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	 4bac5f53d8
			
		
	
	
		4bac5f53d8
		
			
		
	
	
	
	
		
			
			* New feature: `DYNAMIC_TAPPING_TERM_ENABLE` 3 new quantum keys to configure the tapping term on the fly. * Replace sprintf call in tapping_term_report by get_u16_str * Replace tab with 4 spaces
		
			
				
	
	
		
			634 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			634 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2016-2017 Jack Humbert
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|  *
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 2 of the License, or
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|  * (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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|  */
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| 
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| #include "quantum.h"
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| #include "magic.h"
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| 
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| #ifdef BLUETOOTH_ENABLE
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| #    include "outputselect.h"
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| #endif
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| 
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| #ifdef BACKLIGHT_ENABLE
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| #    include "backlight.h"
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| #endif
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| 
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| #ifdef MIDI_ENABLE
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| #    include "process_midi.h"
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| #endif
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| 
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| #ifdef VELOCIKEY_ENABLE
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| #    include "velocikey.h"
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| #endif
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| 
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| #ifdef HAPTIC_ENABLE
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| #    include "haptic.h"
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| #endif
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| 
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| #ifdef AUDIO_ENABLE
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| #    ifndef GOODBYE_SONG
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| #        define GOODBYE_SONG SONG(GOODBYE_SOUND)
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| #    endif
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| float goodbye_song[][2] = GOODBYE_SONG;
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| #    ifdef DEFAULT_LAYER_SONGS
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| float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
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| #    endif
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| #endif
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| 
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| #ifdef AUTO_SHIFT_ENABLE
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| #    include "process_auto_shift.h"
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| #endif
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| 
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| uint8_t extract_mod_bits(uint16_t code) {
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|     switch (code) {
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|         case QK_MODS ... QK_MODS_MAX:
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|             break;
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|         default:
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|             return 0;
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|     }
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| 
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|     uint8_t mods_to_send = 0;
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| 
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|     if (code & QK_RMODS_MIN) {  // Right mod flag is set
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_RIGHT_CTRL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_RIGHT_SHIFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_RIGHT_ALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_RIGHT_GUI);
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|     } else {
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|         if (code & QK_LCTL) mods_to_send |= MOD_BIT(KC_LEFT_CTRL);
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|         if (code & QK_LSFT) mods_to_send |= MOD_BIT(KC_LEFT_SHIFT);
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|         if (code & QK_LALT) mods_to_send |= MOD_BIT(KC_LEFT_ALT);
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|         if (code & QK_LGUI) mods_to_send |= MOD_BIT(KC_LEFT_GUI);
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|     }
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| 
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|     return mods_to_send;
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| }
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| 
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| static void do_code16(uint16_t code, void (*f)(uint8_t)) { f(extract_mod_bits(code)); }
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| 
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| void register_code16(uint16_t code) {
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|     if (IS_MOD(code) || code == KC_NO) {
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|         do_code16(code, register_mods);
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|     } else {
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|         do_code16(code, register_weak_mods);
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|     }
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|     register_code(code);
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| }
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| 
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| void unregister_code16(uint16_t code) {
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|     unregister_code(code);
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|     if (IS_MOD(code) || code == KC_NO) {
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|         do_code16(code, unregister_mods);
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|     } else {
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|         do_code16(code, unregister_weak_mods);
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|     }
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| }
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| 
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| void tap_code16(uint16_t code) {
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|     register_code16(code);
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| #if TAP_CODE_DELAY > 0
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|     wait_ms(TAP_CODE_DELAY);
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| #endif
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|     unregister_code16(code);
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| }
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| 
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| __attribute__((weak)) bool process_action_kb(keyrecord_t *record) { return true; }
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| 
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| __attribute__((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); }
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| 
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| __attribute__((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; }
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| 
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| __attribute__((weak)) void post_process_record_kb(uint16_t keycode, keyrecord_t *record) { post_process_record_user(keycode, record); }
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| 
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| __attribute__((weak)) void post_process_record_user(uint16_t keycode, keyrecord_t *record) {}
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| 
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| void reset_keyboard(void) {
