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			615 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			615 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|              LUFA Library
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|      Copyright (C) Dean Camera, 2009.
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|               
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|   dean [at] fourwalledcubicle [dot] com
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|       www.fourwalledcubicle.com
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| */
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| 
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| /*
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|   Copyright 2009  Dean Camera (dean [at] fourwalledcubicle [dot] com)
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| 
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|   Permission to use, copy, modify, and distribute this software
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|   and its documentation for any purpose and without fee is hereby
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|   granted, provided that the above copyright notice appear in all
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|   copies and that both that the copyright notice and this
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|   permission notice and warranty disclaimer appear in supporting
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|   documentation, and that the name of the author not be used in
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|   advertising or publicity pertaining to distribution of the
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|   software without specific, written prior permission.
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| 
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|   The author disclaim all warranties with regard to this
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|   software, including all implied warranties of merchantability
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|   and fitness.  In no event shall the author be liable for any
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|   special, indirect or consequential damages or any damages
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|   whatsoever resulting from loss of use, data or profits, whether
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|   in an action of contract, negligence or other tortious action,
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|   arising out of or in connection with the use or performance of
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|   this software.
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| */
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| 
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| /** \file
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|  *
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|  *  Transmission Control Protocol (TCP) packet handling routines. This protocol handles the reliable in-order transmission
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|  *  and reception of packets to and from devices on a network, to "ports" on the device. It is used in situations where data
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|  *  delivery must be reliable and correct, e.g. HTTP, TELNET and most other non-streaming protocols.
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|  */
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|  
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| #define  INCLUDE_FROM_TCP_C
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| #include "TCP.h"
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| 
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| /* Global Variables: */
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| /** Port state table array. This contains the current status of TCP ports in the device. To save on space, only open ports are
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|  *  stored - closed ports may be overwritten at any time, and the system will assume any ports not present in the array are closed. This
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|  *  allows for MAX_OPEN_TCP_PORTS to be less than the number of ports used by the application if desired.
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|  */
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| TCP_PortState_t        PortStateTable[MAX_OPEN_TCP_PORTS];
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| 
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| /** Connection state table array. This contains the current status of TCP connections in the device. To save on space, only active
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|  *  (non-closed) connections are stored - closed connections may be overwritten at any time, and the system will assume any connections
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|  *  not present in the array are closed.
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|  */
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| TCP_ConnectionState_t  ConnectionStateTable[MAX_TCP_CONNECTIONS];
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| 
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| 
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| /** Task to handle the calling of each registered application's callback function, to process and generate TCP packets at the application
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|  *  level. If an application produces a response, this task constructs the appropriate Ethernet frame and places it into the Ethernet OUT
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|  *  buffer for later transmission.
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|  */
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| void TCP_Task(void)
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| {
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| 	/* Task to hand off TCP packets to and from the listening applications. */
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| 
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| 	/* Run each application in sequence, to process incoming and generate outgoing packets */
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
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| 	{
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| 		/* Find the corresponding port entry in the port table */
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| 		for (uint8_t PTableEntry = 0; PTableEntry < MAX_TCP_CONNECTIONS; PTableEntry++)
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| 		{
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| 			/* Run the application handler for the port */
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| 			if ((PortStateTable[PTableEntry].Port  == ConnectionStateTable[CSTableEntry].Port) && 
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| 			    (PortStateTable[PTableEntry].State == TCP_Port_Open))
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| 			{
