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			654 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			654 lines
		
	
	
		
			23 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright 2011 Jun Wako <wakojun@gmail.com>
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include <stdint.h>
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#include <string.h>
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#include "keycode.h"
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#include "host.h"
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#include "timer.h"
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#include "print.h"
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#include "debug.h"
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#include "mousekey.h"
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inline int8_t times_inv_sqrt2(int8_t x) {
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    // 181/256 is pretty close to 1/sqrt(2)
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    // 0.70703125                 0.707106781
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    // 1 too small for x=99 and x=198
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    // This ends up being a mult and discard lower 8 bits
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    return (x * 181) >> 8;
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}
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static report_mouse_t mouse_report = {0};
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static void           mousekey_debug(void);
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static uint8_t        mousekey_accel        = 0;
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static uint8_t        mousekey_repeat       = 0;
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static uint8_t        mousekey_wheel_repeat = 0;
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#ifdef MOUSEKEY_INERTIA
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static uint8_t mousekey_frame     = 0; // track whether gesture is inactive, first frame, or repeating
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static int8_t  mousekey_x_dir     = 0; // -1 / 0 / 1 = left / neutral / right
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static int8_t  mousekey_y_dir     = 0; // -1 / 0 / 0 = up / neutral / down
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static int8_t  mousekey_x_inertia = 0; // current velocity, limit +/- MOUSEKEY_TIME_TO_MAX
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static int8_t  mousekey_y_inertia = 0; // ...
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#endif
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#ifdef MK_KINETIC_SPEED
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static uint16_t mouse_timer = 0;
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#endif
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#ifndef MK_3_SPEED
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static uint16_t last_timer_c = 0;
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static uint16_t last_timer_w = 0;
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/*
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 * Mouse keys acceleration algorithm
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 *  http://en.wikipedia.org/wiki/Mouse_keys
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 *
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 *  speed = delta * max_speed * (repeat / time_to_max)**((1000+curve)/1000)
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 */
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/* milliseconds between the initial key press and first repeated motion event (0-2550) */
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uint8_t mk_delay = MOUSEKEY_DELAY / 10;
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/* milliseconds between repeated motion events (0-255) */
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uint8_t mk_interval = MOUSEKEY_INTERVAL;
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/* steady speed (in action_delta units) applied each event (0-255) */
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uint8_t mk_max_speed = MOUSEKEY_MAX_SPEED;
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/* number of events (count) accelerating to steady speed (0-255) */
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uint8_t mk_time_to_max = MOUSEKEY_TIME_TO_MAX;
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/* ramp used to reach maximum pointer speed (NOT SUPPORTED) */
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// int8_t mk_curve = 0;
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/* wheel params */
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/* milliseconds between the initial key press and first repeated motion event (0-2550) */
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uint8_t mk_wheel_delay = MOUSEKEY_WHEEL_DELAY / 10;
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/* milliseconds between repeated motion events (0-255) */
