mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-11-03 23:02:34 +01:00 
			
		
		
		
	- Dump key buffer when combos are disabled. - Recursive calls to `dump_key_buffer` need to start dumping the buffer from index i+1 to avoid possible infinite loops. - Handle combo key releases even though combo processing is disabled.
		
			
				
	
	
		
			566 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			566 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* Copyright 2016 Jack Humbert
 | 
						|
 *
 | 
						|
 * This program is free software: you can redistribute it and/or modify
 | 
						|
 * it under the terms of the GNU General Public License as published by
 | 
						|
 * the Free Software Foundation, either version 2 of the License, or
 | 
						|
 * (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 */
 | 
						|
 | 
						|
#include "print.h"
 | 
						|
#include "process_combo.h"
 | 
						|
#include "action_tapping.h"
 | 
						|
 | 
						|
 | 
						|
#ifdef COMBO_COUNT
 | 
						|
__attribute__((weak)) combo_t  key_combos[COMBO_COUNT];
 | 
						|
uint16_t COMBO_LEN = COMBO_COUNT;
 | 
						|
#else
 | 
						|
extern combo_t  key_combos[];
 | 
						|
extern uint16_t COMBO_LEN;
 | 
						|
#endif
 | 
						|
 | 
						|
__attribute__((weak)) void process_combo_event(uint16_t combo_index, bool pressed) {}
 | 
						|
 | 
						|
#ifdef COMBO_MUST_HOLD_PER_COMBO
 | 
						|
__attribute__((weak)) bool get_combo_must_hold(uint16_t index, combo_t *combo) { return false; }
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef COMBO_MUST_TAP_PER_COMBO
 | 
						|
__attribute__((weak)) bool get_combo_must_tap(uint16_t index, combo_t *combo) { return false; }
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef COMBO_TERM_PER_COMBO
 | 
						|
__attribute__((weak)) uint16_t get_combo_term(uint16_t index, combo_t *combo) { return COMBO_TERM; }
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef COMBO_PROCESS_KEY_RELEASE
 | 
						|
__attribute__((weak)) bool process_combo_key_release(uint16_t combo_index, combo_t *combo, uint8_t key_index, uint16_t keycode) { return false; }
 | 
						|
#endif
 | 
						|
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
static uint16_t timer                 = 0;
 | 
						|
#endif
 | 
						|
static bool     b_combo_enable        = true;  // defaults to enabled
 | 
						|
static uint16_t longest_term          = 0;
 | 
						|
 | 
						|
typedef struct {
 | 
						|
    keyrecord_t record;
 | 
						|
    uint16_t combo_index;
 | 
						|
    uint16_t keycode;
 | 
						|
} queued_record_t;
 | 
						|
static uint8_t key_buffer_size = 0;
 | 
						|
static queued_record_t key_buffer[COMBO_KEY_BUFFER_LENGTH];
 | 
						|
 | 
						|
typedef struct {
 | 
						|
    uint16_t combo_index;
 | 
						|
} queued_combo_t;
 | 
						|
static uint8_t combo_buffer_write= 0;
 | 
						|
static uint8_t combo_buffer_read = 0;
 | 
						|
static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
 | 
						|
 | 
						|
#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
 | 
						|
 | 
						|
#define COMBO_KEY_POS ((keypos_t){.col=254, .row=254})
 | 
						|
 | 
						|
 | 
						|
#ifndef EXTRA_SHORT_COMBOS
 | 
						|
/* flags are their own elements in combo_t struct. */
 | 
						|
#    define COMBO_ACTIVE(combo)   (combo->active)
 | 
						|
#    define COMBO_DISABLED(combo) (combo->disabled)
 | 
						|
#    define COMBO_STATE(combo)    (combo->state)
 | 
						|
 | 
						|
#    define ACTIVATE_COMBO(combo)    do {combo->active = true;}while(0)
 | 
						|
#    define DEACTIVATE_COMBO(combo)  do {combo->active = false;}while(0)
 | 
						|
#    define DISABLE_COMBO(combo)     do {combo->disabled = true;}while(0)
 | 
						|
#    define RESET_COMBO_STATE(combo) do { \
 | 
						|
    combo->disabled = false; \
 | 
						|
    combo->state = 0; \
 | 
						|
}while(0)
 | 
						|
#else
 | 
