mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-10-31 05:12:33 +01:00 
			
		
		
		
	 f7722ef9ca
			
		
	
	
		f7722ef9ca
		
			
		
	
	
	
	
		
			
			* creation new numpad layout for 23 keys creation of new keymap * Update cospad.h * Update info.json * Update keymap.c * Update keymap.c Added a macro for the "00" key. * added two new keymap. one for each new layout. The new keymaps are based on the default keymap but focus on * Update keyboards/cospad/cospad.h Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/cospad.h Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/info.json Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/numpad2/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/info.json Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/numpad3/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keymap.c layout name fix. * Update keyboards/cospad/keymaps/johannbl/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/info.json Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Update keyboards/cospad/keymaps/johannbl/keymap.c Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com> * Delete keymap.c * Rename keyboards/cospad/keymaps/johannbl/numpad2/keymap.c to keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c * Rename keyboards/cospad/keymaps/johannbl/numpad3/keymap.c to keyboards/cospad/keymaps/johannbl/split_zero/keymap.c * Rename keyboards/cospad/keymaps/johannbl/split_plus_and_zero/keymap.c to keyboards/cospad/keymaps/split_plus_and_zero/keymap.c * Rename keyboards/cospad/keymaps/johannbl/split_zero/keymap.c to keyboards/cospad/keymaps/split_zero/keymap.c * Update keyboards/cospad/keymaps/split_plus_and_zero/keymap.c Co-Authored-By: Nick Brassel <nick@tzarc.org> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
		
			
				
	
	