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#    ifdef MK_KINETIC_SPEED
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float mk_wheel_interval = 1000.0f / MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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#    else
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uint8_t mk_wheel_interval = MOUSEKEY_WHEEL_INTERVAL;
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#    endif
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uint8_t mk_wheel_max_speed   = MOUSEKEY_WHEEL_MAX_SPEED;
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uint8_t mk_wheel_time_to_max = MOUSEKEY_WHEEL_TIME_TO_MAX;
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#    ifndef MK_COMBINED
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#        ifndef MK_KINETIC_SPEED
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#            ifndef MOUSEKEY_INERTIA
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/* Default accelerated mode */
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static uint8_t move_unit(void) {
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    uint16_t unit;
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    if (mousekey_accel & (1 << 0)) {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 4;
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    } else if (mousekey_accel & (1 << 1)) {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 2;
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    } else if (mousekey_accel & (1 << 2)) {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed);
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    } else if (mousekey_repeat == 0) {
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        unit = MOUSEKEY_MOVE_DELTA;
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    } else if (mousekey_repeat >= mk_time_to_max) {
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        unit = MOUSEKEY_MOVE_DELTA * mk_max_speed;
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    } else {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * mousekey_repeat) / mk_time_to_max;
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    }
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    return (unit > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : (unit == 0 ? 1 : unit));
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}
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#            else // MOUSEKEY_INERTIA mode
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static int8_t move_unit(uint8_t axis) {
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    int16_t unit;
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    // handle X or Y axis
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    int8_t inertia, dir;
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    if (axis) {
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        inertia = mousekey_y_inertia;
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        dir     = mousekey_y_dir;
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    } else {
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        inertia = mousekey_x_inertia;
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        dir     = mousekey_x_dir;
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    }
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    if (mousekey_frame < 2) { // first frame(s): initial keypress moves one pixel
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        mousekey_frame = 1;
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        unit           = dir * MOUSEKEY_MOVE_DELTA;
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    } else { // acceleration
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        // linear acceleration (is here for reference, but doesn't feel as good during use)
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        // unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * inertia) / mk_time_to_max;
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        // x**2 acceleration (quadratic, more precise for short movements)
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        int16_t percent = (inertia << 8) / mk_time_to_max;
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        percent         = ((int32_t)percent * percent) >> 8;
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        if (inertia < 0) percent = -percent;
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        // unit = sign(inertia) + (percent of max speed)
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        if (inertia > 0)
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            unit = 1;
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        else if (inertia < 0)
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            unit = -1;
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        else
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            unit = 0;
