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			C
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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             LUFA Library
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     Copyright (C) Dean Camera, 2010.
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  dean [at] fourwalledcubicle [dot] com
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      www.fourwalledcubicle.com
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*/
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/*
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  Copyright 2010  Dean Camera (dean [at] fourwalledcubicle [dot] com)
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  Permission to use, copy, modify, distribute, and sell this 
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  software and its documentation for any purpose is hereby granted
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  without fee, provided that the above copyright notice appear in 
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  all copies and that both that the copyright notice and this
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  permission notice and warranty disclaimer appear in supporting 
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  documentation, and that the name of the author not be used in 
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  advertising or publicity pertaining to distribution of the 
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  software without specific, written prior permission.
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  The author disclaim all warranties with regard to this
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  software, including all implied warranties of merchantability
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  and fitness.  In no event shall the author be liable for any
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  special, indirect or consequential damages or any damages
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  whatsoever resulting from loss of use, data or profits, whether
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  in an action of contract, negligence or other tortious action,
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  arising out of or in connection with the use or performance of
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  this software.
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*/
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/** \ingroup Group_USBClassAudio
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 *  @defgroup Group_USBClassAudioDevice Audio Class Device Mode Driver
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 *
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 *  \section Sec_Dependencies Module Source Dependencies
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 *  The following files must be built with any user project that uses this module:
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 *    - LUFA/Drivers/USB/Class/Device/Audio.c
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 *
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 *  \section Module Description
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 *  Device Mode USB Class driver framework interface, for the Audio USB Class driver.
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 *
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 *  @{
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 */
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#ifndef _AUDIO_CLASS_DEVICE_H_
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#define _AUDIO_CLASS_DEVICE_H_
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	/* Includes: */
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		#include "../../USB.h"
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		#include "../Common/Audio.h"
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		#include <string.h>
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	/* Enable C linkage for C++ Compilers: */
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		#if defined(__cplusplus)
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			extern "C" {
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		#endif
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	/* Preprocessor Checks: */
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		#if !defined(__INCLUDE_FROM_AUDIO_DRIVER)
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			#error Do not include this file directly. Include LUFA/Drivers/Class/Audio.h instead.
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		#endif
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	/* Public Interface - May be used in end-application: */
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		/* Type Defines: */		
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			/** Class state structure. An instance of this structure should be made for each Audio interface
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			 *  within the user application, and passed to each of the Audio class driver functions as the
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			 *  AudioInterfaceInfo parameter. This stores each Audio interface's configuration and state information.
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			 */
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			typedef struct
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			{
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				const struct
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				{
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					uint8_t  StreamingInterfaceNumber; /**< Index of the Audio Streaming interface within the device this
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														*   structure controls
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														*/
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					uint8_t  DataINEndpointNumber; /**< Endpoint number of the incoming Audio Streaming data, if available
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													*   (zero if unused)
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													*/
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					uint16_t DataINEndpointSize; /**< Size in bytes of the incoming Audio Streaming data endpoint, if available
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												  *   (zero if unused)
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												  */
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					uint8_t  DataOUTEndpointNumber; /**< Endpoint number of the outgoing Audio Streaming data, if available
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													 *   (zero if unused)
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													 */
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					uint16_t DataOUTEndpointSize; /**< Size in bytes of the outgoing Audio Streaming data endpoint, if available
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												   *   (zero if unused)
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												   */			
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				} Config; /**< Config data for the USB class interface within the device. All elements in this section
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				           *   <b>must</b> be set or the interface will fail to enumerate and operate correctly.
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				           */
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				struct
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				{
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					bool     InterfaceEnabled; /**< Set and cleared by the class driver to indicate if the host has enabled the streaming endpoints
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												*   of the Audio Streaming interface.
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												*/
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				} State; /**< State data for the USB class interface within the device. All elements in this section
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				          *   are reset to their defaults when the interface is enumerated.
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				          */				
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			} USB_ClassInfo_Audio_Device_t;
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		/* Function Prototypes: */
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			/** Configures the endpoints of a given Audio interface, ready for use. This should be linked to the library
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			 *  \ref EVENT_USB_Device_ConfigurationChanged() event so that the endpoints are configured when the configuration containing the
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			 *  given Audio interface is selected.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *
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			 *  \return Boolean true if the endpoints were successfully configured, false otherwise
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			 */
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			bool Audio_Device_ConfigureEndpoints(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);
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			/** Processes incoming control requests from the host, that are directed to the given Audio class interface. This should be
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			 *  linked to the library \ref EVENT_USB_Device_UnhandledControlRequest() event.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 */
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			void Audio_Device_ProcessControlRequest(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_NON_NULL_PTR_ARG(1);
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			/** Determines if the given audio interface is ready for a sample to be read from it, and selects the streaming
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			 *  OUT endpoint ready for reading.
