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	 023d644bb6
			
		
	
	
		023d644bb6
		
			
		
	
	
	
	
		
			
			* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches
		
			
				
	
	
		
			78 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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| Copyright 2012 Jun Wako <wakojun@gmail.com>
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| Copyright 2015 Jack Humbert
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| 
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| This program is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 2 of the License, or
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| (at your option) any later version.
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| 
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| This program is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| GNU General Public License for more details.
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| 
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| You should have received a copy of the GNU General Public License
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| along with this program.  If not, see <http://www.gnu.org/licenses/>.
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| */
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| #pragma once
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| 
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| //#define EE_HANDS
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| #define SPLIT_HAND_PIN E6
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| 
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| #define PHYSICAL_LEDS_ENABLE
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| #define IOS_DEVICE_ENABLE
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| 
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| #define RGBLIGHT_TIMER
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| 
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| #if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
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| #define USB_MAX_POWER_CONSUMPTION 400
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| #else
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| // iOS device need lessthan 100
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| #define USB_MAX_POWER_CONSUMPTION 100
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| #endif
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| 
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| #define NUM_LOCK_LED_PIN D7
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| #define CAPS_LOCK_LED_PIN B5
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| #define SCROLL_LOCK_LED_PIN B6
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| 
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| // #define NUM_NMOSFET  //uncomment this if you using n-mosfet
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| // #define CAPS_NMOSFET  //uncomment this if you using n-mosfet
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| // #define SCROLL_NMOSFET  //uncomment this if you using n-mosfet
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| 
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| // #define NUM_INVERT // uncomment this if you want to reverse logic of numlock
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| // This will make it light up only when lock is off
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| // (Doesn't work on mac. There is no num lock, so it will be always off and lit)
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| 
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| #ifdef NUM_NMOSFET
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| #define RESET_NUM_LOCK_LED() writePinLow(NUM_LOCK_LED_PIN)
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| #ifdef NUM_INVERT
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| #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
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| #else
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| #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
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| #endif // NUM_INVERT
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| #else
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| #define RESET_NUM_LOCK_LED() writePinHigh(NUM_LOCK_LED_PIN)
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| #ifdef NUM_INVERT
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| #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, led_state.num_lock)
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| #else
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| #define UPDATE_NUM_LOCK_LED() writePin(NUM_LOCK_LED_PIN, !led_state.num_lock)
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| #endif // NUM_INVERT
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| #endif // NUM_NMOSFET
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| 
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| #ifdef CAPS_NMOSFET
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| #define RESET_CAPS_LOCK_LED() writePinLow(CAPS_LOCK_LED_PIN)
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| #define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, led_state.caps_lock)
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| #else
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| #define RESET_CAPS_LOCK_LED() writePinHigh(CAPS_LOCK_LED_PIN)
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| #define UPDATE_CAPS_LOCK_LED() writePin(CAPS_LOCK_LED_PIN, !led_state.caps_lock)
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| #endif // CAPS_NMOSFET
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| 
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| #ifdef SCROLL_NMOSFET
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| #define RESET_SCROLL_LOCK_LED() writePinLow(SCROLL_LOCK_LED_PIN)
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| #define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, led_state.scroll_lock)
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| #else
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| #define RESET_SCROLL_LOCK_LED() writePinHigh(SCROLL_LOCK_LED_PIN)
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| #define UPDATE_SCROLL_LOCK_LED() writePin(SCROLL_LOCK_LED_PIN, !led_state.scroll_lock)
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| #endif // SCROLL_NMOSFET
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