						|
/* flags are at the two high bits of state. */
 | 
						|
#    define COMBO_ACTIVE(combo)   (combo->state & 0x80)
 | 
						|
#    define COMBO_DISABLED(combo) (combo->state & 0x40)
 | 
						|
#    define COMBO_STATE(combo)    (combo->state & 0x3F)
 | 
						|
 | 
						|
#    define ACTIVATE_COMBO(combo)    do {combo->state |= 0x80;}while(0)
 | 
						|
#    define DEACTIVATE_COMBO(combo)  do {combo->state &= ~0x80;}while(0)
 | 
						|
#    define DISABLE_COMBO(combo)     do {combo->state |= 0x40;}while(0)
 | 
						|
#    define RESET_COMBO_STATE(combo) do {combo->state &= ~0x7F;}while(0)
 | 
						|
#endif
 | 
						|
 | 
						|
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
 | 
						|
    if (combo->keycode) {
 | 
						|
        keyrecord_t record = {
 | 
						|
            .event = {
 | 
						|
                .key = COMBO_KEY_POS,
 | 
						|
                .time = timer_read()|1,
 | 
						|
                .pressed = false,
 | 
						|
            },
 | 
						|
            .keycode = combo->keycode,
 | 
						|
        };
 | 
						|
#ifndef NO_ACTION_TAPPING
 | 
						|
        action_tapping_process(record);
 | 
						|
#else
 | 
						|
        process_record(&record);
 | 
						|
#endif
 | 
						|
    } else {
 | 
						|
        process_combo_event(combo_index, false);
 | 
						|
    }
 | 
						|
    DEACTIVATE_COMBO(combo);
 | 
						|
}
 | 
						|
 | 
						|
static inline bool _get_combo_must_hold(uint16_t combo_index, combo_t *combo) {
 | 
						|
#ifdef COMBO_NO_TIMER
 | 
						|
    return false;
 | 
						|
#elif defined(COMBO_MUST_HOLD_PER_COMBO)
 | 
						|
    return get_combo_must_hold(combo_index, combo);
 | 
						|
#elif defined(COMBO_MUST_HOLD_MODS)
 | 
						|
    return (KEYCODE_IS_MOD(combo->keycode) ||
 | 
						|
            (combo->keycode >= QK_MOMENTARY && combo->keycode <= QK_MOMENTARY_MAX));
 | 
						|
#endif
 | 
						|
    return false;
 | 
						|
}
 | 
						|
 | 
						|
static inline uint16_t _get_wait_time(uint16_t combo_index, combo_t *combo ) {
 | 
						|
    if (_get_combo_must_hold(combo_index, combo)
 | 
						|
#ifdef COMBO_MUST_TAP_PER_COMBO
 | 
						|
            || get_combo_must_tap(combo_index, combo)
 | 
						|
#endif
 | 
						|
       ) {
 | 
						|
        if (longest_term < COMBO_HOLD_TERM) {
 | 
						|
            return COMBO_HOLD_TERM;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return longest_term;
 | 
						|
}
 | 
						|
 | 
						|
static inline uint16_t _get_combo_term(uint16_t combo_index, combo_t *combo) {
 | 
						|
 | 
						|
#if defined(COMBO_TERM_PER_COMBO)
 | 
						|
        return get_combo_term(combo_index, combo);
 | 
						|
#endif
 | 
						|
 | 
						|
    return COMBO_TERM;
 | 
						|
}
 | 
						|
 | 
						|
void clear_combos(void) {
 | 
						|
    uint16_t index = 0;
 | 
						|
    longest_term = 0;
 | 
						|
    for (index = 0; index < COMBO_LEN; ++index) {
 | 
						|
        combo_t *combo = &key_combos[index];
 | 
						|
        if (!COMBO_ACTIVE(combo)) {
 | 
						|
            RESET_COMBO_STATE(combo);
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static inline void dump_key_buffer(void) {
 | 
						|
    /* First call start from 0 index; recursive calls need to start from i+1 index */
 | 
						|
    static uint8_t key_buffer_next = 0;
 | 
						|
 | 
						|
    if (key_buffer_size == 0) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    for (uint8_t key_buffer_i = key_buffer_next; key_buffer_i < key_buffer_size; key_buffer_i++) {
 | 
						|
        key_buffer_next = key_buffer_i + 1;
 | 
						|
 | 
						|
        queued_record_t *qrecord = &key_buffer[key_buffer_i];
 | 
						|
        keyrecord_t *record = &qrecord->record;
 | 
						|
 | 
						|
        if (IS_NOEVENT(record->event)) {
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
 | 
						|
        if (!record->keycode && qrecord->combo_index != (uint16_t)-1) {