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| 				PortStateTable[PTableEntry].ApplicationHandler(&ConnectionStateTable[CSTableEntry], &ConnectionStateTable[CSTableEntry].Info.Buffer);
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| 			}
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| 		}
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| 	}
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| 	
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| 	/* Bail out early if there is already a frame waiting to be sent in the Ethernet OUT buffer */
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| 	if (FrameOUT.FrameInBuffer)
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| 	  return;
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| 	
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| 	/* Send response packets from each application as the TCP packet buffers are filled by the applications */
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
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| 	{
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| 		/* For each completely received packet, pass it along to the listening application */
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| 		if ((ConnectionStateTable[CSTableEntry].Info.Buffer.Direction == TCP_PACKETDIR_OUT) &&
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| 		    (ConnectionStateTable[CSTableEntry].Info.Buffer.Ready))
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| 		{
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| 			Ethernet_Frame_Header_t* FrameOUTHeader = (Ethernet_Frame_Header_t*)&FrameOUT.FrameData;
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| 			IP_Header_t*             IPHeaderOUT    = (IP_Header_t*)&FrameOUT.FrameData[sizeof(Ethernet_Frame_Header_t)];
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| 			TCP_Header_t*            TCPHeaderOUT   = (TCP_Header_t*)&FrameOUT.FrameData[sizeof(Ethernet_Frame_Header_t) +
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| 			                                                                             sizeof(IP_Header_t)];						
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| 			void*                    TCPDataOUT     = &FrameOUT.FrameData[sizeof(Ethernet_Frame_Header_t) +
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| 			                                                              sizeof(IP_Header_t) +
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| 			                                                              sizeof(TCP_Header_t)];
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| 
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| 			uint16_t PacketSize = ConnectionStateTable[CSTableEntry].Info.Buffer.Length;
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| 
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| 			/* Fill out the TCP data */
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| 			TCPHeaderOUT->SourcePort           = ConnectionStateTable[CSTableEntry].Port;
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| 			TCPHeaderOUT->DestinationPort      = ConnectionStateTable[CSTableEntry].RemotePort;
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| 			TCPHeaderOUT->SequenceNumber       = SwapEndian_32(ConnectionStateTable[CSTableEntry].Info.SequenceNumberOut);
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| 			TCPHeaderOUT->AcknowledgmentNumber = SwapEndian_32(ConnectionStateTable[CSTableEntry].Info.SequenceNumberIn);
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| 			TCPHeaderOUT->DataOffset           = (sizeof(TCP_Header_t) / sizeof(uint32_t));
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| 			TCPHeaderOUT->WindowSize           = SwapEndian_16(TCP_WINDOW_SIZE);
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| 
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| 			TCPHeaderOUT->Flags                = TCP_FLAG_ACK;
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| 			TCPHeaderOUT->UrgentPointer        = 0;
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| 			TCPHeaderOUT->Checksum             = 0;
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| 			TCPHeaderOUT->Reserved             = 0;
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| 
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| 			memcpy(TCPDataOUT, ConnectionStateTable[CSTableEntry].Info.Buffer.Data, PacketSize);
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| 			
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| 			ConnectionStateTable[CSTableEntry].Info.SequenceNumberOut += PacketSize;
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| 
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| 			TCPHeaderOUT->Checksum             = TCP_Checksum16(TCPHeaderOUT, ServerIPAddress,
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| 			                                                    ConnectionStateTable[CSTableEntry].RemoteAddress,
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| 			                                                    (sizeof(TCP_Header_t) + PacketSize));
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| 
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| 			PacketSize += sizeof(TCP_Header_t);
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| 
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| 			/* Fill out the response IP header */
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| 			IPHeaderOUT->TotalLength        = SwapEndian_16(sizeof(IP_Header_t) + PacketSize);
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| 			IPHeaderOUT->TypeOfService      = 0;
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| 			IPHeaderOUT->HeaderLength       = (sizeof(IP_Header_t) / sizeof(uint32_t));
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| 			IPHeaderOUT->Version            = 4;
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| 			IPHeaderOUT->Flags              = 0;
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| 			IPHeaderOUT->FragmentOffset     = 0;
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| 			IPHeaderOUT->Identification     = 0;
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| 			IPHeaderOUT->HeaderChecksum     = 0;
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| 			IPHeaderOUT->Protocol           = PROTOCOL_TCP;
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| 			IPHeaderOUT->TTL                = DEFAULT_TTL;
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| 			IPHeaderOUT->SourceAddress      = ServerIPAddress;
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| 			IPHeaderOUT->DestinationAddress = ConnectionStateTable[CSTableEntry].RemoteAddress;
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| 			
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| 			IPHeaderOUT->HeaderChecksum     = Ethernet_Checksum16(IPHeaderOUT, sizeof(IP_Header_t));
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| 		
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| 			PacketSize += sizeof(IP_Header_t);
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| 		
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| 			/* Fill out the response Ethernet frame header */
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| 			FrameOUTHeader->Source          = ServerMACAddress;