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			 *
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			 *  \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or
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			 *        the call will fail.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *
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			 *  \return Boolean true if the given Audio interface has a sample to be read, false otherwise
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			 */
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			bool Audio_Device_IsSampleReceived(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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			/** Determines if the given audio interface is ready to accept the next sample to be written to it, and selects
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			 *  the streaming IN endpoint ready for writing.
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			 *
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			 *  \note This function must only be called when the Device state machine is in the DEVICE_STATE_Configured state or
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			 *        the call will fail.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *
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			 *  \return Boolean true if the given Audio interface is ready to accept the next sample, false otherwise
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			 */
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			bool Audio_Device_IsReadyForNextSample(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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		/* Inline Functions: */
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			/** General management task for a given Audio class interface, required for the correct operation of the interface. This should
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			 *  be called frequently in the main program loop, before the master USB management task \ref USB_USBTask().
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 */
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			static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo);
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			static inline void Audio_Device_USBTask(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
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			{
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				(void)AudioInterfaceInfo;
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			}
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			/** Reads the next 8-bit audio sample from the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *
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			 *  \return  Signed 8-bit audio sample from the audio interface
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			 */
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			static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
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			static inline int8_t Audio_Device_ReadSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
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			{
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				int8_t Sample;
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				(void)AudioInterfaceInfo;
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				Sample = Endpoint_Read_Byte();
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				if (!(Endpoint_BytesInEndpoint()))
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				  Endpoint_ClearOUT();
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				return Sample;
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			}
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			/** Reads the next 16-bit audio sample from the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *
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			 *  \return  Signed 16-bit audio sample from the audio interface
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			 */
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			static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
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			static inline int16_t Audio_Device_ReadSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
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			{
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				int16_t Sample;
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				(void)AudioInterfaceInfo;
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				Sample = (int16_t)Endpoint_Read_Word_LE();
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				if (!(Endpoint_BytesInEndpoint()))
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				  Endpoint_ClearOUT();
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				return Sample;
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			}
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			/** Reads the next 24-bit audio sample from the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsSampleReceived() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *  \return  Signed 24-bit audio sample from the audio interface
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			 */
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			static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo) ATTR_ALWAYS_INLINE;
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			static inline int32_t Audio_Device_ReadSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo)
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			{
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				int32_t Sample;
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				(void)AudioInterfaceInfo;
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				Sample = (((uint32_t)Endpoint_Read_Byte() << 16) | Endpoint_Read_Word_LE());
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				if (!(Endpoint_BytesInEndpoint()))
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				  Endpoint_ClearOUT();
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				return Sample;
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			}
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			/** Writes the next 8-bit audio sample to the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *  \param[in] Sample  Signed 8-bit audio sample
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			 */
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			static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                             const int8_t Sample) ATTR_ALWAYS_INLINE;
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			static inline void Audio_Device_WriteSample8(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                             const int8_t Sample)
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			{
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				Endpoint_Write_Byte(Sample);
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				if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
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				  Endpoint_ClearIN();
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			}
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			/** Writes the next 16-bit audio sample to the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *  \param[in] Sample  Signed 16-bit audio sample
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			 */
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			static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                              const int16_t Sample) ATTR_ALWAYS_INLINE;
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			static inline void Audio_Device_WriteSample16(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                              const int16_t Sample)
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			{
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				Endpoint_Write_Word_LE(Sample);
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				if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
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				  Endpoint_ClearIN();
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			}
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			/** Writes the next 24-bit audio sample to the current audio interface.
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			 *
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			 *  \note This should be preceded immediately by a call to the USB_Audio_IsReadyForNextSample() function to ensure that
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			 *        the correct endpoint is selected and ready for data.
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			 *
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			 *  \param[in,out] AudioInterfaceInfo  Pointer to a structure containing an Audio Class configuration and state
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			 *  \param[in] Sample  Signed 24-bit audio sample
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			 */
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			static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                              const int32_t Sample) ATTR_ALWAYS_INLINE;
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			static inline void Audio_Device_WriteSample24(USB_ClassInfo_Audio_Device_t* const AudioInterfaceInfo,
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			                                              const int32_t Sample)
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			{
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				Endpoint_Write_Byte(Sample >> 16);
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				Endpoint_Write_Word_LE(Sample);
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				if (Endpoint_BytesInEndpoint() == AudioInterfaceInfo->Config.DataINEndpointSize)
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				  Endpoint_ClearIN();
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			}
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	/* Disable C linkage for C++ Compilers: */
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		#if defined(__cplusplus)
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			}
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		#endif
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#endif
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/** @} */
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