qmk_firmware/quantum/quantum.h
Nick Brassel 801be60473 The other required set of changes
As per the PR, the changes still holding it up.
Add onekey for testing.
Fix ARM builds.
Fix device descriptor when either axes or buttons is zero.
Add compile-time check for at least one axis or button.
Move definition to try to fix conflict.
PR review comments.
qmk cformat
2020-03-22 11:24:43 +01:00

291 lines
7.4 KiB
C

/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if defined(__AVR__)
# include <avr/pgmspace.h>
# include <avr/io.h>
# include <avr/interrupt.h>
#endif
#if defined(PROTOCOL_CHIBIOS)
# include "hal.h"
# include "chibios_config.h"
#endif
#include "wait.h"
#include "matrix.h"
#include "keymap.h"
#ifdef BACKLIGHT_ENABLE
# ifdef LED_MATRIX_ENABLE
# include "ledmatrix.h"
# else
# include "backlight.h"
# endif
#endif
#if defined(RGBLIGHT_ENABLE)
# include "rgblight.h"
#elif defined(RGB_MATRIX_ENABLE)
// Dummy define RGBLIGHT_MODE_xxxx
# define RGBLIGHT_H_DUMMY_DEFINE
# include "rgblight.h"
#endif
#ifdef RGB_MATRIX_ENABLE
# include "rgb_matrix.h"
#endif
#include "action_layer.h"
#include "eeconfig.h"
#include "bootloader.h"
#include "timer.h"
#include "config_common.h"
#include "led.h"
#include "action_util.h"
#include "print.h"
#include "send_string_keycodes.h"
#include "suspend.h"
#include <stddef.h>
#include <stdlib.h>
extern layer_state_t default_layer_state;
#ifndef NO_ACTION_LAYER
extern layer_state_t layer_state;
#endif
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
# include "process_midi.h"
#endif
#ifdef AUDIO_ENABLE
# include "audio.h"
# include "process_audio.h"
# ifdef AUDIO_CLICKY
# include "process_clicky.h"
# endif
#endif
#ifdef STENO_ENABLE
# include "process_steno.h"
#endif
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
# include "process_music.h"
#endif
#ifdef BACKLIGHT_ENABLE
# include "process_backlight.h"
#endif
#ifdef LEADER_ENABLE
# include "process_leader.h"
#endif
#ifdef UNICODE_ENABLE
# include "process_unicode.h"
#endif
#ifdef UCIS_ENABLE
# include "process_ucis.h"
#endif
#ifdef UNICODEMAP_ENABLE
# include "process_unicodemap.h"
#endif
#ifdef TAP_DANCE_ENABLE
# include "process_tap_dance.h"
#endif
#ifdef PRINTING_ENABLE
# include "process_printer.h"
#endif
#ifdef AUTO_SHIFT_ENABLE
# include "process_auto_shift.h"
#endif
#ifdef COMBO_ENABLE
# include "process_combo.h"
#endif
#ifdef KEY_LOCK_ENABLE
# include "process_key_lock.h"
#endif
#ifdef TERMINAL_ENABLE
# include "process_terminal.h"
#else
# include "process_terminal_nop.h"
#endif
#ifdef SPACE_CADET_ENABLE
# include "process_space_cadet.h"
#endif
#ifdef MAGIC_KEYCODE_ENABLE
# include "process_magic.h"
#endif
#ifdef JOYSTICK_ENABLE
# include "process_joystick.h"
#endif
#ifdef GRAVE_ESC_ENABLE
# include "process_grave_esc.h"
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
# include "process_rgb.h"
#endif
#ifdef HD44780_ENABLE
# include "hd44780.h"
#endif
#ifdef HAPTIC_ENABLE
# include "haptic.h"
#endif
#ifdef OLED_DRIVER_ENABLE
# include "oled_driver.h"
#endif
#ifdef DIP_SWITCH_ENABLE
# include "dip_switch.h"
#endif
#ifdef DYNAMIC_MACRO_ENABLE
# include "process_dynamic_macro.h"
#endif
#ifdef DYNAMIC_KEYMAP_ENABLE
# include "dynamic_keymap.h"
#endif
#ifdef VIA_ENABLE
# include "via.h"
#endif
// Function substitutions to ease GPIO manipulation
#if defined(__AVR__)