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| 			FrameOUTHeader->Destination     = (MAC_Address_t){{0x02, 0x00, 0x02, 0x00, 0x02, 0x00}};
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| 			FrameOUTHeader->EtherType       = SwapEndian_16(ETHERTYPE_IPV4);
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| 
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| 			PacketSize += sizeof(Ethernet_Frame_Header_t);
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| 
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| 			/* Set the response length in the buffer and indicate that a response is ready to be sent */
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| 			FrameOUT.FrameLength            = PacketSize;
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| 			FrameOUT.FrameInBuffer          = true;
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| 			
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| 			ConnectionStateTable[CSTableEntry].Info.Buffer.Ready = false;
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| 			
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| 			break;
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| 		}
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| 	}
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| }
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| 
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| /** Initializes the TCP protocol handler, clearing the port and connection state tables. This must be called before TCP packets are
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|  *  processed.
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|  */
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| void TCP_Init(void)
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| {
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| 	/* Initialize the port state table with all CLOSED entries */
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| 	for (uint8_t PTableEntry = 0; PTableEntry < MAX_OPEN_TCP_PORTS; PTableEntry++)
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| 	  PortStateTable[PTableEntry].State = TCP_Port_Closed;
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| 
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| 	/* Initialize the connection table with all CLOSED entries */
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
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| 	  ConnectionStateTable[CSTableEntry].State = TCP_Connection_Closed;
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| }
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| 
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| /** Sets the state and callback handler of the given port, specified in big endian to the given state.
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|  *
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|  *  \param Port     Port whose state and callback function to set, specified in big endian
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|  *  \param State    New state of the port, a value from the TCP_PortStates_t enum
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|  *  \param Handler  Application callback handler for the port
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|  *
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|  *  \return Boolean true if the port state was set, false otherwise (no more space in the port state table)
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|  */
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| bool TCP_SetPortState(uint16_t Port, uint8_t State, void (*Handler)(TCP_ConnectionState_t*, TCP_ConnectionBuffer_t*))
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| {
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| 	/* Note, Port number should be specified in BIG endian to simplify network code */
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| 
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| 	/* Check to see if the port entry is already in the port state table */
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| 	for (uint8_t PTableEntry = 0; PTableEntry < MAX_TCP_CONNECTIONS; PTableEntry++)
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| 	{
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| 		/* Find existing entry for the port in the table, update it if found */
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| 		if (PortStateTable[PTableEntry].Port == Port)
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| 		{
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| 			PortStateTable[PTableEntry].State = State;
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| 			PortStateTable[PTableEntry].ApplicationHandler = Handler;
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| 			return true;
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| 		}
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| 	}
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| 
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| 	/* Check if trying to open the port -- if so we need to find an unused (closed) entry and replace it */
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| 	if (State == TCP_Port_Open)
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| 	{
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| 		for (uint8_t PTableEntry = 0; PTableEntry < MAX_TCP_CONNECTIONS; PTableEntry++)
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| 		{
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| 			/* Find a closed port entry in the table, change it to the given port and state */
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| 			if (PortStateTable[PTableEntry].State == TCP_Port_Closed)
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| 			{
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| 				PortStateTable[PTableEntry].Port  = Port;
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| 				PortStateTable[PTableEntry].State = State;
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| 				PortStateTable[PTableEntry].ApplicationHandler = Handler;
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| 				return true;
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| 			}
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| 		}
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| 		
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| 		/* Port not in table and no room to add it, return failure */
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| 		return false;
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| 	}
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| 	else
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| 	{
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| 		/* Port not in table but trying to close it, so operation successful */
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| 		return true;
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| 	}
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| }
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| 
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| /** Retrieves the current state of a given TCP port, specified in big endian.