		
			196 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /* Copyright 2020
 | |
|  *
 | |
|  * This program is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 2 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| 
 | |
| #pragma once
 | |
| 
 | |
| #include "quantum.h"
 | |
| 
 | |
| #define ___ KC_NO
 | |
| 
 | |
| /* This is a shortcut to help you visually see your layout.
 | |
|  *
 | |
|  * The first section contains all of the arguments representing the physical
 | |
|  * layout of the board and position of the keys.
 | |
|  *
 | |
|  * The second converts the arguments into a two-dimensional array which
 | |
|  * represents the switch matrix.
 | |
|  */
 | |
| 
 | |
| /* 6x4 ortholinear layout
 | |
|  * ,-------------------.
 | |
|  * | 00 | 01 | 02 | 03 |
 | |
|  * |----|----|----|----|
 | |
|  * | 10 | 11 | 12 | 13 |
 | |
|  * |----|----|----|----|
 | |
|  * | 20 | 21 | 22 | 23 |
 | |
|  * |----|----|----|----|
 | |
|  * | 30 | 31 | 32 | 33 |
 | |
|  * |----|----|----|----|
 | |
|  * | 40 | 41 | 42 | 43 |
 | |
|  * |----|----|----|----|
 | |
|  * | 50 | 51 | 52 | 53 |
 | |
|  * `-------------------'
 | |
|  */
 | |
| #define LAYOUT_ortho_6x4( \
 | |
|     k00, k01, k02, k03, \
 | |
|     k10, k11, k12, k13, \
 | |
|     k20, k21, k22, k23, \
 | |
|     k30, k31, k32, k33, \
 | |
|     k40, k41, k42, k43, \
 | |
|     k50, k51, k52, k53 \
 | |
| ) \
 | |
| { \
 | |
|     { k00, k01, k02, k03 }, \
 | |
|     { k10, k11, k12, k13 }, \
 | |
|     { k20, k21, k22, k23 }, \
 | |
|     { k30, k31, k32, k33 }, \
 | |
|     { k40, k41, k42, k43 }, \
 | |
|     { k50, k51, k52, k53 } \
 | |
| }
 | |
| 
 | |
| /* 6x4 gamepad layout
 | |
|  * ,-------------------.
 | |
|  * | 00 | 01 | 02 | 03 |
 | |
|  * |----|----|----|----|
 | |
|  * | 10 | 11 | 12 | 13 |
 | |
|  * |----|----|----|----|
 | |
|  * | 20 | 21 | 22 |    |
 | |
|  * |----|----|----| 23 |
 | |
|  * | 30 | 31 | 32 |    |
 | |
|  * |----|----|----|----|
 | |
|  * | 40 | 41 | 42 | 43 |
 | |
|  * |----|----|----|----|
 | |
|  * | 50 | 51 | 52 | 53 |
 | |
|  * `-------------------'
 | |
|  */
 | |
| #define LAYOUT_gamepad_6x4( \
 | |
|     k00, k01, k02, k03, \
 | |
|     k10, k11, k12, k13, \
 | |
|     k20, k21, k22, \
 | |
|     k30, k31, k32, k23, \
 | |
|     k40, k41, k42, k43, \
 | |
|     k50, k51, k52, k53  \
 | |
| ) \
 | |
| { \
 | |
|     { k00, k01, k02, k03 }, \
 | |
|     { k10, k11, k12, k13 }, \
 | |
|     { k20, k21, k22, k23 }, \
 | |
|     { k30, k31, k32, ___ }, \
 | |
|     { k40, k41, k42, k43 }, \
 | |
|     { k50, k51, k52, k53 } \
 | |
| }
 | |
| 
 | |
| /* 6x4 numpad layout
 | |
|  * ,-------------------.
 | |
|  * | 00 | 01 | 02 | 03 |
 | |
|  * |----|----|----|----|
 | |
|  * | 10 | 11 | 12 | 13 |
 | |
|  * |----|----|----|----|
 | |
|  * | 20 | 21 | 22 |    |
 | |
|  * |----|----|----| 23 |
 | |
|  * | 30 | 31 | 32 |    |
 | |
|  * |----|----|----|----|
 | |
|  * | 40 | 41 | 42 |    |
 | |
|  * |----|----|----| 43 |
 | |
|  * |    50   | 52 |    |
 | |
|  * `-------------------'
 | |
|  */
 | |
| #define LAYOUT_numpad_6x4( \
 | |
|     k00, k01, k02, k03, \
 | |
|     k10, k11, k12, k13, \
 | |
|     k20, k21, k22, \
 | |
|     k30, k31, k32, k23, \
 | |
|     k40, k41, k42, \
 | |
|     k50,      k52, k43 \
 | |
| ) \
 | |
| { \
 | |
|     { k00, k01, k02, k03 }, \
 | |
|     { k10, k11, k12, k13 }, \
 | |
|     { k20, k21, k22, k23 }, \
 | |
|     { k30, k31, k32, ___ }, \
 | |
|     { k40, k41, k42, k43 }, \
 | |
|     { k50, ___, k52, ___ } \
 | |
| }
 | |
| 
 | |
| 
 | |
| /* 6x4 numpad with split Plus and 0 keys
 | |
|  * ,-------------------.
 | |
|  * | 00 | 01 | 02 | 03 |
 | |
|  * |----|----|----|----|
 | |
|  * | 10 | 11 | 12 | 13 |
 | |
|  * |----|----|----|----|
 | |
|  * | 20 | 21 | 22 | 23 |
 | |
|  * |----|----|----|----|
 | |
|  * | 30 | 31 | 32 | 33 |
 | |
|  * |----|----|----|----|
 | |
|  * | 40 | 41 | 42 |    |
 | |
|  * |----|----|----| 43 |
 | |
|  * | 50 | 51 | 52 |    |
 | |
|  * `-------------------'
 | |
|  */
 | |
| #define LAYOUT_numpad_6x4_split_plus_zero( \
 | |
|     k00, k01, k02, k03, \
 | |
|     k10, k11, k12, k13, \
 | |
|     k20, k21, k22, k23, \
 | |
|     k30, k31, k32, k33, \
 | |
|     k40, k41, k42, \
 | |
|     k50, k51, k52, k43 \
 | |
| ) \
 | |
| { \
 | |
|     { k00, k01, k02, k03 }, \
 | |
|     { k10, k11, k12, k13 }, \
 | |
|     { k20, k21, k22, k23 }, \
 | |
|     { k30, k31, k32, k33 }, \
 | |
|     { k40, k41, k42, k43 }, \
 | |
|     { k50, k51, k52, ___ } \
 | |
| }
 | |
| 
 | |
| /* 6x4 numpad with split 0 key
 | |
|  * ,-------------------.
 | |
|  * | 00 | 01 | 02 | 03 |
 | |
|  * |----|----|----|----|
 | |
|  * | 10 | 11 | 12 | 13 |
 | |
|  * |----|----|----|----|
 | |
|  * | 20 | 21 | 22 |    |
 | |
|  * |----|----|----| 23 |
 | |
|  * | 30 | 31 | 32 |    |
 | |
|  * |----|----|----|----|
 | |
|  * | 40 | 41 | 42 |    |
 | |
|  * |----|----|----| 43 |
 | |
|  * | 50 | 51 | 52 |    |
 | |
|  * `-------------------'
 | |
|  */
 | |
| #define LAYOUT_numpad_6x4_split_zero( \
 | |
|     k00, k01, k02, k03, \
 | |
|     k10, k11, k12, k13, \
 | |
|     k20, k21, k22, \
 | |
|     k30, k31, k32, k23, \
 | |
|     k40, k41, k42, \
 | |
|     k50, k51, k52, k43 \
 | |
| ) \
 | |
| { \
 | |
|     { k00, k01, k02, k03 }, \
 | |
|     { k10, k11, k12, k13 }, \
 | |
|     { k20, k21, k22, k23 }, \
 | |
|     { k30, k31, k32, ___ }, \
 | |
|     { k40, k41, k42, k43 }, \
 | |
|     { k50, k51, k52, ___ } \
 | |
| }
 | |
| // Add backwards compatibility for existing keymaps
 | |
| #define cospad_bl_led_on   backlight_enable
 | |
| #define cospad_bl_led_off  backlight_disable
 | |
| #define cospad_bl_led_togg backlight_toggle
 |