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			277 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			277 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright (C) 2012 Kristian Lauszus, TKJ Electronics. All rights reserved.
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| 
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|  This software may be distributed and modified under the terms of the GNU
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|  General Public License version 2 (GPL2) as published by the Free Software
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|  Foundation and appearing in the file GPL2.TXT included in the packaging of
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|  this file. Please note that GPL2 Section 2[b] requires that all works based
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|  on this software must also be made publicly available under the terms of
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|  the GPL2 ("Copyleft").
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| 
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|  Contact information
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|  -------------------
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| 
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|  Kristian Lauszus, TKJ Electronics
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|  Web      :  http://www.tkjelectronics.com
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|  e-mail   :  kristianl@tkjelectronics.com
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| 
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|  getBatteryLevel and checkStatus functions made by timstamp.co.uk found using BusHound from Perisoft.net
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|  */
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| 
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| #ifndef _xboxrecv_h_
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| #define _xboxrecv_h_
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| 
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| #include "Usb.h"
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| #include "xboxEnums.h"
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| 
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| /* Data Xbox 360 taken from descriptors */
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| #define EP_MAXPKTSIZE       32 // max size for data via USB
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| 
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| /* Names we give to the 9 Xbox360 pipes */
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| #define XBOX_CONTROL_PIPE   0
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| #define XBOX_INPUT_PIPE_1   1
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| #define XBOX_OUTPUT_PIPE_1  2
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| #define XBOX_INPUT_PIPE_2   3
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| #define XBOX_OUTPUT_PIPE_2  4
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| #define XBOX_INPUT_PIPE_3   5
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| #define XBOX_OUTPUT_PIPE_3  6
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| #define XBOX_INPUT_PIPE_4   7
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| #define XBOX_OUTPUT_PIPE_4  8
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| 
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| // PID and VID of the different devices
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| #define XBOX_VID                                0x045E  // Microsoft Corporation
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| #define MADCATZ_VID                             0x1BAD  // For unofficial Mad Catz receivers
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| #define JOYTECH_VID                             0x162E  // For unofficial Joytech controllers
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| 
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| #define XBOX_WIRELESS_RECEIVER_PID              0x0719  // Microsoft Wireless Gaming Receiver
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| #define XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID  0x0291  // Third party Wireless Gaming Receiver
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| 
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| #define XBOX_MAX_ENDPOINTS   9
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| 
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| /**
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|  * This class implements support for a Xbox Wireless receiver.
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|  *
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|  * Up to four controllers can connect to one receiver, if more is needed one can use a second receiver via the USBHub class.
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|  */
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| class XBOXRECV : public USBDeviceConfig {
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| public:
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|         /**
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|          * Constructor for the XBOXRECV class.
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|          * @param  pUsb   Pointer to USB class instance.
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|          */
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|         XBOXRECV(USB *pUsb);
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| 
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|         /** @name USBDeviceConfig implementation */
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|         /**
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|          * Address assignment and basic initilization is done here.
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|          * @param  parent   Hub number.
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|          * @param  port     Port number on the hub.
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|          * @param  lowspeed Speed of the device.
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|          * @return          0 on success.
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|          */
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|         uint8_t ConfigureDevice(uint8_t parent, uint8_t port, bool lowspeed);
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|         /**
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|          * Initialize the Xbox wireless receiver.
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|          * @param  parent   Hub number.
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|          * @param  port     Port number on the hub.
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|          * @param  lowspeed Speed of the device.
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|          * @return          0 on success.
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|          */
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|         uint8_t Init(uint8_t parent, uint8_t port, bool lowspeed);
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|         /**
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|          * Release the USB device.
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|          * @return 0 on success.
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|          */
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|         uint8_t Release();
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|         /**
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|          * Poll the USB Input endpoins and run the state machines.
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|          * @return 0 on success.
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|          */
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|         uint8_t Poll();
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| 
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|         /**
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|          * Get the device address.