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|  *
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|  *  \param Port  TCP port whose state is to be retrieved, given in big-endian
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|  *
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|  *  \return A value from the TCP_PortStates_t enum
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|  */
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| uint8_t TCP_GetPortState(uint16_t Port)
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| {
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| 	/* Note, Port number should be specified in BIG endian to simplify network code */
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| 
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| 	for (uint8_t PTableEntry = 0; PTableEntry < MAX_TCP_CONNECTIONS; PTableEntry++)
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| 	{
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| 		/* Find existing entry for the port in the table, return the port status if found */
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| 		if (PortStateTable[PTableEntry].Port == Port)
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| 		  return PortStateTable[PTableEntry].State;
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| 	}
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| 	
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| 	/* Port not in table, assume closed */
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| 	return TCP_Port_Closed;
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| }
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| 
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| /** Sets the connection state of the given port, remote address and remote port to the given TCP connection state. If the
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|  *  connection exists in the connection state table it is updated, otherwise it is created if possible.
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|  *
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|  *  \param Port           TCP port of the connection on the device, specified in big endian
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|  *  \param RemoteAddress  Remote protocol IP address of the connected device
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|  *  \param RemotePort     TCP port of the remote device in the connection, specified in big endian
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|  *  \param State          TCP connection state, a value from the TCP_ConnectionStates_t enum
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|  *
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|  *  \return Boolean true if the connection was updated or created, false otherwise (no more space in the connection state table)
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|  */
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| bool TCP_SetConnectionState(uint16_t Port, IP_Address_t RemoteAddress, uint16_t RemotePort, uint8_t State)
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| {
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| 	/* Note, Port number should be specified in BIG endian to simplify network code */
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| 
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
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| 	{
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| 		/* Find port entry in the table */
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| 		if ((ConnectionStateTable[CSTableEntry].Port == Port) &&
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| 		     IP_COMPARE(&ConnectionStateTable[CSTableEntry].RemoteAddress, &RemoteAddress) &&
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| 			 ConnectionStateTable[CSTableEntry].RemotePort == RemotePort)
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| 		{
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| 			ConnectionStateTable[CSTableEntry].State = State;
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| 			return true;
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| 		}
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| 	}
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| 	
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
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| 	{
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| 		/* Find empty entry in the table */
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| 		if (ConnectionStateTable[CSTableEntry].State == TCP_Connection_Closed)
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| 		{
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| 			ConnectionStateTable[CSTableEntry].Port          = Port;
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| 			ConnectionStateTable[CSTableEntry].RemoteAddress = RemoteAddress;			
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| 			ConnectionStateTable[CSTableEntry].RemotePort    = RemotePort;
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| 			ConnectionStateTable[CSTableEntry].State         = State;
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| 			return true;
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| 		}
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| 	}
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| 	
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| 	return false;
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| }
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| 
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| /** Retrieves the current state of a given TCP connection to a host.
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|  *
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|  *  \param Port           TCP port on the device in the connection, specified in big endian
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|  *  \param RemoteAddress  Remote protocol IP address of the connected host
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|  *  \param RemotePort     Remote TCP port of the connected host, specified in big endian
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|  *
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|  *  \return A value from the TCP_ConnectionStates_t enum
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|  */
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| uint8_t TCP_GetConnectionState(uint16_t Port, IP_Address_t RemoteAddress, uint16_t RemotePort)
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| {
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| 	/* Note, Port number should be specified in BIG endian to simplify network code */
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| 
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| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
 | |
| 	{
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| 		/* Find port entry in the table */
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| 		if ((ConnectionStateTable[CSTableEntry].Port == Port) &&
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| 		     IP_COMPARE(&ConnectionStateTable[CSTableEntry].RemoteAddress, &RemoteAddress) &&
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| 			 ConnectionStateTable[CSTableEntry].RemotePort == RemotePort)
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| 			 
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| 		{
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| 			return ConnectionStateTable[CSTableEntry].State;
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| 		}
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| 	}
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| 	
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| 	return TCP_Connection_Closed;
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| }
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| 
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| /** Retrieves the connection info structure of a given connection to a host.