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        unit = unit + ((mk_max_speed * percent) >> 8);
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    }
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    if (unit > MOUSEKEY_MOVE_MAX)
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        unit = MOUSEKEY_MOVE_MAX;
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    else if (unit < -MOUSEKEY_MOVE_MAX)
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        unit = -MOUSEKEY_MOVE_MAX;
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    return unit;
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}
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#            endif // end MOUSEKEY_INERTIA mode
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static uint8_t wheel_unit(void) {
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    uint16_t unit;
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    if (mousekey_accel & (1 << 0)) {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 4;
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    } else if (mousekey_accel & (1 << 1)) {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 2;
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    } else if (mousekey_accel & (1 << 2)) {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed);
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    } else if (mousekey_wheel_repeat == 0) {
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        unit = MOUSEKEY_WHEEL_DELTA;
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    } else if (mousekey_wheel_repeat >= mk_wheel_time_to_max) {
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        unit = MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed;
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    } else {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_wheel_repeat) / mk_wheel_time_to_max;
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    }
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    return (unit > MOUSEKEY_WHEEL_MAX ? MOUSEKEY_WHEEL_MAX : (unit == 0 ? 1 : unit));
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}
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#        else /* #ifndef MK_KINETIC_SPEED */
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/*
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 * Kinetic movement  acceleration algorithm
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 *
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 *  current speed = I + A * T/50 + A * 0.5 * T^2 | maximum B
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 *
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 * T: time since the mouse movement started
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 * E: mouse events per second (set through MOUSEKEY_INTERVAL, UHK sends 250, the
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 *    pro micro on my Signum 3.0 sends only 125!)
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 * I: initial speed at time 0
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 * A: acceleration
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 * B: base mouse travel speed
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 */
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const uint16_t mk_accelerated_speed = MOUSEKEY_ACCELERATED_SPEED;
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const uint16_t mk_base_speed        = MOUSEKEY_BASE_SPEED;
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const uint16_t mk_decelerated_speed = MOUSEKEY_DECELERATED_SPEED;
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const uint16_t mk_initial_speed     = MOUSEKEY_INITIAL_SPEED;
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static uint8_t move_unit(void) {
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    float speed = mk_initial_speed;
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    if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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        speed = mousekey_accel & (1 << 2) ? mk_accelerated_speed : mk_decelerated_speed;
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    } else if (mousekey_repeat && mouse_timer) {
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        const float time_elapsed = timer_elapsed(mouse_timer) / 50;
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        speed                    = mk_initial_speed + MOUSEKEY_MOVE_DELTA * time_elapsed + MOUSEKEY_MOVE_DELTA * 0.5 * time_elapsed * time_elapsed;
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        speed = speed > mk_base_speed ? mk_base_speed : speed;
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    }
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    /* convert speed to USB mouse speed 1 to 127 */
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    speed = (uint8_t)(speed / (1000.0f / mk_interval));
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    speed = speed < 1 ? 1 : speed;
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    return speed > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : speed;