 | 
						|
            process_combo_event(qrecord->combo_index, true);
 | 
						|
        } else {
 | 
						|
#ifndef NO_ACTION_TAPPING
 | 
						|
        action_tapping_process(*record);
 | 
						|
#else
 | 
						|
        process_record(record);
 | 
						|
#endif
 | 
						|
        }
 | 
						|
        record->event.time = 0;
 | 
						|
    }
 | 
						|
 | 
						|
    key_buffer_next = key_buffer_size = 0;
 | 
						|
}
 | 
						|
 | 
						|
#define NO_COMBO_KEYS_ARE_DOWN (0 == COMBO_STATE(combo))
 | 
						|
#define ALL_COMBO_KEYS_ARE_DOWN(state, key_count) (((1 << key_count) - 1) == state)
 | 
						|
#define ONLY_ONE_KEY_IS_DOWN(state) !(state & (state - 1))
 | 
						|
#define KEY_NOT_YET_RELEASED(state, key_index) ((1 << key_index) & state)
 | 
						|
#define KEY_STATE_DOWN(state, key_index) \
 | 
						|
    do {                                 \
 | 
						|
        state |= (1 << key_index);       \
 | 
						|
    } while (0)
 | 
						|
#define KEY_STATE_UP(state, key_index) \
 | 
						|
    do {                               \
 | 
						|
        state &= ~(1 << key_index);    \
 | 
						|
    } while (0)
 | 
						|
 | 
						|
static inline void _find_key_index_and_count(const uint16_t *keys, uint16_t keycode, uint16_t *key_index, uint8_t *key_count) {
 | 
						|
    while (true) {
 | 
						|
        uint16_t key = pgm_read_word(&keys[*key_count]);
 | 
						|
        if (keycode == key) *key_index = *key_count;
 | 
						|
        if (COMBO_END == key) break;
 | 
						|
        (*key_count)++;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void drop_combo_from_buffer(uint16_t combo_index) {
 | 
						|
    /* Mark a combo as processed from the buffer. If the buffer is in the
 | 
						|
     * beginning of the buffer, drop it.  */
 | 
						|
    uint8_t i = combo_buffer_read;
 | 
						|
    while (i != combo_buffer_write) {
 | 
						|
        queued_combo_t *qcombo = &combo_buffer[i];
 | 
						|
 | 
						|
        if (qcombo->combo_index == combo_index) {
 | 
						|
            combo_t *combo = &key_combos[combo_index];
 | 
						|
            DISABLE_COMBO(combo);
 | 
						|
 | 
						|
            if (i == combo_buffer_read) {
 | 
						|
                INCREMENT_MOD(combo_buffer_read);
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        INCREMENT_MOD(i);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void apply_combo(uint16_t combo_index, combo_t *combo) {
 | 
						|
    /* Apply combo's result keycode to the last chord key of the combo and
 | 
						|
     * disable the other keys. */
 | 
						|
 | 
						|
    if (COMBO_DISABLED(combo)) { return; }
 | 
						|
 | 
						|
    // state to check against so we find the last key of the combo from the buffer
 | 
						|
#if defined(EXTRA_EXTRA_LONG_COMBOS)
 | 
						|
    uint32_t state = 0;
 | 
						|
#elif defined(EXTRA_LONG_COMBOS)
 | 
						|
    uint16_t state = 0;
 | 
						|
#else
 | 
						|
    uint8_t state = 0;
 | 
						|
#endif
 | 
						|
 | 
						|
    for (uint8_t key_buffer_i = 0; key_buffer_i < key_buffer_size; key_buffer_i++) {
 | 
						|
 | 
						|
        queued_record_t *qrecord = &key_buffer[key_buffer_i];
 | 
						|
        keyrecord_t *record = &qrecord->record;
 | 
						|
        uint16_t keycode = qrecord->keycode;
 | 
						|
 | 
						|
        uint8_t key_count = 0;
 | 
						|
        uint16_t key_index = -1;
 | 
						|
        _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
 | 
						|
 | 
						|
        if (-1 == (int16_t)key_index) {
 | 
						|
            // key not part of this combo
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
 | 
						|
        KEY_STATE_DOWN(state, key_index);
 | 
						|
        if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
 | 
						|
            // this in the end executes the combo when the key_buffer is dumped.