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|  *
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|  *  \param Port           TCP port on the device in the connection, specified in big endian
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|  *  \param RemoteAddress  Remote protocol IP address of the connected host
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|  *  \param RemotePort     Remote TCP port of the connected host, specified in big endian
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|  *
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|  *  \return ConnectionInfo structure of the connection if found, NULL otherwise
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|  */
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| TCP_ConnectionInfo_t* TCP_GetConnectionInfo(uint16_t Port, IP_Address_t RemoteAddress, uint16_t RemotePort)
 | |
| {
 | |
| 	/* Note, Port number should be specified in BIG endian to simplify network code */
 | |
| 
 | |
| 	for (uint8_t CSTableEntry = 0; CSTableEntry < MAX_TCP_CONNECTIONS; CSTableEntry++)
 | |
| 	{
 | |
| 		/* Find port entry in the table */
 | |
| 		if ((ConnectionStateTable[CSTableEntry].Port == Port) &&
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| 		     IP_COMPARE(&ConnectionStateTable[CSTableEntry].RemoteAddress, &RemoteAddress) &&
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| 			 ConnectionStateTable[CSTableEntry].RemotePort == RemotePort)
 | |
| 		{
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| 			return &ConnectionStateTable[CSTableEntry].Info;
 | |
| 		}
 | |
| 	}
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| 	
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| 	return NULL;
 | |
| }
 | |
| 
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| /** Processes a TCP packet inside an Ethernet frame, and writes the appropriate response
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|  *  to the output Ethernet frame if one is created by a application handler.
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|  *
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|  *  \param IPHeaderInStart    Pointer to the start of the incoming packet's IP header
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|  *  \param TCPHeaderInStart   Pointer to the start of the incoming packet's TCP header
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|  *  \param TCPHeaderOutStart  Pointer to the start of the outgoing packet's TCP header
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|  *
 | |
|  *  \return The number of bytes written to the out Ethernet frame if any, NO_RESPONSE if no
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|  *           response was generated, NO_PROCESS if the packet processing was deferred until the
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|  *           next Ethernet packet handler iteration
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|  */
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| int16_t TCP_ProcessTCPPacket(void* IPHeaderInStart, void* TCPHeaderInStart, void* TCPHeaderOutStart)
 | |
| {
 | |
| 	IP_Header_t*  IPHeaderIN   = (IP_Header_t*)IPHeaderInStart;
 | |
| 	TCP_Header_t* TCPHeaderIN  = (TCP_Header_t*)TCPHeaderInStart;
 | |
| 	TCP_Header_t* TCPHeaderOUT = (TCP_Header_t*)TCPHeaderOutStart;
 | |
| 
 | |
| 	TCP_ConnectionInfo_t* ConnectionInfo;
 | |
| 	
 | |
| 	DecodeTCPHeader(TCPHeaderInStart);
 | |
| 
 | |
| 	bool PacketResponse = false;
