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	 7da97c293d
			
		
	
	
		7da97c293d
		
			
		
	
	
	
	
		
			
			* Change animations to require explicet activation * Add support for legacy config * Make default for now * Add LED Matrix support * change LED Matrix docs
		
			
				
	
	
		
			33 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifdef LED_MATRIX_KEYREACTIVE_ENABLED
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| #    if defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || defined(ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
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| 
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| #        ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
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| LED_MATRIX_EFFECT(SOLID_REACTIVE_NEXUS)
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| #        endif
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| 
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| #        ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
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| LED_MATRIX_EFFECT(SOLID_REACTIVE_MULTINEXUS)
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| #        endif
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| 
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| #        ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS
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| 
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| static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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|     uint16_t effect = tick - dist;
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|     if (effect > 255) effect = 255;
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|     if (dist > 72) effect = 255;
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|     if ((dx > 8 || dx < -8) && (dy > 8 || dy < -8)) effect = 255;
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|     return qadd8(val, 255 - effect);
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| }
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| 
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| #            ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
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| bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); }
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| #            endif
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| 
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| #            ifdef ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
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| bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); }
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| #            endif
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| 
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| #        endif  // LED_MATRIX_CUSTOM_EFFECT_IMPLS
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| #    endif      // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS)
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| #endif          // LED_MATRIX_KEYREACTIVE_ENABLED
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