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			32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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#    if defined(ENABLE_RGB_MATRIX_SOLID_SPLASH) || defined(ENABLE_RGB_MATRIX_SOLID_MULTISPLASH)
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#        ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
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RGB_MATRIX_EFFECT(SOLID_SPLASH)
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#        endif
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#        ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
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#        endif
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#        ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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    uint16_t effect = tick - dist;
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    if (effect > 255) effect = 255;
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    hsv.v = qadd8(hsv.v, 255 - effect);
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    return hsv;
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}
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#            ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
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bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
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#            endif
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#            ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
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#            endif
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#        endif  // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#    endif      // !defined(ENABLE_RGB_MATRIX_SPLASH) && !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
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#endif          // RGB_MATRIX_KEYREACTIVE_ENABLED
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