 | 
						|
            record->keycode = combo->keycode;
 | 
						|
            record->event.key = COMBO_KEY_POS;
 | 
						|
 | 
						|
            qrecord->combo_index = combo_index;
 | 
						|
            ACTIVATE_COMBO(combo);
 | 
						|
 | 
						|
            break;
 | 
						|
        } else {
 | 
						|
            // key was part of the combo but not the last one, "disable" it
 | 
						|
            // by making it a TICK event.
 | 
						|
            record->event.time = 0;
 | 
						|
        }
 | 
						|
 | 
						|
    }
 | 
						|
    drop_combo_from_buffer(combo_index);
 | 
						|
}
 | 
						|
 | 
						|
static inline void apply_combos(void) {
 | 
						|
    // Apply all buffered normal combos.
 | 
						|
    for (uint8_t i = combo_buffer_read;
 | 
						|
            i != combo_buffer_write;
 | 
						|
            INCREMENT_MOD(i)) {
 | 
						|
 | 
						|
        queued_combo_t *buffered_combo = &combo_buffer[i];
 | 
						|
        combo_t *combo = &key_combos[buffered_combo->combo_index];
 | 
						|
 | 
						|
#ifdef COMBO_MUST_TAP_PER_COMBO
 | 
						|
        if (get_combo_must_tap(buffered_combo->combo_index, combo)) {
 | 
						|
            // Tap-only combos are applied on key release only, so let's drop 'em here.
 | 
						|
            drop_combo_from_buffer(buffered_combo->combo_index);
 | 
						|
            continue;
 | 
						|
        }
 | 
						|
#endif
 | 
						|
        apply_combo(buffered_combo->combo_index, combo);
 | 
						|
    }
 | 
						|
    dump_key_buffer();
 | 
						|
    clear_combos();
 | 
						|
}
 | 
						|
 | 
						|
combo_t* overlaps(combo_t *combo1, combo_t *combo2) {
 | 
						|
    /* Checks if the combos overlap and returns the combo that should be
 | 
						|
     * dropped from the combo buffer.
 | 
						|
     * The combo that has less keys will be dropped. If they have the same
 | 
						|
     * amount of keys, drop combo1. */
 | 
						|
 | 
						|
    uint8_t idx1 = 0, idx2 = 0;
 | 
						|
    uint16_t key1, key2;
 | 
						|
    bool overlaps = false;
 | 
						|
 | 
						|
    while ((key1 = pgm_read_word(&combo1->keys[idx1])) != COMBO_END) {
 | 
						|
        idx2 = 0;
 | 
						|
        while ((key2 = pgm_read_word(&combo2->keys[idx2])) != COMBO_END) {
 | 
						|
            if (key1 == key2) overlaps = true;
 | 
						|
            idx2 += 1;
 | 
						|
        }
 | 
						|
        idx1 += 1;
 | 
						|
    }
 | 
						|
 | 
						|
    if (!overlaps) return NULL;
 | 
						|
    if (idx2 < idx1) return combo2;
 | 
						|
    return combo1;
 | 
						|
}
 | 
						|
 | 
						|
static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record, uint16_t combo_index) {
 | 
						|
    uint8_t key_count = 0;
 | 
						|
    uint16_t key_index = -1;
 | 
						|
    _find_key_index_and_count(combo->keys, keycode, &key_index, &key_count);
 | 
						|
 | 
						|
    /* Continue processing if key isn't part of current combo. */
 | 
						|
    if (-1 == (int16_t)key_index) {
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    bool key_is_part_of_combo = !COMBO_DISABLED(combo) && is_combo_enabled();
 | 
						|
 | 
						|
    if (record->event.pressed && key_is_part_of_combo) {
 | 
						|
        uint16_t time = _get_combo_term(combo_index, combo);
 | 
						|
        if (!COMBO_ACTIVE(combo)) {
 | 
						|
            KEY_STATE_DOWN(combo->state, key_index);
 | 
						|
            if (longest_term < time) {
 | 
						|
                longest_term = time;
 | 
						|
            }
 | 
						|
        }
 | 
						|
        if (ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
 | 
						|
            /* Combo was fully pressed */
 | 
						|
            /* Buffer the combo so we can fire it after COMBO_TERM */
 | 
						|
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
            /* Don't buffer this combo if its combo term has passed. */
 | 
						|
            if (timer && timer_elapsed(timer) > time) {
 | 
						|
                DISABLE_COMBO(combo);
 | 
						|
                return true;
 | 
						|
            } else
 | 
						|
#endif
 | 
						|
            {
 | 
						|
 | 
						|
                // disable readied combos that overlap with this combo
 | 
						|
                combo_t *drop = NULL;
 | 
						|
                for (uint8_t combo_buffer_i = combo_buffer_read;
 | 
						|
                        combo_buffer_i != combo_buffer_write;
 | 
						|
                        INCREMENT_MOD(combo_buffer_i)) {
 | 
						|
 | 
						|
                    queued_combo_t *qcombo = &combo_buffer[combo_buffer_i];
 | 
						|
                    combo_t *buffered_combo = &key_combos[qcombo->combo_index];
 | 
						|
 | 
						|
                    if ((drop = overlaps(buffered_combo, combo))) {
 | 
						|
                        DISABLE_COMBO(drop);
 | 
						|
                        if (drop == combo) {
 | 
						|
                            // stop checking for overlaps if dropped combo was current combo.
