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			150 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "joystick.h"
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#include "process_joystick.h"
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#include "analog.h"
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#include <string.h>
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#include <math.h>
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bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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    switch (keycode) {
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        case JS_BUTTON0 ... JS_BUTTON_MAX:
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            if (record->event.pressed) {
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                register_joystick_button(keycode - JS_BUTTON0);
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            } else {
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                unregister_joystick_button(keycode - JS_BUTTON0);
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            }
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            return false;
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    }
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    return true;
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}
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__attribute__((weak)) void joystick_task(void) {
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    if (process_joystick_analogread()) {
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        joystick_flush();
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    }
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}
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uint16_t savePinState(pin_t pin) {
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#ifdef __AVR__
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    uint8_t pinNumber = pin & 0xF;
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    return ((PORTx_ADDRESS(pin) >> pinNumber) & 0x1) << 1 | ((DDRx_ADDRESS(pin) >> pinNumber) & 0x1);
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#elif defined(PROTOCOL_CHIBIOS)
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    /*
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    The pin configuration is backed up in the following format :
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 bit  15    9  8   7   6  5  4   3     2    1 0
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      |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
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    */
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    return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
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#else
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    return 0;
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#endif
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}
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void restorePinState(pin_t pin, uint16_t restoreState) {
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#if defined(PROTOCOL_LUFA)
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    uint8_t pinNumber  = pin & 0xF;
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    PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
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    DDRx_ADDRESS(pin)  = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
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#elif defined(PROTOCOL_CHIBIOS)
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    PAL_PORT(pin)->MODER   = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->OTYPER  = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
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    PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->PUPDR   = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->IDR     = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
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    PAL_PORT(pin)->ODR     = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
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#else
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    return;
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#endif
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}
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__attribute__((weak)) bool process_joystick_analogread() {
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    return process_joystick_analogread_quantum();
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}
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bool process_joystick_analogread_quantum() {
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#if JOYSTICK_AXES_COUNT > 0
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    for (int axis_index = 0; axis_index < JOYSTICK_AXES_COUNT; ++axis_index) {
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        if (joystick_axes[axis_index].input_pin == JS_VIRTUAL_AXIS) {
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            continue;
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        }
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        // save previous input pin status as well
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        uint16_t inputSavedState = savePinState(joystick_axes[axis_index].input_pin);
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        // disable pull-up resistor
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        writePinLow(joystick_axes[axis_index].input_pin);
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        // if pin was a pull-up input, we need to uncharge it by turning it low
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        // before making it a low input
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        setPinOutput(joystick_axes[axis_index].input_pin);
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        wait_us(10);
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        // save and apply output pin status
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        uint16_t outputSavedState = 0;
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        if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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            // save previous output pin status
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            outputSavedState = savePinState(joystick_axes[axis_index].output_pin);
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            setPinOutput(joystick_axes[axis_index].output_pin);
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            writePinHigh(joystick_axes[axis_index].output_pin);
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        }
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        uint16_t groundSavedState = 0;
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        if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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            // save previous output pin status
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            groundSavedState = savePinState(joystick_axes[axis_index].ground_pin);
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            setPinOutput(joystick_axes[axis_index].ground_pin);
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            writePinLow(joystick_axes[axis_index].ground_pin);
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        }
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        wait_us(10);
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        setPinInput(joystick_axes[axis_index].input_pin);
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        wait_us(10);
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#    if defined(__AVR__) || defined(PROTOCOL_CHIBIOS)
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        int16_t axis_val = analogReadPin(joystick_axes[axis_index].input_pin);
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#    else
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        // default to resting position
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        int16_t axis_val = joystick_axes[axis_index].mid_digit;
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#    endif
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        // test the converted value against the lower range
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        int32_t ref        = joystick_axes[axis_index].mid_digit;
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        int32_t range      = joystick_axes[axis_index].min_digit;
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        int32_t ranged_val = ((axis_val - ref) * -JOYSTICK_RESOLUTION) / (range - ref);
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        if (ranged_val > 0) {
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            // the value is in the higher range
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            range      = joystick_axes[axis_index].max_digit;
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            ranged_val = ((axis_val - ref) * JOYSTICK_RESOLUTION) / (range - ref);
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        }
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        // clamp the result in the valid range
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        ranged_val = ranged_val < -JOYSTICK_RESOLUTION ? -JOYSTICK_RESOLUTION : ranged_val;
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        ranged_val = ranged_val > JOYSTICK_RESOLUTION ? JOYSTICK_RESOLUTION : ranged_val;
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        if (ranged_val != joystick_status.axes[axis_index]) {
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            joystick_status.axes[axis_index] = ranged_val;
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            joystick_status.status |= JS_UPDATED;
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        }
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        // restore output, ground and input status
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        if (joystick_axes[axis_index].output_pin != JS_VIRTUAL_AXIS) {
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            restorePinState(joystick_axes[axis_index].output_pin, outputSavedState);
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        }
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        if (joystick_axes[axis_index].ground_pin != JS_VIRTUAL_AXIS) {
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            restorePinState(joystick_axes[axis_index].ground_pin, groundSavedState);
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        }
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        restorePinState(joystick_axes[axis_index].input_pin, inputSavedState);
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    }
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#endif
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    return true;
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}
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