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			320 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			320 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// Copyright 2020 Christopher Courtney, aka Drashna Jael're  (@drashna) <drashna@live.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "drashna.h"
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#include <stdio.h>
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#include <ctype.h>
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userspace_config_t userspace_config;
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/**
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 * @brief Handle registering a keycode, with optional modifer based on timed event
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 *
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 * @param code keycode to send to host
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 * @param mod_code modifier to send with code, if held for tapping term or longer
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 * @param pressed the press/release event (can use "record->event.pressed" for this)
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 * @return true exits function
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 * @return false exits function
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 */
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bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
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    static uint16_t this_timer;
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    mod_key_press(code, mod_code, pressed, this_timer);
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    return false;
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}
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/**
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 * @brief Handle registation of keycode, with optional modifier based on custom timer
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 *
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 * @param code keycode to send to host
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 * @param mod_code modifier keycode to send with code, if held for tapping term or longer
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 * @param pressed the press/release event
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 * @param this_timer custom timer to use
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 * @return true
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 * @return false
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 */
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bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
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    if (pressed) {
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        this_timer = timer_read();
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    } else {
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        if (timer_elapsed(this_timer) < TAPPING_TERM) {
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            tap_code(code);
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        } else {
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            register_code(mod_code);
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            tap_code(code);
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            unregister_code(mod_code);
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        }
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    }
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    return false;
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}
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/**
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 * @brief Performs exact match for modifier values
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 *
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 * @param value the modifer varible (get_mods/get_oneshot_mods/get_weak_mods)
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 * @param mask the modifier mask to check for
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 * @return true Has the exact modifiers specifed
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 * @return false Does not have the exact modifiers specified
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 */
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bool hasAllBitsInMask(uint8_t value, uint8_t mask) {
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    value &= 0xF;
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    mask &= 0xF;
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    return (value & mask) == mask;
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}
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/**
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 * @brief Tap keycode, with no mods
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 *
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 * @param kc keycode to use
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 */
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void tap_code16_nomods(uint16_t kc) {
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    uint8_t temp_mod = get_mods();
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    clear_mods();
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    clear_oneshot_mods();
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    tap_code16(kc);
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    set_mods(temp_mod);
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}
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#ifdef I2C_SCANNER_ENABLE
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#    include "i2c_master.h"
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#    include "debug.h"
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#    ifndef I2C_SCANNER_TIMEOUT
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#        define I2C_SCANNER_TIMEOUT 50
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#    endif
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i2c_status_t i2c_start_bodge(uint8_t address, uint16_t timeout) {
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    i2c_start(address);
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    // except on ChibiOS where the only way is do do "something"
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    uint8_t data = 0;
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    return i2c_readReg(address, 0, &data, sizeof(data), I2C_SCANNER_TIMEOUT);
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}
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#    define i2c_start i2c_start_bodge
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void do_scan(void) {
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    uint8_t nDevices = 0;
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    dprintf("Scanning...\n");
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    for (uint8_t address = 1; address < 127; address++) {
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        // The i2c_scanner uses the return value of
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        // i2c_start to see if a device did acknowledge to the address.
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        i2c_status_t error = i2c_start(address << 1, I2C_SCANNER_TIMEOUT);
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        if (error == I2C_STATUS_SUCCESS) {
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            i2c_stop();
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            xprintf("  I2C device found at address 0x%02X\n", I2C_SCANNER_TIMEOUT);
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            nDevices++;
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        } else {
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            // dprintf("  Unknown error (%u) at address 0x%02X\n", error, address);
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        }
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    }
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    if (nDevices == 0)
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        xprintf("No I2C devices found\n");
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    else
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        xprintf("done\n");
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}
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uint16_t scan_timer = 0;
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void housekeeping_task_i2c_scanner(void) {
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    if (timer_elapsed(scan_timer) > 5000) {
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        do_scan();
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        scan_timer = timer_read();
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    }
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}
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void keyboard_post_init_i2c(void) {
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    i2c_init();
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    scan_timer = timer_read();
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}
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#endif
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#if defined(AUTOCORRECT_ENABLE)
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#    if defined(AUDIO_ENABLE)
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#        ifdef USER_SONG_LIST
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float autocorrect_song[][2] = SONG(MARIO_GAMEOVER);
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#        else
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float autocorrect_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
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#        endif
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#    endif
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bool apply_autocorrect(uint8_t backspaces, const char* str, char *typo, char *correct) {
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    if (layer_state_is(_GAMEPAD)) {
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        return false;
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    }
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    // TO-DO use unicode stuff for this.  Will probably have to reverse engineer
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    // send string to get working properly, to send char string.
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#    if defined(AUDIO_ENABLE)
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    PLAY_SONG(autocorrect_song);
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#    endif
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    return true;
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}
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#endif
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#if defined(CAPS_WORD_ENABLE)
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bool caps_word_press_user(uint16_t keycode) {
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    switch (keycode) {
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        // Keycodes that continue Caps Word, with shift applied.