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}
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static uint8_t wheel_unit(void) {
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    float speed = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS;
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    if (mousekey_accel & ((1 << 0) | (1 << 2))) {
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        speed = mousekey_accel & (1 << 2) ? MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS : MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS;
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    } else if (mousekey_wheel_repeat && mouse_timer) {
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        if (mk_wheel_interval != MOUSEKEY_WHEEL_BASE_MOVEMENTS) {
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            const float time_elapsed = timer_elapsed(mouse_timer) / 50;
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            speed                    = MOUSEKEY_WHEEL_INITIAL_MOVEMENTS + 1 * time_elapsed + 1 * 0.5 * time_elapsed * time_elapsed;
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        }
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        speed = speed > MOUSEKEY_WHEEL_BASE_MOVEMENTS ? MOUSEKEY_WHEEL_BASE_MOVEMENTS : speed;
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    }
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    mk_wheel_interval = 1000.0f / speed;
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    return (uint8_t)speed > MOUSEKEY_WHEEL_INITIAL_MOVEMENTS ? 2 : 1;
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}
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#        endif /* #ifndef MK_KINETIC_SPEED */
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#    else      /* #ifndef MK_COMBINED */
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/* Combined mode */
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static uint8_t move_unit(void) {
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    uint16_t unit;
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    if (mousekey_accel & (1 << 0)) {
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        unit = 1;
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    } else if (mousekey_accel & (1 << 1)) {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed) / 2;
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    } else if (mousekey_accel & (1 << 2)) {
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        unit = MOUSEKEY_MOVE_MAX;
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    } else if (mousekey_repeat == 0) {
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        unit = MOUSEKEY_MOVE_DELTA;
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    } else if (mousekey_repeat >= mk_time_to_max) {
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        unit = MOUSEKEY_MOVE_DELTA * mk_max_speed;
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    } else {
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        unit = (MOUSEKEY_MOVE_DELTA * mk_max_speed * mousekey_repeat) / mk_time_to_max;
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    }
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    return (unit > MOUSEKEY_MOVE_MAX ? MOUSEKEY_MOVE_MAX : (unit == 0 ? 1 : unit));
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}
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static uint8_t wheel_unit(void) {
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    uint16_t unit;
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    if (mousekey_accel & (1 << 0)) {
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        unit = 1;
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    } else if (mousekey_accel & (1 << 1)) {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed) / 2;
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    } else if (mousekey_accel & (1 << 2)) {
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        unit = MOUSEKEY_WHEEL_MAX;
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    } else if (mousekey_repeat == 0) {
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        unit = MOUSEKEY_WHEEL_DELTA;
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    } else if (mousekey_repeat >= mk_wheel_time_to_max) {
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        unit = MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed;
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    } else {
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        unit = (MOUSEKEY_WHEEL_DELTA * mk_wheel_max_speed * mousekey_repeat) / mk_wheel_time_to_max;
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    }
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    return (unit > MOUSEKEY_WHEEL_MAX ? MOUSEKEY_WHEEL_MAX : (unit == 0 ? 1 : unit));
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}
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#    endif /* #ifndef MK_COMBINED */
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#    ifdef MOUSEKEY_INERTIA