 | |
| 		
 | |
| 	/* Check if the destination port is open and allows incoming connections */
 | |
| 	if (TCP_GetPortState(TCPHeaderIN->DestinationPort) == TCP_Port_Open)
 | |
| 	{
 | |
| 		/* Detect SYN from host to start a connection */
 | |
| 		if (TCPHeaderIN->Flags & TCP_FLAG_SYN)
 | |
| 		  TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress, TCPHeaderIN->SourcePort, TCP_Connection_Listen);
 | |
| 
 | |
| 		/* Detect RST from host to abort existing connection */
 | |
| 		if (TCPHeaderIN->Flags & TCP_FLAG_RST)
 | |
| 		{
 | |
| 			TCPHeaderOUT->Flags = (TCP_FLAG_RST | TCP_FLAG_ACK);				
 | |
| 			PacketResponse = true;
 | |
| 			
 | |
| 			TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 			                       TCPHeaderIN->SourcePort, TCP_Connection_Closed);			
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			/* Process the incoming TCP packet based on the current connection state for the sender and port */
 | |
| 			switch (TCP_GetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress, TCPHeaderIN->SourcePort))
 | |
| 			{
 | |
| 				case TCP_Connection_Listen:
 | |
| 					if (TCPHeaderIN->Flags == TCP_FLAG_SYN)
 | |
| 					{
 | |
| 						/* SYN connection when closed starts a connection with a peer */
 | |
| 
 | |
| 						TCPHeaderOUT->Flags = (TCP_FLAG_SYN | TCP_FLAG_ACK);				
 | |
| 						PacketResponse      = true;
 | |
| 									
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress, TCPHeaderIN->SourcePort,
 | |
| 											   TCP_Connection_SYNReceived);
 | |
| 											   
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress, TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						ConnectionInfo->SequenceNumberIn  = (SwapEndian_32(TCPHeaderIN->SequenceNumber) + 1);
 | |
| 						ConnectionInfo->SequenceNumberOut = 0;
 | |
| 						ConnectionInfo->Buffer.InUse      = false;
 | |
| 					}
 | |
| 					
 | |
| 					break;
 | |
| 				case TCP_Connection_SYNReceived:
 | |
| 					if (TCPHeaderIN->Flags == TCP_FLAG_ACK)
 | |
| 					{
 | |
| 						/* ACK during the connection process completes the connection to a peer */
 | |
| 
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_Established);
 | |
| 
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 															   
 | |
| 						ConnectionInfo->SequenceNumberOut++;
 | |
| 					}
 | |
| 					
 | |
| 					break;
 | |
| 				case TCP_Connection_Established:
 | |
| 					if (TCPHeaderIN->Flags == (TCP_FLAG_FIN | TCP_FLAG_ACK))
 | |
| 					{
 | |
| 						/* FIN ACK when connected to a peer starts the finalization process */
 | |
| 					
 | |
| 						TCPHeaderOUT->Flags = (TCP_FLAG_FIN | TCP_FLAG_ACK);				
 | |
| 						PacketResponse      = true;
 | |
| 						
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_CloseWait);
 | |
| 
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						ConnectionInfo->SequenceNumberIn++;
 | |
| 						ConnectionInfo->SequenceNumberOut++;
 | |
| 					}
 | |
| 					else if ((TCPHeaderIN->Flags == TCP_FLAG_ACK) || (TCPHeaderIN->Flags == (TCP_FLAG_ACK | TCP_FLAG_PSH)))
 | |
| 					{
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						/* Check if the buffer is currently in use either by a buffered data to send, or receive */		
 | |
| 						if ((ConnectionInfo->Buffer.InUse == false) && (ConnectionInfo->Buffer.Ready == false))
 | |
| 						{						
 | |
| 							ConnectionInfo->Buffer.Direction = TCP_PACKETDIR_IN;
 | |
| 							ConnectionInfo->Buffer.InUse     = true;
 | |