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|     clear_keyboard();
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| #if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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|     process_midi_all_notes_off();
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| #endif
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| #ifdef AUDIO_ENABLE
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| #    ifndef NO_MUSIC_MODE
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|     music_all_notes_off();
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| #    endif
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|     uint16_t timer_start = timer_read();
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|     PLAY_SONG(goodbye_song);
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|     shutdown_user();
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|     while (timer_elapsed(timer_start) < 250) wait_ms(1);
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|     stop_all_notes();
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| #else
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|     shutdown_user();
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|     wait_ms(250);
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| #endif
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| #ifdef HAPTIC_ENABLE
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|     haptic_shutdown();
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| #endif
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|     bootloader_jump();
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| }
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| 
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| /* Convert record into usable keycode via the contained event. */
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| uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache) {
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| #ifdef COMBO_ENABLE
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|     if (record->keycode) {
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|         return record->keycode;
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|     }
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| #endif
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|     return get_event_keycode(record->event, update_layer_cache);
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| }
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| 
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| /* Convert event into usable keycode. Checks the layer cache to ensure that it
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|  * retains the correct keycode after a layer change, if the key is still pressed.
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|  * "update_layer_cache" is to ensure that it only updates the layer cache when
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|  * appropriate, otherwise, it will update it and cause layer tap (and other keys)
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|  * from triggering properly.
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|  */
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| uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache) {
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| #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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|     /* TODO: Use store_or_get_action() or a similar function. */
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|     if (!disable_action_cache) {
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|         uint8_t layer;
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| 
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|         if (event.pressed && update_layer_cache) {
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|             layer = layer_switch_get_layer(event.key);
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|             update_source_layers_cache(event.key, layer);
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|         } else {
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|             layer = read_source_layers_cache(event.key);
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|         }
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|         return keymap_key_to_keycode(layer, event.key);
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|     } else
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| #endif
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|         return keymap_key_to_keycode(layer_switch_get_layer(event.key), event.key);
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| }
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| 
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| /* Get keycode, and then process pre tapping functionality */
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| bool pre_process_record_quantum(keyrecord_t *record) {
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|     if (!(
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| #ifdef COMBO_ENABLE
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|             process_combo(get_record_keycode(record, true), record) &&
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| #endif
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|             true)) {
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|         return false;
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|     }
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|     return true;  // continue processing
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| }
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| 
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| /* Get keycode, and then call keyboard function */
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| void post_process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record, false);
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|     post_process_record_kb(keycode, record);
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| }
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| 
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| /* Core keycode function, hands off handling to other functions,
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|     then processes internal quantum keycodes, and then processes
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|     ACTIONs.                                                      */
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| bool process_record_quantum(keyrecord_t *record) {
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|     uint16_t keycode = get_record_keycode(record, true);
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| 
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|     // This is how you use actions here
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|     // if (keycode == KC_LEAD) {
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|     //   action_t action;
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|     //   action.code = ACTION_DEFAULT_LAYER_SET(0);
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|     //   process_action(record, action);
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|     //   return false;
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|     // }
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| 
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| #ifdef VELOCIKEY_ENABLE
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|     if (velocikey_enabled() && record->event.pressed) {
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|         velocikey_accelerate();
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|     }
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| #endif
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| 
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| #ifdef WPM_ENABLE
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|     if (record->event.pressed) {
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|         update_wpm(keycode);
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|     }
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| #endif
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| 
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| #ifdef TAP_DANCE_ENABLE
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|     preprocess_tap_dance(keycode, record);
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| #endif
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| 