 | 
						|
                            break;
 | 
						|
                        } else if (combo_buffer_i == combo_buffer_read && drop == buffered_combo) {
 | 
						|
                            /* Drop the disabled buffered combo from the buffer if
 | 
						|
                             * it is in the beginning of the buffer. */
 | 
						|
                            INCREMENT_MOD(combo_buffer_read);
 | 
						|
                        }
 | 
						|
                    }
 | 
						|
 | 
						|
                }
 | 
						|
 | 
						|
                if (drop != combo) {
 | 
						|
                    // save this combo to buffer
 | 
						|
                    combo_buffer[combo_buffer_write] = (queued_combo_t){
 | 
						|
                        .combo_index=combo_index,
 | 
						|
                    };
 | 
						|
                    INCREMENT_MOD(combo_buffer_write);
 | 
						|
 | 
						|
                    // get possible longer waiting time for tap-/hold-only combos.
 | 
						|
                    longest_term = _get_wait_time(combo_index, combo);
 | 
						|
                }
 | 
						|
            } // if timer elapsed end
 | 
						|
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        // chord releases
 | 
						|
        if (!COMBO_ACTIVE(combo) && ALL_COMBO_KEYS_ARE_DOWN(COMBO_STATE(combo), key_count)) {
 | 
						|
            /* First key quickly released */
 | 
						|
            if (COMBO_DISABLED(combo) || _get_combo_must_hold(combo_index, combo)) {
 | 
						|
                // combo wasn't tappable, disable it and drop it from buffer.
 | 
						|
                drop_combo_from_buffer(combo_index);
 | 
						|
                key_is_part_of_combo = false;
 | 
						|
            }
 | 
						|
#ifdef COMBO_MUST_TAP_PER_COMBO
 | 
						|
            else if (get_combo_must_tap(combo_index, combo)) {
 | 
						|
                // immediately apply tap-only combo
 | 
						|
                apply_combo(combo_index, combo);
 | 
						|
                apply_combos(); // also apply other prepared combos and dump key buffer
 | 
						|
#    ifdef COMBO_PROCESS_KEY_RELEASE
 | 
						|
                if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
 | 
						|
                    release_combo(combo_index, combo);
 | 
						|
                }
 | 
						|
#    endif
 | 
						|
            }
 | 
						|
#endif
 | 
						|
        } else if (COMBO_ACTIVE(combo)
 | 
						|
                && ONLY_ONE_KEY_IS_DOWN(COMBO_STATE(combo))
 | 
						|
                && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
 | 
						|
                ) {
 | 
						|
            /* last key released */
 | 
						|
            release_combo(combo_index, combo);
 | 
						|
            key_is_part_of_combo = true;
 | 
						|
 | 
						|
#ifdef COMBO_PROCESS_KEY_RELEASE
 | 
						|
            process_combo_key_release(combo_index, combo, key_index, keycode);
 | 
						|
#endif
 | 
						|
        } else if (COMBO_ACTIVE(combo)
 | 
						|
                && KEY_NOT_YET_RELEASED(COMBO_STATE(combo), key_index)
 | 
						|
                ) {
 | 
						|
            /* first or middle key released */
 | 
						|
            key_is_part_of_combo = true;
 | 
						|
 | 
						|
#ifdef COMBO_PROCESS_KEY_RELEASE
 | 
						|
            if (process_combo_key_release(combo_index, combo, key_index, keycode)) {
 | 
						|
                release_combo(combo_index, combo);
 | 
						|
            }
 | 
						|
#endif
 | 
						|
        } else {
 | 
						|
            /* The released key was part of an incomplete combo */
 | 
						|
            key_is_part_of_combo = false;
 | 
						|
        }
 | 
						|
 | 
						|
        KEY_STATE_UP(combo->state, key_index);
 | 
						|
    }
 | 
						|
 | 
						|
    return key_is_part_of_combo;
 | 
						|
}
 | 
						|
 | 
						|
