | |
|         case 0:
 | |
|             register_code(KC_0);
 | |
|             unregister_code(KC_0);
 | |
|             break;
 | |
|         case 1 ... 9:
 | |
|             register_code(KC_1 + (number - 1));
 | |
|             unregister_code(KC_1 + (number - 1));
 | |
|             break;
 | |
|         case 0xA ... 0xF:
 | |
|             register_code(KC_A + (number - 0xA));
 | |
|             unregister_code(KC_A + (number - 0xA));
 | |
|             break;
 | |
|     }
 | |
| }
 | |
| 
 | |
| __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) {
 | |
|     hex = hex & 0xF;
 | |
|     if (hex == 0x0) {
 | |
|         return KC_0;
 | |
|     } else if (hex < 0xA) {
 | |
|         return KC_1 + (hex - 0x1);
 | |
|     } else {
 | |
|         return KC_A + (hex - 0xA);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void api_send_unicode(uint32_t unicode) {
 | |
| #ifdef API_ENABLE
 | |
|     uint8_t chunk[4];
 | |
|     dword_to_bytes(unicode, chunk);
 | |
|     MT_SEND_DATA(DT_UNICODE, chunk, 5);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /** \brief Lock LED set callback - keymap/user level
 | |
|  *
 | |
|  * \deprecated Use led_update_user() instead.
 | |
|  */
 | |
| __attribute__((weak)) void led_set_user(uint8_t usb_led) {}
 | |
| 
 | |
| /** \brief Lock LED set callback - keyboard level
 | |
|  *
 | |
|  * \deprecated Use led_update_kb() instead.
 | |
|  */
 | |
| __attribute__((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); }
 | |
| 
 | |
| /** \brief Lock LED update callback - keymap/user level
 | |
|  *
 | |
|  * \return True if led_update_kb() should run its own code, false otherwise.
 | |
|  */
 | |
| __attribute__((weak)) bool led_update_user(led_t led_state) { return true; }
 | |
| 
 | |
| /** \brief Lock LED update callback - keyboard level
 | |
|  *
 | |
|  * \return Ignored for now.
 | |
|  */
 | |
| __attribute__((weak)) bool led_update_kb(led_t led_state) { return led_update_user(led_state); }
 | |
| 
 | |
| __attribute__((weak)) void led_init_ports(void) {}
 | |
| 
 | |
| __attribute__((weak)) void led_set(uint8_t usb_led) {
 | |
| #if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
 | |
|     // Use backlight as Caps Lock indicator
 | |
|     uint8_t bl_toggle_lvl = 0;
 | |
| 
 | |
|     if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK) && !backlight_config.enable) {
 | |
|         // Turning Caps Lock ON and backlight is disabled in config
 | |
|         // Toggling backlight to the brightest level
 | |
|         bl_toggle_lvl = BACKLIGHT_LEVELS;
 | |
|     } else if (IS_LED_OFF(usb_led, USB_LED_CAPS_LOCK) && backlight_config.enable) {
 | |
|         // Turning Caps Lock OFF and backlight is enabled in config
 | |
|         // Toggling backlight and restoring config level
 | |
|         bl_toggle_lvl = backlight_config.level;
 | |
|     }
 | |
| 
 | |
|     // Set level without modify backlight_config to keep ability to restore state
 | |
|     backlight_set(bl_toggle_lvl);
 | |
| #endif
 | |
| 
 | |
|     led_set_kb(usb_led);
 | |
|     led_update_kb((led_t)usb_led);
 | |
| }
 | |
| 
 | |
| //------------------------------------------------------------------------------
 | |
| // Override these functions in your keymap file to play different tunes on
 | |
| // different events such as startup and bootloader jump
 | |
| 
 | |
| __attribute__((weak)) void startup_user() {}
 | |
| 
 | |
| __attribute__((weak)) void shutdown_user() {}
 | |
| 
 | |
| //------------------------------------------------------------------------------
 |