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|     if (!(
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| #if defined(KEY_LOCK_ENABLE)
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|             // Must run first to be able to mask key_up events.
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|             process_key_lock(&keycode, record) &&
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| #endif
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| #if defined(DYNAMIC_MACRO_ENABLE) && !defined(DYNAMIC_MACRO_USER_CALL)
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|             // Must run asap to ensure all keypresses are recorded.
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|             process_dynamic_macro(keycode, record) &&
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| #endif
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| #if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
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|             process_clicky(keycode, record) &&
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| #endif
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| #ifdef HAPTIC_ENABLE
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|             process_haptic(keycode, record) &&
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| #endif
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| #if defined(VIA_ENABLE)
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|             process_record_via(keycode, record) &&
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| #endif
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|             process_record_kb(keycode, record) &&
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| #if defined(SEQUENCER_ENABLE)
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|             process_sequencer(keycode, record) &&
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| #endif
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| #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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|             process_midi(keycode, record) &&
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| #endif
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| #ifdef AUDIO_ENABLE
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|             process_audio(keycode, record) &&
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| #endif
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| #if defined(BACKLIGHT_ENABLE) || defined(LED_MATRIX_ENABLE)
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|             process_backlight(keycode, record) &&
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| #endif
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| #ifdef STENO_ENABLE
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|             process_steno(keycode, record) &&
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| #endif
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| #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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|             process_music(keycode, record) &&
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| #endif
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| #ifdef KEY_OVERRIDE_ENABLE
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|             process_key_override(keycode, record) &&
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| #endif
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| #ifdef TAP_DANCE_ENABLE
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|             process_tap_dance(keycode, record) &&
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| #endif
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| #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
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|             process_unicode_common(keycode, record) &&
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| #endif
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| #ifdef LEADER_ENABLE
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|             process_leader(keycode, record) &&
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| #endif
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| #ifdef PRINTING_ENABLE
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|             process_printer(keycode, record) &&
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| #endif
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| #ifdef AUTO_SHIFT_ENABLE
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|             process_auto_shift(keycode, record) &&
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| #endif
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| #ifdef DYNAMIC_TAPPING_TERM_ENABLE
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|             process_dynamic_tapping_term(keycode, record) &&
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| #endif
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| #ifdef TERMINAL_ENABLE
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|             process_terminal(keycode, record) &&
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| #endif
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| #ifdef SPACE_CADET_ENABLE
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|             process_space_cadet(keycode, record) &&
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| #endif
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| #ifdef MAGIC_KEYCODE_ENABLE
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|             process_magic(keycode, record) &&
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| #endif
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| #ifdef GRAVE_ESC_ENABLE
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|             process_grave_esc(keycode, record) &&
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| #endif
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| #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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|             process_rgb(keycode, record) &&
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| #endif
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| #ifdef JOYSTICK_ENABLE
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|             process_joystick(keycode, record) &&
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| #endif
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| #ifdef PROGRAMMABLE_BUTTON_ENABLE
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|             process_programmable_button(keycode, record) &&
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| #endif
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|             true)) {
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|         return false;
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|     }
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| 
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|     if (record->event.pressed) {
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|         switch (keycode) {
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| #ifndef NO_RESET
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|             case RESET:
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|                 reset_keyboard();
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|                 return false;
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| #endif
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| #ifndef NO_DEBUG
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|             case DEBUG:
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|                 debug_enable ^= 1;
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|                 if (debug_enable) {
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|                     print("DEBUG: enabled.\n");
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|                 } else {
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|                     print("DEBUG: disabled.\n");
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|                 }
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| #endif
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|                 return false;
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|             case EEPROM_RESET:
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|                 eeconfig_init();
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|                 return false;
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| #ifdef VELOCIKEY_ENABLE