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static int8_t calc_inertia(int8_t direction, int8_t velocity) {
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    // simulate acceleration and deceleration
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    // deceleration
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    if ((direction > -1) && (velocity < 0))
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        velocity = (velocity + 1) * (256 - MOUSEKEY_FRICTION) / 256;
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    else if ((direction < 1) && (velocity > 0))
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        velocity = velocity * (256 - MOUSEKEY_FRICTION) / 256;
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    // acceleration
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    if ((direction > 0) && (velocity < mk_time_to_max))
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        velocity++;
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    else if ((direction < 0) && (velocity > -mk_time_to_max))
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        velocity--;
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    return velocity;
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}
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#    endif
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void mousekey_task(void) {
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    // report cursor and scroll movement independently
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    report_mouse_t tmpmr = mouse_report;
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    mouse_report.x = 0;
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    mouse_report.y = 0;
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    mouse_report.v = 0;
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    mouse_report.h = 0;
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#    ifdef MOUSEKEY_INERTIA
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    // if an animation is in progress and it's time for the next frame
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    if ((mousekey_frame) && timer_elapsed(last_timer_c) > ((mousekey_frame > 1) ? mk_interval : mk_delay * 10)) {
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        mousekey_x_inertia = calc_inertia(mousekey_x_dir, mousekey_x_inertia);
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        mousekey_y_inertia = calc_inertia(mousekey_y_dir, mousekey_y_inertia);
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        mouse_report.x = move_unit(0);
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        mouse_report.y = move_unit(1);
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        // prevent sticky "drift"
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        if ((!mousekey_x_dir) && (!mousekey_x_inertia)) tmpmr.x = 0;
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        if ((!mousekey_y_dir) && (!mousekey_y_inertia)) tmpmr.y = 0;
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        if (mousekey_frame < 2) mousekey_frame++;
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    }
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    // reset if not moving and no movement keys are held
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    if ((!mousekey_x_dir) && (!mousekey_y_dir) && (!mousekey_x_inertia) && (!mousekey_y_inertia)) {
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        mousekey_frame = 0;
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        tmpmr.x        = 0;
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        tmpmr.y        = 0;
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    }
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#    else // default acceleration
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    if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > (mousekey_repeat ? mk_interval : mk_delay * 10)) {
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        if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
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        if (tmpmr.x != 0) mouse_report.x = move_unit() * ((tmpmr.x > 0) ? 1 : -1);
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        if (tmpmr.y != 0) mouse_report.y = move_unit() * ((tmpmr.y > 0) ? 1 : -1);
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        /* diagonal move [1/sqrt(2)] */
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        if (mouse_report.x && mouse_report.y) {
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            mouse_report.x = times_inv_sqrt2(mouse_report.x);
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            if (mouse_report.x == 0) {
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                mouse_report.x = 1;
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            }
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            mouse_report.y = times_inv_sqrt2(mouse_report.y);