bool process_combo(uint16_t keycode, keyrecord_t *record) {
 | 
						|
    bool is_combo_key          = false;
 | 
						|
    bool no_combo_keys_pressed = true;
 | 
						|
 | 
						|
    if (keycode == CMB_ON && record->event.pressed) {
 | 
						|
        combo_enable();
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    if (keycode == CMB_OFF && record->event.pressed) {
 | 
						|
        combo_disable();
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    if (keycode == CMB_TOG && record->event.pressed) {
 | 
						|
        combo_toggle();
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
#ifdef COMBO_ONLY_FROM_LAYER
 | 
						|
    /* Only check keycodes from one layer. */
 | 
						|
    keycode = keymap_key_to_keycode(COMBO_ONLY_FROM_LAYER, record->event.key);
 | 
						|
#endif
 | 
						|
 | 
						|
    for (uint16_t idx = 0; idx < COMBO_LEN; ++idx) {
 | 
						|
        combo_t *combo = &key_combos[idx];
 | 
						|
        is_combo_key |= process_single_combo(combo, keycode, record, idx);
 | 
						|
        no_combo_keys_pressed = no_combo_keys_pressed && (NO_COMBO_KEYS_ARE_DOWN || COMBO_ACTIVE(combo) || COMBO_DISABLED(combo));
 | 
						|
    }
 | 
						|
 | 
						|
    if (record->event.pressed && is_combo_key) {
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
#   ifdef COMBO_STRICT_TIMER
 | 
						|
        if (!timer) {
 | 
						|
            // timer is set only on the first key
 | 
						|
            timer = timer_read();
 | 
						|
        }
 | 
						|
#   else
 | 
						|
        timer = timer_read();
 | 
						|
#   endif
 | 
						|
#endif
 | 
						|
 | 
						|
        if (key_buffer_size < COMBO_KEY_BUFFER_LENGTH) {
 | 
						|
            key_buffer[key_buffer_size++] = (queued_record_t){
 | 
						|
                .record = *record,
 | 
						|
                .keycode = keycode,
 | 
						|
                .combo_index = -1, // this will be set when applying combos
 | 
						|
            };
 | 
						|
        }
 | 
						|
    } else {
 | 
						|
        if (combo_buffer_read != combo_buffer_write) {
 | 
						|
            // some combo is prepared
 | 
						|
            apply_combos();
 | 
						|
        } else {
 | 
						|
            // reset state if there are no combo keys pressed at all
 | 
						|
            dump_key_buffer();
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
            timer = 0;
 | 
						|
#endif
 | 
						|
            clear_combos();
 | 
						|
        }
 | 
						|
    }
 | 
						|
    return !is_combo_key;
 | 
						|
}
 | 
						|
 | 
						|
void combo_task(void) {
 | 
						|
    if (!b_combo_enable) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
    if (timer && timer_elapsed(timer) > longest_term) {
 | 
						|
        if (combo_buffer_read != combo_buffer_write) {
 | 
						|
            apply_combos();
 | 
						|
            longest_term = 0;
 | 
						|
            timer = 0;
 | 
						|
        } else {
 | 
						|
            dump_key_buffer();
 | 
						|
            timer = 0;
 | 
						|
            clear_combos();
 | 
						|
        }
 | 
						|
    }
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
void combo_enable(void) { b_combo_enable = true; }
 | 
						|
 | 
						|
void combo_disable(void) {
 | 
						|
#ifndef COMBO_NO_TIMER
 | 
						|
    timer                      = 0;
 | 
						|
#endif
 | 
						|
    b_combo_enable = false;
 | 
						|
    combo_buffer_read = combo_buffer_write;
 | 
						|
    clear_combos();
 | 
						|
    dump_key_buffer();
 | 
						|
}
 | 
						|
 | 
						|
void combo_toggle(void) {
 | 
						|
    if (b_combo_enable) {
 | 
						|
        combo_disable();
 | 
						|
    } else {
 | 
						|
        combo_enable();
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
bool is_combo_enabled(void) { return b_combo_enable; }
 |