| 							ConnectionInfo->Buffer.Length    = 0;
 | |
| 						}
 | |
| 						
 | |
| 						/* Check if the buffer has been claimed by us to read in data from the peer */
 | |
| 						if ((ConnectionInfo->Buffer.Direction == TCP_PACKETDIR_IN) &&
 | |
| 							(ConnectionInfo->Buffer.Length != TCP_WINDOW_SIZE))
 | |
| 						{
 | |
| 							uint16_t IPOffset   = (IPHeaderIN->HeaderLength * sizeof(uint32_t));
 | |
| 							uint16_t TCPOffset  = (TCPHeaderIN->DataOffset * sizeof(uint32_t));
 | |
| 							uint16_t DataLength = (SwapEndian_16(IPHeaderIN->TotalLength) - IPOffset - TCPOffset);
 | |
| 
 | |
| 							/* Copy the packet data into the buffer */
 | |
| 							memcpy(&ConnectionInfo->Buffer.Data[ConnectionInfo->Buffer.Length],
 | |
| 								   &((uint8_t*)TCPHeaderInStart)[TCPOffset],
 | |
| 								   DataLength);
 | |
| 
 | |
| 							ConnectionInfo->SequenceNumberIn += DataLength;
 | |
| 							ConnectionInfo->Buffer.Length    += DataLength;
 | |
| 							
 | |
| 							/* Check if the buffer is full or if the PSH flag is set, if so indicate buffer ready */
 | |
| 							if ((!(TCP_WINDOW_SIZE - ConnectionInfo->Buffer.Length)) || (TCPHeaderIN->Flags & TCP_FLAG_PSH))
 | |
| 							{
 | |
| 								ConnectionInfo->Buffer.InUse = false;
 | |
| 								ConnectionInfo->Buffer.Ready = true;
 | |
| 
 | |
| 								TCPHeaderOUT->Flags = TCP_FLAG_ACK;
 | |
| 								PacketResponse      = true;
 | |
| 							}
 | |
| 						}
 | |
| 						else
 | |
| 						{
 | |
| 							/* Buffer is currently in use by the application, defer processing of the incoming packet */
 | |
| 							return NO_PROCESS;
 | |
| 						}
 | |
| 					}
 | |
| 					
 | |
| 					break;
 | |
| 				case TCP_Connection_Closing:
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						TCPHeaderOUT->Flags = (TCP_FLAG_ACK | TCP_FLAG_FIN);
 | |
| 						PacketResponse      = true;
 | |
| 						
 | |
| 						ConnectionInfo->Buffer.InUse = false;
 | |
| 						
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_FINWait1);
 | |
| 
 | |
| 					break;
 | |
| 				case TCP_Connection_FINWait1:
 | |
| 					if (TCPHeaderIN->Flags == (TCP_FLAG_FIN | TCP_FLAG_ACK))
 | |
| 					{
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						TCPHeaderOUT->Flags = TCP_FLAG_ACK;
 | |
| 						PacketResponse      = true;
 | |
| 
 | |
| 						ConnectionInfo->SequenceNumberIn++;
 | |
| 						ConnectionInfo->SequenceNumberOut++;
 | |
| 						
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_Closed);
 | |
| 					}
 | |
| 					else if (TCPHeaderIN->Flags == TCP_FLAG_ACK)
 | |
| 					{
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_FINWait2);
 | |
| 					}
 | |
| 					
 | |
| 					break;
 | |
| 				case TCP_Connection_FINWait2:
 | |
| 					if (TCPHeaderIN->Flags == (TCP_FLAG_FIN | TCP_FLAG_ACK))
 | |
| 					{
 | |
| 						ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 															   TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 						TCPHeaderOUT->Flags = TCP_FLAG_ACK;
 | |
| 						PacketResponse      = true;
 | |
| 
 | |
| 						ConnectionInfo->SequenceNumberIn++;
 | |
| 						ConnectionInfo->SequenceNumberOut++;
 | |
| 						
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_Closed);
 | |
| 					}
 | |
| 				
 | |
| 					break;
 | |
| 				case TCP_Connection_CloseWait:
 | |
| 					if (TCPHeaderIN->Flags == TCP_FLAG_ACK)
 | |
| 					{
 | |
| 						TCP_SetConnectionState(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 											   TCPHeaderIN->SourcePort, TCP_Connection_Closed);