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|          * @return The device address.
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|          */
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|         virtual uint8_t GetAddress() {
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|                 return bAddress;
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|         };
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| 
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|         /**
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|          * Used to check if the controller has been initialized.
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|          * @return True if it's ready.
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|          */
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|         virtual bool isReady() {
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|                 return bPollEnable;
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|         };
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| 
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|         /**
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|          * Used by the USB core to check what this driver support.
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|          * @param  vid The device's VID.
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|          * @param  pid The device's PID.
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|          * @return     Returns true if the device's VID and PID matches this driver.
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|          */
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|         virtual bool VIDPIDOK(uint16_t vid, uint16_t pid) {
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|                 return ((vid == XBOX_VID || vid == MADCATZ_VID || vid == JOYTECH_VID) && (pid == XBOX_WIRELESS_RECEIVER_PID || pid == XBOX_WIRELESS_RECEIVER_THIRD_PARTY_PID));
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|         };
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|         /**@}*/
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| 
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|         /** @name Xbox Controller functions */
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|         /**
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|          * getButtonPress(uint8_t controller, ButtonEnum b) will return true as long as the button is held down.
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|          *
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|          * While getButtonClick(uint8_t controller, ButtonEnum b) will only return it once.
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|          *
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|          * So you instance if you need to increase a variable once you would use getButtonClick(uint8_t controller, ButtonEnum b),
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|          * but if you need to drive a robot forward you would use getButtonPress(uint8_t controller, ButtonEnum b).
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|          * @param  b          ::ButtonEnum to read.
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|          * @param  controller The controller to read from. Default to 0.
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|          * @return            getButtonClick(uint8_t controller, ButtonEnum b) will return a bool, while getButtonPress(uint8_t controller, ButtonEnum b) will return a byte if reading ::L2 or ::R2.
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|          */
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|         uint8_t getButtonPress(ButtonEnum b, uint8_t controller = 0);
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|         bool getButtonClick(ButtonEnum b, uint8_t controller = 0);
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|         /**@}*/
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| 
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|         /** @name Xbox Controller functions */
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|         /**
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|          * Return the analog value from the joysticks on the controller.
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|          * @param  a          Either ::LeftHatX, ::LeftHatY, ::RightHatX or ::RightHatY.
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|          * @param  controller The controller to read from. Default to 0.
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|          * @return            Returns a signed 16-bit integer.
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|          */
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|         int16_t getAnalogHat(AnalogHatEnum a, uint8_t controller = 0);
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| 
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|         /**
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|          * Used to disconnect any of the controllers.
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|          * @param controller The controller to disconnect. Default to 0.
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|          */
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|         void disconnect(uint8_t controller = 0);
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| 
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|         /**
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|          * Turn rumble off and all the LEDs on the specific controller.
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|          * @param  controller The controller to write to. Default to 0.
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|          */
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|         void setAllOff(uint8_t controller = 0) {
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|                 setRumbleOn(0, 0, controller);
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|                 setLedOff(controller);
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|         };
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| 
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|         /**
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|          * Turn rumble off the specific controller.
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|          * @param  controller The controller to write to. Default to 0.
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|          */
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|         void setRumbleOff(uint8_t controller = 0) {
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|                 setRumbleOn(0, 0, controller);
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|         };
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|         /**
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|          * Turn rumble on.
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|          * @param lValue     Left motor (big weight) inside the controller.
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|          * @param rValue     Right motor (small weight) inside the controller.
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setRumbleOn(uint8_t lValue, uint8_t rValue, uint8_t controller = 0);
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|         /**
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|          * Set LED value. Without using the ::LEDEnum or ::LEDModeEnum.
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|          * @param value      See:
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|          * setLedOff(uint8_t controller), setLedOn(uint8_t controller, LED l),
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|          * setLedBlink(uint8_t controller, LED l), and setLedMode(uint8_t controller, LEDMode lm).