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            if (mouse_report.y == 0) {
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                mouse_report.y = 1;
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            }
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        }
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    }
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#    endif // MOUSEKEY_INERTIA or not
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    if ((tmpmr.v || tmpmr.h) && timer_elapsed(last_timer_w) > (mousekey_wheel_repeat ? mk_wheel_interval : mk_wheel_delay * 10)) {
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        if (mousekey_wheel_repeat != UINT8_MAX) mousekey_wheel_repeat++;
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        if (tmpmr.v != 0) mouse_report.v = wheel_unit() * ((tmpmr.v > 0) ? 1 : -1);
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        if (tmpmr.h != 0) mouse_report.h = wheel_unit() * ((tmpmr.h > 0) ? 1 : -1);
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        /* diagonal move [1/sqrt(2)] */
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        if (mouse_report.v && mouse_report.h) {
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            mouse_report.v = times_inv_sqrt2(mouse_report.v);
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            if (mouse_report.v == 0) {
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                mouse_report.v = 1;
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            }
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            mouse_report.h = times_inv_sqrt2(mouse_report.h);
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            if (mouse_report.h == 0) {
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                mouse_report.h = 1;
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            }
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        }
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    }
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    if (has_mouse_report_changed(&mouse_report, &tmpmr) || should_mousekey_report_send(&mouse_report)) {
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        mousekey_send();
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    }
 | 
						|
    // save the state for later
 | 
						|
    memcpy(&mouse_report, &tmpmr, sizeof(tmpmr));
 | 
						|
}
 | 
						|
 | 
						|
void mousekey_on(uint8_t code) {
 | 
						|
#    ifdef MK_KINETIC_SPEED
 | 
						|
    if (mouse_timer == 0) {
 | 
						|
        mouse_timer = timer_read();
 | 
						|
    }
 | 
						|
#    endif /* #ifdef MK_KINETIC_SPEED */
 | 
						|
 | 
						|
#    ifdef MOUSEKEY_INERTIA
 | 
						|
 | 
						|
    // initial keypress sets impulse and activates first frame of movement
 | 
						|
    if ((code == KC_MS_UP) || (code == KC_MS_DOWN)) {
 | 
						|
        mousekey_y_dir = (code == KC_MS_DOWN) ? 1 : -1;
 | 
						|
        if (mousekey_frame < 2) mouse_report.y = move_unit(1);
 | 
						|
    } else if ((code == KC_MS_LEFT) || (code == KC_MS_RIGHT)) {
 | 
						|
        mousekey_x_dir = (code == KC_MS_RIGHT) ? 1 : -1;
 | 
						|
        if (mousekey_frame < 2) mouse_report.x = move_unit(0);
 | 
						|
    }
 | 
						|
 | 
						|
#    else // no inertia
 | 
						|
 | 
						|
    if (code == KC_MS_UP)
 | 
						|
        mouse_report.y = move_unit() * -1;
 | 
						|
    else if (code == KC_MS_DOWN)
 | 
						|
        mouse_report.y = move_unit();
 | 
						|
    else if (code == KC_MS_LEFT)
 | 
						|
        mouse_report.x = move_unit() * -1;
 | 
						|
    else if (code == KC_MS_RIGHT)
 | 
						|
        mouse_report.x = move_unit();
 | 
						|
 | 
						|
#    endif // inertia or not
 | 
						|
 | 
						|
    else if (code == KC_MS_WH_UP)
 | 
						|
        mouse_report.v = wheel_unit();
 | 
						|
    else if (code == KC_MS_WH_DOWN)
 | 
						|
        mouse_report.v = wheel_unit() * -1;
 | 
						|
    else if (code == KC_MS_WH_LEFT)
 | 
						|
        mouse_report.h = wheel_unit() * -1;
 | 
						|
    else if (code == KC_MS_WH_RIGHT)
 | 
						|
        mouse_report.h = wheel_unit();
 | 
						|
    else if (IS_MOUSEKEY_BUTTON(code))
 | 
						|
        mouse_report.buttons |= 1 << (code - KC_MS_BTN1);
 | 
						|
    else if (code == KC_MS_ACCEL0)
 | 
						|
        mousekey_accel |= (1 << 0);
 | 
						|
    else if (code == KC_MS_ACCEL1)
 | 
						|
        mousekey_accel |= (1 << 1);
 | 
						|
    else if (code == KC_MS_ACCEL2)
 | 
						|
        mousekey_accel |= (1 << 2);
 | 
						|
}
 | 
						|
 | 
						|
void mousekey_off(uint8_t code) {
 | 
						|
#    ifdef MOUSEKEY_INERTIA
 | 
						|
 | 
						|
    // key release clears impulse unless opposite direction is held
 | 
						|
    if ((code == KC_MS_UP) && (mousekey_y_dir < 1))
 | 
						|
        mousekey_y_dir = 0;
 | 
						|
    else if ((code == KC_MS_DOWN) && (mousekey_y_dir > -1))
 | 
						|
        mousekey_y_dir = 0;
 | 
						|
    else if ((code == KC_MS_LEFT) && (mousekey_x_dir < 1))
