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			165 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			165 lines
		
	
	
		
			6.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #include QMK_KEYBOARD_H
 | ||
| 
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| // Layer names
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| #define _COLEMAK 0
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| #define _GAME 1
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| #define _RAISE 2
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| 
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| enum preonic_keycodes {
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|   COLEMAK = SAFE_RANGE,
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|   GAME,
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|   RAISE
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| };
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| 
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| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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| 
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| /* Colemak
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|  * ,-----------------------------------------------------------------------------------.
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|  * |   `  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  |   \  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * |   =  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   [  |   ]  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * |   -  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |   '  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * |   ;  |   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  | ENTER|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * | ESC  | ALT  | GUI  | SHIFT| CTRL | BKSP | SPACE| RAISE| SHIFT|      | DEL  | TAB  |
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|  * `-----------------------------------------------------------------------------------'
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|  */
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| [_COLEMAK] = LAYOUT_preonic_grid(
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|   KC_GRV ,KC_1   ,KC_2   ,KC_3   ,KC_4   ,KC_5   ,KC_6   ,KC_7   ,KC_8   ,KC_9   ,KC_0   ,KC_BSLS,
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|   KC_EQL ,KC_Q   ,KC_W   ,KC_F   ,KC_P   ,KC_G   ,KC_J   ,KC_L   ,KC_U   ,KC_Y   ,KC_LBRC,KC_RBRC,
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|   KC_MINS,KC_A   ,KC_R   ,KC_S   ,KC_T   ,KC_D   ,KC_H   ,KC_N   ,KC_E   ,KC_I   ,KC_O   ,KC_QUOT,
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|   KC_SCLN,KC_Z   ,KC_X   ,KC_C   ,KC_V   ,KC_B   ,KC_K   ,KC_M   ,KC_COMM,KC_DOT ,KC_SLSH,KC_ENT,
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|   KC_ESC ,KC_LALT,KC_LGUI,KC_LSFT,KC_LCTL,KC_BSPC,KC_SPC ,RAISE  ,KC_RSFT,_______,KC_DEL ,KC_TAB
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| ),
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| 
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| /* Game
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|  * ,-----------------------------------------------------------------------------------.
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|  * | ESC  |   1  |   2  |   3  |   4  |   5  |   6  |   7  |NUM LK|   ÷  |   ×  |   -  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------+
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|  * | TAB  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   1  |   2  |   3  |   +  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------+
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|  * | CTRL |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   4  |   5  |   6  |   =  |
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|  * |------+------+------+------+------+------+------+------+------+------+------+------+
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|  * | SHIFT|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   7  |   8  |   9  | ENTER|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------+
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|  * |      | ALT  | GUI  | SPACE| CTRL | BKSP | SPACE| RAISE|   ,  |   0  |   .  | TAB  |
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|  * `-----------------------------------------------------------------------------------'
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|  */
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| [_GAME] = LAYOUT_preonic_grid(
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|   KC_ESC ,KC_1   ,KC_2   ,KC_3   ,KC_4   ,KC_5   ,KC_6   ,KC_7   ,KC_NUM ,KC_PSLS,KC_PAST,KC_PMNS,
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|   KC_TAB ,KC_Q   ,KC_W   ,KC_E   ,KC_R   ,KC_T   ,KC_Y   ,KC_U   ,KC_P1  ,KC_P2  ,KC_P3  ,KC_PPLS,
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|   KC_LCTL,KC_A   ,KC_S   ,KC_D   ,KC_F   ,KC_G   ,KC_H   ,KC_J   ,KC_P4  ,KC_P5  ,KC_P6  ,KC_PEQL,
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|   KC_LSFT,KC_Z   ,KC_X   ,KC_C   ,KC_V   ,KC_B   ,KC_N   ,KC_M   ,KC_P7  ,KC_P8  ,KC_P9  ,KC_PENT,
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|   XXXXXXX,KC_LALT,KC_LGUI,KC_SPC ,KC_LCTL,KC_BSPC,KC_SPC ,RAISE  ,KC_PCMM,KC_P0  ,KC_PDOT,KC_TAB
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| ),
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| 
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| /* Raise
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|  * ,-----------------------------------------------------------------------------------.