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|             case VLK_TOG:
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|                 velocikey_toggle();
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|                 return false;
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| #endif
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| #ifdef BLUETOOTH_ENABLE
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|             case OUT_AUTO:
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|                 set_output(OUTPUT_AUTO);
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|                 return false;
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|             case OUT_USB:
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|                 set_output(OUTPUT_USB);
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|                 return false;
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|             case OUT_BT:
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|                 set_output(OUTPUT_BLUETOOTH);
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|                 return false;
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| #endif
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| #ifndef NO_ACTION_ONESHOT
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|             case ONESHOT_TOGGLE:
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|                 oneshot_toggle();
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|                 break;
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|             case ONESHOT_ENABLE:
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|                 oneshot_enable();
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|                 break;
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|             case ONESHOT_DISABLE:
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|                 oneshot_disable();
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|                 break;
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| #endif
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|         }
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|     }
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| 
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|     return process_action_kb(record);
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| }
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| 
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| void set_single_persistent_default_layer(uint8_t default_layer) {
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| #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
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|     PLAY_SONG(default_layer_songs[default_layer]);
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| #endif
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|     eeconfig_update_default_layer((layer_state_t)1 << default_layer);
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|     default_layer_set((layer_state_t)1 << default_layer);
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| }
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| 
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| layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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|     layer_state_t mask12 = ((layer_state_t)1 << layer1) | ((layer_state_t)1 << layer2);
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|     layer_state_t mask3  = (layer_state_t)1 << layer3;
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|     return (state & mask12) == mask12 ? (state | mask3) : (state & ~mask3);
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| }
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| 
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| void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { layer_state_set(update_tri_layer_state(layer_state, layer1, layer2, layer3)); }
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| 
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| void matrix_init_quantum() {
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|     magic();
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|     led_init_ports();
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| #ifdef BACKLIGHT_ENABLE
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|     backlight_init_ports();
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| #endif
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| #ifdef AUDIO_ENABLE
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|     audio_init();
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| #endif
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| #ifdef LED_MATRIX_ENABLE
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|     led_matrix_init();
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| #endif
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| #ifdef RGB_MATRIX_ENABLE
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|     rgb_matrix_init();
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| #endif
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| #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
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|     unicode_input_mode_init();
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| #endif
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| #ifdef HAPTIC_ENABLE
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|     haptic_init();
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| #endif
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| #if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
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|     set_output(OUTPUT_AUTO);
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| #endif
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| 
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|     matrix_init_kb();
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| }
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| 
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| void matrix_scan_quantum() {
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| #if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY)
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|     // There are some tasks that need to be run a little bit
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|     // after keyboard startup, or else they will not work correctly
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|     // because of interaction with the USB device state, which
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|     // may still be in flux...
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|     //
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|     // At the moment the only feature that needs this is the
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|     // startup song.
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|     static bool     delayed_tasks_run  = false;
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|     static uint16_t delayed_task_timer = 0;
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|     if (!delayed_tasks_run) {
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|         if (!delayed_task_timer) {
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|             delayed_task_timer = timer_read();
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|         } else if (timer_elapsed(delayed_task_timer) > 300) {
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|             audio_startup();
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|             delayed_tasks_run = true;
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|         }
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|     }
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| #endif
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| 
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| #if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
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|     music_task();
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| #endif
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| 
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| #ifdef KEY_OVERRIDE_ENABLE
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|     key_override_task();
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| #endif
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| 
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| #ifdef SEQUENCER_ENABLE
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|     sequencer_task();
