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			390 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			390 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // Useful tapdance functions!
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| 
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| #include "tapdances.h"
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| 
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| tap_dance_action_t tap_dance_actions[] = {
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|     [SHCAP]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, caps, shift_reset)
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|    ,[TDGUI]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftgui, gui_reset)
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|    ,[TDGUI2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset)
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|    ,[SHENT]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftenter, shift_reset)
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|    ,[SHNTC]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shiftentercaps, shift_reset)
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|    ,[GCA]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod_mac, ubermod_reset) // GUI->CTL->ALT
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|    ,[AGC]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2_mac, ubermod_reset) // ALT->GUI->CTL
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|    ,[SGCA]   = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and_mac, CASG_reset) // SG->SC->SA
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|    ,[GUCTL]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, guictl, ubermod_reset) 
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|    ,[CAG]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod, ubermod_reset) // CTL->ALT->GUI
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|    ,[ACG]    = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ubermod2, ubermod_reset) // ALT->GUI->CTL
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|    ,[SCAG]   = ACTION_TAP_DANCE_FN_ADVANCED(NULL, shift_and, CASG_reset) // SG->SC->SA
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|    ,[DLTR]   = ACTION_TAP_DANCE_FN_ADVANCED(NULL, deleter, ubermod_reset) // backspace, backspace, alt backspace, gui backspace
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|    ,[FRBK2]  = ACTION_TAP_DANCE_FN_ADVANCED(NULL, forward_back_mac, ubermod_reset)
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|    ,[CTLALL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all_mac, ubermod_reset) // C->CG->CA->CAG
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|    ,[CTLAND] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ctrl_all, ubermod_reset) // C->CA->CG->CAG
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|    ,[FRBK]   = ACTION_TAP_DANCE_DOUBLE(KC_WWW_BACK,KC_WWW_FORWARD)
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| };
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| 
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| void caps(tap_dance_state_t *state, void *user_data) // Shift, Caps
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| { if (state->count >= 2) {register_code(KC_CAPS); unregister_code(KC_CAPS);}
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|   else if (state->pressed) {register_mods(MOD_LSFT);} else {set_oneshot_mods(MOD_LSFT);}
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|   reset_tap_dance(state);
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| }
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| 
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| void forward_back_mac(tap_dance_state_t *state, void *user_data) // G<-, then G->
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| {
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|   if (state->count > 1) {
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|     tap_code16(G(KC_RGHT));
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|   }
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|   else {
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|     tap_code16(G(KC_LEFT));
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void shiftgui(tap_dance_state_t *state, void *user_data) // G->SG
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| {
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|   if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LSFT | MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LSFT | MOD_LGUI);
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LGUI);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LGUI);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void guictl(tap_dance_state_t *state, void *user_data) // G->GC
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| {
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|   if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL | MOD_LGUI);
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LGUI);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LGUI);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void deleter(tap_dance_state_t *state, void *user_data) // bkspc -> delwrd -> delline
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| {
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|   if (state->count > 3) {
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|     tap_code16(G(KC_BSPC));
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|   }
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|   else if (state->count > 2) {
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|     tap_code16(A(KC_BSPC));
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|   }
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|   else {
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|     tap_code(KC_BSPC);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ubermod(tap_dance_state_t *state, void *user_data) // CTL->ALT->GUI
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LGUI);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LCTL);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LCTL);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ubermod_mac(tap_dance_state_t *state, void *user_data) // GUI->CTL->ALT
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LGUI);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LGUI);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ubermod2(tap_dance_state_t *state, void *user_data) // ALT->CTL->GUI
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LGUI);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LALT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LALT);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ubermod2_mac(tap_dance_state_t *state, void *user_data) // ALT->GUI->CTL
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LGUI);
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LALT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LALT);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void shift_reset(tap_dance_state_t *state, void *user_data)
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| {
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|   unregister_mods(MOD_LSFT);
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|   // clear_oneshot_mods();
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| }
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| void gui_reset(tap_dance_state_t *state, void *user_data)
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| {
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|   unregister_mods(MOD_LSFT | MOD_LGUI);
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| } 
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| void CAS_reset(tap_dance_state_t *state, void *user_data)
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| {
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|   unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT);
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| }
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| void CASG_reset(tap_dance_state_t *state, void *user_data)
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| {
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|   unregister_mods(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI);
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|   // clear_oneshot_mods();
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| }
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| void ubermod_reset(tap_dance_state_t *state, void *user_data) // AKA CAG_reset
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| {
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|   unregister_mods(MOD_LCTL | MOD_LALT | MOD_LGUI);
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| }
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| 
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| void shiftenter(tap_dance_state_t *state, void *user_data)
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| {
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|   if (state->count > 1) {
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|     tap_code(KC_ENT);
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LSFT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LSFT);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void shiftentercaps(tap_dance_state_t *state, void *user_data)
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| {
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|   if (state->count > 2) {
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|     tap_code(KC_CAPS);
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|   }
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|   else if (state->count > 1) {
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|     tap_code(KC_ENT);
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LSFT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LSFT);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ctrl_all_mac(tap_dance_state_t *state, void *user_data) // C->CG->CAG
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LALT | MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL | MOD_LGUI | MOD_LALT);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL | MOD_LGUI); 
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LCTL);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LCTL);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void ctrl_all(tap_dance_state_t *state, void *user_data) // C->CA->SC
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LSFT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL | MOD_LSFT);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LCTL | MOD_LALT);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LCTL);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LCTL);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void alt_all(tap_dance_state_t *state, void *user_data) // A->SA->AC
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT | MOD_LCTL);
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LSFT | MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT | MOD_LSFT);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LALT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LALT);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void shift_and(tap_dance_state_t *state, void *user_data) // SC->SA->SG
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| {
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|   if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LSFT | MOD_LGUI);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LGUI | MOD_LSFT);      
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|     }
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|   }
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|   else if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LSFT | MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT | MOD_LSFT);      
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LCTL | MOD_LSFT);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LSFT | MOD_LCTL);
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|   }
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|   reset_tap_dance(state);
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| }
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| 
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| void shift_and_mac(tap_dance_state_t *state, void *user_data) // SG->SC->SA
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| {
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|   if (state->count > 1) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LSFT | MOD_LALT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LALT | MOD_LSFT); 
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|     }
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|   } 
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|   else if (state->count > 2) {
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|     if (state->pressed) { 
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|       register_mods(MOD_LCTL | MOD_LSFT);
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|     }
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|     else {
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|       set_oneshot_mods(MOD_LSFT | MOD_LCTL);
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|     }
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|   }
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|   else if (state->pressed) { 
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|     register_mods(MOD_LSFT | MOD_LGUI);
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|   }
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|   else {
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|     set_oneshot_mods(MOD_LGUI | MOD_LSFT);      
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|   }
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|   reset_tap_dance(state);
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| }
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