 | 
						|
        mousekey_x_dir = 0;
 | 
						|
    else if ((code == KC_MS_RIGHT) && (mousekey_x_dir > -1))
 | 
						|
        mousekey_x_dir = 0;
 | 
						|
 | 
						|
#    else // no inertia
 | 
						|
 | 
						|
    if (code == KC_MS_UP && mouse_report.y < 0)
 | 
						|
        mouse_report.y = 0;
 | 
						|
    else if (code == KC_MS_DOWN && mouse_report.y > 0)
 | 
						|
        mouse_report.y = 0;
 | 
						|
    else if (code == KC_MS_LEFT && mouse_report.x < 0)
 | 
						|
        mouse_report.x = 0;
 | 
						|
    else if (code == KC_MS_RIGHT && mouse_report.x > 0)
 | 
						|
        mouse_report.x = 0;
 | 
						|
 | 
						|
#    endif // inertia or not
 | 
						|
 | 
						|
    else if (code == KC_MS_WH_UP && mouse_report.v > 0)
 | 
						|
        mouse_report.v = 0;
 | 
						|
    else if (code == KC_MS_WH_DOWN && mouse_report.v < 0)
 | 
						|
        mouse_report.v = 0;
 | 
						|
    else if (code == KC_MS_WH_LEFT && mouse_report.h < 0)
 | 
						|
        mouse_report.h = 0;
 | 
						|
    else if (code == KC_MS_WH_RIGHT && mouse_report.h > 0)
 | 
						|
        mouse_report.h = 0;
 | 
						|
    else if (IS_MOUSEKEY_BUTTON(code))
 | 
						|
        mouse_report.buttons &= ~(1 << (code - KC_MS_BTN1));
 | 
						|
    else if (code == KC_MS_ACCEL0)
 | 
						|
        mousekey_accel &= ~(1 << 0);
 | 
						|
    else if (code == KC_MS_ACCEL1)
 | 
						|
        mousekey_accel &= ~(1 << 1);
 | 
						|
    else if (code == KC_MS_ACCEL2)
 | 
						|
        mousekey_accel &= ~(1 << 2);
 | 
						|
    if (mouse_report.x == 0 && mouse_report.y == 0) {
 | 
						|
        mousekey_repeat = 0;
 | 
						|
#    ifdef MK_KINETIC_SPEED
 | 
						|
        mouse_timer = 0;
 | 
						|
#    endif /* #ifdef MK_KINETIC_SPEED */
 | 
						|
    }
 | 
						|
    if (mouse_report.v == 0 && mouse_report.h == 0) mousekey_wheel_repeat = 0;
 | 
						|
}
 | 
						|
 | 
						|
#else /* #ifndef MK_3_SPEED */
 | 
						|
 | 
						|
enum { mkspd_unmod, mkspd_0, mkspd_1, mkspd_2, mkspd_COUNT };
 | 
						|
#    ifndef MK_MOMENTARY_ACCEL
 | 
						|
static uint8_t  mk_speed                 = mkspd_1;
 | 
						|
#    else
 | 
						|
static uint8_t mk_speed      = mkspd_unmod;
 | 
						|
static uint8_t mkspd_DEFAULT = mkspd_unmod;
 | 
						|
#    endif
 | 
						|
static uint16_t last_timer_c             = 0;
 | 
						|
static uint16_t last_timer_w             = 0;
 | 
						|
uint16_t        c_offsets[mkspd_COUNT]   = {MK_C_OFFSET_UNMOD, MK_C_OFFSET_0, MK_C_OFFSET_1, MK_C_OFFSET_2};
 | 
						|
uint16_t        c_intervals[mkspd_COUNT] = {MK_C_INTERVAL_UNMOD, MK_C_INTERVAL_0, MK_C_INTERVAL_1, MK_C_INTERVAL_2};
 | 
						|
uint16_t        w_offsets[mkspd_COUNT]   = {MK_W_OFFSET_UNMOD, MK_W_OFFSET_0, MK_W_OFFSET_1, MK_W_OFFSET_2};
 | 
						|
uint16_t        w_intervals[mkspd_COUNT] = {MK_W_INTERVAL_UNMOD, MK_W_INTERVAL_0, MK_W_INTERVAL_1, MK_W_INTERVAL_2};
 | 
						|
 | 
						|
void mousekey_task(void) {
 | 
						|
    // report cursor and scroll movement independently
 | 
						|
    report_mouse_t tmpmr = mouse_report;
 | 
						|
    mouse_report.x       = 0;
 | 
						|
    mouse_report.y       = 0;
 | 
						|
    mouse_report.v       = 0;
 | 
						|
    mouse_report.h       = 0;
 | 
						|
 | 
						|
    if ((tmpmr.x || tmpmr.y) && timer_elapsed(last_timer_c) > c_intervals[mk_speed]) {
 | 
						|
        mouse_report.x = tmpmr.x;
 | 
						|
        mouse_report.y = tmpmr.y;
 | 
						|
    }
 | 
						|
    if ((tmpmr.h || tmpmr.v) && timer_elapsed(last_timer_w) > w_intervals[mk_speed]) {
 | 
						|
        mouse_report.v = tmpmr.v;
 | 
						|
        mouse_report.h = tmpmr.h;
 | 
						|
    }
 | 
						|
 | 
						|
    if (has_mouse_report_changed(&mouse_report, &tmpmr) || should_mousekey_report_send(&mouse_report)) {
 | 
						|
        mousekey_send();
 | 
						|
    }
 | 
						|
    memcpy(&mouse_report, &tmpmr, sizeof(tmpmr));
 | 
						|
}
 | 
						|
 | 
						|
void adjust_speed(void) {
 | 
						|
    uint16_t const c_offset = c_offsets[mk_speed];
 | 
						|
    uint16_t const w_offset = w_offsets[mk_speed];
 | 
						|
    if (mouse_report.x > 0) mouse_report.x = c_offset;
 | 
						|
    if (mouse_report.x < 0) mouse_report.x = c_offset * -1;
 | 
						|
    if (mouse_report.y > 0) mouse_report.y = c_offset;
 | 
						|
    if (mouse_report.y < 0) mouse_report.y = c_offset * -1;
 | 
						|
    if (mouse_report.h > 0) mouse_report.h = w_offset;
 | 
						|
    if (mouse_report.h < 0) mouse_report.h = w_offset * -1;
 | 
						|
    if (mouse_report.v > 0) mouse_report.v = w_offset;
 | 
						|
    if (mouse_report.v < 0) mouse_report.v = w_offset * -1;
 | 
						|
    // adjust for diagonals
 | 
						|
    if (mouse_report.x && mouse_report.y) {
 | 
						|
        mouse_report.x = times_inv_sqrt2(mouse_report.x);
 | 
						|
        if (mouse_report.x == 0) {
 | 
						|
            mouse_report.x = 1;
 | 
						|
        }
 | 
						|
        mouse_report.y = times_inv_sqrt2(mouse_report.y);
 | 
						|
        if (mouse_report.y == 0) {
 | 
						|
            mouse_report.y = 1;