 | |
| 					}
 | |
| 					
 | |
| 					break;
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	else
 | |
| 	{
 | |
| 		/* Port is not open, indicate via a RST/ACK response to the sender */
 | |
| 		TCPHeaderOUT->Flags = (TCP_FLAG_RST | TCP_FLAG_ACK);				
 | |
| 		PacketResponse      = true;
 | |
| 	}
 | |
| 	
 | |
| 	/* Check if we need to respond to the sent packet */
 | |
| 	if (PacketResponse)
 | |
| 	{
 | |
| 		ConnectionInfo = TCP_GetConnectionInfo(TCPHeaderIN->DestinationPort, IPHeaderIN->SourceAddress,
 | |
| 		                                       TCPHeaderIN->SourcePort);
 | |
| 
 | |
| 		TCPHeaderOUT->SourcePort           = TCPHeaderIN->DestinationPort;
 | |
| 		TCPHeaderOUT->DestinationPort      = TCPHeaderIN->SourcePort;
 | |
| 		TCPHeaderOUT->SequenceNumber       = SwapEndian_32(ConnectionInfo->SequenceNumberOut);
 | |
| 		TCPHeaderOUT->AcknowledgmentNumber = SwapEndian_32(ConnectionInfo->SequenceNumberIn);
 | |
| 		TCPHeaderOUT->DataOffset           = (sizeof(TCP_Header_t) / sizeof(uint32_t));
 | |
| 		
 | |
| 		if (!(ConnectionInfo->Buffer.InUse))
 | |
| 		  TCPHeaderOUT->WindowSize         = SwapEndian_16(TCP_WINDOW_SIZE);
 | |
| 		else
 | |
| 		  TCPHeaderOUT->WindowSize         = SwapEndian_16(TCP_WINDOW_SIZE - ConnectionInfo->Buffer.Length);
 | |
| 
 | |
| 		TCPHeaderOUT->UrgentPointer        = 0;
 | |
| 		TCPHeaderOUT->Checksum             = 0;
 | |
| 		TCPHeaderOUT->Reserved             = 0;
 | |
| 		
 | |
| 		TCPHeaderOUT->Checksum             = TCP_Checksum16(TCPHeaderOUT, IPHeaderIN->DestinationAddress,
 | |
| 		                                                    IPHeaderIN->SourceAddress, sizeof(TCP_Header_t));					
 | |
| 
 | |
| 		return sizeof(TCP_Header_t);	
 | |
| 	}
 | |
| 
 | |
| 	return NO_RESPONSE;
 | |
| }
 | |
| 
 | |
| /** Calculates the appropriate TCP checksum, consisting of the addition of the one's compliment of each word,
 | |
|  *  complimented.
 | |
|  *
 | |
|  *  \param TCPHeaderOutStart  Pointer to the start of the packet's outgoing TCP header
 | |
|  *  \param SourceAddress      Source protocol IP address of the outgoing IP header
 | |
|  *  \param SourceAddress      DestinationAddress protocol IP address of the outgoing IP header
 | |
|  *  \param TCPOutSize         Size in bytes of the TCP data header and payload
 | |
|  *
 | |
|  *  \return A 16-bit TCP checksum value
 | |
|  */
 | |
| static uint16_t TCP_Checksum16(void* TCPHeaderOutStart, IP_Address_t SourceAddress,
 | |
|                                IP_Address_t DestinationAddress, uint16_t TCPOutSize)
 | |
| {
 | |
| 	uint32_t Checksum = 0;
 | |
| 	
 | |
| 	/* TCP/IP checksums are the addition of the one's compliment of each word including the IP pseudo-header,
 | |
| 	   complimented */
 | |
| 	
 | |
| 	Checksum += ((uint16_t*)&SourceAddress)[0];
 | |
| 	Checksum += ((uint16_t*)&SourceAddress)[1];
 | |
| 	Checksum += ((uint16_t*)&DestinationAddress)[0];
 | |
| 	Checksum += ((uint16_t*)&DestinationAddress)[1];
 | |
| 	Checksum += SwapEndian_16(PROTOCOL_TCP);
 | |
| 	Checksum += SwapEndian_16(TCPOutSize);
 | |
| 
 | |
| 	for (uint8_t CurrWord = 0; CurrWord < (TCPOutSize >> 1); CurrWord++)
 | |
| 	  Checksum += ((uint16_t*)TCPHeaderOutStart)[CurrWord];
 | |
| 	
 | |
| 	if (TCPOutSize & 0x01)
 | |
| 	  Checksum += (((uint16_t*)TCPHeaderOutStart)[TCPOutSize >> 1] & 0x00FF);
 | |
| 	  
 | |
| 	while (Checksum & 0xFFFF0000)
 | |
| 	  Checksum = ((Checksum & 0xFFFF) + (Checksum >> 16));
 | |
| 	
 | |
| 	return ~Checksum;
 | |
| }
 | 