typedef uint8_t pin_t;
# define setPinInput(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF))
# define setPinInputHigh(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
# define setPinInputLow(pin) _Static_assert(0, "AVR processors cannot implement an input as pull low")
# define setPinOutput(pin) (DDRx_ADDRESS(pin) |= _BV((pin)&0xF))
# define writePinHigh(pin) (PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
# define writePinLow(pin) (PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF))
# define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin))
# define readPin(pin) ((bool)(PINx_ADDRESS(pin) & _BV((pin)&0xF)))
#elif defined(PROTOCOL_CHIBIOS)
typedef ioline_t pin_t;
# define setPinInput(pin) palSetLineMode(pin, PAL_MODE_INPUT)
# define setPinInputHigh(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLUP)
# define setPinInputLow(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLDOWN)
# define setPinOutput(pin) palSetLineMode(pin, PAL_MODE_OUTPUT_PUSHPULL)
# define writePinHigh(pin) palSetLine(pin)
# define writePinLow(pin) palClearLine(pin)
# define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin))
# define readPin(pin) palReadLine(pin)
#endif
#define SEND_STRING(string) send_string_P(PSTR(string))
#define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval)
// Look-Up Tables (LUTs) to convert ASCII character to keycode sequence.
extern const uint8_t ascii_to_keycode_lut[128];
extern const uint8_t ascii_to_shift_lut[16];
extern const uint8_t ascii_to_altgr_lut[16];
// clang-format off
#define KCLUT_ENTRY(a, b, c, d, e, f, g, h) \
( ((a) ? 1 : 0) << 0 \
| ((b) ? 1 : 0) << 1 \
| ((c) ? 1 : 0) << 2 \
| ((d) ? 1 : 0) << 3 \
| ((e) ? 1 : 0) << 4 \
| ((f) ? 1 : 0) << 5 \
| ((g) ? 1 : 0) << 6 \
| ((h) ? 1 : 0) << 7 )
// clang-format on
void send_string(const char *str);
void send_string_with_delay(const char *str, uint8_t interval);
void send_string_P(const char *str);
void send_string_with_delay_P(const char *str, uint8_t interval);
void send_char(char ascii_code);
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
void set_single_persistent_default_layer(uint8_t default_layer);
void tap_random_base64(void);
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
void matrix_init_kb(void);
void matrix_scan_kb(void);
void matrix_init_user(void);
void matrix_scan_user(void);
uint16_t get_record_keycode(keyrecord_t *record);
uint16_t get_event_keycode(keyevent_t event);
bool process_action_kb(keyrecord_t *record);
bool process_record_kb(uint16_t keycode, keyrecord_t *record);
bool process_record_user(uint16_t keycode, keyrecord_t *record);
#ifndef BOOTMAGIC_LITE_COLUMN
# define BOOTMAGIC_LITE_COLUMN 0
#endif
#ifndef BOOTMAGIC_LITE_ROW
# define BOOTMAGIC_LITE_ROW 0
#endif
void bootmagic_lite(void);
void reset_keyboard(void);
void startup_user(void);
void shutdown_user(void);
void register_code16(uint16_t code);
void unregister_code16(uint16_t code);
void tap_code16(uint16_t code);
void send_dword(uint32_t number);
void send_word(uint16_t number);
void send_byte(uint8_t number);
void send_nibble(uint8_t number);
uint16_t hex_to_keycode(uint8_t hex);
void led_set_user(uint8_t usb_led);
void led_set_kb(uint8_t usb_led);
bool led_update_user(led_t led_state);
bool led_update_kb(led_t led_state);
void api_send_unicode(uint32_t unicode);