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setLedRaw(uint8_t value, uint8_t controller = 0);
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| 
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|         /**
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|          * Turn all LEDs off the specific controller.
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setLedOff(uint8_t controller = 0) {
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|                 setLedRaw(0, controller);
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|         };
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|         /**
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|          * Turn on a LED by using ::LEDEnum.
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|          * @param l          ::OFF, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setLedOn(LEDEnum l, uint8_t controller = 0);
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|         /**
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|          * Turn on a LED by using ::LEDEnum.
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|          * @param l          ::ALL, ::LED1, ::LED2, ::LED3 and ::LED4 is supported by the Xbox controller.
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setLedBlink(LEDEnum l, uint8_t controller = 0);
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|         /**
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|          * Used to set special LED modes supported by the Xbox controller.
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|          * @param lm         See ::LEDModeEnum.
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|          * @param controller The controller to write to. Default to 0.
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|          */
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|         void setLedMode(LEDModeEnum lm, uint8_t controller = 0);
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|         /**
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|          * Used to get the battery level from the controller.
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|          * @param  controller The controller to read from. Default to 0.
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|          * @return            Returns the battery level as an integer in the range of 0-3.
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|          */
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|         uint8_t getBatteryLevel(uint8_t controller = 0);
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|         /**
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|          * Used to check if a button has changed.
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|          * @param  controller The controller to read from. Default to 0.
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|          * @return            True if a button has changed.
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|          */
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|         bool buttonChanged(uint8_t controller = 0);
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| 
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|         /**
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|          * Used to call your own function when the controller is successfully initialized.
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|          * @param funcOnInit Function to call.
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|          */
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|         void attachOnInit(void (*funcOnInit)(void)) {
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|                 pFuncOnInit = funcOnInit;
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|         };
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|         /**@}*/
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| 
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|         /** True if a wireless receiver is connected. */
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|         bool XboxReceiverConnected;
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|         /** Variable used to indicate if the XBOX 360 controller is successfully connected. */
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|         uint8_t Xbox360Connected[4];
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| 
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| protected:
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|         /** Pointer to USB class instance. */
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|         USB *pUsb;
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|         /** Device address. */
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|         uint8_t bAddress;
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|         /** Endpoint info structure. */
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|         EpInfo epInfo[XBOX_MAX_ENDPOINTS];
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| 
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| private:
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|         /**
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|          * Called when the controller is successfully initialized.
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|          * Use attachOnInit(void (*funcOnInit)(void)) to call your own function.
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|          * This is useful for instance if you want to set the LEDs in a specific way.
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|          * @param controller The initialized controller.
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|          */
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|         void onInit(uint8_t controller);
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|         void (*pFuncOnInit)(void); // Pointer to function called in onInit()
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| 
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|         bool bPollEnable;
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| 
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|         /* Variables to store the buttons */
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|         uint32_t ButtonState[4];
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|         uint32_t OldButtonState[4];
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|         uint16_t ButtonClickState[4];
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|         int16_t hatValue[4][4];
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|         uint16_t controllerStatus[4];
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|         bool buttonStateChanged[4]; // True if a button has changed
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| 
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|         bool L2Clicked[4]; // These buttons are analog, so we use we use these bools to check if they where clicked or not
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|         bool R2Clicked[4];
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| 
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|         uint32_t checkStatusTimer; // Timing for checkStatus() signals
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| 
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|         uint8_t readBuf[EP_MAXPKTSIZE]; // General purpose buffer for input data
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|         uint8_t writeBuf[7]; // General purpose buffer for output data
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| 
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|         void readReport(uint8_t controller); // read incoming data
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|         void printReport(uint8_t controller, uint8_t nBytes); // print incoming date - Uncomment for debugging
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| 
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|         /* Private commands */
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|         void XboxCommand(uint8_t controller, uint8_t* data, uint16_t nbytes);
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|         void checkStatus();
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| };
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| #endif
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