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|  * | SLEEP|  F1  |  F2  |  F3  |  F4  |  F5  |  F6  |  F7  |  F8  |  F9  |  F10 |PRTSCR|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * | SYM  |  F11 |  F12 |      |AU TOG| VOL+ |BL INC|COLMAK| GAME | MUSIC| MENU |SCRLCK|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * | CAPS | PREV | STOP | PLAY | NEXT | VOL- |BL DEC| LEFT | DOWN |  UP  | RIGHT| PAUSE|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * |      | BACK | STOP | RFRSH| FRWRD| MUTE |BL TOG| HOME | PGDN | PGUP | END  |INSERT|
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|  * |------+------+------+------+------+------+------+------+------+------+------+------|
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|  * | QK_BOOT|      |      |      |      | DEL  |      |      |      |      |      |      |
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|  * `-----------------------------------------------------------------------------------'
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|  */
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| [_RAISE] = LAYOUT_preonic_grid(
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|   KC_SLEP,KC_F1  ,KC_F2  ,KC_F3  ,KC_F4  ,KC_F5  ,KC_F6  ,KC_F7  ,KC_F8  ,KC_F9  ,KC_F10 ,KC_PSCR,
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|   XXXXXXX,KC_F11 ,KC_F12 ,XXXXXXX,AU_TOGG,KC_VOLU,BL_UP  ,COLEMAK,GAME   ,MU_TOGG,KC_MENU,KC_SCRL,
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|   KC_CAPS,KC_MPRV,KC_MSTP,KC_MPLY,KC_MNXT,KC_VOLD,BL_DOWN,KC_LEFT,KC_DOWN,KC_UP  ,KC_RGHT,KC_PAUS,
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|   XXXXXXX,KC_WBAK,KC_WSTP,KC_WREF,KC_WFWD,KC_MUTE,BL_TOGG,KC_HOME,KC_PGDN,KC_PGUP,KC_END ,KC_INS,
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|   QK_BOOT,_______,_______,_______,_______,KC_DEL ,_______,_______,_______,_______,_______,_______
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| )
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| 
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| };
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| 
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| 
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| 
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| #ifdef AUDIO_ENABLE
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| 
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| float tone_startup[][2] = {
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|   {NOTE_B5, 20},
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|   {NOTE_B6, 8},
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|   {NOTE_DS6, 20},
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|   {NOTE_B6, 8}
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| };
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| float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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| float tone_game[][2]    = {
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|   {NOTE_E6, 10}   ,{NOTE_E6, 10}  ,{NOTE_REST, 10} ,{NOTE_E6, 10}   ,
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|   {NOTE_REST, 10} ,{NOTE_C6, 10}  ,{NOTE_E6, 10}   ,{NOTE_REST, 10} ,
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|   {NOTE_G6, 10}   ,{NOTE_REST, 30},
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|   {NOTE_G5, 10}   ,{NOTE_REST, 30}
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| };
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| float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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| float music_scale[][2]  = SONG(MUSIC_SCALE_SOUND);
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| 
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| void startup_user(void) {
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|   _delay_ms(20); // gets rid of tick
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|   PLAY_SONG(tone_startup);
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| }
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| void shutdown_user(void) {
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|   PLAY_SONG(tone_goodbye);
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|   _delay_ms(150);
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|   stop_all_notes();
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| }
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| 
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| void music_on_user(void) {
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|   music_scale_user();
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| }
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| void music_scale_user(void) {
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|   PLAY_SONG(music_scale);
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| }
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| 
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| #endif
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| 
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| 
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| 
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| void matrix_init_user(void) {
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|   #ifdef AUDIO_ENABLE
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|   startup_user();
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|   #endif
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| }
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| 
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| void persistent_default_layer_set(uint16_t default_layer) {
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|   eeconfig_update_default_layer(default_layer);
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|   default_layer_set(default_layer);
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| }
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| 
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| bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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|   switch (keycode) {
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|     case COLEMAK:
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|       if (record->event.pressed) {
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|         #ifdef AUDIO_ENABLE
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|         PLAY_SONG(tone_colemak);
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|         #endif
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|         persistent_default_layer_set(1UL<<_COLEMAK);
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|       }
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|       break;
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|     case GAME:
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|       if (record->event.pressed) {
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|         #ifdef AUDIO_ENABLE
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|         PLAY_SONG(tone_game);
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|         #endif
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|         persistent_default_layer_set(1UL<<_GAME);
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|       }
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|       break;
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|     case RAISE:
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|       if (record->event.pressed) {
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|         layer_on(_RAISE);
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|       } else {
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|         layer_off(_RAISE);
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|       }
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|       break;
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|     default:
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|       return true;
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|       break;
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|   }
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| 
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|   return false;
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| };
 | 