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (mouse_report.h && mouse_report.v) {
 | 
						|
        mouse_report.h = times_inv_sqrt2(mouse_report.h);
 | 
						|
        mouse_report.v = times_inv_sqrt2(mouse_report.v);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void mousekey_on(uint8_t code) {
 | 
						|
    uint16_t const c_offset  = c_offsets[mk_speed];
 | 
						|
    uint16_t const w_offset  = w_offsets[mk_speed];
 | 
						|
    uint8_t const  old_speed = mk_speed;
 | 
						|
    if (code == KC_MS_UP)
 | 
						|
        mouse_report.y = c_offset * -1;
 | 
						|
    else if (code == KC_MS_DOWN)
 | 
						|
        mouse_report.y = c_offset;
 | 
						|
    else if (code == KC_MS_LEFT)
 | 
						|
        mouse_report.x = c_offset * -1;
 | 
						|
    else if (code == KC_MS_RIGHT)
 | 
						|
        mouse_report.x = c_offset;
 | 
						|
    else if (code == KC_MS_WH_UP)
 | 
						|
        mouse_report.v = w_offset;
 | 
						|
    else if (code == KC_MS_WH_DOWN)
 | 
						|
        mouse_report.v = w_offset * -1;
 | 
						|
    else if (code == KC_MS_WH_LEFT)
 | 
						|
        mouse_report.h = w_offset * -1;
 | 
						|
    else if (code == KC_MS_WH_RIGHT)
 | 
						|
        mouse_report.h = w_offset;
 | 
						|
    else if (IS_MOUSEKEY_BUTTON(code))
 | 
						|
        mouse_report.buttons |= 1 << (code - KC_MS_BTN1);
 | 
						|
    else if (code == KC_MS_ACCEL0)
 | 
						|
        mk_speed = mkspd_0;
 | 
						|
    else if (code == KC_MS_ACCEL1)
 | 
						|
        mk_speed = mkspd_1;
 | 
						|
    else if (code == KC_MS_ACCEL2)
 | 
						|
        mk_speed = mkspd_2;
 | 
						|
    if (mk_speed != old_speed) adjust_speed();
 | 
						|
}
 | 
						|
 | 
						|
void mousekey_off(uint8_t code) {
 | 
						|
#    ifdef MK_MOMENTARY_ACCEL
 | 
						|
    uint8_t const old_speed = mk_speed;
 | 
						|
#    endif
 | 
						|
    if (code == KC_MS_UP && mouse_report.y < 0)
 | 
						|
        mouse_report.y = 0;
 | 
						|
    else if (code == KC_MS_DOWN && mouse_report.y > 0)
 | 
						|
        mouse_report.y = 0;
 | 
						|
    else if (code == KC_MS_LEFT && mouse_report.x < 0)
 | 
						|
        mouse_report.x = 0;
 | 
						|
    else if (code == KC_MS_RIGHT && mouse_report.x > 0)
 | 
						|
        mouse_report.x = 0;
 | 
						|
    else if (code == KC_MS_WH_UP && mouse_report.v > 0)
 | 
						|
        mouse_report.v = 0;
 | 
						|
    else if (code == KC_MS_WH_DOWN && mouse_report.v < 0)
 | 
						|
        mouse_report.v = 0;
 | 
						|
    else if (code == KC_MS_WH_LEFT && mouse_report.h < 0)
 | 
						|
        mouse_report.h = 0;
 | 
						|
    else if (code == KC_MS_WH_RIGHT && mouse_report.h > 0)
 | 
						|
        mouse_report.h = 0;
 | 
						|
    else if (IS_MOUSEKEY_BUTTON(code))
 | 
						|
        mouse_report.buttons &= ~(1 << (code - KC_MS_BTN1));
 | 
						|
#    ifdef MK_MOMENTARY_ACCEL
 | 
						|
    else if (code == KC_MS_ACCEL0)
 | 
						|
        mk_speed = mkspd_DEFAULT;
 | 
						|
    else if (code == KC_MS_ACCEL1)
 | 
						|
        mk_speed = mkspd_DEFAULT;
 | 
						|
    else if (code == KC_MS_ACCEL2)
 | 
						|
        mk_speed = mkspd_DEFAULT;
 | 
						|
    if (mk_speed != old_speed) adjust_speed();
 | 
						|
#    endif
 | 
						|
}
 | 
						|
 | 
						|
#endif /* #ifndef MK_3_SPEED */
 | 
						|
 | 
						|
void mousekey_send(void) {
 | 
						|
    mousekey_debug();
 | 
						|
    uint16_t time = timer_read();
 | 
						|
    if (mouse_report.x || mouse_report.y) last_timer_c = time;
 | 
						|
    if (mouse_report.v || mouse_report.h) last_timer_w = time;
 | 
						|
    host_mouse_send(&mouse_report);
 | 
						|
}
 | 
						|
 | 
						|
void mousekey_clear(void) {
 | 
						|
    mouse_report          = (report_mouse_t){};
 | 
						|
    mousekey_repeat       = 0;
 | 
						|
    mousekey_wheel_repeat = 0;
 | 
						|
    mousekey_accel        = 0;
 | 
						|
#ifdef MOUSEKEY_INERTIA
 | 
						|
    mousekey_frame     = 0;
 | 
						|
    mousekey_x_inertia = 0;
 | 
						|
    mousekey_y_inertia = 0;
 | 
						|
    mousekey_x_dir     = 0;
 | 
						|
    mousekey_y_dir     = 0;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
static void mousekey_debug(void) {
 | 
						|
    if (!debug_mouse) return;
 | 
						|
    print("mousekey [btn|x y v h](rep/acl): [");
 | 
						|
    print_hex8(mouse_report.buttons);
 | 
						|
    print("|");
 | 
						|
    print_decs(mouse_report.x);
 | 
						|
    print(" ");
 | 
						|
    print_decs(mouse_report.y);
 | 
						|
    print(" ");
 | 
						|
    print_decs(mouse_report.v);
 | 
						|
    print(" ");
 | 
						|
    print_decs(mouse_report.h);
 | 
						|
    print("](");
 | 
						|
    print_dec(mousekey_repeat);
 | 
						|
    print("/");
 | 
						|
    print_dec(mousekey_accel);
 | 
						|
    print(")\n");
 | 
						|
}
 | 
						|
 | 
						|
report_mouse_t mousekey_get_report(void) {
 | 
						|
    return mouse_report;
 | 
						|
}
 | 
						|
 | 
						|
bool should_mousekey_report_send(report_mouse_t *mouse_report) {
 | 
						|
    return mouse_report->x || mouse_report->y || mouse_report->v || mouse_report->h;
 | 
						|
}
 |