mirror of
				https://github.com/mfulz/qmk_firmware.git
				synced 2025-10-31 13:22:31 +01:00 
			
		
		
		
	 e6b9980bd4
			
		
	
	
		e6b9980bd4
		
	
	
	
	
		
			
			* Remove keymap_config extern from default keymaps * Revert unicode Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :( Co-Authored-By: fauxpark <fauxpark@gmail.com>
		
			
				
	
	
		
			46 lines
		
	
	
		
			812 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			812 B
		
	
	
	
		
			C
		
	
	
	
	
	
| #include QMK_KEYBOARD_H
 | |
| 
 | |
| 
 | |
| // Each layer gets a name for readability, which is then used in the keymap matrix below.
 | |
| // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 | |
| // Layer names don't all need to be of the same length, obviously, and you can also skip them
 | |
| // entirely and just use numbers.
 | |
| 
 | |
| enum pad_layers {
 | |
|   _L1,
 | |
|   _FUNC
 | |
| };
 | |
| 
 | |
| // Defines for task manager and such
 | |
| #define CALTDEL LCTL(LALT(KC_DEL))
 | |
| #define TSKMGR LCTL(LSFT(KC_ESC))
 | |
| 
 | |
| const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | |
| 
 | |
| /* Layer 1
 | |
|  * ,------.
 | |
|  * |  1   |
 | |
|  * |------|
 | |
|  * |  2   |
 | |
|  * |------|
 | |
|  * |  FN  |
 | |
|  * `------'
 | |
|  */
 | |
| [_L1] = LAYOUT( \
 | |
|     KC_1, \
 | |
|     KC_2, \
 | |
|     MO(_FUNC)  \
 | |
| ),
 | |
| 
 | |
| [_FUNC] = LAYOUT( \
 | |
|     CALTDEL, \
 | |
|     TSKMGR, \
 | |
|     _______ \
 | |
| )
 | |
| 
 | |
| };
 | |
| 
 | |
| void matrix_init_user(void) {
 | |
| 
 | |
| }
 |