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| #endif
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| 
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| #ifdef TAP_DANCE_ENABLE
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|     tap_dance_task();
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| #endif
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| 
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| #ifdef COMBO_ENABLE
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|     combo_task();
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| #endif
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| 
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| #ifdef LED_MATRIX_ENABLE
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|     led_matrix_task();
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| #endif
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| 
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| #ifdef WPM_ENABLE
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|     decay_wpm();
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| #endif
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| 
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| #ifdef HAPTIC_ENABLE
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|     haptic_task();
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| #endif
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| 
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| #ifdef DIP_SWITCH_ENABLE
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|     dip_switch_read(false);
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| #endif
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| 
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| #ifdef AUTO_SHIFT_ENABLE
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|     autoshift_matrix_scan();
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| #endif
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| 
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|     matrix_scan_kb();
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| }
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| 
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| #ifdef HD44780_ENABLED
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| #    include "hd44780.h"
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| #endif
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| 
 | |
| //------------------------------------------------------------------------------
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| // Override these functions in your keymap file to play different tunes on
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| // different events such as startup and bootloader jump
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| 
 | |
| __attribute__((weak)) void startup_user() {}
 | |
| 
 | |
| __attribute__((weak)) void shutdown_user() {}
 | |
| 
 | |
| /** \brief Run keyboard level Power down
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|  *
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|  * FIXME: needs doc
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|  */
 | |
| __attribute__((weak)) void suspend_power_down_user(void) {}
 | |
| /** \brief Run keyboard level Power down
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|  *
 | |
|  * FIXME: needs doc
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|  */
 | |
| __attribute__((weak)) void suspend_power_down_kb(void) { suspend_power_down_user(); }
 | |
| 
 | |
| void suspend_power_down_quantum(void) {
 | |
| #ifndef NO_SUSPEND_POWER_DOWN
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| // Turn off backlight
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| #    ifdef BACKLIGHT_ENABLE
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|     backlight_set(0);
 | |
| #    endif
 | |
| 
 | |
| #    ifdef LED_MATRIX_ENABLE
 | |
|     led_matrix_task();
 | |
| #    endif
 | |
| #    ifdef RGB_MATRIX_ENABLE
 | |
|     rgb_matrix_task();
 | |
| #    endif
 | |
| 
 | |
|     // Turn off LED indicators
 | |
|     uint8_t leds_off = 0;
 | |
| #    if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
 | |
|     if (is_backlight_enabled()) {
 | |
|         // Don't try to turn off Caps Lock indicator as it is backlight and backlight is already off
 | |
|         leds_off |= (1 << USB_LED_CAPS_LOCK);
 | |
|     }
 | |
| #    endif
 | |
|     led_set(leds_off);
 | |
| 
 | |
| // Turn off audio
 | |
| #    ifdef AUDIO_ENABLE
 | |
|     stop_all_notes();
 | |
| #    endif
 | |
| 
 | |
| // Turn off underglow
 | |
| #    if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
 | |
|     rgblight_suspend();
 | |
| #    endif
 | |
| 
 | |
| #    if defined(LED_MATRIX_ENABLE)
 | |
|     led_matrix_set_suspend_state(true);
 | |
| #    endif
 | |
| #    if defined(RGB_MATRIX_ENABLE)
 | |
|     rgb_matrix_set_suspend_state(true);
 | |
| #    endif
 | |
| 
 | |
| #    ifdef OLED_ENABLE
 | |
|     oled_off();
 | |
| #    endif
 | |
| #    ifdef ST7565_ENABLE
 | |
|     st7565_off();
 | |
| #    endif
 | |
| #    if defined(POINTING_DEVICE_ENABLE)
 | |
|     // run to ensure scanning occurs while suspended
 | |
|     pointing_device_task();
 | |
| #    endif
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /** \brief run user level code immediately after wakeup
 | |
|  *
 | |
|  * FIXME: needs doc
 | |
|  */
 | |
| __attribute__((weak)) void suspend_wakeup_init_user(void) {}
 | |
| 
 | |
| /** \brief run keyboard level code immediately after wakeup
 | |
|  *
 | |
|  * FIXME: needs doc
 | |
|  */
 | |
| __attribute__((weak)) void suspend_wakeup_init_kb(void) { suspend_wakeup_init_user(); }
 | |
| 
 | |
| __attribute__((weak)) void suspend_wakeup_init_quantum(void) {
 | |
| // Turn on backlight
 | |
| #ifdef BACKLIGHT_ENABLE
 | |
|     backlight_init();
 | |
| #endif
 | |
| 
 | |
|     // Restore LED indicators
 | |
|     led_set(host_keyboard_leds());
 | |
| 
 | |
| // Wake up underglow
 | |
| #if defined(RGBLIGHT_SLEEP) && defined(RGBLIGHT_ENABLE)
 | |
|     rgblight_wakeup();
 | |
| #endif
 | |
| 
 | |
| #if defined(LED_MATRIX_ENABLE)
 | |
|     led_matrix_set_suspend_state(false);
 | |
| #endif
 | |
| #if defined(RGB_MATRIX_ENABLE)
 | |
|     rgb_matrix_set_suspend_state(false);
 | |
| #endif
 | |
|     suspend_wakeup_init_kb();
 | |
| }
 | |
| 
 | |
| /** \brief converts unsigned integers into char arrays
 | |
|  *
 | |
|  * Takes an unsigned integer and converts that value into an equivalent char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  */
 | |
| 
 | |
| const char *get_numeric_str(char *buf, size_t buf_len, uint32_t curr_num, char curr_pad) {
 | |
|     buf[buf_len - 1] = '\0';
 | |
|     for (size_t i = 0; i < buf_len - 1; ++i) {
 | |
|         char c               = '0' + curr_num % 10;
 | |
|         buf[buf_len - 2 - i] = (c == '0' && i == 0) ? '0' : (curr_num > 0 ? c : curr_pad);
 | |
|         curr_num /= 10;
 | |
|     }
 | |
|     return buf;
 | |
| }
 | |
| 
 | |
| /** \brief converts uint8_t into char array
 | |
|  *
 | |
|  * Takes an uint8_t, and uses an internal static buffer to render that value into a char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  *
 | |
|  * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
 | |
|  *       contents. Use the result immediately, instead of caching it.
 | |
|  */
 | |
| const char *get_u8_str(uint8_t curr_num, char curr_pad) {
 | |
|     static char    buf[4]   = {0};
 | |
|     static uint8_t last_num = 0xFF;
 | |
|     static char    last_pad = '\0';
 | |
|     if (last_num == curr_num && last_pad == curr_pad) {
 | |
|         return buf;
 | |
|     }
 | |
|     last_num = curr_num;
 | |
|     last_pad = curr_pad;
 | |
|     return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
 | |
| }
 | |
| 
 | |
| /** \brief converts uint16_t into char array
 | |
|  *
 | |
|  * Takes an uint16_t, and uses an internal static buffer to render that value into a char array
 | |
|  * A padding character may be specified, ' ' for leading spaces, '0' for leading zeros.
 | |
|  *
 | |
|  * NOTE: Subsequent invocations will reuse the same static buffer and overwrite the previous
 | |
|  *       contents. Use the result immediately, instead of caching it.
 | |
|  */
 | |
| const char *get_u16_str(uint16_t curr_num, char curr_pad) {
 | |
|     static char     buf[6]   = {0};
 | |
|     static uint16_t last_num = 0xFF;
 | |
|     static char     last_pad = '\0';
 | |
|     if (last_num == curr_num && last_pad == curr_pad) {
 | |
|         return buf;
 | |
|     }
 | |
|     last_num = curr_num;
 | |
|     last_pad = curr_pad;
 | |
|     return get_numeric_str(buf, sizeof(buf), curr_num, curr_pad);
 | |
| }
 |