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        case KC_MINS:
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            if (!keymap_config.swap_lctl_lgui) {
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                return true;
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            }
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        case KC_A ... KC_Z:
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            add_weak_mods(MOD_BIT(KC_LSFT)); // Apply shift to next key.
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            return true;
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        // Keycodes that continue Caps Word, without shifting.
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        case KC_1 ... KC_0:
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        case KC_BSPC:
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        case KC_DEL:
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        case KC_UNDS:
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            return true;
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        default:
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            return false; // Deactivate Caps Word.
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    }
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}
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#    if !defined(NO_ACTION_ONESHOT)
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void oneshot_locked_mods_changed_user(uint8_t mods) {
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    if (mods & MOD_MASK_SHIFT) {
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        del_mods(MOD_MASK_SHIFT);
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        set_oneshot_locked_mods(~MOD_MASK_SHIFT & get_oneshot_locked_mods());
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        caps_word_on();
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    }
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}
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#    endif
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#endif
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void format_layer_bitmap_string(char *buffer, layer_state_t state, layer_state_t default_state) {
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    for (int i = 0; i < 16; i++) {
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        if (i == 0 || i == 4 || i == 8 || i == 12) {
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            *buffer = ' ';
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            ++buffer;
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        }
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        uint8_t layer = i;
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        if ((default_state & ((layer_state_t)1 << layer)) != 0) {
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            *buffer = 'D';
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        } else if ((state & ((layer_state_t)1 << layer)) != 0) {
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            *buffer = '1';
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        } else {
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            *buffer = '_';
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        }
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        ++buffer;
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    }
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    *buffer = 0;
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}
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#if defined(OS_DETECTION_ENABLE) && defined(DEFERRED_EXEC_ENABLE)
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os_variant_t os_type;
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uint32_t startup_exec(uint32_t trigger_time, void *cb_arg) {
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    if (is_keyboard_master()) {
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        os_type = detected_host_os();
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        if (os_type) {
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            bool is_mac = (os_type == OS_MACOS) || (os_type == OS_IOS);
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            if (keymap_config.swap_lctl_lgui != is_mac) {
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                keymap_config.swap_lctl_lgui = keymap_config.swap_rctl_rgui = is_mac;
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                eeconfig_update_keymap(keymap_config.raw);
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            }
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#    ifdef UNICODE_COMMON_ENABLE
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            set_unicode_input_mode_soft(keymap_config.swap_lctl_lgui ? UNICODE_MODE_MACOS : UNICODE_MODE_WINCOMPOSE);
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#    endif
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            switch (os_type) {
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                case OS_UNSURE:
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                    xprintf("unknown OS Detected\n");
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                    break;
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                case OS_LINUX:
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                    xprintf("Linux Detected\n");
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                    break;
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                case OS_WINDOWS:
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                    xprintf("Windows Detected\n");
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                    break;
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#    if 0
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                case OS_WINDOWS_UNSURE:
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                    xprintf("Windows? Detected\n");
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                    break;
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#    endif
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                case OS_MACOS:
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                    xprintf("MacOS Detected\n");
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                    break;
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                case OS_IOS:
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                    xprintf("iOS Detected\n");
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                    break;
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#    if 0
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                case OS_PS5:
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                    xprintf("PlayStation 5 Detected\n");
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                    break;
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                case OS_HANDHELD:
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                    xprintf("Nintend Switch/Quest 2 Detected\n");
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                    break;
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#    endif
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            }
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        }
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    }
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    return os_type ? 0 : 500;
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}
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#endif
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static host_driver_t *host_driver          = 0;
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static bool           host_driver_disabled = false;
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void set_keyboard_lock(bool status) {
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    if (!status && !host_get_driver()) {
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        host_set_driver(host_driver);
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    } else if (status && host_get_driver()) {
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        host_driver = host_get_driver();
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        clear_keyboard();
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        host_set_driver(0);
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    } else if (status) {
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        clear_keyboard();
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    }
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    host_driver_disabled = status;
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}
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void toggle_keyboard_lock(void) {
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    set_keyboard_lock(!host_driver_disabled);
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}
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bool get_keyboard_lock(void) {
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    return host_driver_disabled;
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}
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const char *get_layer_name_string(layer_state_t state, bool alt_name) {
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    switch (get_highest_layer(state)) {
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        case _QWERTY:
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            return alt_name ? "Num Pad" : "QWERTY";
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        case _COLEMAK:
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            return "Colemak";
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        case _COLEMAK_DH:
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            return "Colemak-DH";
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        case _DVORAK:
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            return "Dvorak";
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        case _GAMEPAD:
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            return "Gamepad";
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        case _DIABLO:
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            return "Diablo";
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        case _DIABLOII:
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            return "Diablo II";
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        case _MOUSE:
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            return alt_name ? "Macros" : "Mouse";
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        case _MEDIA:
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            return "Media";
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        case _LOWER:
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            return "Lower";
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        case _RAISE:
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            return "Raise";
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        case _ADJUST:
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            return "Adjust";
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        default:
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            return "Unknown";
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    }
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}
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